static char *ada_value_of_variable (struct varobj *var,
enum varobj_display_formats format);
+static int ada_value_has_mutated (struct varobj *var, struct value *new_val,
+ struct type *new_type);
+
/* The language specific vector */
struct language_specific
/* The current value of VAR. */
char *(*value_of_variable) (struct varobj * var,
enum varobj_display_formats format);
+
+ /* Return nonzero if the type of VAR has mutated.
+
+ VAR's value is still the varobj's previous value, while NEW_VALUE
+ is VAR's new value and NEW_TYPE is the var's new type. NEW_VALUE
+ may be NULL indicating that there is no value available (the varobj
+ may be out of scope, of may be the child of a null pointer, for
+ instance). NEW_TYPE, on the other hand, must never be NULL.
+
+ This function should also be able to assume that var's number of
+ children is set (not < 0).
+
+ Languages where types do not mutate can set this to NULL. */
+ int (*value_has_mutated) (struct varobj *var, struct value *new_value,
+ struct type *new_type);
};
/* Array of known source language routines. */
c_value_of_root,
c_value_of_child,
c_type_of_child,
- c_value_of_variable}
+ c_value_of_variable,
+ NULL /* value_has_mutated */}
,
/* C */
{
c_value_of_root,
c_value_of_child,
c_type_of_child,
- c_value_of_variable}
+ c_value_of_variable,
+ NULL /* value_has_mutated */}
,
/* C++ */
{
cplus_value_of_root,
cplus_value_of_child,
cplus_type_of_child,
- cplus_value_of_variable}
+ cplus_value_of_variable,
+ NULL /* value_has_mutated */}
,
/* Java */
{
java_value_of_root,
java_value_of_child,
java_type_of_child,
- java_value_of_variable},
+ java_value_of_variable,
+ NULL /* value_has_mutated */},
/* Ada */
{
vlang_ada,
ada_value_of_root,
ada_value_of_child,
ada_type_of_child,
- ada_value_of_variable}
+ ada_value_of_variable,
+ ada_value_has_mutated}
};
/* A little convenience enum for dealing with C++/Java. */
#endif
}
+/* If NEW_VALUE is the new value of the given varobj (var), return
+ non-zero if var has mutated. In other words, if the type of
+ the new value is different from the type of the varobj's old
+ value.
+
+ NEW_VALUE may be NULL, if the varobj is now out of scope. */
+
+static int
+varobj_value_has_mutated (struct varobj *var, struct value *new_value,
+ struct type *new_type)
+{
+ /* If we haven't previously computed the number of children in var,
+ it does not matter from the front-end's perspective whether
+ the type has mutated or not. For all intents and purposes,
+ it has not mutated. */
+ if (var->num_children < 0)
+ return 0;
+
+ if (var->root->lang->value_has_mutated)
+ return var->root->lang->value_has_mutated (var, new_value, new_type);
+ else
+ return 0;
+}
+
/* Update the values for a variable and its children. This is a
two-pronged attack. First, re-parse the value for the root's
expression to see if it's changed. Then go all the way
/* Update this variable, unless it's a root, which is already
updated. */
if (!r.value_installed)
- {
+ {
+ struct type *new_type;
+
new = value_of_child (v->parent, v->index);
- if (install_new_value (v, new, 0 /* type not changed */))
+ if (new)
+ new_type = value_type (new);
+ else
+ new_type = v->root->lang->type_of_child (v->parent, v->index);
+
+ if (varobj_value_has_mutated (v, new, new_type))
+ {
+ /* The children are no longer valid; delete them now.
+ Report the fact that its type changed as well. */
+ varobj_delete (v, NULL, 1 /* only_children */);
+ v->num_children = -1;
+ v->to = -1;
+ v->from = -1;
+ v->type = new_type;
+ r.type_changed = 1;
+ }
+
+ if (install_new_value (v, new, r.type_changed))
{
r.changed = 1;
v->updated = 0;
*type_changed = 0;
}
- return (*var->root->lang->value_of_root) (var_handle);
+ {
+ struct value *value;
+
+ value = (*var->root->lang->value_of_root) (var_handle);
+ if (var->value == NULL || value == NULL)
+ {
+ /* For root varobj-s, a NULL value indicates a scoping issue.
+ So, nothing to do in terms of checking for mutations. */
+ }
+ else if (varobj_value_has_mutated (var, value, value_type (value)))
+ {
+ /* The type has mutated, so the children are no longer valid.
+ Just delete them, and tell our caller that the type has
+ changed. */
+ varobj_delete (var, NULL, 1 /* only_children */);
+ var->num_children = -1;
+ var->to = -1;
+ var->from = -1;
+ *type_changed = 1;
+ }
+ return value;
+ }
}
/* What is the ``struct value *'' for the INDEX'th child of PARENT? */
return c_value_of_variable (var, format);
}
+/* Implement the "value_has_mutated" routine for Ada. */
+
+static int
+ada_value_has_mutated (struct varobj *var, struct value *new_val,
+ struct type *new_type)
+{
+ /* Unimplemented for now. */
+ return 0;
+}
+
/* Iterate all the existing _root_ VAROBJs and call the FUNC callback for them
with an arbitrary caller supplied DATA pointer. */