Nobody uses this value, so there's no need to set it.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
unsigned int offset;
};
-
-
-struct brw_vertex_info {
- GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
-};
-
struct brw_query_object {
struct gl_query_object Base;
/* Summary of size and varying of active arrays, so we can check
* for changes to this state:
*/
- struct brw_vertex_info info;
unsigned int min_index, max_index;
/* Offset from start of vertex buffer so we can avoid redefining
}
brw->vb.nr_buffers = 0;
- memset(&brw->vb.info, 0, sizeof(brw->vb.info));
-
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
brw->vb.inputs[i].buffer = -1;
brw->vb.inputs[i].glarray = arrays[i];
brw->vb.inputs[i].attrib = (gl_vert_attrib) i;
-
- if (arrays[i]->StrideB != 0)
- brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
- ((i%16) * 2);
}
}