relative to an average of the time for add and the time for shift,
taking away a little more because sometimes move insns are needed. */
/* div?.w is relatively cheaper on 68000 counted in COSTS_N_INSNS terms. */
-#define MULL_COST (TARGET_68040 ? 5 : 13)
-#define MULW_COST (TARGET_68040 ? 3 : TARGET_68020 ? 8 : 5)
+#define MULL_COST (TARGET_68060 ? 2 : TARGET_68040 ? 5 : 13)
+#define MULW_COST (TARGET_68060 ? 2 : TARGET_68040 ? 3 : TARGET_68020 ? 8 : 5)
#define DIVW_COST (TARGET_68020 ? 27 : 12)
#define RTX_COSTS(X,CODE,OUTER_CODE) \
break; \
case ASHIFT: \
case ASHIFTRT: \
- case LSHIFTRT: \
+ case LSHIFTRT: \
+ if (TARGET_68060) \
+ return COSTS_N_INSNS(1); \
if (! TARGET_68020) \
{ \
if (GET_CODE (XEXP (X, 1)) == CONST_INT) \