#if 01
/* texture images */
- if (i915->hardware_dirty & I915_HW_MAP)
+ if (i915->hardware_dirty & (I915_HW_MAP | I915_HW_SAMPLER))
{
+ /* XXX: we were refering to sampler state
+ * (current.sampler_enable_nr) below, but only checking
+ * I915_HW_MAP above. Should probably calculate the enabled
+ * flags separately - but there will be further rework of
+ * state so perhaps not necessary yet.
+ */
const uint nr = i915->current.sampler_enable_nr;
if (nr) {
const uint enabled = i915->current.sampler_enable_flags;