--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_compute_shader" number="122">
+ <enum name="COMPUTE_SHADER" value="0x91B9"/>
+ <enum name="MAX_COMPUTE_UNIFORM_BLOCKS" value="0x91BB"/>
+ <enum name="MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value="0x91BC"/>
+ <enum name="MAX_COMPUTE_IMAGE_UNIFORMS" value="0x91BD"/>
+ <enum name="MAX_COMPUTE_SHARED_MEMORY_SIZE" value="0x8262"/>
+ <enum name="MAX_COMPUTE_UNIFORM_COMPONENTS" value="0x8263"/>
+ <enum name="MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value="0x8264"/>
+ <enum name="MAX_COMPUTE_ATOMIC_COUNTERS" value="0x8265"/>
+ <enum name="MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value="0x8266"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value="0x90EB"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_COUNT" value="0x91BE"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_SIZE" value="0x91BF"/>
+ <enum name="COMPUTE_WORK_GROUP_SIZE" value="0x8267"/>
+ <enum name="UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value="0x90EC"/>
+ <enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value="0x90ED"/>
+ <enum name="DISPATCH_INDIRECT_BUFFER" value="0x90EE"/>
+ <enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
+ <enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
+
+ <function name="DispatchCompute" offset="assign">
+ <param name="num_groups_x" type="GLuint"/>
+ <param name="num_groups_y" type="GLuint"/>
+ <param name="num_groups_z" type="GLuint"/>
+ </function>
+
+ <function name="DispatchComputeIndirect" offset="assign">
+ <param name="indirect" type="GLintptr"/>
+ </function>
+</category>
+
+</OpenGLAPI>
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
ARB_color_buffer_float.xml \
+ ARB_compute_shader.xml \
ARB_copy_buffer.xml \
ARB_debug_output.xml \
ARB_depth_buffer_float.xml \
<xi:include href="ARB_clear_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #122...#123 -->
+<xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #123 -->
<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
#include "main/clear.h"
#include "main/clip.h"
#include "main/colortab.h"
+#include "main/compute.h"
#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
$(SRCDIR)main/clear.c \
$(SRCDIR)main/clip.c \
$(SRCDIR)main/colortab.c \
+ $(SRCDIR)main/compute.c \
$(SRCDIR)main/condrender.c \
$(SRCDIR)main/context.c \
$(SRCDIR)main/convolve.c \
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/compute.c',
'main/condrender.c',
'main/context.c',
'main/convolve.c',
--- /dev/null
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "compute.h"
+#include "context.h"
+
+void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchCompute) called");
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchComputeIndirect) called");
+ }
+}
--- /dev/null
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef COMPUTE_H
+#define COMPUTE_H
+
+
+#include "glheader.h"
+
+extern void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z);
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect);
+
+#endif
{ "glClearBufferSubData", 43, -1 },
// { "glClearNamedBufferDataEXT", 43, -1 }, // XXX: Add to xml
// { "glClearNamedBufferSubDataEXT", 43, -1 }, // XXX: Add to xml
-// { "glDispatchCompute", 43, -1 }, // XXX: Add to xml
-// { "glDispatchComputeIndirect", 43, -1 }, // XXX: Add to xml
+ { "glDispatchCompute", 43, -1 },
+ { "glDispatchComputeIndirect", 43, -1 },
// { "glCopyImageSubData", 43, -1 }, // XXX: Add to xml
{ "glTextureView", 43, -1 },
{ "glBindVertexBuffer", 43, -1 },