If the EGLImage's format is not a supported texture format according to
brw_surface_formats.c, then refuse to create the miptree. This follows
the precedent in glEGLImageRenderbufferStorage (implemented by
intel_image_target_renderbuffer_storage), which rejects the EGLImage's
format if is not renderable.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
create_mt_for_dri_image(struct brw_context *brw,
GLenum target, __DRIimage *image)
{
+ struct gl_context *ctx = &brw->ctx;
struct intel_mipmap_tree *mt;
uint32_t draw_x, draw_y;
+ if (!ctx->TextureFormatSupported[image->format])
+ return NULL;
+
/* Disable creation of the texture's aux buffers because the driver exposes
* no EGL API to manage them. That is, there is no API for resolving the aux
* buffer's content to the main buffer nor for invalidating the aux buffer's