2002-08-03 Gabriel Dos Reis <gdr@nerim.net>
+ * testsuite/26_numerics/valarray_name_lookup.cc: Rename from
+ testsuite/26_numerics/valarray_name_lookup.C
+
* include/bits/valarray_array.h (_DEFINE_ARRAY_FUNCTION): Use our
object function surrogates.
* include/bits/valarray_meta.h (__shift_left): Fix typo.
+++ /dev/null
-// 2002-08-02 gdr
-
-// Copyright (C) 2002 Free Software Foundation, Inc.
-//
-// This file is part of the GNU ISO C++ Library. This library is free
-// software; you can redistribute it and/or modify it under the
-// terms of the GNU General Public License as published by the
-// Free Software Foundation; either version 2, or (at your option)
-// any later version.
-
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-
-// You should have received a copy of the GNU General Public License along
-// with this library; see the file COPYING. If not, write to the Free
-// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
-// USA.
-
-// As a special exception, you may use this file as part of a free software
-// library without restriction. Specifically, if other files instantiate
-// templates or use macros or inline functions from this file, or you compile
-// this file and link it with other files to produce an executable, this
-// file does not by itself cause the resulting executable to be covered by
-// the GNU General Public License. This exception does not however
-// invalidate any other reasons why the executable file might be covered by
-// the GNU General Public License.
-
-// Test name lookup resolutions for standard functions applied to an
-// array expression.
-// { dg-do compile }
-
-#include <valarray>
-
-namespace My
-{
- struct Number
- {
- operator bool() const;
- };
-
- Number operator+(Number);
- Number operator-(Number);
- Number operator~(Number);
-
- bool operator!(Number);
-
- Number operator+(Number, Number);
- Number operator-(Number, Number);
- Number operator*(Number, Number);
- Number operator/(Number, Number);
- Number operator%(Number, Number);
-
- Number operator^(Number, Number);
- Number operator&(Number, Number);
- Number operator|(Number, Number);
-
- Number operator<<(Number, Number);
- Number operator>>(Number, Number);
-
- bool operator==(Number, Number);
- bool operator!=(Number, Number);
- bool operator<(Number, Number);
- bool operator<=(Number, Number);
- bool operator>(Number, Number);
- bool operator>=(Number, Number);
-
- Number abs(Number);
-
- Number cos(Number);
- Number cosh(Number);
- Number acosh(Number);
-
- Number sin(Number);
- Number sinh(Number);
- Number asin(Number);
-
- Number tan(Number);
- Number tanh(Number);
- Number atan(Number);
-
- Number exp(Number);
- Number log(Number);
- Number log10(Number);
- Number sqrt(Number);
-
- Number atan2(Number, Number);
- Number pow(Number, Number);
-}
-
-int main()
-{
- typedef std::valarray<My::Number> Array;
- Array u(10), v(10);
- v = +u;
- v = -u;
- v = ~u;
- std::valarray<bool> z = !u;
-
- v = abs(u);
-
- v = cos(u);
- v = cosh(u);
- v = acos(u);
-
- v = sin(u);
- v = sinh(u);
- v = asin(u);
-
- v = tan(u);
- v = tanh(u);
- v = atan(u);
-
- v = exp(u);
- v = log(u);
- v = log10(u);
- v = sqrt(u);
-
- Array w = u + v;
- w = u - v;
- w = u * v;
- w = u / v;
- w = u % v;
-
- w = u ^ v;
- w = u & v;
- w = u | v;
-
- w = u << v;
- w = u >> v;
-
- z = u == v;
- z = u != v;
- z = u < v;
- z = u <= v;
- z = u > v;
- z = u >= v;
-
- w = atan2(u, v);
- w = pow(u, v);
-}
--- /dev/null
+// 2002-08-02 gdr
+
+// Copyright (C) 2002 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction. Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License. This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
+// Test name lookup resolutions for standard functions applied to an
+// array expression.
+// { dg-do compile }
+
+#include <valarray>
+
+namespace My
+{
+ struct Number
+ {
+ operator bool() const;
+ };
+
+ Number operator+(Number);
+ Number operator-(Number);
+ Number operator~(Number);
+
+ bool operator!(Number);
+
+ Number operator+(Number, Number);
+ Number operator-(Number, Number);
+ Number operator*(Number, Number);
+ Number operator/(Number, Number);
+ Number operator%(Number, Number);
+
+ Number operator^(Number, Number);
+ Number operator&(Number, Number);
+ Number operator|(Number, Number);
+
+ Number operator<<(Number, Number);
+ Number operator>>(Number, Number);
+
+ bool operator==(Number, Number);
+ bool operator!=(Number, Number);
+ bool operator<(Number, Number);
+ bool operator<=(Number, Number);
+ bool operator>(Number, Number);
+ bool operator>=(Number, Number);
+
+ Number abs(Number);
+
+ Number cos(Number);
+ Number cosh(Number);
+ Number acosh(Number);
+
+ Number sin(Number);
+ Number sinh(Number);
+ Number asin(Number);
+
+ Number tan(Number);
+ Number tanh(Number);
+ Number atan(Number);
+
+ Number exp(Number);
+ Number log(Number);
+ Number log10(Number);
+ Number sqrt(Number);
+
+ Number atan2(Number, Number);
+ Number pow(Number, Number);
+}
+
+int main()
+{
+ typedef std::valarray<My::Number> Array;
+ Array u(10), v(10);
+ v = +u;
+ v = -u;
+ v = ~u;
+ std::valarray<bool> z = !u;
+
+ v = abs(u);
+
+ v = cos(u);
+ v = cosh(u);
+ v = acos(u);
+
+ v = sin(u);
+ v = sinh(u);
+ v = asin(u);
+
+ v = tan(u);
+ v = tanh(u);
+ v = atan(u);
+
+ v = exp(u);
+ v = log(u);
+ v = log10(u);
+ v = sqrt(u);
+
+ Array w = u + v;
+ w = u - v;
+ w = u * v;
+ w = u / v;
+ w = u % v;
+
+ w = u ^ v;
+ w = u & v;
+ w = u | v;
+
+ w = u << v;
+ w = u >> v;
+
+ z = u == v;
+ z = u != v;
+ z = u < v;
+ z = u <= v;
+ z = u > v;
+ z = u >= v;
+
+ w = atan2(u, v);
+ w = pow(u, v);
+}