fix depth-format rectangular textures
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 2 Jun 2006 12:47:42 +0000 (12:47 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 2 Jun 2006 12:47:42 +0000 (12:47 +0000)
docs/VERSIONS

index c363d6bba4425a2bdc5e0cbd0fe3e449277b0c7b..38e812b57b63c776e788d6dcf1a4b2577ebb66e2 100644 (file)
@@ -1491,3 +1491,4 @@ Mesa Version History
        - fixed indirect rendering vertex array crashes (bug 6863)
        - glDrawPixels GL_INDEX_OFFSET didn't always work
        - fixed convolution memory leak (bug 7077)
+       - rectangular depth textures didn't work