This matches what NVIDIA and AMD hardware expose, as well as what Intel
hardware supports.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
.minStorageBufferOffsetAlignment = 1,
.minTexelOffset = -8,
.maxTexelOffset = 7,
- .minTexelGatherOffset = -8,
- .maxTexelGatherOffset = 7,
+ .minTexelGatherOffset = -32,
+ .maxTexelGatherOffset = 31,
.minInterpolationOffset = -0.5,
.maxInterpolationOffset = 0.4375,
.subPixelInterpolationOffsetBits = 4,