*/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ */
+/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 61
+#define GL_GLEXT_VERSION 64
/* Function declaration macros - to move into glplatform.h */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
/* Reuse tokens from ARB_copy_buffer */
/* reuse GL_COPY_READ_BUFFER */
/* reuse GL_COPY_WRITE_BUFFER */
-/* Would reuse tokens from ARB_draw_instanced, but it has none */
+/* Reuse tokens from ARB_draw_instanced (none) */
/* Reuse tokens from ARB_uniform_buffer_object */
/* reuse GL_UNIFORM_BUFFER */
/* reuse GL_UNIFORM_BUFFER_BINDING */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
/* Reuse tokens from ARB_depth_clamp */
/* reuse GL_DEPTH_CLAMP */
-/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
-/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
/* Reuse tokens from ARB_provoking_vertex */
/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
/* reuse GL_FIRST_VERTEX_CONVENTION */
#endif
#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
/* Reuse tokens from ARB_blend_func_extended */
/* reuse GL_SRC1_COLOR */
/* reuse GL_ONE_MINUS_SRC1_COLOR */
/* reuse GL_ONE_MINUS_SRC1_ALPHA */
/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Would reuse tokens from ARB_explicit_attrib_location, but it has none */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
/* Reuse tokens from ARB_occlusion_query2 */
/* reuse GL_ANY_SAMPLES_PASSED */
/* Reuse tokens from ARB_sampler_objects */
/* reuse GL_SAMPLER_BINDING */
-/* Would reuse tokens from ARB_shader_bit_encoding, but it has none */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
/* Reuse tokens from ARB_texture_rgb10_a2ui */
/* reuse GL_RGB10_A2UI */
/* Reuse tokens from ARB_texture_swizzle */
#endif
#ifndef GL_VERSION_4_0
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
/* Reuse tokens from ARB_draw_indirect */
/* reuse GL_DRAW_INDIRECT_BUFFER */
/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
/* reuse GL_TESS_EVALUATION_SHADER */
/* reuse GL_TESS_CONTROL_SHADER */
-/* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
/* Reuse tokens from ARB_transform_feedback2 */
/* reuse GL_TRANSFORM_FEEDBACK */
/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
/* reuse GL_MAX_VERTEX_STREAMS */
#endif
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#endif
#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING 0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
#endif
#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#endif
#ifndef GL_ARB_texture_gather
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-#define GL_MAX_VERTEX_STREAMS 0x8E71
+/* reuse GL_MAX_VERTEX_STREAMS */
#endif
#ifndef GL_ARB_gpu_shader_fp64
#ifndef GL_ARB_transform_feedback3
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
#endif
#ifndef GL_EXT_abgr
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV 0x8DAA
+#define GL_NEXT_BUFFER_NV -2
+#define GL_SKIP_COMPONENTS4_NV -3
+#define GL_SKIP_COMPONENTS3_NV -4
+#define GL_SKIP_COMPONENTS2_NV -5
+#define GL_SKIP_COMPONENTS1_NV -6
#endif
#ifndef GL_EXT_bindable_uniform
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
#endif
#ifndef GL_NV_texture_barrier
#ifndef GL_AMD_conservative_depth
#endif
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
+#define GL_IMAGE_1D_EXT 0x904C
+#define GL_IMAGE_2D_EXT 0x904D
+#define GL_IMAGE_3D_EXT 0x904E
+#define GL_IMAGE_2D_RECT_EXT 0x904F
+#define GL_IMAGE_CUBE_EXT 0x9050
+#define GL_IMAGE_BUFFER_EXT 0x9051
+#define GL_IMAGE_1D_ARRAY_EXT 0x9052
+#define GL_IMAGE_2D_ARRAY_EXT 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT 0x9057
+#define GL_INT_IMAGE_2D_EXT 0x9058
+#define GL_INT_IMAGE_3D_EXT 0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
+#define GL_INT_IMAGE_CUBE_EXT 0x905B
+#define GL_INT_IMAGE_BUFFER_EXT 0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT 0x8FFC
+#define GL_DOUBLE_VEC3_EXT 0x8FFD
+#define GL_DOUBLE_VEC4_EXT 0x8FFE
+#define GL_DOUBLE_MAT2_EXT 0x8F46
+#define GL_DOUBLE_MAT3_EXT 0x8F47
+#define GL_DOUBLE_MAT4_EXT 0x8F48
+#define GL_DOUBLE_MAT2x3_EXT 0x8F49
+#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV 0x80A9
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD 0x9151
+#define GL_PERFORMANCE_MONITOR_AMD 0x9152
+#define GL_QUERY_OBJECT_AMD 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
+#define GL_SAMPLER_OBJECT_AMD 0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV 0x86EB
+#define GL_SURFACE_REGISTERED_NV 0x86FD
+#define GL_SURFACE_MAPPED_NV 0x8700
+#define GL_WRITE_DISCARD_NV 0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
/*************************************************************/
typedef uint64_t GLuint64EXT;
#endif
-#ifndef ARB_sync
+#ifndef GL_ARB_sync
typedef int64_t GLint64;
typedef uint64_t GLuint64;
typedef struct __GLsync *GLsync;
#endif
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+struct _cl_context;
+struct _cl_event;
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#ifdef GL_GLEXT_PROTOTYPES
#define GL_VERSION_1_4 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
#endif
/* ARB_texture_swizzle (no entry points) */
/* ARB_timer_query */
/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
#endif
#ifndef GL_VERSION_4_0
#define GL_VERSION_4_0 1
/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
/* ARB_gpu_shader5 (no entry points) */
/* ARB_gpu_shader_fp64 */
/* ARB_shader_subroutine */
/* ARB_tessellation_shader */
/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
/* ARB_transform_feedback2 */
/* ARB_transform_feedback3 */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLclampf value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
#endif
#ifndef GL_ARB_multitexture
#ifndef GL_ARB_draw_buffers_blend
#define GL_ARB_draw_buffers_blend 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif
#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShading (GLclampf value);
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
#endif
#ifndef GL_ARB_texture_cube_map_array
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#endif
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
#ifndef GL_ARB_blend_func_extended
#define GL_ARB_blend_func_extended 1
#ifdef GL_GLEXT_PROTOTYPES
typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
#endif
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
#ifndef GL_ARB_sampler_objects
#define GL_ARB_sampler_objects 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
-GLAPI void APIENTRY glBindSampler (GLenum unit, GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameterIfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLenum unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
#endif
#ifndef GL_ARB_timer_query
typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
#endif
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
#ifndef GL_ARB_gpu_shader_fp64
#define GL_ARB_gpu_shader_fp64 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
-GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
#endif
#ifndef GL_ARB_shader_subroutine
typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
#endif
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
#ifndef GL_ARB_transform_feedback2
#define GL_ARB_transform_feedback2 1
#ifdef GL_GLEXT_PROTOTYPES
typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
#endif
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
+GLAPI void APIENTRY glClearDepthf (GLclampf d);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#endif
#ifndef GL_EXT_bindable_uniform
GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
#endif
#ifndef GL_EXT_vertex_array_bgra
GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
#define GL_AMD_conservative_depth 1
#endif
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
#ifdef __cplusplus
}