radeonsi: rename r600_texture::resource to buffer
authorMarek Olšák <marek.olsak@amd.com>
Mon, 9 Apr 2018 01:53:25 +0000 (21:53 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 27 Apr 2018 21:56:04 +0000 (17:56 -0400)
r600_resource could be renamed to si_buffer.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeon/radeon_vcn_dec.c
src/gallium/drivers/radeonsi/cik_sdma.c
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_clear.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_dma.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_texture.c
src/gallium/drivers/radeonsi/si_uvd.c

index 787e193a34d6b35db95ac51ec336e8b6f8989feb..8c56be92ce64b6bfc706215d3f488e1851b4adfb 100644 (file)
@@ -986,7 +986,7 @@ static struct pb_buffer *rvcn_dec_message_decode(struct radeon_decoder *dec,
        if (dec->ctx.res)
                decode->hw_ctxt_size = dec->ctx.res->buf->size;
 
-       return luma->resource.buf;
+       return luma->buffer.buf;
 }
 
 static void rvcn_dec_message_destroy(struct radeon_decoder *dec)
index 690e7ff5499cbfa0c3295572eb97eafedff08d20..7a4b479b7eb9096c28f18ed63b2dd790cc32725e 100644 (file)
@@ -147,9 +147,9 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
        struct r600_texture *rsrc = (struct r600_texture*)src;
        struct r600_texture *rdst = (struct r600_texture*)dst;
        unsigned bpp = rdst->surface.bpe;
-       uint64_t dst_address = rdst->resource.gpu_address +
+       uint64_t dst_address = rdst->buffer.gpu_address +
                               rdst->surface.u.legacy.level[dst_level].offset;
-       uint64_t src_address = rsrc->resource.gpu_address +
+       uint64_t src_address = rsrc->buffer.gpu_address +
                               rsrc->surface.u.legacy.level[src_level].offset;
        unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
        unsigned src_mode = rsrc->surface.u.legacy.level[src_level].mode;
@@ -167,13 +167,13 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
        unsigned src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x;
        uint64_t dst_slice_pitch = ((uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp;
        uint64_t src_slice_pitch = ((uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp;
-       unsigned dst_width = minify_as_blocks(rdst->resource.b.b.width0,
+       unsigned dst_width = minify_as_blocks(rdst->buffer.b.b.width0,
                                              dst_level, rdst->surface.blk_w);
-       unsigned src_width = minify_as_blocks(rsrc->resource.b.b.width0,
+       unsigned src_width = minify_as_blocks(rsrc->buffer.b.b.width0,
                                              src_level, rsrc->surface.blk_w);
-       unsigned dst_height = minify_as_blocks(rdst->resource.b.b.height0,
+       unsigned dst_height = minify_as_blocks(rdst->buffer.b.b.height0,
                                               dst_level, rdst->surface.blk_h);
-       unsigned src_height = minify_as_blocks(rsrc->resource.b.b.height0,
+       unsigned src_height = minify_as_blocks(rsrc->buffer.b.b.height0,
                                               src_level, rsrc->surface.blk_h);
        unsigned srcx = src_box->x / rsrc->surface.blk_w;
        unsigned srcy = src_box->y / rsrc->surface.blk_h;
@@ -186,10 +186,10 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
        assert(dst_level <= dst->last_level);
        assert(rdst->surface.u.legacy.level[dst_level].offset +
               dst_slice_pitch * bpp * (dstz + src_box->depth) <=
-              rdst->resource.buf->size);
+              rdst->buffer.buf->size);
        assert(rsrc->surface.u.legacy.level[src_level].offset +
               src_slice_pitch * bpp * (srcz + src_box->depth) <=
-              rsrc->resource.buf->size);
+              rsrc->buffer.buf->size);
 
        if (!si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty,
                                     dstz, rsrc, src_level, src_box))
@@ -232,7 +232,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
              srcy + copy_height != (1 << 14)))) {
                struct radeon_winsys_cs *cs = sctx->dma_cs;
 
-               si_need_dma_space(sctx, 13, &rdst->resource, &rsrc->resource);
+               si_need_dma_space(sctx, 13, &rdst->buffer, &rsrc->buffer);
 
                radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                CIK_SDMA_COPY_SUB_OPCODE_LINEAR_SUB_WINDOW, 0) |
@@ -395,7 +395,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                        struct radeon_winsys_cs *cs = sctx->dma_cs;
                        uint32_t direction = linear == rdst ? 1u << 31 : 0;
 
-                       si_need_dma_space(sctx, 14, &rdst->resource, &rsrc->resource);
+                       si_need_dma_space(sctx, 14, &rdst->buffer, &rsrc->buffer);
 
                        radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                        CIK_SDMA_COPY_SUB_OPCODE_TILED_SUB_WINDOW, 0) |
@@ -489,7 +489,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx,
                      dstx + copy_width != (1 << 14)))) {
                        struct radeon_winsys_cs *cs = sctx->dma_cs;
 
-                       si_need_dma_space(sctx, 15, &rdst->resource, &rsrc->resource);
+                       si_need_dma_space(sctx, 15, &rdst->buffer, &rsrc->buffer);
 
                        radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
                                                        CIK_SDMA_COPY_SUB_OPCODE_T2T_SUB_WINDOW, 0));
index bd20a900e69964a66983cc7de6844037dd6deb73..1cbd26f46e024da6a0a0efe0e0ae61ab1cc0df3a 100644 (file)
@@ -120,7 +120,7 @@ si_blit_dbcb_copy(struct si_context *sctx,
 
                /* The smaller the mipmap level, the less layers there are
                 * as far as 3D textures are concerned. */
-               max_layer = util_max_layer(&src->resource.b.b, level);
+               max_layer = util_max_layer(&src->buffer.b.b, level);
                checked_last_layer = MIN2(last_layer, max_layer);
 
                surf_tmpl.u.tex.level = level;
@@ -128,14 +128,14 @@ si_blit_dbcb_copy(struct si_context *sctx,
                for (layer = first_layer; layer <= checked_last_layer; layer++) {
                        struct pipe_surface *zsurf, *cbsurf;
 
-                       surf_tmpl.format = src->resource.b.b.format;
+                       surf_tmpl.format = src->buffer.b.b.format;
                        surf_tmpl.u.tex.first_layer = layer;
                        surf_tmpl.u.tex.last_layer = layer;
 
-                       zsurf = sctx->b.create_surface(&sctx->b, &src->resource.b.b, &surf_tmpl);
+                       zsurf = sctx->b.create_surface(&sctx->b, &src->buffer.b.b, &surf_tmpl);
 
-                       surf_tmpl.format = dst->resource.b.b.format;
-                       cbsurf = sctx->b.create_surface(&sctx->b, &dst->resource.b.b, &surf_tmpl);
+                       surf_tmpl.format = dst->buffer.b.b.format;
+                       cbsurf = sctx->b.create_surface(&sctx->b, &dst->buffer.b.b, &surf_tmpl);
 
                        for (sample = first_sample; sample <= last_sample; sample++) {
                                if (sample != sctx->dbcb_copy_sample) {
@@ -154,7 +154,7 @@ si_blit_dbcb_copy(struct si_context *sctx,
                }
 
                if (first_layer == 0 && last_layer >= max_layer &&
-                   first_sample == 0 && last_sample >= u_max_sample(&src->resource.b.b))
+                   first_sample == 0 && last_sample >= u_max_sample(&src->buffer.b.b))
                        fully_copied_levels |= 1u << level;
        }
 
@@ -178,7 +178,7 @@ void si_blit_decompress_depth(struct pipe_context *ctx,
 
        assert(staging != NULL && "use si_blit_decompress_zs_in_place instead");
 
-       desc = util_format_description(staging->resource.b.b.format);
+       desc = util_format_description(staging->buffer.b.b.format);
 
        if (util_format_has_depth(desc))
                planes |= PIPE_MASK_Z;
@@ -212,7 +212,7 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
                sctx->db_flush_depth_inplace = true;
        si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
 
-       surf_tmpl.format = texture->resource.b.b.format;
+       surf_tmpl.format = texture->buffer.b.b.format;
 
        sctx->decompression_enabled = true;
 
@@ -223,14 +223,14 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
 
                /* The smaller the mipmap level, the less layers there are
                 * as far as 3D textures are concerned. */
-               max_layer = util_max_layer(&texture->resource.b.b, level);
+               max_layer = util_max_layer(&texture->buffer.b.b, level);
                checked_last_layer = MIN2(last_layer, max_layer);
 
                for (layer = first_layer; layer <= checked_last_layer; layer++) {
                        surf_tmpl.u.tex.first_layer = layer;
                        surf_tmpl.u.tex.last_layer = layer;
 
-                       zsurf = sctx->b.create_surface(&sctx->b, &texture->resource.b.b, &surf_tmpl);
+                       zsurf = sctx->b.create_surface(&sctx->b, &texture->buffer.b.b, &surf_tmpl);
 
                        si_blitter_begin(sctx, SI_DECOMPRESS);
                        util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
@@ -341,14 +341,14 @@ si_decompress_depth(struct si_context *sctx,
         */
        if (copy_planes &&
            (tex->flushed_depth_texture ||
-            si_init_flushed_depth_texture(&sctx->b, &tex->resource.b.b, NULL))) {
+            si_init_flushed_depth_texture(&sctx->b, &tex->buffer.b.b, NULL))) {
                struct r600_texture *dst = tex->flushed_depth_texture;
                unsigned fully_copied_levels;
                unsigned levels = 0;
 
                assert(tex->flushed_depth_texture);
 
-               if (util_format_is_depth_and_stencil(dst->resource.b.b.format))
+               if (util_format_is_depth_and_stencil(dst->buffer.b.b.format))
                        copy_planes = PIPE_MASK_Z | PIPE_MASK_S;
 
                if (copy_planes & PIPE_MASK_Z) {
@@ -363,7 +363,7 @@ si_decompress_depth(struct si_context *sctx,
                fully_copied_levels = si_blit_dbcb_copy(
                        sctx, tex, dst, copy_planes, levels,
                        first_layer, last_layer,
-                       0, u_max_sample(&tex->resource.b.b));
+                       0, u_max_sample(&tex->buffer.b.b));
 
                if (copy_planes & PIPE_MASK_Z)
                        tex->dirty_level_mask &= ~fully_copied_levels;
@@ -398,15 +398,15 @@ si_decompress_depth(struct si_context *sctx,
                /* Only in-place decompression needs to flush DB caches, or
                 * when we don't decompress but TC-compatible planes are dirty.
                 */
-               si_make_DB_shader_coherent(sctx, tex->resource.b.b.nr_samples,
+               si_make_DB_shader_coherent(sctx, tex->buffer.b.b.nr_samples,
                                           inplace_planes & PIPE_MASK_S,
                                           tc_compat_htile);
        }
        /* set_framebuffer_state takes care of coherency for single-sample.
         * The DB->CB copy uses CB for the final writes.
         */
-       if (copy_planes && tex->resource.b.b.nr_samples > 1)
-               si_make_CB_shader_coherent(sctx, tex->resource.b.b.nr_samples,
+       if (copy_planes && tex->buffer.b.b.nr_samples > 1)
+               si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples,
                                           false);
 }
 
@@ -434,7 +434,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx,
                si_decompress_depth(sctx, tex,
                                    sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z,
                                    view->u.tex.first_level, view->u.tex.last_level,
-                                   0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+                                   0, util_max_layer(&tex->buffer.b.b, view->u.tex.first_level));
        }
 }
 
@@ -483,17 +483,17 @@ static void si_blit_decompress_color(struct si_context *sctx,
 
                /* The smaller the mipmap level, the less layers there are
                 * as far as 3D textures are concerned. */
-               max_layer = util_max_layer(&rtex->resource.b.b, level);
+               max_layer = util_max_layer(&rtex->buffer.b.b, level);
                checked_last_layer = MIN2(last_layer, max_layer);
 
                for (layer = first_layer; layer <= checked_last_layer; layer++) {
                        struct pipe_surface *cbsurf, surf_tmpl;
 
-                       surf_tmpl.format = rtex->resource.b.b.format;
+                       surf_tmpl.format = rtex->buffer.b.b.format;
                        surf_tmpl.u.tex.level = level;
                        surf_tmpl.u.tex.first_layer = layer;
                        surf_tmpl.u.tex.last_layer = layer;
-                       cbsurf = sctx->b.create_surface(&sctx->b, &rtex->resource.b.b, &surf_tmpl);
+                       cbsurf = sctx->b.create_surface(&sctx->b, &rtex->buffer.b.b, &surf_tmpl);
 
                        /* Required before and after FMASK and DCC_DECOMPRESS. */
                        if (custom_blend == sctx->custom_blend_fmask_decompress ||
@@ -519,7 +519,7 @@ static void si_blit_decompress_color(struct si_context *sctx,
        }
 
        sctx->decompression_enabled = false;
-       si_make_CB_shader_coherent(sctx, rtex->resource.b.b.nr_samples,
+       si_make_CB_shader_coherent(sctx, rtex->buffer.b.b.nr_samples,
                                   vi_dcc_enabled(rtex, first_level));
 }
 
@@ -532,7 +532,7 @@ si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
                return;
 
        si_blit_decompress_color(sctx, tex, first_level, last_level, 0,
-                                util_max_layer(&tex->resource.b.b, first_level),
+                                util_max_layer(&tex->buffer.b.b, first_level),
                                 false);
 }
 
@@ -750,7 +750,7 @@ static void si_decompress_resident_textures(struct si_context *sctx)
                si_decompress_depth(sctx, tex,
                        sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z,
                        view->u.tex.first_level, view->u.tex.last_level,
-                       0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+                       0, util_max_layer(&tex->buffer.b.b, view->u.tex.first_level));
        }
 }
 
@@ -1328,8 +1328,8 @@ void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex)
        if (!rtex->dcc_offset)
                return;
 
-       si_blit_decompress_color(sctx, rtex, 0, rtex->resource.b.b.last_level,
-                                0, util_max_layer(&rtex->resource.b.b, 0),
+       si_blit_decompress_color(sctx, rtex, 0, rtex->buffer.b.b.last_level,
+                                0, util_max_layer(&rtex->buffer.b.b, 0),
                                 true);
 }
 
index f01b95c9325b75ca3d1cb552dfd11cc42ec88d8d..0de51488f59e62c905a9517adb17f55e95c62edd 100644 (file)
@@ -234,19 +234,19 @@ void vi_dcc_clear_level(struct si_context *sctx,
                dcc_buffer = &rtex->dcc_separate_buffer->b.b;
                dcc_offset = 0;
        } else {
-               dcc_buffer = &rtex->resource.b.b;
+               dcc_buffer = &rtex->buffer.b.b;
                dcc_offset = rtex->dcc_offset;
        }
 
        if (sctx->chip_class >= GFX9) {
                /* Mipmap level clears aren't implemented. */
-               assert(rtex->resource.b.b.last_level == 0);
+               assert(rtex->buffer.b.b.last_level == 0);
                /* 4x and 8x MSAA needs a sophisticated compute shader for
                 * the clear. See AMDVLK. */
-               assert(rtex->resource.b.b.nr_samples <= 2);
+               assert(rtex->buffer.b.b.nr_samples <= 2);
                clear_size = rtex->surface.dcc_size;
        } else {
-               unsigned num_layers = util_num_layers(&rtex->resource.b.b, level);
+               unsigned num_layers = util_num_layers(&rtex->buffer.b.b, level);
 
                /* If this is 0, fast clear isn't possible. (can occur with MSAA) */
                assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);
@@ -254,7 +254,7 @@ void vi_dcc_clear_level(struct si_context *sctx,
                 * dcc_fast_clear_size bytes for each layer. A compute shader
                 * would be more efficient than separate per-layer clear operations.
                 */
-               assert(rtex->resource.b.b.nr_samples <= 2 || num_layers == 1);
+               assert(rtex->buffer.b.b.nr_samples <= 2 || num_layers == 1);
 
                dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
                clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
@@ -272,14 +272,14 @@ void vi_dcc_clear_level(struct si_context *sctx,
 static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
                                           struct r600_texture *rtex)
 {
-       if (rtex->resource.b.is_shared ||
-           rtex->resource.b.b.nr_samples <= 1 ||
+       if (rtex->buffer.b.is_shared ||
+           rtex->buffer.b.b.nr_samples <= 1 ||
            rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
                return;
 
        assert(sscreen->info.chip_class >= GFX9 ||
               rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
-       assert(rtex->resource.b.b.last_level == 0);
+       assert(rtex->buffer.b.b.last_level == 0);
 
        if (sscreen->info.chip_class >= GFX9) {
                /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
@@ -411,12 +411,12 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                 * organized in a 2D plane).
                 */
                if (sctx->chip_class >= GFX9 &&
-                   tex->resource.b.b.last_level > 0)
+                   tex->buffer.b.b.last_level > 0)
                        continue;
 
                /* the clear is allowed if all layers are bound */
                if (fb->cbufs[i]->u.tex.first_layer != 0 ||
-                   fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
+                   fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->buffer.b.b, 0)) {
                        continue;
                }
 
@@ -429,8 +429,8 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                 * because there is no way to communicate the clear color among
                 * all clients
                 */
-               if (tex->resource.b.is_shared &&
-                   !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
+               if (tex->buffer.b.is_shared &&
+                   !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
                        continue;
 
                /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
@@ -466,9 +466,9 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                 *
                 * This helps on both dGPUs and APUs, even small APUs like Mullins.
                 */
-               bool too_small = tex->resource.b.b.nr_samples <= 1 &&
-                                tex->resource.b.b.width0 *
-                                tex->resource.b.b.height0 <= 512 * 512;
+               bool too_small = tex->buffer.b.b.nr_samples <= 1 &&
+                                tex->buffer.b.b.width0 *
+                                tex->buffer.b.b.height0 <= 512 * 512;
 
                /* Try to clear DCC first, otherwise try CMASK. */
                if (vi_dcc_enabled(tex, 0)) {
@@ -483,7 +483,7 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                            !tex->surface.u.legacy.level[level].dcc_fast_clear_size)
                                continue;
 
-                       if (!vi_get_fast_clear_parameters(tex->resource.b.b.format,
+                       if (!vi_get_fast_clear_parameters(tex->buffer.b.b.format,
                                                          fb->cbufs[i]->format,
                                                          color, &reset_value,
                                                          &eliminate_needed))
@@ -493,7 +493,7 @@ static void si_do_fast_color_clear(struct si_context *sctx,
                                continue;
 
                        /* DCC fast clear with MSAA should clear CMASK to 0xC. */
-                       if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) {
+                       if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask.size) {
                                /* TODO: This doesn't work with MSAA. */
                                if (eliminate_needed)
                                        continue;
@@ -585,7 +585,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
        if (zstex &&
            si_htile_enabled(zstex, zsbuf->u.tex.level) &&
            zsbuf->u.tex.first_layer == 0 &&
-           zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
+           zsbuf->u.tex.last_layer == util_max_layer(&zstex->buffer.b.b, 0)) {
                /* TC-compatible HTILE only supports depth clears to 0 or 1. */
                if (buffers & PIPE_CLEAR_DEPTH &&
                    (!zstex->tc_compatible_htile ||
index 6771b62a9fb1f67afd37d050bbeca00af832ce64..9f2433a5b726f3b8c27b866ad7a2cfd1b7dbad76 100644 (file)
@@ -259,7 +259,7 @@ static void si_sampler_view_add_buffer(struct si_context *sctx,
                struct r600_texture *tex = (struct r600_texture*)resource;
 
                if (tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler))
-                       resource = &tex->flushed_depth_texture->resource.b.b;
+                       resource = &tex->flushed_depth_texture->buffer.b.b;
        }
 
        rres = r600_resource(resource);
@@ -330,7 +330,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
                is_stencil = false;
        }
 
-       va = tex->resource.gpu_address;
+       va = tex->buffer.gpu_address;
 
        if (sscreen->info.chip_class >= GFX9) {
                /* Only stencil_offset needs to be added here. */
@@ -358,7 +358,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
                state[7] = 0;
 
                if (vi_dcc_enabled(tex, first_level)) {
-                       meta_va = (!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
+                       meta_va = (!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
                                  tex->dcc_offset;
 
                        if (sscreen->info.chip_class == VI) {
@@ -368,7 +368,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
 
                        meta_va |= (uint32_t)tex->surface.tile_swizzle << 8;
                } else if (vi_tc_compat_htile_enabled(tex, first_level)) {
-                       meta_va = tex->resource.gpu_address + tex->htile_offset;
+                       meta_va = tex->buffer.gpu_address + tex->htile_offset;
                }
 
                if (meta_va) {
@@ -437,7 +437,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
 {
        struct pipe_sampler_view *view = &sview->base;
        struct r600_texture *rtex = (struct r600_texture *)view->texture;
-       bool is_buffer = rtex->resource.b.b.target == PIPE_BUFFER;
+       bool is_buffer = rtex->buffer.b.b.target == PIPE_BUFFER;
 
        if (unlikely(!is_buffer && sview->dcc_incompatible)) {
                if (vi_dcc_enabled(rtex, view->u.tex.first_level))
@@ -451,7 +451,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
        memcpy(desc, sview->state, 8*4);
 
        if (is_buffer) {
-               si_set_buf_desc_address(&rtex->resource,
+               si_set_buf_desc_address(&rtex->buffer,
                                        sview->base.u.buf.offset,
                                        desc + 4);
        } else {
@@ -517,8 +517,8 @@ static void si_set_sampler_view(struct si_context *sctx,
                si_set_sampler_view_desc(sctx, rview,
                                         samplers->sampler_states[slot], desc);
 
-               if (rtex->resource.b.b.target == PIPE_BUFFER) {
-                       rtex->resource.bind_history |= PIPE_BIND_SAMPLER_VIEW;
+               if (rtex->buffer.b.b.target == PIPE_BUFFER) {
+                       rtex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW;
                        samplers->needs_depth_decompress_mask &= ~(1u << slot);
                        samplers->needs_color_decompress_mask &= ~(1u << slot);
                } else {
@@ -906,9 +906,9 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx)
                 */
                si_texture_disable_dcc(sctx, tex);
 
-               if (tex->resource.b.b.nr_samples <= 1 && tex->cmask_buffer) {
+               if (tex->buffer.b.b.nr_samples <= 1 && tex->cmask_buffer) {
                        /* Disable CMASK. */
-                       assert(tex->cmask_buffer != &tex->resource);
+                       assert(tex->cmask_buffer != &tex->buffer);
                        si_eliminate_fast_color_clear(sctx, tex);
                        si_texture_discard_cmask(sctx->screen, tex);
                }
@@ -925,9 +925,9 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx)
                memset(desc, 0, 16 * 4);
                si_set_shader_image_desc(sctx, &view, true, desc, desc + 8);
 
-               pipe_resource_reference(&buffers->buffers[slot], &tex->resource.b.b);
+               pipe_resource_reference(&buffers->buffers[slot], &tex->buffer.b.b);
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                         &tex->resource, RADEON_USAGE_READ,
+                                         &tex->buffer, RADEON_USAGE_READ,
                                          RADEON_PRIO_SHADER_RW_IMAGE);
                buffers->enabled_mask |= 1u << slot;
        } else {
index 909c301d9f8baf966adfc393259467545e174a9a..7bdee525be1db658b0ca557705869f6b1d594f84 100644 (file)
@@ -163,7 +163,7 @@ static void si_dma_copy_tile(struct si_context *ctx,
        tiled_y = detile ? src_y : dst_y;
        tiled_z = detile ? src_z : dst_z;
 
-       assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format));
+       assert(!util_format_is_depth_and_stencil(rtiled->buffer.b.b.format));
 
        array_mode = G_009910_ARRAY_MODE(tile_mode);
        slice_tile_max = (rtiled->surface.u.legacy.level[tiled_lvl].nblk_x *
@@ -184,14 +184,14 @@ static void si_dma_copy_tile(struct si_context *ctx,
        /* Non-depth modes don't have TILE_SPLIT set. */
        tile_split = util_logbase2(rtiled->surface.u.legacy.tile_split >> 6);
        nbanks = G_009910_NUM_BANKS(tile_mode);
-       base += rtiled->resource.gpu_address;
-       addr += rlinear->resource.gpu_address;
+       base += rtiled->buffer.gpu_address;
+       addr += rlinear->buffer.gpu_address;
 
        pipe_config = G_009910_PIPE_CONFIG(tile_mode);
        mt = G_009910_MICRO_TILE_MODE(tile_mode);
        size = copy_height * pitch;
        ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
-       si_need_dma_space(ctx, ncopy * 9, &rdst->resource, &rsrc->resource);
+       si_need_dma_space(ctx, ncopy * 9, &rdst->buffer, &rsrc->buffer);
 
        for (i = 0; i < ncopy; i++) {
                cheight = copy_height;
@@ -271,16 +271,16 @@ static void si_dma_copy(struct pipe_context *ctx,
        bpp = rdst->surface.bpe;
        dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
        src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
-       src_w = u_minify(rsrc->resource.b.b.width0, src_level);
-       dst_w = u_minify(rdst->resource.b.b.width0, dst_level);
+       src_w = u_minify(rsrc->buffer.b.b.width0, src_level);
+       dst_w = u_minify(rdst->buffer.b.b.width0, dst_level);
 
        dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
        src_mode = rsrc->surface.u.legacy.level[src_level].mode;
 
        if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
            src_box->width != src_w ||
-           src_box->height != u_minify(rsrc->resource.b.b.height0, src_level) ||
-           src_box->height != u_minify(rdst->resource.b.b.height0, dst_level) ||
+           src_box->height != u_minify(rsrc->buffer.b.b.height0, src_level) ||
+           src_box->height != u_minify(rdst->buffer.b.b.height0, dst_level) ||
            rsrc->surface.u.legacy.level[src_level].nblk_y !=
            rdst->surface.u.legacy.level[dst_level].nblk_y) {
                /* FIXME si can do partial blit */
index 6da1d73d26d8e28f51a0c83b93288b949a106adc..823509524d4e7be0c3319fd398a64c4afceeedd8 100644 (file)
@@ -250,7 +250,7 @@ struct r600_cmask_info {
 };
 
 struct r600_texture {
-       struct r600_resource            resource;
+       struct r600_resource            buffer;
 
        struct radeon_surf              surface;
        uint64_t                        size;
@@ -1296,7 +1296,7 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
 static inline void
 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
 {
-       pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
+       pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b);
 }
 
 static inline bool
index 41c614ab7e9b77b1ff36ece511a828a0eeea1ff5..0c4e6d08855fda5c30a527d24dc120e53271cfa0 100644 (file)
@@ -1893,7 +1893,7 @@ static unsigned si_tex_compare(unsigned compare)
 static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex,
                           unsigned view_target, unsigned nr_samples)
 {
-       unsigned res_target = rtex->resource.b.b.target;
+       unsigned res_target = rtex->buffer.b.b.target;
 
        if (view_target == PIPE_TEXTURE_CUBE ||
            view_target == PIPE_TEXTURE_CUBE_ARRAY)
@@ -2408,8 +2408,8 @@ static void si_initialize_color_surface(struct si_context *sctx,
        color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
                                                  util_format_is_intensity(surf->base.format));
 
-       if (rtex->resource.b.b.nr_samples > 1) {
-               unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
+       if (rtex->buffer.b.b.nr_samples > 1) {
+               unsigned log_samples = util_logbase2(rtex->buffer.b.b.nr_samples);
 
                color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
                                S_028C74_NUM_FRAGMENTS(log_samples);
@@ -2436,7 +2436,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
                if (!sctx->screen->info.has_dedicated_vram)
                        min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
 
-               if (rtex->resource.b.b.nr_samples > 1) {
+               if (rtex->buffer.b.b.nr_samples > 1) {
                        if (rtex->surface.bpe == 1)
                                max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
                        else if (rtex->surface.bpe == 2)
@@ -2458,14 +2458,14 @@ static void si_initialize_color_surface(struct si_context *sctx,
                              S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
 
        if (sctx->chip_class >= GFX9) {
-               unsigned mip0_depth = util_max_layer(&rtex->resource.b.b, 0);
+               unsigned mip0_depth = util_max_layer(&rtex->buffer.b.b, 0);
 
                color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level);
                color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
                                S_028C74_RESOURCE_TYPE(rtex->surface.u.gfx9.resource_type);
                surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
                                         S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
-                                        S_028C68_MAX_MIP(rtex->resource.b.b.last_level);
+                                        S_028C68_MAX_MIP(rtex->buffer.b.b.last_level);
        }
 
        surf->cb_color_view = color_view;
@@ -2492,7 +2492,7 @@ static void si_init_depth_surface(struct si_context *sctx,
 
        assert(format != V_028040_Z_INVALID);
        if (format == V_028040_Z_INVALID)
-               PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
+               PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->buffer.b.b.format);
 
        surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
                              S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
@@ -2501,20 +2501,20 @@ static void si_init_depth_surface(struct si_context *sctx,
 
        if (sctx->chip_class >= GFX9) {
                assert(rtex->surface.u.gfx9.surf_offset == 0);
-               surf->db_depth_base = rtex->resource.gpu_address >> 8;
-               surf->db_stencil_base = (rtex->resource.gpu_address +
+               surf->db_depth_base = rtex->buffer.gpu_address >> 8;
+               surf->db_stencil_base = (rtex->buffer.gpu_address +
                                         rtex->surface.u.gfx9.stencil_offset) >> 8;
                z_info = S_028038_FORMAT(format) |
-                        S_028038_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples)) |
+                        S_028038_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)) |
                         S_028038_SW_MODE(rtex->surface.u.gfx9.surf.swizzle_mode) |
-                        S_028038_MAXMIP(rtex->resource.b.b.last_level);
+                        S_028038_MAXMIP(rtex->buffer.b.b.last_level);
                s_info = S_02803C_FORMAT(stencil_format) |
                         S_02803C_SW_MODE(rtex->surface.u.gfx9.stencil.swizzle_mode);
                surf->db_z_info2 = S_028068_EPITCH(rtex->surface.u.gfx9.surf.epitch);
                surf->db_stencil_info2 = S_02806C_EPITCH(rtex->surface.u.gfx9.stencil.epitch);
                surf->db_depth_view |= S_028008_MIPID(level);
-               surf->db_depth_size = S_02801C_X_MAX(rtex->resource.b.b.width0 - 1) |
-                                     S_02801C_Y_MAX(rtex->resource.b.b.height0 - 1);
+               surf->db_depth_size = S_02801C_X_MAX(rtex->buffer.b.b.width0 - 1) |
+                                     S_02801C_Y_MAX(rtex->buffer.b.b.height0 - 1);
 
                if (si_htile_enabled(rtex, level)) {
                        z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
@@ -2524,7 +2524,7 @@ static void si_init_depth_surface(struct si_context *sctx,
                                unsigned max_zplanes = 4;
 
                                if (rtex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
-                                   rtex->resource.b.b.nr_samples > 1)
+                                   rtex->buffer.b.b.nr_samples > 1)
                                        max_zplanes = 2;
 
                                z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) |
@@ -2536,13 +2536,13 @@ static void si_init_depth_surface(struct si_context *sctx,
                                /* Stencil buffer workaround ported from the SI-CI-VI code.
                                 * See that for explanation.
                                 */
-                               s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->resource.b.b.nr_samples <= 1);
+                               s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->buffer.b.b.nr_samples <= 1);
                        } else {
                                /* Use all HTILE for depth if there's no stencil. */
                                s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
                        }
 
-                       surf->db_htile_data_base = (rtex->resource.gpu_address +
+                       surf->db_htile_data_base = (rtex->buffer.gpu_address +
                                                    rtex->htile_offset) >> 8;
                        surf->db_htile_surface = S_028ABC_FULL_CACHE(1) |
                                                 S_028ABC_PIPE_ALIGNED(rtex->surface.u.gfx9.htile.pipe_aligned) |
@@ -2554,13 +2554,13 @@ static void si_init_depth_surface(struct si_context *sctx,
 
                assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
 
-               surf->db_depth_base = (rtex->resource.gpu_address +
+               surf->db_depth_base = (rtex->buffer.gpu_address +
                                       rtex->surface.u.legacy.level[level].offset) >> 8;
-               surf->db_stencil_base = (rtex->resource.gpu_address +
+               surf->db_stencil_base = (rtex->buffer.gpu_address +
                                         rtex->surface.u.legacy.stencil_level[level].offset) >> 8;
 
                z_info = S_028040_FORMAT(format) |
-                        S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
+                        S_028040_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples));
                s_info = S_028044_FORMAT(stencil_format);
                surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
 
@@ -2610,7 +2610,7 @@ static void si_init_depth_surface(struct si_context *sctx,
                                 * Check piglit's arb_texture_multisample-stencil-clear
                                 * test if you want to try changing this.
                                 */
-                               if (rtex->resource.b.b.nr_samples <= 1)
+                               if (rtex->buffer.b.b.nr_samples <= 1)
                                        s_info |= S_028044_ALLOW_EXPCLEAR(1);
                        } else if (!rtex->tc_compatible_htile) {
                                /* Use all of the htile_buffer for depth if there's no stencil.
@@ -2620,16 +2620,16 @@ static void si_init_depth_surface(struct si_context *sctx,
                                s_info |= S_028044_TILE_STENCIL_DISABLE(1);
                        }
 
-                       surf->db_htile_data_base = (rtex->resource.gpu_address +
+                       surf->db_htile_data_base = (rtex->buffer.gpu_address +
                                                    rtex->htile_offset) >> 8;
                        surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
 
                        if (rtex->tc_compatible_htile) {
                                surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
 
-                               if (rtex->resource.b.b.nr_samples <= 1)
+                               if (rtex->buffer.b.b.nr_samples <= 1)
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
-                               else if (rtex->resource.b.b.nr_samples <= 4)
+                               else if (rtex->buffer.b.b.nr_samples <= 4)
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
                                else
                                        z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
@@ -2959,12 +2959,12 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
 
                tex = (struct r600_texture *)cb->base.texture;
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                     &tex->resource, RADEON_USAGE_READWRITE,
-                                     tex->resource.b.b.nr_samples > 1 ?
+                                     &tex->buffer, RADEON_USAGE_READWRITE,
+                                     tex->buffer.b.b.nr_samples > 1 ?
                                              RADEON_PRIO_COLOR_BUFFER_MSAA :
                                              RADEON_PRIO_COLOR_BUFFER);
 
-               if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
+               if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
                        radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
                                tex->cmask_buffer, RADEON_USAGE_READWRITE,
                                RADEON_PRIO_CMASK);
@@ -2977,7 +2977,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                                                  RADEON_PRIO_DCC);
 
                /* Compute mutable surface parameters. */
-               cb_color_base = tex->resource.gpu_address >> 8;
+               cb_color_base = tex->buffer.gpu_address >> 8;
                cb_color_fmask = 0;
                cb_color_cmask = tex->cmask.base_address_reg;
                cb_dcc_base = 0;
@@ -2988,7 +2988,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                        cb_color_info &= C_028C70_FAST_CLEAR;
 
                if (tex->fmask.size) {
-                       cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
+                       cb_color_fmask = (tex->buffer.gpu_address + tex->fmask.offset) >> 8;
                        cb_color_fmask |= tex->fmask.tile_swizzle;
                }
 
@@ -3002,7 +3002,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                        if (!is_msaa_resolve_dst)
                                cb_color_info |= S_028C70_DCC_ENABLE(1);
 
-                       cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
+                       cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
                                       tex->dcc_offset) >> 8;
                        cb_dcc_base |= tex->surface.tile_swizzle;
                }
@@ -3117,7 +3117,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
                struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
 
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                     &rtex->resource, RADEON_USAGE_READWRITE,
+                                     &rtex->buffer, RADEON_USAGE_READWRITE,
                                      zb->base.texture->nr_samples > 1 ?
                                              RADEON_PRIO_DEPTH_BUFFER_MSAA :
                                              RADEON_PRIO_DEPTH_BUFFER);
@@ -3535,7 +3535,7 @@ si_make_texture_descriptor(struct si_screen *screen,
                           uint32_t *state,
                           uint32_t *fmask_state)
 {
-       struct pipe_resource *res = &tex->resource.b.b;
+       struct pipe_resource *res = &tex->buffer.b.b;
        const struct util_format_description *desc;
        unsigned char swizzle[4];
        int first_non_void;
@@ -3714,7 +3714,7 @@ si_make_texture_descriptor(struct si_screen *screen,
                state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
                state[5] |= S_008F24_MAX_MIP(res->nr_samples > 1 ?
                                             util_logbase2(res->nr_samples) :
-                                            tex->resource.b.b.last_level);
+                                            tex->buffer.b.b.last_level);
        } else {
                state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
                state[4] |= S_008F20_DEPTH(depth - 1);
@@ -3739,7 +3739,7 @@ si_make_texture_descriptor(struct si_screen *screen,
        if (tex->fmask.size) {
                uint32_t data_format, num_format;
 
-               va = tex->resource.gpu_address + tex->fmask.offset;
+               va = tex->buffer.gpu_address + tex->fmask.offset;
 
                if (screen->info.chip_class >= GFX9) {
                        data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
@@ -3907,8 +3907,8 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                /* Override format for the case where the flushed texture
                 * contains only Z or only S.
                 */
-               if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
-                       pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
+               if (tmp->flushed_depth_texture->buffer.b.b.format != tmp->buffer.b.b.format)
+                       pipe_format = tmp->flushed_depth_texture->buffer.b.b.format;
 
                tmp = tmp->flushed_depth_texture;
        }
index 34cb052db35b7e7694a005f10811101790501be9..17f87a3039bdee30431eb78f7a9bbd94f83b1c43 100644 (file)
@@ -58,8 +58,8 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
                return false;
 
        /* MSAA: Blits don't exist in the real world. */
-       if (rsrc->resource.b.b.nr_samples > 1 ||
-           rdst->resource.b.b.nr_samples > 1)
+       if (rsrc->buffer.b.b.nr_samples > 1 ||
+           rdst->buffer.b.b.nr_samples > 1)
                return false;
 
        /* Depth-stencil surfaces:
@@ -85,7 +85,7 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
        if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) {
                /* The CMASK clear is only enabled for the first level. */
                assert(dst_level == 0);
-               if (!util_texrange_covers_whole_level(&rdst->resource.b.b, dst_level,
+               if (!util_texrange_covers_whole_level(&rdst->buffer.b.b, dst_level,
                                                      dstx, dsty, dstz, src_box->width,
                                                      src_box->height, src_box->depth))
                        return false;
@@ -95,7 +95,7 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
 
        /* All requirements are met. Prepare textures for SDMA. */
        if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level))
-               sctx->b.flush_resource(&sctx->b, &rsrc->resource.b.b);
+               sctx->b.flush_resource(&sctx->b, &rsrc->buffer.b.b);
 
        assert(!(rsrc->dirty_level_mask & (1 << src_level)));
        assert(!(rdst->dirty_level_mask & (1 << dst_level)));
@@ -401,7 +401,7 @@ void si_eliminate_fast_color_clear(struct si_context *sctx,
                mtx_lock(&sscreen->aux_context_lock);
 
        unsigned n = sctx->num_decompress_calls;
-       ctx->flush_resource(ctx, &rtex->resource.b.b);
+       ctx->flush_resource(ctx, &rtex->buffer.b.b);
 
        /* Flush only if any fast clear elimination took place. */
        if (n != sctx->num_decompress_calls)
@@ -417,16 +417,16 @@ void si_texture_discard_cmask(struct si_screen *sscreen,
        if (!rtex->cmask.size)
                return;
 
-       assert(rtex->resource.b.b.nr_samples <= 1);
+       assert(rtex->buffer.b.b.nr_samples <= 1);
 
        /* Disable CMASK. */
        memset(&rtex->cmask, 0, sizeof(rtex->cmask));
-       rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
+       rtex->cmask.base_address_reg = rtex->buffer.gpu_address >> 8;
        rtex->dirty_level_mask = 0;
 
        rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
 
-       if (rtex->cmask_buffer != &rtex->resource)
+       if (rtex->cmask_buffer != &rtex->buffer)
            r600_resource_reference(&rtex->cmask_buffer, NULL);
 
        /* Notify all contexts about the change. */
@@ -438,8 +438,8 @@ static bool si_can_disable_dcc(struct r600_texture *rtex)
 {
        /* We can't disable DCC if it can be written by another process. */
        return rtex->dcc_offset &&
-              (!rtex->resource.b.is_shared ||
-               !(rtex->resource.external_usage & PIPE_HANDLE_USAGE_WRITE));
+              (!rtex->buffer.b.is_shared ||
+               !(rtex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE));
 }
 
 static bool si_texture_discard_dcc(struct si_screen *sscreen,
@@ -507,12 +507,12 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
 {
        struct pipe_screen *screen = sctx->b.screen;
        struct r600_texture *new_tex;
-       struct pipe_resource templ = rtex->resource.b.b;
+       struct pipe_resource templ = rtex->buffer.b.b;
        unsigned i;
 
        templ.bind |= new_bind_flag;
 
-       if (rtex->resource.b.is_shared)
+       if (rtex->buffer.b.is_shared)
                return;
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
@@ -538,8 +538,8 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
                                 u_minify(templ.width0, i), u_minify(templ.height0, i),
                                 util_num_layers(&templ, i), &box);
 
-                       sctx->dma_copy(&sctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
-                                      &rtex->resource.b.b, i, &box);
+                       sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0,
+                                      &rtex->buffer.b.b, i, &box);
                }
        }
 
@@ -549,15 +549,15 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
        }
 
        /* Replace the structure fields of rtex. */
-       rtex->resource.b.b.bind = templ.bind;
-       pb_reference(&rtex->resource.buf, new_tex->resource.buf);
-       rtex->resource.gpu_address = new_tex->resource.gpu_address;
-       rtex->resource.vram_usage = new_tex->resource.vram_usage;
-       rtex->resource.gart_usage = new_tex->resource.gart_usage;
-       rtex->resource.bo_size = new_tex->resource.bo_size;
-       rtex->resource.bo_alignment = new_tex->resource.bo_alignment;
-       rtex->resource.domains = new_tex->resource.domains;
-       rtex->resource.flags = new_tex->resource.flags;
+       rtex->buffer.b.b.bind = templ.bind;
+       pb_reference(&rtex->buffer.buf, new_tex->buffer.buf);
+       rtex->buffer.gpu_address = new_tex->buffer.gpu_address;
+       rtex->buffer.vram_usage = new_tex->buffer.vram_usage;
+       rtex->buffer.gart_usage = new_tex->buffer.gart_usage;
+       rtex->buffer.bo_size = new_tex->buffer.bo_size;
+       rtex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
+       rtex->buffer.domains = new_tex->buffer.domains;
+       rtex->buffer.flags = new_tex->buffer.flags;
        rtex->size = new_tex->size;
        rtex->db_render_format = new_tex->db_render_format;
        rtex->db_compatible = new_tex->db_compatible;
@@ -597,7 +597,7 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
                                     struct r600_texture *rtex,
                                     struct radeon_bo_metadata *md)
 {
-       struct pipe_resource *res = &rtex->resource.b.b;
+       struct pipe_resource *res = &rtex->buffer.b.b;
        static const unsigned char swizzle[] = {
                PIPE_SWIZZLE_X,
                PIPE_SWIZZLE_Y,
@@ -711,7 +711,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                /* Move a suballocated texture into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
                    rtex->surface.tile_swizzle ||
-                   (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                   (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
                     sscreen->info.has_local_buffers &&
                     whandle->type != DRM_API_HANDLE_TYPE_KMS)) {
                        assert(!res->b.is_shared);
@@ -774,7 +774,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                /* Move a suballocated buffer into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
                    /* A DMABUF export always fails if the BO is local. */
-                   (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                   (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
                     sscreen->info.has_local_buffers)) {
                        assert(!res->b.is_shared);
 
@@ -830,11 +830,11 @@ static void si_texture_destroy(struct pipe_screen *screen,
                               struct pipe_resource *ptex)
 {
        struct r600_texture *rtex = (struct r600_texture*)ptex;
-       struct r600_resource *resource = &rtex->resource;
+       struct r600_resource *resource = &rtex->buffer;
 
        r600_texture_reference(&rtex->flushed_depth_texture, NULL);
 
-       if (rtex->cmask_buffer != &rtex->resource) {
+       if (rtex->cmask_buffer != &rtex->buffer) {
            r600_resource_reference(&rtex->cmask_buffer, NULL);
        }
        pb_reference(&resource->buf, NULL);
@@ -852,7 +852,7 @@ void si_texture_get_fmask_info(struct si_screen *sscreen,
                               struct r600_fmask_info *out)
 {
        /* FMASK is allocated like an ordinary texture. */
-       struct pipe_resource templ = rtex->resource.b.b;
+       struct pipe_resource templ = rtex->buffer.b.b;
        struct radeon_surf fmask = {};
        unsigned flags, bpe;
 
@@ -905,7 +905,7 @@ static void si_texture_allocate_fmask(struct si_screen *sscreen,
                                      struct r600_texture *rtex)
 {
        si_texture_get_fmask_info(sscreen, rtex,
-                                   rtex->resource.b.b.nr_samples, &rtex->fmask);
+                                   rtex->buffer.b.b.nr_samples, &rtex->fmask);
 
        rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
        rtex->size = rtex->fmask.offset + rtex->fmask.size;
@@ -949,8 +949,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
 
        unsigned base_align = num_pipes * pipe_interleave_bytes;
 
-       unsigned width = align(rtex->resource.b.b.width0, cl_width*8);
-       unsigned height = align(rtex->resource.b.b.height0, cl_height*8);
+       unsigned width = align(rtex->buffer.b.b.width0, cl_width*8);
+       unsigned height = align(rtex->buffer.b.b.height0, cl_height*8);
        unsigned slice_elements = (width * height) / (8*8);
 
        /* Each element of CMASK is a nibble. */
@@ -961,7 +961,7 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
                out->slice_tile_max -= 1;
 
        out->alignment = MAX2(256, base_align);
-       out->size = util_num_layers(&rtex->resource.b.b, 0) *
+       out->size = util_num_layers(&rtex->buffer.b.b, 0) *
                    align(slice_bytes, base_align);
 }
 
@@ -1029,8 +1029,8 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
                return;
        }
 
-       width = align(rtex->resource.b.b.width0, cl_width * 8);
-       height = align(rtex->resource.b.b.height0, cl_height * 8);
+       width = align(rtex->buffer.b.b.width0, cl_width * 8);
+       height = align(rtex->buffer.b.b.height0, cl_height * 8);
 
        slice_elements = (width * height) / (8 * 8);
        slice_bytes = slice_elements * 4;
@@ -1040,7 +1040,7 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
 
        rtex->surface.htile_alignment = base_align;
        rtex->surface.htile_size =
-               util_num_layers(&rtex->resource.b.b, 0) *
+               util_num_layers(&rtex->buffer.b.b, 0) *
                align(slice_bytes, base_align);
 }
 
@@ -1066,12 +1066,12 @@ void si_print_texture_info(struct si_screen *sscreen,
        u_log_printf(log, "  Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
                "blk_h=%u, array_size=%u, last_level=%u, "
                "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
-               rtex->resource.b.b.width0, rtex->resource.b.b.height0,
-               rtex->resource.b.b.depth0, rtex->surface.blk_w,
+               rtex->buffer.b.b.width0, rtex->buffer.b.b.height0,
+               rtex->buffer.b.b.depth0, rtex->surface.blk_w,
                rtex->surface.blk_h,
-               rtex->resource.b.b.array_size, rtex->resource.b.b.last_level,
-               rtex->surface.bpe, rtex->resource.b.b.nr_samples,
-               rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
+               rtex->buffer.b.b.array_size, rtex->buffer.b.b.last_level,
+               rtex->surface.bpe, rtex->buffer.b.b.nr_samples,
+               rtex->surface.flags, util_format_short_name(rtex->buffer.b.b.format));
 
        if (sscreen->info.chip_class >= GFX9) {
                u_log_printf(log, "  Surf: size=%"PRIu64", slice_size=%"PRIu64", "
@@ -1162,7 +1162,7 @@ void si_print_texture_info(struct si_screen *sscreen,
                u_log_printf(log, "  DCC: offset=%"PRIu64", size=%u, alignment=%u\n",
                        rtex->dcc_offset, rtex->surface.dcc_size,
                        rtex->surface.dcc_alignment);
-               for (i = 0; i <= rtex->resource.b.b.last_level; i++)
+               for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
                        u_log_printf(log, "  DCCLevel[%i]: enabled=%u, offset=%u, "
                                "fast_clear_size=%u\n",
                                i, i < rtex->surface.num_dcc_levels,
@@ -1170,15 +1170,15 @@ void si_print_texture_info(struct si_screen *sscreen,
                                rtex->surface.u.legacy.level[i].dcc_fast_clear_size);
        }
 
-       for (i = 0; i <= rtex->resource.b.b.last_level; i++)
+       for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
                u_log_printf(log, "  Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
                        "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                        "mode=%u, tiling_index = %u\n",
                        i, rtex->surface.u.legacy.level[i].offset,
                        (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4,
-                       u_minify(rtex->resource.b.b.width0, i),
-                       u_minify(rtex->resource.b.b.height0, i),
-                       u_minify(rtex->resource.b.b.depth0, i),
+                       u_minify(rtex->buffer.b.b.width0, i),
+                       u_minify(rtex->buffer.b.b.height0, i),
+                       u_minify(rtex->buffer.b.b.depth0, i),
                        rtex->surface.u.legacy.level[i].nblk_x,
                        rtex->surface.u.legacy.level[i].nblk_y,
                        rtex->surface.u.legacy.level[i].mode,
@@ -1187,16 +1187,16 @@ void si_print_texture_info(struct si_screen *sscreen,
        if (rtex->surface.has_stencil) {
                u_log_printf(log, "  StencilLayout: tilesplit=%u\n",
                        rtex->surface.u.legacy.stencil_tile_split);
-               for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
+               for (i = 0; i <= rtex->buffer.b.b.last_level; i++) {
                        u_log_printf(log, "  StencilLevel[%i]: offset=%"PRIu64", "
                                "slice_size=%"PRIu64", npix_x=%u, "
                                "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                                "mode=%u, tiling_index = %u\n",
                                i, rtex->surface.u.legacy.stencil_level[i].offset,
                                (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
-                               u_minify(rtex->resource.b.b.width0, i),
-                               u_minify(rtex->resource.b.b.height0, i),
-                               u_minify(rtex->resource.b.b.depth0, i),
+                               u_minify(rtex->buffer.b.b.width0, i),
+                               u_minify(rtex->buffer.b.b.height0, i),
+                               u_minify(rtex->buffer.b.b.depth0, i),
                                rtex->surface.u.legacy.stencil_level[i].nblk_x,
                                rtex->surface.u.legacy.stencil_level[i].nblk_y,
                                rtex->surface.u.legacy.stencil_level[i].mode,
@@ -1220,7 +1220,7 @@ si_texture_create_object(struct pipe_screen *screen,
        if (!rtex)
                return NULL;
 
-       resource = &rtex->resource;
+       resource = &rtex->buffer;
        resource->b.b = *base;
        resource->b.b.next = NULL;
        resource->b.vtbl = &si_texture_vtbl;
@@ -1228,7 +1228,7 @@ si_texture_create_object(struct pipe_screen *screen,
        resource->b.b.screen = screen;
 
        /* don't include stencil-only formats which we don't support for rendering */
-       rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
+       rtex->is_depth = util_format_has_depth(util_format_description(rtex->buffer.b.b.format));
 
        rtex->surface = *surface;
        rtex->size = rtex->surface.surf_size;
@@ -1284,7 +1284,7 @@ si_texture_create_object(struct pipe_screen *screen,
                    !(sscreen->debug_flags & DBG(NO_FMASK))) {
                        si_texture_allocate_fmask(sscreen, rtex);
                        si_texture_allocate_cmask(sscreen, rtex);
-                       rtex->cmask_buffer = &rtex->resource;
+                       rtex->cmask_buffer = &rtex->buffer;
 
                        if (!rtex->fmask.size || !rtex->cmask.size) {
                                FREE(rtex);
@@ -1338,7 +1338,7 @@ si_texture_create_object(struct pipe_screen *screen,
                if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile)
                        clear_value = 0x0000030F;
 
-               si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
+               si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
                                         rtex->htile_offset,
                                         rtex->surface.htile_size,
                                         clear_value);
@@ -1346,7 +1346,7 @@ si_texture_create_object(struct pipe_screen *screen,
 
        /* Initialize DCC only if the texture is not being imported. */
        if (!buf && rtex->dcc_offset) {
-               si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
+               si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
                                         rtex->dcc_offset,
                                         rtex->surface.dcc_size,
                                         0xFFFFFFFF);
@@ -1354,12 +1354,12 @@ si_texture_create_object(struct pipe_screen *screen,
 
        /* Initialize the CMASK base register value. */
        rtex->cmask.base_address_reg =
-               (rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
+               (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
 
        if (sscreen->debug_flags & DBG(VM)) {
                fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
-                       rtex->resource.gpu_address,
-                       rtex->resource.gpu_address + rtex->resource.buf->size,
+                       rtex->buffer.gpu_address,
+                       rtex->buffer.gpu_address + rtex->buffer.buf->size,
                        base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
                        base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
        }
@@ -1517,13 +1517,13 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
        if (!rtex)
                return NULL;
 
-       rtex->resource.b.is_shared = true;
-       rtex->resource.external_usage = usage;
+       rtex->buffer.b.is_shared = true;
+       rtex->buffer.external_usage = usage;
 
        si_apply_opaque_metadata(sscreen, rtex, &metadata);
 
        assert(rtex->surface.tile_swizzle == 0);
-       return &rtex->resource.b.b;
+       return &rtex->buffer.b.b;
 }
 
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
@@ -1626,10 +1626,10 @@ static bool si_can_invalidate_texture(struct si_screen *sscreen,
                                      unsigned transfer_usage,
                                      const struct pipe_box *box)
 {
-       return !rtex->resource.b.is_shared &&
+       return !rtex->buffer.b.is_shared &&
                !(transfer_usage & PIPE_TRANSFER_READ) &&
-               rtex->resource.b.b.last_level == 0 &&
-               util_texrange_covers_whole_level(&rtex->resource.b.b, 0,
+               rtex->buffer.b.b.last_level == 0 &&
+               util_texrange_covers_whole_level(&rtex->buffer.b.b, 0,
                                                 box->x, box->y, box->z,
                                                 box->width, box->height,
                                                 box->depth);
@@ -1645,11 +1645,11 @@ static void si_texture_invalidate_storage(struct si_context *sctx,
        assert(rtex->surface.is_linear);
 
        /* Reallocate the buffer in the same pipe_resource. */
-       si_alloc_resource(sscreen, &rtex->resource);
+       si_alloc_resource(sscreen, &rtex->buffer);
 
        /* Initialize the CMASK base address (needed even without CMASK). */
        rtex->cmask.base_address_reg =
-               (rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
+               (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
 
        p_atomic_inc(&sscreen->dirty_tex_counter);
 
@@ -1706,12 +1706,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                        use_staging_texture = true;
                else if (usage & PIPE_TRANSFER_READ)
                        use_staging_texture =
-                               rtex->resource.domains & RADEON_DOMAIN_VRAM ||
-                               rtex->resource.flags & RADEON_FLAG_GTT_WC;
+                               rtex->buffer.domains & RADEON_DOMAIN_VRAM ||
+                               rtex->buffer.flags & RADEON_FLAG_GTT_WC;
                /* Write & linear only: */
-               else if (si_rings_is_buffer_referenced(sctx, rtex->resource.buf,
+               else if (si_rings_is_buffer_referenced(sctx, rtex->buffer.buf,
                                                       RADEON_USAGE_READWRITE) ||
-                        !sctx->ws->buffer_wait(rtex->resource.buf, 0,
+                        !sctx->ws->buffer_wait(rtex->buffer.buf, 0,
                                                RADEON_USAGE_READWRITE)) {
                        /* It's busy. */
                        if (si_can_invalidate_texture(sctx->screen, rtex,
@@ -1733,7 +1733,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        if (rtex->is_depth) {
                struct r600_texture *staging_depth;
 
-               if (rtex->resource.b.b.nr_samples > 1) {
+               if (rtex->buffer.b.b.nr_samples > 1) {
                        /* MSAA depth buffers need to be converted to single sample buffers.
                         *
                         * Mapping MSAA depth buffers can occur if ReadPixels is called
@@ -1789,7 +1789,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                                         &trans->b.b.layer_stride);
                }
 
-               trans->staging = &staging_depth->resource;
+               trans->staging = &staging_depth->buffer;
                buf = trans->staging;
        } else if (use_staging_texture) {
                struct pipe_resource resource;
@@ -1806,7 +1806,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                        PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
                        goto fail_trans;
                }
-               trans->staging = &staging->resource;
+               trans->staging = &staging->buffer;
 
                /* Just get the strides. */
                si_texture_get_offset(sctx->screen, staging, 0, NULL,
@@ -1824,7 +1824,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                offset = si_texture_get_offset(sctx->screen, rtex, level, box,
                                                 &trans->b.b.stride,
                                                 &trans->b.b.layer_stride);
-               buf = &rtex->resource;
+               buf = &rtex->buffer;
        }
 
        if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage)))
@@ -1849,7 +1849,7 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
        struct r600_texture *rtex = (struct r600_texture*)texture;
 
        if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-               if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
+               if (rtex->is_depth && rtex->buffer.b.b.nr_samples <= 1) {
                        ctx->resource_copy_region(ctx, texture, transfer->level,
                                                  transfer->box.x, transfer->box.y, transfer->box.z,
                                                  &rtransfer->staging->b.b, transfer->level,
@@ -2147,7 +2147,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
        /* Remove zombie textures (textures kept alive by this array only). */
        for (i = 0; i < ARRAY_SIZE(sctx->dcc_stats); i++)
                if (sctx->dcc_stats[i].tex &&
-                   sctx->dcc_stats[i].tex->resource.b.b.reference.count == 1)
+                   sctx->dcc_stats[i].tex->buffer.b.b.reference.count == 1)
                        vi_dcc_clean_up_context_slot(sctx, i);
 
        /* Find the texture. */
@@ -2242,10 +2242,10 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
        /* The intent is to use this with shared displayable back buffers,
         * but it's not strictly limited only to them.
         */
-       if (!tex->resource.b.is_shared ||
-           !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
-           tex->resource.b.b.target != PIPE_TEXTURE_2D ||
-           tex->resource.b.b.last_level > 0 ||
+       if (!tex->buffer.b.is_shared ||
+           !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
+           tex->buffer.b.b.target != PIPE_TEXTURE_2D ||
+           tex->buffer.b.b.last_level > 0 ||
            !tex->surface.dcc_size)
                return;
 
@@ -2317,7 +2317,7 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                /* Compute the approximate number of fullscreen draws. */
                tex->ps_draw_ratio =
                        result.pipeline_statistics.ps_invocations /
-                       (tex->resource.b.b.width0 * tex->resource.b.b.height0);
+                       (tex->buffer.b.b.width0 * tex->buffer.b.b.height0);
                sctx->last_tex_ps_draw_ratio = tex->ps_draw_ratio;
 
                disable = tex->dcc_separate_buffer &&
@@ -2454,12 +2454,12 @@ si_texture_from_memobj(struct pipe_screen *screen,
         */
        pb_reference(&buf, memobj->buf);
 
-       rtex->resource.b.is_shared = true;
-       rtex->resource.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
+       rtex->buffer.b.is_shared = true;
+       rtex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
 
        si_apply_opaque_metadata(sscreen, rtex, &metadata);
 
-       return &rtex->resource.b.b;
+       return &rtex->buffer.b.b;
 }
 
 static bool si_check_resource_capability(struct pipe_screen *screen,
index 4165725b0e9804ad4f50b3412bf9ec6f19b0fd2a..ee8ed58b4016e6a6913bc27a500bb31bd2cb39fe 100644 (file)
@@ -84,7 +84,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
                        continue;
 
                surfaces[i] = & resources[i]->surface;
-               pbs[i] = &resources[i]->resource.buf;
+               pbs[i] = &resources[i]->buffer.buf;
        }
 
        si_vid_join_surfaces(ctx, pbs, surfaces);
@@ -94,8 +94,8 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
                        continue;
 
                /* reset the address */
-               resources[i]->resource.gpu_address = ctx->ws->buffer_get_virtual_address(
-                       resources[i]->resource.buf);
+               resources[i]->buffer.gpu_address = ctx->ws->buffer_get_virtual_address(
+                       resources[i]->buffer.buf);
        }
 
        vidtemplate.height *= array_size;
@@ -122,7 +122,7 @@ static struct pb_buffer* si_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_bu
 
        si_uvd_set_dt_surfaces(msg, &luma->surface, (chroma) ? &chroma->surface : NULL, type);
 
-       return luma->resource.buf;
+       return luma->buffer.buf;
 }
 
 /* get the radeon resources for VCE */
@@ -133,7 +133,7 @@ static void si_vce_get_buffer(struct pipe_resource *resource,
        struct r600_texture *res = (struct r600_texture *)resource;
 
        if (handle)
-               *handle = res->resource.buf;
+               *handle = res->buffer.buf;
 
        if (surface)
                *surface = &res->surface;