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tgsi: turn off debugging
author
Keith Whitwell
<keithw@vmware.com>
Thu, 13 Aug 2009 13:28:01 +0000
(14:28 +0100)
committer
Keith Whitwell
<keithw@vmware.com>
Thu, 13 Aug 2009 13:28:01 +0000
(14:28 +0100)
src/gallium/auxiliary/tgsi/tgsi_ureg.c
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diff --git
a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 7e1eb0dc0a0379aa2493105ecbcb5285c6236a98..368b7a6f9e5073e8328a1dba61dcb3ab58d98723 100644
(file)
--- a/
src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/
src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@
-723,7
+723,7
@@
void *ureg_create_shader( struct ureg_program *ureg )
state.tokens = (const struct tgsi_token *)ureg->domain[DOMAIN_DECL].tokens;
- if (
1
) {
+ if (
0
) {
debug_printf("%s: emitted shader %d tokens:\n", __FUNCTION__,
ureg->domain[DOMAIN_DECL].count);
tgsi_dump( state.tokens, 0 );