radv: use separate bind points for the dynamic buffers
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 26 Jun 2018 09:19:26 +0000 (11:19 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 27 Jun 2018 07:48:31 +0000 (09:48 +0200)
The Vulkan spec says:

   "pipelineBindPoint is a VkPipelineBindPoint indicating whether
    the descriptors will be used by graphics pipelines or compute
    pipelines. There is a separate set of bind points for each of
    graphics and compute, so binding one does not disturb the other."

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_cmd_buffer.c
src/amd/vulkan/radv_private.h

index d2c30174cf3362ec19af6471b45f0ab91ae5fe3b..e020153c2940d35e653f541fb1a41385aca2da06 100644 (file)
@@ -1764,6 +1764,11 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer,
        struct radv_pipeline *pipeline = stages & VK_SHADER_STAGE_COMPUTE_BIT
                                         ? cmd_buffer->state.compute_pipeline
                                         : cmd_buffer->state.pipeline;
+       VkPipelineBindPoint bind_point = stages & VK_SHADER_STAGE_COMPUTE_BIT ?
+                                        VK_PIPELINE_BIND_POINT_COMPUTE :
+                                        VK_PIPELINE_BIND_POINT_GRAPHICS;
+       struct radv_descriptor_state *descriptors_state =
+               radv_get_descriptors_state(cmd_buffer, bind_point);
        struct radv_pipeline_layout *layout = pipeline->layout;
        struct radv_shader_variant *shader, *prev_shader;
        unsigned offset;
@@ -1781,7 +1786,8 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer,
                return;
 
        memcpy(ptr, cmd_buffer->push_constants, layout->push_constant_size);
-       memcpy((char*)ptr + layout->push_constant_size, cmd_buffer->dynamic_buffers,
+       memcpy((char*)ptr + layout->push_constant_size,
+              descriptors_state->dynamic_buffers,
               16 * layout->dynamic_offset_count);
 
        va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
@@ -2415,6 +2421,8 @@ void radv_CmdBindDescriptorSets(
        unsigned dyn_idx = 0;
 
        const bool no_dynamic_bounds = cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_DYNAMIC_BOUNDS;
+       struct radv_descriptor_state *descriptors_state =
+               radv_get_descriptors_state(cmd_buffer, pipelineBindPoint);
 
        for (unsigned i = 0; i < descriptorSetCount; ++i) {
                unsigned idx = i + firstSet;
@@ -2423,7 +2431,7 @@ void radv_CmdBindDescriptorSets(
 
                for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
                        unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
-                       uint32_t *dst = cmd_buffer->dynamic_buffers + idx * 4;
+                       uint32_t *dst = descriptors_state->dynamic_buffers + idx * 4;
                        assert(dyn_idx < dynamicOffsetCount);
 
                        struct radv_descriptor_range *range = set->dynamic_descriptors + j;
index bb0499913a1261d0088cb6d2db245a78e96df0e5..df335b43d8d9137488438d9acb2e52a8cc98b288 100644 (file)
@@ -933,6 +933,7 @@ struct radv_descriptor_state {
        uint32_t valid;
        struct radv_push_descriptor_set push_set;
        bool push_dirty;
+       uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
 };
 
 struct radv_cmd_state {
@@ -1019,7 +1020,6 @@ struct radv_cmd_buffer {
        uint32_t queue_family_index;
 
        uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
-       uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
        VkShaderStageFlags push_constant_stages;
        struct radv_descriptor_set meta_push_descriptors;