static bool
clone_of_p (cgraph_node *node, cgraph_node *node2)
{
- bool skipped_thunk = false;
node = node->ultimate_alias_target ();
node2 = node2->ultimate_alias_target ();
+ if (node2->clone_of == node
+ || node2->former_clone_of == node->decl)
+ return true;
+
+ if (!node->thunk.thunk_p && !node->former_thunk_p ())
+ {
+ while (node2 && node->decl != node2->decl)
+ node2 = node2->clone_of;
+ return node2 != NULL;
+ }
+
/* There are no virtual clones of thunks so check former_clone_of or if we
might have skipped thunks because this adjustments are no longer
necessary. */
while (node->thunk.thunk_p || node->former_thunk_p ())
{
- if (node2->former_clone_of == node->decl)
- return true;
if (!node->thunk.this_adjusting)
return false;
/* In case of instrumented expanded thunks, which can have multiple calls
if (node->callees->next_callee)
return true;
node = node->callees->callee->ultimate_alias_target ();
- skipped_thunk = true;
- }
- if (skipped_thunk)
- {
if (!node2->clone.args_to_skip
|| !bitmap_bit_p (node2->clone.args_to_skip, 0))
return false;
if (node2->former_clone_of == node->decl)
return true;
- else if (!node2->clone_of)
- return false;
+
+ cgraph_node *n2 = node2;
+ while (n2 && node->decl != n2->decl)
+ n2 = n2->clone_of;
+ if (n2)
+ return true;
}
- while (node2 && node->decl != node2->decl)
- node2 = node2->clone_of;
- return node2 != NULL;
+ return false;
}
/* Verify edge count and frequency. */
--- /dev/null
+// Copyright (C) 2005 Free Software Foundation, Inc.
+// Contributed by Nathan Sidwell 4 Apr 2005 <nathan@codesourcery.com>
+// Re-purposed to check for re-rurgesnce of PR 89693 in 2019.
+
+// { dg-do compile }
+// { dg-options "-O3 -fno-ipa-icf-functions" }
+
+// Origin: yanliu@ca.ibm.com
+// nathan@codesourcery.com
+
+struct A {
+ virtual void One ();
+};
+struct B {
+ virtual B *Two ();
+ virtual B &Three ();
+};
+
+struct C : A, B
+{
+ virtual C *Two ();
+ virtual C &Three ();
+};
+void A::One () {}
+B *B::Two() {return this;}
+B &B::Three() {return *this;}
+C *C::Two () {return 0;}
+C &C::Three () {return *(C *)0;}
+
+B *Foo (B *b)
+{
+ return b->Two ();
+}
+
+B &Bar (B *b)
+{
+ return b->Three ();
+}
+
+int main ()
+{
+ C c;
+
+ /* We should not adjust a null pointer. */
+ if (Foo (&c))
+ return 1;
+ /* But we should adjust a (bogus) null reference. */
+ if (!&Bar (&c))
+ return 2;
+
+ return 0;
+}