}
-/**
- * Reserve hardware temporary registers for the program inputs.
- *
- * @note This allocation is performed explicitly, because the order of inputs
- * is determined by the RS hardware.
- */
-static void allocate_input_registers(struct pair_state *s)
-{
- GLuint InputsRead = s->Compiler->Base.Program.InputsRead;
- int i;
- GLuint hwindex = 0;
-
- /* Primary colour */
- if (InputsRead & FRAG_BIT_COL0)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++);
- InputsRead &= ~FRAG_BIT_COL0;
-
- /* Secondary color */
- if (InputsRead & FRAG_BIT_COL1)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++);
- InputsRead &= ~FRAG_BIT_COL1;
-
- /* Texcoords */
- for (i = 0; i < 8; i++) {
- if (InputsRead & (FRAG_BIT_TEX0 << i))
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++);
- }
- InputsRead &= ~FRAG_BITS_TEX_ANY;
-
- /* Fogcoords treated as a texcoord */
- if (InputsRead & FRAG_BIT_FOGC)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++);
- InputsRead &= ~FRAG_BIT_FOGC;
-
- /* fragment position treated as a texcoord */
- if (InputsRead & FRAG_BIT_WPOS)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++);
- InputsRead &= ~FRAG_BIT_WPOS;
-
- /* Anything else */
- if (InputsRead)
- error("Don't know how to handle inputs 0x%x\n", InputsRead);
-}
-
-
static void decrement_dependencies(struct pair_state *s, struct pair_state_instruction *pairinst)
{
ASSERT(pairinst->NumDependencies > 0);
s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitPaired(s->UserData, &pair);
}
+/* Callback function for assigning input registers to hardware registers */
+static void alloc_helper(void * data, unsigned input, unsigned hwreg)
+{
+ struct pair_state * s = data;
+ alloc_hw_reg(s, PROGRAM_INPUT, input, hwreg);
+}
void radeonPairProgram(
struct r300_fragment_program_compiler * compiler,
_mesa_printf("Emit paired program\n");
scan_instructions(&s);
- allocate_input_registers(&s);
+ s.Compiler->AllocateHwInputs(s.Compiler->UserData, &alloc_helper, &s);
while(!s.Compiler->Base.Error &&
(s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) {
}
+/**
+ * Reserve hardware temporary registers for the program inputs.
+ *
+ * @note This allocation is performed explicitly, because the order of inputs
+ * is determined by the RS hardware.
+ */
+static void allocate_hw_inputs(void * yourdata, void (*allocate)(void * data, unsigned input, unsigned hwreg), void * mydata)
+{
+ struct r300_fragment_program_compiler * c = yourdata;
+ GLuint InputsRead = c->Base.Program.InputsRead;
+ int i;
+ GLuint hwindex = 0;
+
+ /* Primary colour */
+ if (InputsRead & FRAG_BIT_COL0)
+ allocate(mydata, FRAG_ATTRIB_COL0, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL0;
+
+ /* Secondary color */
+ if (InputsRead & FRAG_BIT_COL1)
+ allocate(mydata, FRAG_ATTRIB_COL1, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL1;
+
+ /* Texcoords */
+ for (i = 0; i < 8; i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i))
+ allocate(mydata, FRAG_ATTRIB_TEX0+i, hwindex++);
+ }
+ InputsRead &= ~FRAG_BITS_TEX_ANY;
+
+ /* Fogcoords treated as a texcoord */
+ if (InputsRead & FRAG_BIT_FOGC)
+ allocate(mydata, FRAG_ATTRIB_FOGC, hwindex++);
+ InputsRead &= ~FRAG_BIT_FOGC;
+
+ /* fragment position treated as a texcoord */
+ if (InputsRead & FRAG_BIT_WPOS)
+ allocate(mydata, FRAG_ATTRIB_WPOS, hwindex++);
+ InputsRead &= ~FRAG_BIT_WPOS;
+
+ /* Anything else */
+ if (InputsRead)
+ rc_error(&c->Base, "Don't know how to handle inputs 0x%x\n", InputsRead);
+}
+
+
static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_program_cont *cont, struct r300_fragment_program *fp)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.AllocateHwInputs = &allocate_hw_inputs;
+ compiler.UserData = &compiler;
if (compiler.Base.Debug) {
fflush(stdout);