This is only needed to fix rendering corruptions caused by not flushing
after doing a resolve operation. The resolve now does all the needed
flushing so this is unnecessary.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
const struct intel_renderbuffer *irb =
intel_renderbuffer(fb->_ColorDrawBuffers[i]);
- if (irb &&
+ if (irb) {
intel_miptree_resolve_color(brw, irb->mt,
irb->mt_level, 1,
irb->mt_layer, irb->layer_count,
- INTEL_MIPTREE_IGNORE_CCS_E))
- brw_render_cache_set_check_flush(brw, irb->mt->bo);
+ INTEL_MIPTREE_IGNORE_CCS_E);
+ }
}
}