util: add allow_glsl_builtin_const_expression to drirc for Google Earth VR
authorTimothy Arceri <tarceri@itsqueeze.com>
Thu, 14 Jun 2018 01:00:23 +0000 (11:00 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Tue, 19 Jun 2018 02:09:56 +0000 (12:09 +1000)
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/util/drirc

index c76f1ca4380891a587cd357efb1659fb75984452..ff706d16001f3da93eba46cbdda5c4d2089733cb 100644 (file)
@@ -176,6 +176,10 @@ TODO: document the other workarounds.
             <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
         </application>
 
+        <application name="Google Earth VR" executable="Earth.exe">
+            <option name="allow_glsl_builtin_const_expression" value="true"/>
+        </application>
+
         <!-- The GL thread whitelist is below, workarounds are above.
              Keep it that way. -->