{ "GL_OES_read_format", o(OES_read_format), GL | ES1 },
{ "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 },
{ "GL_OES_single_precision", o(dummy_true), ES1 },
- { "GL_OES_standard_derivatives", o(ARB_fragment_shader), ES2 },
+ { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 },
{ "GL_OES_stencil1", o(dummy_false), DISABLE },
{ "GL_OES_stencil4", o(dummy_false), DISABLE },
{ "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 },
o(EXT_vertex_array),
o(OES_read_format),
+ o(OES_standard_derivatives),
/* Vendor Extensions */
o(APPLE_packed_pixels),
GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
GLboolean EXT_vertex_array_set;
+ GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;