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fix depth-format rectangular textures
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 2 Jun 2006 12:47:42 +0000
(12:47 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 2 Jun 2006 12:47:42 +0000
(12:47 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index c363d6bba4425a2bdc5e0cbd0fe3e449277b0c7b..38e812b57b63c776e788d6dcf1a4b2577ebb66e2 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1491,3
+1491,4
@@
Mesa Version History
- fixed indirect rendering vertex array crashes (bug 6863)
- glDrawPixels GL_INDEX_OFFSET didn't always work
- fixed convolution memory leak (bug 7077)
+ - rectangular depth textures didn't work