#define GLX_TRANSPARENT_RGB 0x8008
#endif
+#ifndef GLX_RGBA_BIT
+#define GLX_RGBA_BIT 0x00000001
+#endif
+
+#ifndef GLX_COLOR_INDEX_BIT
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#endif
typedef enum
{
int transparentIndexValue;
int bufferSize;
int level;
- int rgba;
+ int render_type;
int doubleBuffer;
int stereo;
int auxBuffers;
}
}
+static const char *
+visual_render_type_name(int type)
+{
+ switch (type) {
+ case GLX_RGBA_BIT:
+ return "rgba";
+ case GLX_COLOR_INDEX_BIT:
+ return "ci";
+ case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
+ return "rgba|ci";
+ default:
+ return "";
+ }
+}
static GLboolean
get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
struct visual_attribs *attribs)
{
const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
+ int rgba;
memset(attribs, 0, sizeof(struct visual_attribs));
attribs->colormapSize = vInfo->colormap_size;
attribs->bitsPerRGB = vInfo->bits_per_rgb;
- if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0)
+ if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
+ !attribs->supportsGL)
return GL_FALSE;
glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
- glXGetConfig(dpy, vInfo, GLX_RGBA, &attribs->rgba);
+ glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
+ if (rgba)
+ attribs->render_type = GLX_RGBA_BIT;
+ else
+ attribs->render_type = GLX_COLOR_INDEX_BIT;
+
glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
return GL_TRUE;
}
+#ifdef GLX_VERSION_1_3
+
+static int
+glx_token_to_visual_class(int visual_type)
+{
+ switch (visual_type) {
+ case GLX_TRUE_COLOR:
+ return TrueColor;
+ case GLX_DIRECT_COLOR:
+ return DirectColor;
+ case GLX_PSEUDO_COLOR:
+ return PseudoColor;
+ case GLX_STATIC_COLOR:
+ return StaticColor;
+ case GLX_GRAY_SCALE:
+ return GrayScale;
+ case GLX_STATIC_GRAY:
+ return StaticGray;
+ case GLX_NONE:
+ default:
+ return None;
+ }
+}
+
+static GLboolean
+get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
+ struct visual_attribs *attribs)
+{
+ int visual_type;
+
+ memset(attribs, 0, sizeof(struct visual_attribs));
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
+
+ /* FIXME: convert from GL enum to visual class. */
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &attribs->klass);
+
+#if 0
+ attribs->depth = vInfo->depth;
+ attribs->redMask = vInfo->red_mask;
+ attribs->greenMask = vInfo->green_mask;
+ attribs->blueMask = vInfo->blue_mask;
+ attribs->colormapSize = vInfo->colormap_size;
+ attribs->bitsPerRGB = vInfo->bits_per_rgb;
+#endif
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
+ attribs->klass = glx_token_to_visual_class(visual_type);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
+
+ /* get transparent pixel stuff */
+ glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
+ if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
+ }
+ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
+ }
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
+
+ return GL_TRUE;
+}
+
+#endif
+
+
static void
print_visual_attribs_verbose(const struct visual_attribs *attribs)
printf("Visual ID: %x depth=%d class=%s\n",
attribs->id, attribs->depth, visual_class_name(attribs->klass));
printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
- attribs->bufferSize, attribs->level, attribs->rgba ? "rgba" : "ci",
+ attribs->bufferSize, attribs->level,
+ visual_render_type_name(attribs->render_type),
attribs->doubleBuffer, attribs->stereo);
printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
attribs->redSize, attribs->greenSize,
caveat = "None";
#endif
- printf("0x%2x %2d %2s %2d %2d %2d %1s %2s %2s %2d %2d %2d %2d %2d %2d %2d",
+ printf("0x%02x %2d %2s %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
attribs->id,
attribs->depth,
visual_class_abbrev(attribs->klass),
attribs->transparentType != GLX_NONE,
attribs->bufferSize,
attribs->level,
- attribs->rgba ? "r" : "c",
- attribs->doubleBuffer ? "y" : ".",
- attribs->stereo ? "y" : ".",
+ (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
+ (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
+ attribs->doubleBuffer ? 'y' : '.',
+ attribs->stereo ? 'y' : '.',
attribs->redSize, attribs->greenSize,
attribs->blueSize, attribs->alphaSize,
attribs->auxBuffers,
attribs->transparentType != GLX_NONE,
attribs->bufferSize,
attribs->level,
- attribs->rgba ? "rgba" : "ci ",
+ visual_render_type_name(attribs->render_type),
attribs->doubleBuffer,
attribs->stereo,
attribs->redSize, attribs->greenSize,
{
XVisualInfo theTemplate;
XVisualInfo *visuals;
- int numVisuals;
+ int numVisuals, numGlxVisuals;
long mask;
int i;
+ struct visual_attribs attribs;
/* get list of all visuals on this screen */
theTemplate.screen = scrnum;
mask = VisualScreenMask;
visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
- if (mode == Verbose) {
- for (i = 0; i < numVisuals; i++) {
- struct visual_attribs attribs;
- if (!get_visual_attribs(dpy, &visuals[i], &attribs))
- continue;
- print_visual_attribs_verbose(&attribs);
- }
+ numGlxVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ if (get_visual_attribs(dpy, &visuals[i], &attribs))
+ numGlxVisuals++;
}
- else if (mode == Normal) {
+
+ if (numGlxVisuals == 0)
+ return;
+
+ printf("%d GLX Visuals\n", numGlxVisuals);
+
+ if (mode == Normal)
print_visual_attribs_short_header();
- for (i = 0; i < numVisuals; i++) {
- struct visual_attribs attribs;
- if (!get_visual_attribs(dpy, &visuals[i], &attribs))
- continue;
+ else if (mode == Wide)
+ print_visual_attribs_long_header();
+
+ for (i = 0; i < numVisuals; i++) {
+ if (!get_visual_attribs(dpy, &visuals[i], &attribs))
+ continue;
+
+ if (mode == Verbose)
+ print_visual_attribs_verbose(&attribs);
+ else if (mode == Normal)
print_visual_attribs_short(&attribs);
- }
+ else if (mode == Wide)
+ print_visual_attribs_long(&attribs);
}
- else if (mode == Wide) {
+ printf("\n");
+
+ XFree(visuals);
+}
+
+#ifdef GLX_VERSION_1_3
+
+static void
+print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
+{
+ int numFBConfigs;
+ struct visual_attribs attribs;
+ GLXFBConfig *fbconfigs;
+ int i;
+
+ /* get list of all fbconfigs on this screen */
+ fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
+
+ if (numFBConfigs == 0)
+ return;
+
+ printf("GLXFBConfigs:\n");
+ if (mode == Normal)
+ print_visual_attribs_short_header();
+ else if (mode == Wide)
print_visual_attribs_long_header();
- for (i = 0; i < numVisuals; i++) {
- struct visual_attribs attribs;
- if (!get_visual_attribs(dpy, &visuals[i], &attribs))
- continue;
+
+ for (i = 0; i < numFBConfigs; i++) {
+ get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
+
+ if (mode == Verbose)
+ print_visual_attribs_verbose(&attribs);
+ else if (mode == Normal)
+ print_visual_attribs_short(&attribs);
+ else if (mode == Wide)
print_visual_attribs_long(&attribs);
- }
}
+ printf("\n");
- XFree(visuals);
+ XFree(fbconfigs);
}
+#endif
/*
* Stand-alone Mesa doesn't really implement the GLX protocol so it
/* see if this vis is better than bestVis */
if ((!bestVis.supportsGL && vis.supportsGL) ||
(bestVis.visualCaveat != GLX_NONE_EXT) ||
- (!bestVis.rgba && vis.rgba) ||
+ (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
(!bestVis.doubleBuffer && vis.doubleBuffer) ||
(bestVis.redSize < vis.redSize) ||
(bestVis.greenSize < vis.greenSize) ||
mesa_hack(dpy, scrnum);
print_screen_info(dpy, scrnum, allowDirect, limits);
printf("\n");
+#ifdef GLX_VERSION_1_3
print_visual_info(dpy, scrnum, mode);
+#endif
+ print_fbconfig_info(dpy, scrnum, mode);
if (scrnum + 1 < numScreens)
printf("\n\n");
}