+++ /dev/null
-/* $Id: s_imaging.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.4
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Histogram, Min/max and convolution for GL_ARB_imaging subset
- *
- */
-
-
-#include "glheader.h"
-#include "colormac.h"
-#include "image.h"
-#include "mmath.h"
-
-#include "s_context.h"
-#include "s_imaging.h"
-#include "s_span.h"
-
-
-
-/*
- * Update the min/max values from an array of fragment colors.
- */
-void
-_mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4])
-{
- GLuint i;
- for (i = 0; i < n; i++) {
- /* update mins */
- if (rgba[i][RCOMP] < ctx->MinMax.Min[RCOMP])
- ctx->MinMax.Min[RCOMP] = rgba[i][RCOMP];
- if (rgba[i][GCOMP] < ctx->MinMax.Min[GCOMP])
- ctx->MinMax.Min[GCOMP] = rgba[i][GCOMP];
- if (rgba[i][BCOMP] < ctx->MinMax.Min[BCOMP])
- ctx->MinMax.Min[BCOMP] = rgba[i][BCOMP];
- if (rgba[i][ACOMP] < ctx->MinMax.Min[ACOMP])
- ctx->MinMax.Min[ACOMP] = rgba[i][ACOMP];
-
- /* update maxs */
- if (rgba[i][RCOMP] > ctx->MinMax.Max[RCOMP])
- ctx->MinMax.Max[RCOMP] = rgba[i][RCOMP];
- if (rgba[i][GCOMP] > ctx->MinMax.Max[GCOMP])
- ctx->MinMax.Max[GCOMP] = rgba[i][GCOMP];
- if (rgba[i][BCOMP] > ctx->MinMax.Max[BCOMP])
- ctx->MinMax.Max[BCOMP] = rgba[i][BCOMP];
- if (rgba[i][ACOMP] > ctx->MinMax.Max[ACOMP])
- ctx->MinMax.Max[ACOMP] = rgba[i][ACOMP];
- }
-}
-
-
-/*
- * Update the histogram values from an array of fragment colors.
- */
-void
-_mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4])
-{
- const GLint max = ctx->Histogram.Width - 1;
- GLfloat w = (GLfloat) max;
- GLuint i;
-
- if (ctx->Histogram.Width == 0)
- return;
-
- for (i = 0; i < n; i++) {
- GLint ri = (GLint) (rgba[i][RCOMP] * w + 0.5F);
- GLint gi = (GLint) (rgba[i][GCOMP] * w + 0.5F);
- GLint bi = (GLint) (rgba[i][BCOMP] * w + 0.5F);
- GLint ai = (GLint) (rgba[i][ACOMP] * w + 0.5F);
- ri = CLAMP(ri, 0, max);
- gi = CLAMP(gi, 0, max);
- bi = CLAMP(bi, 0, max);
- ai = CLAMP(ai, 0, max);
- ctx->Histogram.Count[ri][RCOMP]++;
- ctx->Histogram.Count[gi][GCOMP]++;
- ctx->Histogram.Count[bi][BCOMP]++;
- ctx->Histogram.Count[ai][ACOMP]++;
- }
-}
-
-
-