glsl_parser.h \
$(LIBGLSL_FILES) \
$(NIR_FILES) \
+ $(SPIRV_FILES) \
$(NIR_GENERATED_FILES)
libnir_la_SOURCES = \
$(NIR_FILES) \
+ $(SPIRV_FILES) \
$(NIR_GENERATED_FILES)
glsl_compiler_SOURCES = \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
nir/nir_search.h \
- nir/nir_spirv.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_worklist.h \
nir/nir_types.cpp \
nir/shader_enums.h \
- nir/shader_enums.c \
- nir/spirv_to_nir.c \
- nir/spirv_glsl450_to_nir.c
+ nir/shader_enums.c
+
+SPIRV_FILES = \
+ nir/spirv/nir_spirv.h \
+ nir/spirv/spirv_to_nir.c \
+ nir/spirv/vtn_glsl450.c
# libglsl
+++ /dev/null
-/*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Jason Ekstrand (jason@jlekstrand.net)
- *
- */
-
-#pragma once
-
-#ifndef _NIR_SPIRV_H_
-#define _NIR_SPIRV_H_
-
-#include "nir.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
- gl_shader_stage stage,
- const nir_shader_compiler_options *options);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _NIR_SPIRV_H_ */
+++ /dev/null
-/*
-** Copyright (c) 2014-2015 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a copy
-** of this software and/or associated documentation files (the "Materials"),
-** to deal in the Materials without restriction, including without limitation
-** the rights to use, copy, modify, merge, publish, distribute, sublicense,
-** and/or sell copies of the Materials, and to permit persons to whom the
-** Materials are furnished to do so, subject to the following conditions:
-**
-** The above copyright notice and this permission notice shall be included in
-** all copies or substantial portions of the Materials.
-**
-** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
-** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
-** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
-** IN THE MATERIALS.
-*/
-
-/*
-** This header is automatically generated by the same tool that creates
-** the Binary Section of the SPIR-V specification.
-*/
-
-/*
-** Enumeration tokens for SPIR-V, in various styles:
-** C, C++, C++11, JSON, Lua, Python
-**
-** - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
-** - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
-** - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
-** - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
-** - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
-**
-** Some tokens act like mask values, which can be OR'd together,
-** while others are mutually exclusive. The mask-like ones have
-** "Mask" in their name, and a parallel enum that has the shift
-** amount (1 << x) for each corresponding enumerant.
-*/
-
-#ifndef spirv_H
-#define spirv_H
-
-typedef unsigned int SpvId;
-
-#define SPV_VERSION 0x10000
-#define SPV_REVISION 2
-
-static const unsigned int SpvMagicNumber = 0x07230203;
-static const unsigned int SpvVersion = 0x00010000;
-static const unsigned int SpvRevision = 2;
-static const unsigned int SpvOpCodeMask = 0xffff;
-static const unsigned int SpvWordCountShift = 16;
-
-typedef enum SpvSourceLanguage_ {
- SpvSourceLanguageUnknown = 0,
- SpvSourceLanguageESSL = 1,
- SpvSourceLanguageGLSL = 2,
- SpvSourceLanguageOpenCL_C = 3,
- SpvSourceLanguageOpenCL_CPP = 4,
-} SpvSourceLanguage;
-
-typedef enum SpvExecutionModel_ {
- SpvExecutionModelVertex = 0,
- SpvExecutionModelTessellationControl = 1,
- SpvExecutionModelTessellationEvaluation = 2,
- SpvExecutionModelGeometry = 3,
- SpvExecutionModelFragment = 4,
- SpvExecutionModelGLCompute = 5,
- SpvExecutionModelKernel = 6,
-} SpvExecutionModel;
-
-typedef enum SpvAddressingModel_ {
- SpvAddressingModelLogical = 0,
- SpvAddressingModelPhysical32 = 1,
- SpvAddressingModelPhysical64 = 2,
-} SpvAddressingModel;
-
-typedef enum SpvMemoryModel_ {
- SpvMemoryModelSimple = 0,
- SpvMemoryModelGLSL450 = 1,
- SpvMemoryModelOpenCL = 2,
-} SpvMemoryModel;
-
-typedef enum SpvExecutionMode_ {
- SpvExecutionModeInvocations = 0,
- SpvExecutionModeSpacingEqual = 1,
- SpvExecutionModeSpacingFractionalEven = 2,
- SpvExecutionModeSpacingFractionalOdd = 3,
- SpvExecutionModeVertexOrderCw = 4,
- SpvExecutionModeVertexOrderCcw = 5,
- SpvExecutionModePixelCenterInteger = 6,
- SpvExecutionModeOriginUpperLeft = 7,
- SpvExecutionModeOriginLowerLeft = 8,
- SpvExecutionModeEarlyFragmentTests = 9,
- SpvExecutionModePointMode = 10,
- SpvExecutionModeXfb = 11,
- SpvExecutionModeDepthReplacing = 12,
- SpvExecutionModeDepthGreater = 14,
- SpvExecutionModeDepthLess = 15,
- SpvExecutionModeDepthUnchanged = 16,
- SpvExecutionModeLocalSize = 17,
- SpvExecutionModeLocalSizeHint = 18,
- SpvExecutionModeInputPoints = 19,
- SpvExecutionModeInputLines = 20,
- SpvExecutionModeInputLinesAdjacency = 21,
- SpvExecutionModeTriangles = 22,
- SpvExecutionModeInputTrianglesAdjacency = 23,
- SpvExecutionModeQuads = 24,
- SpvExecutionModeIsolines = 25,
- SpvExecutionModeOutputVertices = 26,
- SpvExecutionModeOutputPoints = 27,
- SpvExecutionModeOutputLineStrip = 28,
- SpvExecutionModeOutputTriangleStrip = 29,
- SpvExecutionModeVecTypeHint = 30,
- SpvExecutionModeContractionOff = 31,
-} SpvExecutionMode;
-
-typedef enum SpvStorageClass_ {
- SpvStorageClassUniformConstant = 0,
- SpvStorageClassInput = 1,
- SpvStorageClassUniform = 2,
- SpvStorageClassOutput = 3,
- SpvStorageClassWorkgroup = 4,
- SpvStorageClassCrossWorkgroup = 5,
- SpvStorageClassPrivate = 6,
- SpvStorageClassFunction = 7,
- SpvStorageClassGeneric = 8,
- SpvStorageClassPushConstant = 9,
- SpvStorageClassAtomicCounter = 10,
- SpvStorageClassImage = 11,
-} SpvStorageClass;
-
-typedef enum SpvDim_ {
- SpvDim1D = 0,
- SpvDim2D = 1,
- SpvDim3D = 2,
- SpvDimCube = 3,
- SpvDimRect = 4,
- SpvDimBuffer = 5,
- SpvDimSubpassData = 6,
-} SpvDim;
-
-typedef enum SpvSamplerAddressingMode_ {
- SpvSamplerAddressingModeNone = 0,
- SpvSamplerAddressingModeClampToEdge = 1,
- SpvSamplerAddressingModeClamp = 2,
- SpvSamplerAddressingModeRepeat = 3,
- SpvSamplerAddressingModeRepeatMirrored = 4,
-} SpvSamplerAddressingMode;
-
-typedef enum SpvSamplerFilterMode_ {
- SpvSamplerFilterModeNearest = 0,
- SpvSamplerFilterModeLinear = 1,
-} SpvSamplerFilterMode;
-
-typedef enum SpvImageFormat_ {
- SpvImageFormatUnknown = 0,
- SpvImageFormatRgba32f = 1,
- SpvImageFormatRgba16f = 2,
- SpvImageFormatR32f = 3,
- SpvImageFormatRgba8 = 4,
- SpvImageFormatRgba8Snorm = 5,
- SpvImageFormatRg32f = 6,
- SpvImageFormatRg16f = 7,
- SpvImageFormatR11fG11fB10f = 8,
- SpvImageFormatR16f = 9,
- SpvImageFormatRgba16 = 10,
- SpvImageFormatRgb10A2 = 11,
- SpvImageFormatRg16 = 12,
- SpvImageFormatRg8 = 13,
- SpvImageFormatR16 = 14,
- SpvImageFormatR8 = 15,
- SpvImageFormatRgba16Snorm = 16,
- SpvImageFormatRg16Snorm = 17,
- SpvImageFormatRg8Snorm = 18,
- SpvImageFormatR16Snorm = 19,
- SpvImageFormatR8Snorm = 20,
- SpvImageFormatRgba32i = 21,
- SpvImageFormatRgba16i = 22,
- SpvImageFormatRgba8i = 23,
- SpvImageFormatR32i = 24,
- SpvImageFormatRg32i = 25,
- SpvImageFormatRg16i = 26,
- SpvImageFormatRg8i = 27,
- SpvImageFormatR16i = 28,
- SpvImageFormatR8i = 29,
- SpvImageFormatRgba32ui = 30,
- SpvImageFormatRgba16ui = 31,
- SpvImageFormatRgba8ui = 32,
- SpvImageFormatR32ui = 33,
- SpvImageFormatRgb10a2ui = 34,
- SpvImageFormatRg32ui = 35,
- SpvImageFormatRg16ui = 36,
- SpvImageFormatRg8ui = 37,
- SpvImageFormatR16ui = 38,
- SpvImageFormatR8ui = 39,
-} SpvImageFormat;
-
-typedef enum SpvImageChannelOrder_ {
- SpvImageChannelOrderR = 0,
- SpvImageChannelOrderA = 1,
- SpvImageChannelOrderRG = 2,
- SpvImageChannelOrderRA = 3,
- SpvImageChannelOrderRGB = 4,
- SpvImageChannelOrderRGBA = 5,
- SpvImageChannelOrderBGRA = 6,
- SpvImageChannelOrderARGB = 7,
- SpvImageChannelOrderIntensity = 8,
- SpvImageChannelOrderLuminance = 9,
- SpvImageChannelOrderRx = 10,
- SpvImageChannelOrderRGx = 11,
- SpvImageChannelOrderRGBx = 12,
- SpvImageChannelOrderDepth = 13,
- SpvImageChannelOrderDepthStencil = 14,
- SpvImageChannelOrdersRGB = 15,
- SpvImageChannelOrdersRGBx = 16,
- SpvImageChannelOrdersRGBA = 17,
- SpvImageChannelOrdersBGRA = 18,
-} SpvImageChannelOrder;
-
-typedef enum SpvImageChannelDataType_ {
- SpvImageChannelDataTypeSnormInt8 = 0,
- SpvImageChannelDataTypeSnormInt16 = 1,
- SpvImageChannelDataTypeUnormInt8 = 2,
- SpvImageChannelDataTypeUnormInt16 = 3,
- SpvImageChannelDataTypeUnormShort565 = 4,
- SpvImageChannelDataTypeUnormShort555 = 5,
- SpvImageChannelDataTypeUnormInt101010 = 6,
- SpvImageChannelDataTypeSignedInt8 = 7,
- SpvImageChannelDataTypeSignedInt16 = 8,
- SpvImageChannelDataTypeSignedInt32 = 9,
- SpvImageChannelDataTypeUnsignedInt8 = 10,
- SpvImageChannelDataTypeUnsignedInt16 = 11,
- SpvImageChannelDataTypeUnsignedInt32 = 12,
- SpvImageChannelDataTypeHalfFloat = 13,
- SpvImageChannelDataTypeFloat = 14,
- SpvImageChannelDataTypeUnormInt24 = 15,
- SpvImageChannelDataTypeUnormInt101010_2 = 16,
-} SpvImageChannelDataType;
-
-typedef enum SpvImageOperandsShift_ {
- SpvImageOperandsBiasShift = 0,
- SpvImageOperandsLodShift = 1,
- SpvImageOperandsGradShift = 2,
- SpvImageOperandsConstOffsetShift = 3,
- SpvImageOperandsOffsetShift = 4,
- SpvImageOperandsConstOffsetsShift = 5,
- SpvImageOperandsSampleShift = 6,
- SpvImageOperandsMinLodShift = 7,
-} SpvImageOperandsShift;
-
-typedef enum SpvImageOperandsMask_ {
- SpvImageOperandsMaskNone = 0,
- SpvImageOperandsBiasMask = 0x00000001,
- SpvImageOperandsLodMask = 0x00000002,
- SpvImageOperandsGradMask = 0x00000004,
- SpvImageOperandsConstOffsetMask = 0x00000008,
- SpvImageOperandsOffsetMask = 0x00000010,
- SpvImageOperandsConstOffsetsMask = 0x00000020,
- SpvImageOperandsSampleMask = 0x00000040,
- SpvImageOperandsMinLodMask = 0x00000080,
-} SpvImageOperandsMask;
-
-typedef enum SpvFPFastMathModeShift_ {
- SpvFPFastMathModeNotNaNShift = 0,
- SpvFPFastMathModeNotInfShift = 1,
- SpvFPFastMathModeNSZShift = 2,
- SpvFPFastMathModeAllowRecipShift = 3,
- SpvFPFastMathModeFastShift = 4,
-} SpvFPFastMathModeShift;
-
-typedef enum SpvFPFastMathModeMask_ {
- SpvFPFastMathModeMaskNone = 0,
- SpvFPFastMathModeNotNaNMask = 0x00000001,
- SpvFPFastMathModeNotInfMask = 0x00000002,
- SpvFPFastMathModeNSZMask = 0x00000004,
- SpvFPFastMathModeAllowRecipMask = 0x00000008,
- SpvFPFastMathModeFastMask = 0x00000010,
-} SpvFPFastMathModeMask;
-
-typedef enum SpvFPRoundingMode_ {
- SpvFPRoundingModeRTE = 0,
- SpvFPRoundingModeRTZ = 1,
- SpvFPRoundingModeRTP = 2,
- SpvFPRoundingModeRTN = 3,
-} SpvFPRoundingMode;
-
-typedef enum SpvLinkageType_ {
- SpvLinkageTypeExport = 0,
- SpvLinkageTypeImport = 1,
-} SpvLinkageType;
-
-typedef enum SpvAccessQualifier_ {
- SpvAccessQualifierReadOnly = 0,
- SpvAccessQualifierWriteOnly = 1,
- SpvAccessQualifierReadWrite = 2,
-} SpvAccessQualifier;
-
-typedef enum SpvFunctionParameterAttribute_ {
- SpvFunctionParameterAttributeZext = 0,
- SpvFunctionParameterAttributeSext = 1,
- SpvFunctionParameterAttributeByVal = 2,
- SpvFunctionParameterAttributeSret = 3,
- SpvFunctionParameterAttributeNoAlias = 4,
- SpvFunctionParameterAttributeNoCapture = 5,
- SpvFunctionParameterAttributeNoWrite = 6,
- SpvFunctionParameterAttributeNoReadWrite = 7,
-} SpvFunctionParameterAttribute;
-
-typedef enum SpvDecoration_ {
- SpvDecorationRelaxedPrecision = 0,
- SpvDecorationSpecId = 1,
- SpvDecorationBlock = 2,
- SpvDecorationBufferBlock = 3,
- SpvDecorationRowMajor = 4,
- SpvDecorationColMajor = 5,
- SpvDecorationArrayStride = 6,
- SpvDecorationMatrixStride = 7,
- SpvDecorationGLSLShared = 8,
- SpvDecorationGLSLPacked = 9,
- SpvDecorationCPacked = 10,
- SpvDecorationBuiltIn = 11,
- SpvDecorationNoPerspective = 13,
- SpvDecorationFlat = 14,
- SpvDecorationPatch = 15,
- SpvDecorationCentroid = 16,
- SpvDecorationSample = 17,
- SpvDecorationInvariant = 18,
- SpvDecorationRestrict = 19,
- SpvDecorationAliased = 20,
- SpvDecorationVolatile = 21,
- SpvDecorationConstant = 22,
- SpvDecorationCoherent = 23,
- SpvDecorationNonWritable = 24,
- SpvDecorationNonReadable = 25,
- SpvDecorationUniform = 26,
- SpvDecorationSaturatedConversion = 28,
- SpvDecorationStream = 29,
- SpvDecorationLocation = 30,
- SpvDecorationComponent = 31,
- SpvDecorationIndex = 32,
- SpvDecorationBinding = 33,
- SpvDecorationDescriptorSet = 34,
- SpvDecorationOffset = 35,
- SpvDecorationXfbBuffer = 36,
- SpvDecorationXfbStride = 37,
- SpvDecorationFuncParamAttr = 38,
- SpvDecorationFPRoundingMode = 39,
- SpvDecorationFPFastMathMode = 40,
- SpvDecorationLinkageAttributes = 41,
- SpvDecorationNoContraction = 42,
- SpvDecorationInputAttachmentIndex = 43,
- SpvDecorationAlignment = 44,
-} SpvDecoration;
-
-typedef enum SpvBuiltIn_ {
- SpvBuiltInPosition = 0,
- SpvBuiltInPointSize = 1,
- SpvBuiltInClipDistance = 3,
- SpvBuiltInCullDistance = 4,
- SpvBuiltInVertexId = 5,
- SpvBuiltInInstanceId = 6,
- SpvBuiltInPrimitiveId = 7,
- SpvBuiltInInvocationId = 8,
- SpvBuiltInLayer = 9,
- SpvBuiltInViewportIndex = 10,
- SpvBuiltInTessLevelOuter = 11,
- SpvBuiltInTessLevelInner = 12,
- SpvBuiltInTessCoord = 13,
- SpvBuiltInPatchVertices = 14,
- SpvBuiltInFragCoord = 15,
- SpvBuiltInPointCoord = 16,
- SpvBuiltInFrontFacing = 17,
- SpvBuiltInSampleId = 18,
- SpvBuiltInSamplePosition = 19,
- SpvBuiltInSampleMask = 20,
- SpvBuiltInFragDepth = 22,
- SpvBuiltInHelperInvocation = 23,
- SpvBuiltInNumWorkgroups = 24,
- SpvBuiltInWorkgroupSize = 25,
- SpvBuiltInWorkgroupId = 26,
- SpvBuiltInLocalInvocationId = 27,
- SpvBuiltInGlobalInvocationId = 28,
- SpvBuiltInLocalInvocationIndex = 29,
- SpvBuiltInWorkDim = 30,
- SpvBuiltInGlobalSize = 31,
- SpvBuiltInEnqueuedWorkgroupSize = 32,
- SpvBuiltInGlobalOffset = 33,
- SpvBuiltInGlobalLinearId = 34,
- SpvBuiltInSubgroupSize = 36,
- SpvBuiltInSubgroupMaxSize = 37,
- SpvBuiltInNumSubgroups = 38,
- SpvBuiltInNumEnqueuedSubgroups = 39,
- SpvBuiltInSubgroupId = 40,
- SpvBuiltInSubgroupLocalInvocationId = 41,
- SpvBuiltInVertexIndex = 42,
- SpvBuiltInInstanceIndex = 43,
-} SpvBuiltIn;
-
-typedef enum SpvSelectionControlShift_ {
- SpvSelectionControlFlattenShift = 0,
- SpvSelectionControlDontFlattenShift = 1,
-} SpvSelectionControlShift;
-
-typedef enum SpvSelectionControlMask_ {
- SpvSelectionControlMaskNone = 0,
- SpvSelectionControlFlattenMask = 0x00000001,
- SpvSelectionControlDontFlattenMask = 0x00000002,
-} SpvSelectionControlMask;
-
-typedef enum SpvLoopControlShift_ {
- SpvLoopControlUnrollShift = 0,
- SpvLoopControlDontUnrollShift = 1,
-} SpvLoopControlShift;
-
-typedef enum SpvLoopControlMask_ {
- SpvLoopControlMaskNone = 0,
- SpvLoopControlUnrollMask = 0x00000001,
- SpvLoopControlDontUnrollMask = 0x00000002,
-} SpvLoopControlMask;
-
-typedef enum SpvFunctionControlShift_ {
- SpvFunctionControlInlineShift = 0,
- SpvFunctionControlDontInlineShift = 1,
- SpvFunctionControlPureShift = 2,
- SpvFunctionControlConstShift = 3,
-} SpvFunctionControlShift;
-
-typedef enum SpvFunctionControlMask_ {
- SpvFunctionControlMaskNone = 0,
- SpvFunctionControlInlineMask = 0x00000001,
- SpvFunctionControlDontInlineMask = 0x00000002,
- SpvFunctionControlPureMask = 0x00000004,
- SpvFunctionControlConstMask = 0x00000008,
-} SpvFunctionControlMask;
-
-typedef enum SpvMemorySemanticsShift_ {
- SpvMemorySemanticsAcquireShift = 1,
- SpvMemorySemanticsReleaseShift = 2,
- SpvMemorySemanticsAcquireReleaseShift = 3,
- SpvMemorySemanticsSequentiallyConsistentShift = 4,
- SpvMemorySemanticsUniformMemoryShift = 6,
- SpvMemorySemanticsSubgroupMemoryShift = 7,
- SpvMemorySemanticsWorkgroupMemoryShift = 8,
- SpvMemorySemanticsCrossWorkgroupMemoryShift = 9,
- SpvMemorySemanticsAtomicCounterMemoryShift = 10,
- SpvMemorySemanticsImageMemoryShift = 11,
-} SpvMemorySemanticsShift;
-
-typedef enum SpvMemorySemanticsMask_ {
- SpvMemorySemanticsMaskNone = 0,
- SpvMemorySemanticsAcquireMask = 0x00000002,
- SpvMemorySemanticsReleaseMask = 0x00000004,
- SpvMemorySemanticsAcquireReleaseMask = 0x00000008,
- SpvMemorySemanticsSequentiallyConsistentMask = 0x00000010,
- SpvMemorySemanticsUniformMemoryMask = 0x00000040,
- SpvMemorySemanticsSubgroupMemoryMask = 0x00000080,
- SpvMemorySemanticsWorkgroupMemoryMask = 0x00000100,
- SpvMemorySemanticsCrossWorkgroupMemoryMask = 0x00000200,
- SpvMemorySemanticsAtomicCounterMemoryMask = 0x00000400,
- SpvMemorySemanticsImageMemoryMask = 0x00000800,
-} SpvMemorySemanticsMask;
-
-typedef enum SpvMemoryAccessShift_ {
- SpvMemoryAccessVolatileShift = 0,
- SpvMemoryAccessAlignedShift = 1,
- SpvMemoryAccessNontemporalShift = 2,
-} SpvMemoryAccessShift;
-
-typedef enum SpvMemoryAccessMask_ {
- SpvMemoryAccessMaskNone = 0,
- SpvMemoryAccessVolatileMask = 0x00000001,
- SpvMemoryAccessAlignedMask = 0x00000002,
- SpvMemoryAccessNontemporalMask = 0x00000004,
-} SpvMemoryAccessMask;
-
-typedef enum SpvScope_ {
- SpvScopeCrossDevice = 0,
- SpvScopeDevice = 1,
- SpvScopeWorkgroup = 2,
- SpvScopeSubgroup = 3,
- SpvScopeInvocation = 4,
-} SpvScope;
-
-typedef enum SpvGroupOperation_ {
- SpvGroupOperationReduce = 0,
- SpvGroupOperationInclusiveScan = 1,
- SpvGroupOperationExclusiveScan = 2,
-} SpvGroupOperation;
-
-typedef enum SpvKernelEnqueueFlags_ {
- SpvKernelEnqueueFlagsNoWait = 0,
- SpvKernelEnqueueFlagsWaitKernel = 1,
- SpvKernelEnqueueFlagsWaitWorkGroup = 2,
-} SpvKernelEnqueueFlags;
-
-typedef enum SpvKernelProfilingInfoShift_ {
- SpvKernelProfilingInfoCmdExecTimeShift = 0,
-} SpvKernelProfilingInfoShift;
-
-typedef enum SpvKernelProfilingInfoMask_ {
- SpvKernelProfilingInfoMaskNone = 0,
- SpvKernelProfilingInfoCmdExecTimeMask = 0x00000001,
-} SpvKernelProfilingInfoMask;
-
-typedef enum SpvCapability_ {
- SpvCapabilityMatrix = 0,
- SpvCapabilityShader = 1,
- SpvCapabilityGeometry = 2,
- SpvCapabilityTessellation = 3,
- SpvCapabilityAddresses = 4,
- SpvCapabilityLinkage = 5,
- SpvCapabilityKernel = 6,
- SpvCapabilityVector16 = 7,
- SpvCapabilityFloat16Buffer = 8,
- SpvCapabilityFloat16 = 9,
- SpvCapabilityFloat64 = 10,
- SpvCapabilityInt64 = 11,
- SpvCapabilityInt64Atomics = 12,
- SpvCapabilityImageBasic = 13,
- SpvCapabilityImageReadWrite = 14,
- SpvCapabilityImageMipmap = 15,
- SpvCapabilityPipes = 17,
- SpvCapabilityGroups = 18,
- SpvCapabilityDeviceEnqueue = 19,
- SpvCapabilityLiteralSampler = 20,
- SpvCapabilityAtomicStorage = 21,
- SpvCapabilityInt16 = 22,
- SpvCapabilityTessellationPointSize = 23,
- SpvCapabilityGeometryPointSize = 24,
- SpvCapabilityImageGatherExtended = 25,
- SpvCapabilityStorageImageMultisample = 27,
- SpvCapabilityUniformBufferArrayDynamicIndexing = 28,
- SpvCapabilitySampledImageArrayDynamicIndexing = 29,
- SpvCapabilityStorageBufferArrayDynamicIndexing = 30,
- SpvCapabilityStorageImageArrayDynamicIndexing = 31,
- SpvCapabilityClipDistance = 32,
- SpvCapabilityCullDistance = 33,
- SpvCapabilityImageCubeArray = 34,
- SpvCapabilitySampleRateShading = 35,
- SpvCapabilityImageRect = 36,
- SpvCapabilitySampledRect = 37,
- SpvCapabilityGenericPointer = 38,
- SpvCapabilityInt8 = 39,
- SpvCapabilityInputAttachment = 40,
- SpvCapabilitySparseResidency = 41,
- SpvCapabilityMinLod = 42,
- SpvCapabilitySampled1D = 43,
- SpvCapabilityImage1D = 44,
- SpvCapabilitySampledCubeArray = 45,
- SpvCapabilitySampledBuffer = 46,
- SpvCapabilityImageBuffer = 47,
- SpvCapabilityImageMSArray = 48,
- SpvCapabilityStorageImageExtendedFormats = 49,
- SpvCapabilityImageQuery = 50,
- SpvCapabilityDerivativeControl = 51,
- SpvCapabilityInterpolationFunction = 52,
- SpvCapabilityTransformFeedback = 53,
- SpvCapabilityGeometryStreams = 54,
- SpvCapabilityStorageImageReadWithoutFormat = 55,
- SpvCapabilityStorageImageWriteWithoutFormat = 56,
- SpvCapabilityMultiViewport = 57,
-} SpvCapability;
-
-typedef enum SpvOp_ {
- SpvOpNop = 0,
- SpvOpUndef = 1,
- SpvOpSourceContinued = 2,
- SpvOpSource = 3,
- SpvOpSourceExtension = 4,
- SpvOpName = 5,
- SpvOpMemberName = 6,
- SpvOpString = 7,
- SpvOpLine = 8,
- SpvOpExtension = 10,
- SpvOpExtInstImport = 11,
- SpvOpExtInst = 12,
- SpvOpMemoryModel = 14,
- SpvOpEntryPoint = 15,
- SpvOpExecutionMode = 16,
- SpvOpCapability = 17,
- SpvOpTypeVoid = 19,
- SpvOpTypeBool = 20,
- SpvOpTypeInt = 21,
- SpvOpTypeFloat = 22,
- SpvOpTypeVector = 23,
- SpvOpTypeMatrix = 24,
- SpvOpTypeImage = 25,
- SpvOpTypeSampler = 26,
- SpvOpTypeSampledImage = 27,
- SpvOpTypeArray = 28,
- SpvOpTypeRuntimeArray = 29,
- SpvOpTypeStruct = 30,
- SpvOpTypeOpaque = 31,
- SpvOpTypePointer = 32,
- SpvOpTypeFunction = 33,
- SpvOpTypeEvent = 34,
- SpvOpTypeDeviceEvent = 35,
- SpvOpTypeReserveId = 36,
- SpvOpTypeQueue = 37,
- SpvOpTypePipe = 38,
- SpvOpTypeForwardPointer = 39,
- SpvOpConstantTrue = 41,
- SpvOpConstantFalse = 42,
- SpvOpConstant = 43,
- SpvOpConstantComposite = 44,
- SpvOpConstantSampler = 45,
- SpvOpConstantNull = 46,
- SpvOpSpecConstantTrue = 48,
- SpvOpSpecConstantFalse = 49,
- SpvOpSpecConstant = 50,
- SpvOpSpecConstantComposite = 51,
- SpvOpSpecConstantOp = 52,
- SpvOpFunction = 54,
- SpvOpFunctionParameter = 55,
- SpvOpFunctionEnd = 56,
- SpvOpFunctionCall = 57,
- SpvOpVariable = 59,
- SpvOpImageTexelPointer = 60,
- SpvOpLoad = 61,
- SpvOpStore = 62,
- SpvOpCopyMemory = 63,
- SpvOpCopyMemorySized = 64,
- SpvOpAccessChain = 65,
- SpvOpInBoundsAccessChain = 66,
- SpvOpPtrAccessChain = 67,
- SpvOpArrayLength = 68,
- SpvOpGenericPtrMemSemantics = 69,
- SpvOpInBoundsPtrAccessChain = 70,
- SpvOpDecorate = 71,
- SpvOpMemberDecorate = 72,
- SpvOpDecorationGroup = 73,
- SpvOpGroupDecorate = 74,
- SpvOpGroupMemberDecorate = 75,
- SpvOpVectorExtractDynamic = 77,
- SpvOpVectorInsertDynamic = 78,
- SpvOpVectorShuffle = 79,
- SpvOpCompositeConstruct = 80,
- SpvOpCompositeExtract = 81,
- SpvOpCompositeInsert = 82,
- SpvOpCopyObject = 83,
- SpvOpTranspose = 84,
- SpvOpSampledImage = 86,
- SpvOpImageSampleImplicitLod = 87,
- SpvOpImageSampleExplicitLod = 88,
- SpvOpImageSampleDrefImplicitLod = 89,
- SpvOpImageSampleDrefExplicitLod = 90,
- SpvOpImageSampleProjImplicitLod = 91,
- SpvOpImageSampleProjExplicitLod = 92,
- SpvOpImageSampleProjDrefImplicitLod = 93,
- SpvOpImageSampleProjDrefExplicitLod = 94,
- SpvOpImageFetch = 95,
- SpvOpImageGather = 96,
- SpvOpImageDrefGather = 97,
- SpvOpImageRead = 98,
- SpvOpImageWrite = 99,
- SpvOpImage = 100,
- SpvOpImageQueryFormat = 101,
- SpvOpImageQueryOrder = 102,
- SpvOpImageQuerySizeLod = 103,
- SpvOpImageQuerySize = 104,
- SpvOpImageQueryLod = 105,
- SpvOpImageQueryLevels = 106,
- SpvOpImageQuerySamples = 107,
- SpvOpConvertFToU = 109,
- SpvOpConvertFToS = 110,
- SpvOpConvertSToF = 111,
- SpvOpConvertUToF = 112,
- SpvOpUConvert = 113,
- SpvOpSConvert = 114,
- SpvOpFConvert = 115,
- SpvOpQuantizeToF16 = 116,
- SpvOpConvertPtrToU = 117,
- SpvOpSatConvertSToU = 118,
- SpvOpSatConvertUToS = 119,
- SpvOpConvertUToPtr = 120,
- SpvOpPtrCastToGeneric = 121,
- SpvOpGenericCastToPtr = 122,
- SpvOpGenericCastToPtrExplicit = 123,
- SpvOpBitcast = 124,
- SpvOpSNegate = 126,
- SpvOpFNegate = 127,
- SpvOpIAdd = 128,
- SpvOpFAdd = 129,
- SpvOpISub = 130,
- SpvOpFSub = 131,
- SpvOpIMul = 132,
- SpvOpFMul = 133,
- SpvOpUDiv = 134,
- SpvOpSDiv = 135,
- SpvOpFDiv = 136,
- SpvOpUMod = 137,
- SpvOpSRem = 138,
- SpvOpSMod = 139,
- SpvOpFRem = 140,
- SpvOpFMod = 141,
- SpvOpVectorTimesScalar = 142,
- SpvOpMatrixTimesScalar = 143,
- SpvOpVectorTimesMatrix = 144,
- SpvOpMatrixTimesVector = 145,
- SpvOpMatrixTimesMatrix = 146,
- SpvOpOuterProduct = 147,
- SpvOpDot = 148,
- SpvOpIAddCarry = 149,
- SpvOpISubBorrow = 150,
- SpvOpUMulExtended = 151,
- SpvOpSMulExtended = 152,
- SpvOpAny = 154,
- SpvOpAll = 155,
- SpvOpIsNan = 156,
- SpvOpIsInf = 157,
- SpvOpIsFinite = 158,
- SpvOpIsNormal = 159,
- SpvOpSignBitSet = 160,
- SpvOpLessOrGreater = 161,
- SpvOpOrdered = 162,
- SpvOpUnordered = 163,
- SpvOpLogicalEqual = 164,
- SpvOpLogicalNotEqual = 165,
- SpvOpLogicalOr = 166,
- SpvOpLogicalAnd = 167,
- SpvOpLogicalNot = 168,
- SpvOpSelect = 169,
- SpvOpIEqual = 170,
- SpvOpINotEqual = 171,
- SpvOpUGreaterThan = 172,
- SpvOpSGreaterThan = 173,
- SpvOpUGreaterThanEqual = 174,
- SpvOpSGreaterThanEqual = 175,
- SpvOpULessThan = 176,
- SpvOpSLessThan = 177,
- SpvOpULessThanEqual = 178,
- SpvOpSLessThanEqual = 179,
- SpvOpFOrdEqual = 180,
- SpvOpFUnordEqual = 181,
- SpvOpFOrdNotEqual = 182,
- SpvOpFUnordNotEqual = 183,
- SpvOpFOrdLessThan = 184,
- SpvOpFUnordLessThan = 185,
- SpvOpFOrdGreaterThan = 186,
- SpvOpFUnordGreaterThan = 187,
- SpvOpFOrdLessThanEqual = 188,
- SpvOpFUnordLessThanEqual = 189,
- SpvOpFOrdGreaterThanEqual = 190,
- SpvOpFUnordGreaterThanEqual = 191,
- SpvOpShiftRightLogical = 194,
- SpvOpShiftRightArithmetic = 195,
- SpvOpShiftLeftLogical = 196,
- SpvOpBitwiseOr = 197,
- SpvOpBitwiseXor = 198,
- SpvOpBitwiseAnd = 199,
- SpvOpNot = 200,
- SpvOpBitFieldInsert = 201,
- SpvOpBitFieldSExtract = 202,
- SpvOpBitFieldUExtract = 203,
- SpvOpBitReverse = 204,
- SpvOpBitCount = 205,
- SpvOpDPdx = 207,
- SpvOpDPdy = 208,
- SpvOpFwidth = 209,
- SpvOpDPdxFine = 210,
- SpvOpDPdyFine = 211,
- SpvOpFwidthFine = 212,
- SpvOpDPdxCoarse = 213,
- SpvOpDPdyCoarse = 214,
- SpvOpFwidthCoarse = 215,
- SpvOpEmitVertex = 218,
- SpvOpEndPrimitive = 219,
- SpvOpEmitStreamVertex = 220,
- SpvOpEndStreamPrimitive = 221,
- SpvOpControlBarrier = 224,
- SpvOpMemoryBarrier = 225,
- SpvOpAtomicLoad = 227,
- SpvOpAtomicStore = 228,
- SpvOpAtomicExchange = 229,
- SpvOpAtomicCompareExchange = 230,
- SpvOpAtomicCompareExchangeWeak = 231,
- SpvOpAtomicIIncrement = 232,
- SpvOpAtomicIDecrement = 233,
- SpvOpAtomicIAdd = 234,
- SpvOpAtomicISub = 235,
- SpvOpAtomicSMin = 236,
- SpvOpAtomicUMin = 237,
- SpvOpAtomicSMax = 238,
- SpvOpAtomicUMax = 239,
- SpvOpAtomicAnd = 240,
- SpvOpAtomicOr = 241,
- SpvOpAtomicXor = 242,
- SpvOpPhi = 245,
- SpvOpLoopMerge = 246,
- SpvOpSelectionMerge = 247,
- SpvOpLabel = 248,
- SpvOpBranch = 249,
- SpvOpBranchConditional = 250,
- SpvOpSwitch = 251,
- SpvOpKill = 252,
- SpvOpReturn = 253,
- SpvOpReturnValue = 254,
- SpvOpUnreachable = 255,
- SpvOpLifetimeStart = 256,
- SpvOpLifetimeStop = 257,
- SpvOpGroupAsyncCopy = 259,
- SpvOpGroupWaitEvents = 260,
- SpvOpGroupAll = 261,
- SpvOpGroupAny = 262,
- SpvOpGroupBroadcast = 263,
- SpvOpGroupIAdd = 264,
- SpvOpGroupFAdd = 265,
- SpvOpGroupFMin = 266,
- SpvOpGroupUMin = 267,
- SpvOpGroupSMin = 268,
- SpvOpGroupFMax = 269,
- SpvOpGroupUMax = 270,
- SpvOpGroupSMax = 271,
- SpvOpReadPipe = 274,
- SpvOpWritePipe = 275,
- SpvOpReservedReadPipe = 276,
- SpvOpReservedWritePipe = 277,
- SpvOpReserveReadPipePackets = 278,
- SpvOpReserveWritePipePackets = 279,
- SpvOpCommitReadPipe = 280,
- SpvOpCommitWritePipe = 281,
- SpvOpIsValidReserveId = 282,
- SpvOpGetNumPipePackets = 283,
- SpvOpGetMaxPipePackets = 284,
- SpvOpGroupReserveReadPipePackets = 285,
- SpvOpGroupReserveWritePipePackets = 286,
- SpvOpGroupCommitReadPipe = 287,
- SpvOpGroupCommitWritePipe = 288,
- SpvOpEnqueueMarker = 291,
- SpvOpEnqueueKernel = 292,
- SpvOpGetKernelNDrangeSubGroupCount = 293,
- SpvOpGetKernelNDrangeMaxSubGroupSize = 294,
- SpvOpGetKernelWorkGroupSize = 295,
- SpvOpGetKernelPreferredWorkGroupSizeMultiple = 296,
- SpvOpRetainEvent = 297,
- SpvOpReleaseEvent = 298,
- SpvOpCreateUserEvent = 299,
- SpvOpIsValidEvent = 300,
- SpvOpSetUserEventStatus = 301,
- SpvOpCaptureEventProfilingInfo = 302,
- SpvOpGetDefaultQueue = 303,
- SpvOpBuildNDRange = 304,
- SpvOpImageSparseSampleImplicitLod = 305,
- SpvOpImageSparseSampleExplicitLod = 306,
- SpvOpImageSparseSampleDrefImplicitLod = 307,
- SpvOpImageSparseSampleDrefExplicitLod = 308,
- SpvOpImageSparseSampleProjImplicitLod = 309,
- SpvOpImageSparseSampleProjExplicitLod = 310,
- SpvOpImageSparseSampleProjDrefImplicitLod = 311,
- SpvOpImageSparseSampleProjDrefExplicitLod = 312,
- SpvOpImageSparseFetch = 313,
- SpvOpImageSparseGather = 314,
- SpvOpImageSparseDrefGather = 315,
- SpvOpImageSparseTexelsResident = 316,
- SpvOpNoLine = 317,
- SpvOpAtomicFlagTestAndSet = 318,
- SpvOpAtomicFlagClear = 319,
-} SpvOp;
-
-#endif // #ifndef spirv_H
-
--- /dev/null
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#pragma once
+
+#ifndef _NIR_SPIRV_H_
+#define _NIR_SPIRV_H_
+
+#include "nir.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage,
+ const nir_shader_compiler_options *options);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _NIR_SPIRV_H_ */
--- /dev/null
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and/or associated documentation files (the "Materials"),
+** to deal in the Materials without restriction, including without limitation
+** the rights to use, copy, modify, merge, publish, distribute, sublicense,
+** and/or sell copies of the Materials, and to permit persons to whom the
+** Materials are furnished to do so, subject to the following conditions:
+**
+** The above copyright notice and this permission notice shall be included in
+** all copies or substantial portions of the Materials.
+**
+** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
+** IN THE MATERIALS.
+*/
+
+/*
+** This header is automatically generated by the same tool that creates
+** the Binary Section of the SPIR-V specification.
+*/
+
+/*
+** Enumeration tokens for SPIR-V, in various styles:
+** C, C++, C++11, JSON, Lua, Python
+**
+** - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
+** - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
+** - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
+** - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
+** - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
+**
+** Some tokens act like mask values, which can be OR'd together,
+** while others are mutually exclusive. The mask-like ones have
+** "Mask" in their name, and a parallel enum that has the shift
+** amount (1 << x) for each corresponding enumerant.
+*/
+
+#ifndef spirv_H
+#define spirv_H
+
+typedef unsigned int SpvId;
+
+#define SPV_VERSION 0x10000
+#define SPV_REVISION 2
+
+static const unsigned int SpvMagicNumber = 0x07230203;
+static const unsigned int SpvVersion = 0x00010000;
+static const unsigned int SpvRevision = 2;
+static const unsigned int SpvOpCodeMask = 0xffff;
+static const unsigned int SpvWordCountShift = 16;
+
+typedef enum SpvSourceLanguage_ {
+ SpvSourceLanguageUnknown = 0,
+ SpvSourceLanguageESSL = 1,
+ SpvSourceLanguageGLSL = 2,
+ SpvSourceLanguageOpenCL_C = 3,
+ SpvSourceLanguageOpenCL_CPP = 4,
+} SpvSourceLanguage;
+
+typedef enum SpvExecutionModel_ {
+ SpvExecutionModelVertex = 0,
+ SpvExecutionModelTessellationControl = 1,
+ SpvExecutionModelTessellationEvaluation = 2,
+ SpvExecutionModelGeometry = 3,
+ SpvExecutionModelFragment = 4,
+ SpvExecutionModelGLCompute = 5,
+ SpvExecutionModelKernel = 6,
+} SpvExecutionModel;
+
+typedef enum SpvAddressingModel_ {
+ SpvAddressingModelLogical = 0,
+ SpvAddressingModelPhysical32 = 1,
+ SpvAddressingModelPhysical64 = 2,
+} SpvAddressingModel;
+
+typedef enum SpvMemoryModel_ {
+ SpvMemoryModelSimple = 0,
+ SpvMemoryModelGLSL450 = 1,
+ SpvMemoryModelOpenCL = 2,
+} SpvMemoryModel;
+
+typedef enum SpvExecutionMode_ {
+ SpvExecutionModeInvocations = 0,
+ SpvExecutionModeSpacingEqual = 1,
+ SpvExecutionModeSpacingFractionalEven = 2,
+ SpvExecutionModeSpacingFractionalOdd = 3,
+ SpvExecutionModeVertexOrderCw = 4,
+ SpvExecutionModeVertexOrderCcw = 5,
+ SpvExecutionModePixelCenterInteger = 6,
+ SpvExecutionModeOriginUpperLeft = 7,
+ SpvExecutionModeOriginLowerLeft = 8,
+ SpvExecutionModeEarlyFragmentTests = 9,
+ SpvExecutionModePointMode = 10,
+ SpvExecutionModeXfb = 11,
+ SpvExecutionModeDepthReplacing = 12,
+ SpvExecutionModeDepthGreater = 14,
+ SpvExecutionModeDepthLess = 15,
+ SpvExecutionModeDepthUnchanged = 16,
+ SpvExecutionModeLocalSize = 17,
+ SpvExecutionModeLocalSizeHint = 18,
+ SpvExecutionModeInputPoints = 19,
+ SpvExecutionModeInputLines = 20,
+ SpvExecutionModeInputLinesAdjacency = 21,
+ SpvExecutionModeTriangles = 22,
+ SpvExecutionModeInputTrianglesAdjacency = 23,
+ SpvExecutionModeQuads = 24,
+ SpvExecutionModeIsolines = 25,
+ SpvExecutionModeOutputVertices = 26,
+ SpvExecutionModeOutputPoints = 27,
+ SpvExecutionModeOutputLineStrip = 28,
+ SpvExecutionModeOutputTriangleStrip = 29,
+ SpvExecutionModeVecTypeHint = 30,
+ SpvExecutionModeContractionOff = 31,
+} SpvExecutionMode;
+
+typedef enum SpvStorageClass_ {
+ SpvStorageClassUniformConstant = 0,
+ SpvStorageClassInput = 1,
+ SpvStorageClassUniform = 2,
+ SpvStorageClassOutput = 3,
+ SpvStorageClassWorkgroup = 4,
+ SpvStorageClassCrossWorkgroup = 5,
+ SpvStorageClassPrivate = 6,
+ SpvStorageClassFunction = 7,
+ SpvStorageClassGeneric = 8,
+ SpvStorageClassPushConstant = 9,
+ SpvStorageClassAtomicCounter = 10,
+ SpvStorageClassImage = 11,
+} SpvStorageClass;
+
+typedef enum SpvDim_ {
+ SpvDim1D = 0,
+ SpvDim2D = 1,
+ SpvDim3D = 2,
+ SpvDimCube = 3,
+ SpvDimRect = 4,
+ SpvDimBuffer = 5,
+ SpvDimSubpassData = 6,
+} SpvDim;
+
+typedef enum SpvSamplerAddressingMode_ {
+ SpvSamplerAddressingModeNone = 0,
+ SpvSamplerAddressingModeClampToEdge = 1,
+ SpvSamplerAddressingModeClamp = 2,
+ SpvSamplerAddressingModeRepeat = 3,
+ SpvSamplerAddressingModeRepeatMirrored = 4,
+} SpvSamplerAddressingMode;
+
+typedef enum SpvSamplerFilterMode_ {
+ SpvSamplerFilterModeNearest = 0,
+ SpvSamplerFilterModeLinear = 1,
+} SpvSamplerFilterMode;
+
+typedef enum SpvImageFormat_ {
+ SpvImageFormatUnknown = 0,
+ SpvImageFormatRgba32f = 1,
+ SpvImageFormatRgba16f = 2,
+ SpvImageFormatR32f = 3,
+ SpvImageFormatRgba8 = 4,
+ SpvImageFormatRgba8Snorm = 5,
+ SpvImageFormatRg32f = 6,
+ SpvImageFormatRg16f = 7,
+ SpvImageFormatR11fG11fB10f = 8,
+ SpvImageFormatR16f = 9,
+ SpvImageFormatRgba16 = 10,
+ SpvImageFormatRgb10A2 = 11,
+ SpvImageFormatRg16 = 12,
+ SpvImageFormatRg8 = 13,
+ SpvImageFormatR16 = 14,
+ SpvImageFormatR8 = 15,
+ SpvImageFormatRgba16Snorm = 16,
+ SpvImageFormatRg16Snorm = 17,
+ SpvImageFormatRg8Snorm = 18,
+ SpvImageFormatR16Snorm = 19,
+ SpvImageFormatR8Snorm = 20,
+ SpvImageFormatRgba32i = 21,
+ SpvImageFormatRgba16i = 22,
+ SpvImageFormatRgba8i = 23,
+ SpvImageFormatR32i = 24,
+ SpvImageFormatRg32i = 25,
+ SpvImageFormatRg16i = 26,
+ SpvImageFormatRg8i = 27,
+ SpvImageFormatR16i = 28,
+ SpvImageFormatR8i = 29,
+ SpvImageFormatRgba32ui = 30,
+ SpvImageFormatRgba16ui = 31,
+ SpvImageFormatRgba8ui = 32,
+ SpvImageFormatR32ui = 33,
+ SpvImageFormatRgb10a2ui = 34,
+ SpvImageFormatRg32ui = 35,
+ SpvImageFormatRg16ui = 36,
+ SpvImageFormatRg8ui = 37,
+ SpvImageFormatR16ui = 38,
+ SpvImageFormatR8ui = 39,
+} SpvImageFormat;
+
+typedef enum SpvImageChannelOrder_ {
+ SpvImageChannelOrderR = 0,
+ SpvImageChannelOrderA = 1,
+ SpvImageChannelOrderRG = 2,
+ SpvImageChannelOrderRA = 3,
+ SpvImageChannelOrderRGB = 4,
+ SpvImageChannelOrderRGBA = 5,
+ SpvImageChannelOrderBGRA = 6,
+ SpvImageChannelOrderARGB = 7,
+ SpvImageChannelOrderIntensity = 8,
+ SpvImageChannelOrderLuminance = 9,
+ SpvImageChannelOrderRx = 10,
+ SpvImageChannelOrderRGx = 11,
+ SpvImageChannelOrderRGBx = 12,
+ SpvImageChannelOrderDepth = 13,
+ SpvImageChannelOrderDepthStencil = 14,
+ SpvImageChannelOrdersRGB = 15,
+ SpvImageChannelOrdersRGBx = 16,
+ SpvImageChannelOrdersRGBA = 17,
+ SpvImageChannelOrdersBGRA = 18,
+} SpvImageChannelOrder;
+
+typedef enum SpvImageChannelDataType_ {
+ SpvImageChannelDataTypeSnormInt8 = 0,
+ SpvImageChannelDataTypeSnormInt16 = 1,
+ SpvImageChannelDataTypeUnormInt8 = 2,
+ SpvImageChannelDataTypeUnormInt16 = 3,
+ SpvImageChannelDataTypeUnormShort565 = 4,
+ SpvImageChannelDataTypeUnormShort555 = 5,
+ SpvImageChannelDataTypeUnormInt101010 = 6,
+ SpvImageChannelDataTypeSignedInt8 = 7,
+ SpvImageChannelDataTypeSignedInt16 = 8,
+ SpvImageChannelDataTypeSignedInt32 = 9,
+ SpvImageChannelDataTypeUnsignedInt8 = 10,
+ SpvImageChannelDataTypeUnsignedInt16 = 11,
+ SpvImageChannelDataTypeUnsignedInt32 = 12,
+ SpvImageChannelDataTypeHalfFloat = 13,
+ SpvImageChannelDataTypeFloat = 14,
+ SpvImageChannelDataTypeUnormInt24 = 15,
+ SpvImageChannelDataTypeUnormInt101010_2 = 16,
+} SpvImageChannelDataType;
+
+typedef enum SpvImageOperandsShift_ {
+ SpvImageOperandsBiasShift = 0,
+ SpvImageOperandsLodShift = 1,
+ SpvImageOperandsGradShift = 2,
+ SpvImageOperandsConstOffsetShift = 3,
+ SpvImageOperandsOffsetShift = 4,
+ SpvImageOperandsConstOffsetsShift = 5,
+ SpvImageOperandsSampleShift = 6,
+ SpvImageOperandsMinLodShift = 7,
+} SpvImageOperandsShift;
+
+typedef enum SpvImageOperandsMask_ {
+ SpvImageOperandsMaskNone = 0,
+ SpvImageOperandsBiasMask = 0x00000001,
+ SpvImageOperandsLodMask = 0x00000002,
+ SpvImageOperandsGradMask = 0x00000004,
+ SpvImageOperandsConstOffsetMask = 0x00000008,
+ SpvImageOperandsOffsetMask = 0x00000010,
+ SpvImageOperandsConstOffsetsMask = 0x00000020,
+ SpvImageOperandsSampleMask = 0x00000040,
+ SpvImageOperandsMinLodMask = 0x00000080,
+} SpvImageOperandsMask;
+
+typedef enum SpvFPFastMathModeShift_ {
+ SpvFPFastMathModeNotNaNShift = 0,
+ SpvFPFastMathModeNotInfShift = 1,
+ SpvFPFastMathModeNSZShift = 2,
+ SpvFPFastMathModeAllowRecipShift = 3,
+ SpvFPFastMathModeFastShift = 4,
+} SpvFPFastMathModeShift;
+
+typedef enum SpvFPFastMathModeMask_ {
+ SpvFPFastMathModeMaskNone = 0,
+ SpvFPFastMathModeNotNaNMask = 0x00000001,
+ SpvFPFastMathModeNotInfMask = 0x00000002,
+ SpvFPFastMathModeNSZMask = 0x00000004,
+ SpvFPFastMathModeAllowRecipMask = 0x00000008,
+ SpvFPFastMathModeFastMask = 0x00000010,
+} SpvFPFastMathModeMask;
+
+typedef enum SpvFPRoundingMode_ {
+ SpvFPRoundingModeRTE = 0,
+ SpvFPRoundingModeRTZ = 1,
+ SpvFPRoundingModeRTP = 2,
+ SpvFPRoundingModeRTN = 3,
+} SpvFPRoundingMode;
+
+typedef enum SpvLinkageType_ {
+ SpvLinkageTypeExport = 0,
+ SpvLinkageTypeImport = 1,
+} SpvLinkageType;
+
+typedef enum SpvAccessQualifier_ {
+ SpvAccessQualifierReadOnly = 0,
+ SpvAccessQualifierWriteOnly = 1,
+ SpvAccessQualifierReadWrite = 2,
+} SpvAccessQualifier;
+
+typedef enum SpvFunctionParameterAttribute_ {
+ SpvFunctionParameterAttributeZext = 0,
+ SpvFunctionParameterAttributeSext = 1,
+ SpvFunctionParameterAttributeByVal = 2,
+ SpvFunctionParameterAttributeSret = 3,
+ SpvFunctionParameterAttributeNoAlias = 4,
+ SpvFunctionParameterAttributeNoCapture = 5,
+ SpvFunctionParameterAttributeNoWrite = 6,
+ SpvFunctionParameterAttributeNoReadWrite = 7,
+} SpvFunctionParameterAttribute;
+
+typedef enum SpvDecoration_ {
+ SpvDecorationRelaxedPrecision = 0,
+ SpvDecorationSpecId = 1,
+ SpvDecorationBlock = 2,
+ SpvDecorationBufferBlock = 3,
+ SpvDecorationRowMajor = 4,
+ SpvDecorationColMajor = 5,
+ SpvDecorationArrayStride = 6,
+ SpvDecorationMatrixStride = 7,
+ SpvDecorationGLSLShared = 8,
+ SpvDecorationGLSLPacked = 9,
+ SpvDecorationCPacked = 10,
+ SpvDecorationBuiltIn = 11,
+ SpvDecorationNoPerspective = 13,
+ SpvDecorationFlat = 14,
+ SpvDecorationPatch = 15,
+ SpvDecorationCentroid = 16,
+ SpvDecorationSample = 17,
+ SpvDecorationInvariant = 18,
+ SpvDecorationRestrict = 19,
+ SpvDecorationAliased = 20,
+ SpvDecorationVolatile = 21,
+ SpvDecorationConstant = 22,
+ SpvDecorationCoherent = 23,
+ SpvDecorationNonWritable = 24,
+ SpvDecorationNonReadable = 25,
+ SpvDecorationUniform = 26,
+ SpvDecorationSaturatedConversion = 28,
+ SpvDecorationStream = 29,
+ SpvDecorationLocation = 30,
+ SpvDecorationComponent = 31,
+ SpvDecorationIndex = 32,
+ SpvDecorationBinding = 33,
+ SpvDecorationDescriptorSet = 34,
+ SpvDecorationOffset = 35,
+ SpvDecorationXfbBuffer = 36,
+ SpvDecorationXfbStride = 37,
+ SpvDecorationFuncParamAttr = 38,
+ SpvDecorationFPRoundingMode = 39,
+ SpvDecorationFPFastMathMode = 40,
+ SpvDecorationLinkageAttributes = 41,
+ SpvDecorationNoContraction = 42,
+ SpvDecorationInputAttachmentIndex = 43,
+ SpvDecorationAlignment = 44,
+} SpvDecoration;
+
+typedef enum SpvBuiltIn_ {
+ SpvBuiltInPosition = 0,
+ SpvBuiltInPointSize = 1,
+ SpvBuiltInClipDistance = 3,
+ SpvBuiltInCullDistance = 4,
+ SpvBuiltInVertexId = 5,
+ SpvBuiltInInstanceId = 6,
+ SpvBuiltInPrimitiveId = 7,
+ SpvBuiltInInvocationId = 8,
+ SpvBuiltInLayer = 9,
+ SpvBuiltInViewportIndex = 10,
+ SpvBuiltInTessLevelOuter = 11,
+ SpvBuiltInTessLevelInner = 12,
+ SpvBuiltInTessCoord = 13,
+ SpvBuiltInPatchVertices = 14,
+ SpvBuiltInFragCoord = 15,
+ SpvBuiltInPointCoord = 16,
+ SpvBuiltInFrontFacing = 17,
+ SpvBuiltInSampleId = 18,
+ SpvBuiltInSamplePosition = 19,
+ SpvBuiltInSampleMask = 20,
+ SpvBuiltInFragDepth = 22,
+ SpvBuiltInHelperInvocation = 23,
+ SpvBuiltInNumWorkgroups = 24,
+ SpvBuiltInWorkgroupSize = 25,
+ SpvBuiltInWorkgroupId = 26,
+ SpvBuiltInLocalInvocationId = 27,
+ SpvBuiltInGlobalInvocationId = 28,
+ SpvBuiltInLocalInvocationIndex = 29,
+ SpvBuiltInWorkDim = 30,
+ SpvBuiltInGlobalSize = 31,
+ SpvBuiltInEnqueuedWorkgroupSize = 32,
+ SpvBuiltInGlobalOffset = 33,
+ SpvBuiltInGlobalLinearId = 34,
+ SpvBuiltInSubgroupSize = 36,
+ SpvBuiltInSubgroupMaxSize = 37,
+ SpvBuiltInNumSubgroups = 38,
+ SpvBuiltInNumEnqueuedSubgroups = 39,
+ SpvBuiltInSubgroupId = 40,
+ SpvBuiltInSubgroupLocalInvocationId = 41,
+ SpvBuiltInVertexIndex = 42,
+ SpvBuiltInInstanceIndex = 43,
+} SpvBuiltIn;
+
+typedef enum SpvSelectionControlShift_ {
+ SpvSelectionControlFlattenShift = 0,
+ SpvSelectionControlDontFlattenShift = 1,
+} SpvSelectionControlShift;
+
+typedef enum SpvSelectionControlMask_ {
+ SpvSelectionControlMaskNone = 0,
+ SpvSelectionControlFlattenMask = 0x00000001,
+ SpvSelectionControlDontFlattenMask = 0x00000002,
+} SpvSelectionControlMask;
+
+typedef enum SpvLoopControlShift_ {
+ SpvLoopControlUnrollShift = 0,
+ SpvLoopControlDontUnrollShift = 1,
+} SpvLoopControlShift;
+
+typedef enum SpvLoopControlMask_ {
+ SpvLoopControlMaskNone = 0,
+ SpvLoopControlUnrollMask = 0x00000001,
+ SpvLoopControlDontUnrollMask = 0x00000002,
+} SpvLoopControlMask;
+
+typedef enum SpvFunctionControlShift_ {
+ SpvFunctionControlInlineShift = 0,
+ SpvFunctionControlDontInlineShift = 1,
+ SpvFunctionControlPureShift = 2,
+ SpvFunctionControlConstShift = 3,
+} SpvFunctionControlShift;
+
+typedef enum SpvFunctionControlMask_ {
+ SpvFunctionControlMaskNone = 0,
+ SpvFunctionControlInlineMask = 0x00000001,
+ SpvFunctionControlDontInlineMask = 0x00000002,
+ SpvFunctionControlPureMask = 0x00000004,
+ SpvFunctionControlConstMask = 0x00000008,
+} SpvFunctionControlMask;
+
+typedef enum SpvMemorySemanticsShift_ {
+ SpvMemorySemanticsAcquireShift = 1,
+ SpvMemorySemanticsReleaseShift = 2,
+ SpvMemorySemanticsAcquireReleaseShift = 3,
+ SpvMemorySemanticsSequentiallyConsistentShift = 4,
+ SpvMemorySemanticsUniformMemoryShift = 6,
+ SpvMemorySemanticsSubgroupMemoryShift = 7,
+ SpvMemorySemanticsWorkgroupMemoryShift = 8,
+ SpvMemorySemanticsCrossWorkgroupMemoryShift = 9,
+ SpvMemorySemanticsAtomicCounterMemoryShift = 10,
+ SpvMemorySemanticsImageMemoryShift = 11,
+} SpvMemorySemanticsShift;
+
+typedef enum SpvMemorySemanticsMask_ {
+ SpvMemorySemanticsMaskNone = 0,
+ SpvMemorySemanticsAcquireMask = 0x00000002,
+ SpvMemorySemanticsReleaseMask = 0x00000004,
+ SpvMemorySemanticsAcquireReleaseMask = 0x00000008,
+ SpvMemorySemanticsSequentiallyConsistentMask = 0x00000010,
+ SpvMemorySemanticsUniformMemoryMask = 0x00000040,
+ SpvMemorySemanticsSubgroupMemoryMask = 0x00000080,
+ SpvMemorySemanticsWorkgroupMemoryMask = 0x00000100,
+ SpvMemorySemanticsCrossWorkgroupMemoryMask = 0x00000200,
+ SpvMemorySemanticsAtomicCounterMemoryMask = 0x00000400,
+ SpvMemorySemanticsImageMemoryMask = 0x00000800,
+} SpvMemorySemanticsMask;
+
+typedef enum SpvMemoryAccessShift_ {
+ SpvMemoryAccessVolatileShift = 0,
+ SpvMemoryAccessAlignedShift = 1,
+ SpvMemoryAccessNontemporalShift = 2,
+} SpvMemoryAccessShift;
+
+typedef enum SpvMemoryAccessMask_ {
+ SpvMemoryAccessMaskNone = 0,
+ SpvMemoryAccessVolatileMask = 0x00000001,
+ SpvMemoryAccessAlignedMask = 0x00000002,
+ SpvMemoryAccessNontemporalMask = 0x00000004,
+} SpvMemoryAccessMask;
+
+typedef enum SpvScope_ {
+ SpvScopeCrossDevice = 0,
+ SpvScopeDevice = 1,
+ SpvScopeWorkgroup = 2,
+ SpvScopeSubgroup = 3,
+ SpvScopeInvocation = 4,
+} SpvScope;
+
+typedef enum SpvGroupOperation_ {
+ SpvGroupOperationReduce = 0,
+ SpvGroupOperationInclusiveScan = 1,
+ SpvGroupOperationExclusiveScan = 2,
+} SpvGroupOperation;
+
+typedef enum SpvKernelEnqueueFlags_ {
+ SpvKernelEnqueueFlagsNoWait = 0,
+ SpvKernelEnqueueFlagsWaitKernel = 1,
+ SpvKernelEnqueueFlagsWaitWorkGroup = 2,
+} SpvKernelEnqueueFlags;
+
+typedef enum SpvKernelProfilingInfoShift_ {
+ SpvKernelProfilingInfoCmdExecTimeShift = 0,
+} SpvKernelProfilingInfoShift;
+
+typedef enum SpvKernelProfilingInfoMask_ {
+ SpvKernelProfilingInfoMaskNone = 0,
+ SpvKernelProfilingInfoCmdExecTimeMask = 0x00000001,
+} SpvKernelProfilingInfoMask;
+
+typedef enum SpvCapability_ {
+ SpvCapabilityMatrix = 0,
+ SpvCapabilityShader = 1,
+ SpvCapabilityGeometry = 2,
+ SpvCapabilityTessellation = 3,
+ SpvCapabilityAddresses = 4,
+ SpvCapabilityLinkage = 5,
+ SpvCapabilityKernel = 6,
+ SpvCapabilityVector16 = 7,
+ SpvCapabilityFloat16Buffer = 8,
+ SpvCapabilityFloat16 = 9,
+ SpvCapabilityFloat64 = 10,
+ SpvCapabilityInt64 = 11,
+ SpvCapabilityInt64Atomics = 12,
+ SpvCapabilityImageBasic = 13,
+ SpvCapabilityImageReadWrite = 14,
+ SpvCapabilityImageMipmap = 15,
+ SpvCapabilityPipes = 17,
+ SpvCapabilityGroups = 18,
+ SpvCapabilityDeviceEnqueue = 19,
+ SpvCapabilityLiteralSampler = 20,
+ SpvCapabilityAtomicStorage = 21,
+ SpvCapabilityInt16 = 22,
+ SpvCapabilityTessellationPointSize = 23,
+ SpvCapabilityGeometryPointSize = 24,
+ SpvCapabilityImageGatherExtended = 25,
+ SpvCapabilityStorageImageMultisample = 27,
+ SpvCapabilityUniformBufferArrayDynamicIndexing = 28,
+ SpvCapabilitySampledImageArrayDynamicIndexing = 29,
+ SpvCapabilityStorageBufferArrayDynamicIndexing = 30,
+ SpvCapabilityStorageImageArrayDynamicIndexing = 31,
+ SpvCapabilityClipDistance = 32,
+ SpvCapabilityCullDistance = 33,
+ SpvCapabilityImageCubeArray = 34,
+ SpvCapabilitySampleRateShading = 35,
+ SpvCapabilityImageRect = 36,
+ SpvCapabilitySampledRect = 37,
+ SpvCapabilityGenericPointer = 38,
+ SpvCapabilityInt8 = 39,
+ SpvCapabilityInputAttachment = 40,
+ SpvCapabilitySparseResidency = 41,
+ SpvCapabilityMinLod = 42,
+ SpvCapabilitySampled1D = 43,
+ SpvCapabilityImage1D = 44,
+ SpvCapabilitySampledCubeArray = 45,
+ SpvCapabilitySampledBuffer = 46,
+ SpvCapabilityImageBuffer = 47,
+ SpvCapabilityImageMSArray = 48,
+ SpvCapabilityStorageImageExtendedFormats = 49,
+ SpvCapabilityImageQuery = 50,
+ SpvCapabilityDerivativeControl = 51,
+ SpvCapabilityInterpolationFunction = 52,
+ SpvCapabilityTransformFeedback = 53,
+ SpvCapabilityGeometryStreams = 54,
+ SpvCapabilityStorageImageReadWithoutFormat = 55,
+ SpvCapabilityStorageImageWriteWithoutFormat = 56,
+ SpvCapabilityMultiViewport = 57,
+} SpvCapability;
+
+typedef enum SpvOp_ {
+ SpvOpNop = 0,
+ SpvOpUndef = 1,
+ SpvOpSourceContinued = 2,
+ SpvOpSource = 3,
+ SpvOpSourceExtension = 4,
+ SpvOpName = 5,
+ SpvOpMemberName = 6,
+ SpvOpString = 7,
+ SpvOpLine = 8,
+ SpvOpExtension = 10,
+ SpvOpExtInstImport = 11,
+ SpvOpExtInst = 12,
+ SpvOpMemoryModel = 14,
+ SpvOpEntryPoint = 15,
+ SpvOpExecutionMode = 16,
+ SpvOpCapability = 17,
+ SpvOpTypeVoid = 19,
+ SpvOpTypeBool = 20,
+ SpvOpTypeInt = 21,
+ SpvOpTypeFloat = 22,
+ SpvOpTypeVector = 23,
+ SpvOpTypeMatrix = 24,
+ SpvOpTypeImage = 25,
+ SpvOpTypeSampler = 26,
+ SpvOpTypeSampledImage = 27,
+ SpvOpTypeArray = 28,
+ SpvOpTypeRuntimeArray = 29,
+ SpvOpTypeStruct = 30,
+ SpvOpTypeOpaque = 31,
+ SpvOpTypePointer = 32,
+ SpvOpTypeFunction = 33,
+ SpvOpTypeEvent = 34,
+ SpvOpTypeDeviceEvent = 35,
+ SpvOpTypeReserveId = 36,
+ SpvOpTypeQueue = 37,
+ SpvOpTypePipe = 38,
+ SpvOpTypeForwardPointer = 39,
+ SpvOpConstantTrue = 41,
+ SpvOpConstantFalse = 42,
+ SpvOpConstant = 43,
+ SpvOpConstantComposite = 44,
+ SpvOpConstantSampler = 45,
+ SpvOpConstantNull = 46,
+ SpvOpSpecConstantTrue = 48,
+ SpvOpSpecConstantFalse = 49,
+ SpvOpSpecConstant = 50,
+ SpvOpSpecConstantComposite = 51,
+ SpvOpSpecConstantOp = 52,
+ SpvOpFunction = 54,
+ SpvOpFunctionParameter = 55,
+ SpvOpFunctionEnd = 56,
+ SpvOpFunctionCall = 57,
+ SpvOpVariable = 59,
+ SpvOpImageTexelPointer = 60,
+ SpvOpLoad = 61,
+ SpvOpStore = 62,
+ SpvOpCopyMemory = 63,
+ SpvOpCopyMemorySized = 64,
+ SpvOpAccessChain = 65,
+ SpvOpInBoundsAccessChain = 66,
+ SpvOpPtrAccessChain = 67,
+ SpvOpArrayLength = 68,
+ SpvOpGenericPtrMemSemantics = 69,
+ SpvOpInBoundsPtrAccessChain = 70,
+ SpvOpDecorate = 71,
+ SpvOpMemberDecorate = 72,
+ SpvOpDecorationGroup = 73,
+ SpvOpGroupDecorate = 74,
+ SpvOpGroupMemberDecorate = 75,
+ SpvOpVectorExtractDynamic = 77,
+ SpvOpVectorInsertDynamic = 78,
+ SpvOpVectorShuffle = 79,
+ SpvOpCompositeConstruct = 80,
+ SpvOpCompositeExtract = 81,
+ SpvOpCompositeInsert = 82,
+ SpvOpCopyObject = 83,
+ SpvOpTranspose = 84,
+ SpvOpSampledImage = 86,
+ SpvOpImageSampleImplicitLod = 87,
+ SpvOpImageSampleExplicitLod = 88,
+ SpvOpImageSampleDrefImplicitLod = 89,
+ SpvOpImageSampleDrefExplicitLod = 90,
+ SpvOpImageSampleProjImplicitLod = 91,
+ SpvOpImageSampleProjExplicitLod = 92,
+ SpvOpImageSampleProjDrefImplicitLod = 93,
+ SpvOpImageSampleProjDrefExplicitLod = 94,
+ SpvOpImageFetch = 95,
+ SpvOpImageGather = 96,
+ SpvOpImageDrefGather = 97,
+ SpvOpImageRead = 98,
+ SpvOpImageWrite = 99,
+ SpvOpImage = 100,
+ SpvOpImageQueryFormat = 101,
+ SpvOpImageQueryOrder = 102,
+ SpvOpImageQuerySizeLod = 103,
+ SpvOpImageQuerySize = 104,
+ SpvOpImageQueryLod = 105,
+ SpvOpImageQueryLevels = 106,
+ SpvOpImageQuerySamples = 107,
+ SpvOpConvertFToU = 109,
+ SpvOpConvertFToS = 110,
+ SpvOpConvertSToF = 111,
+ SpvOpConvertUToF = 112,
+ SpvOpUConvert = 113,
+ SpvOpSConvert = 114,
+ SpvOpFConvert = 115,
+ SpvOpQuantizeToF16 = 116,
+ SpvOpConvertPtrToU = 117,
+ SpvOpSatConvertSToU = 118,
+ SpvOpSatConvertUToS = 119,
+ SpvOpConvertUToPtr = 120,
+ SpvOpPtrCastToGeneric = 121,
+ SpvOpGenericCastToPtr = 122,
+ SpvOpGenericCastToPtrExplicit = 123,
+ SpvOpBitcast = 124,
+ SpvOpSNegate = 126,
+ SpvOpFNegate = 127,
+ SpvOpIAdd = 128,
+ SpvOpFAdd = 129,
+ SpvOpISub = 130,
+ SpvOpFSub = 131,
+ SpvOpIMul = 132,
+ SpvOpFMul = 133,
+ SpvOpUDiv = 134,
+ SpvOpSDiv = 135,
+ SpvOpFDiv = 136,
+ SpvOpUMod = 137,
+ SpvOpSRem = 138,
+ SpvOpSMod = 139,
+ SpvOpFRem = 140,
+ SpvOpFMod = 141,
+ SpvOpVectorTimesScalar = 142,
+ SpvOpMatrixTimesScalar = 143,
+ SpvOpVectorTimesMatrix = 144,
+ SpvOpMatrixTimesVector = 145,
+ SpvOpMatrixTimesMatrix = 146,
+ SpvOpOuterProduct = 147,
+ SpvOpDot = 148,
+ SpvOpIAddCarry = 149,
+ SpvOpISubBorrow = 150,
+ SpvOpUMulExtended = 151,
+ SpvOpSMulExtended = 152,
+ SpvOpAny = 154,
+ SpvOpAll = 155,
+ SpvOpIsNan = 156,
+ SpvOpIsInf = 157,
+ SpvOpIsFinite = 158,
+ SpvOpIsNormal = 159,
+ SpvOpSignBitSet = 160,
+ SpvOpLessOrGreater = 161,
+ SpvOpOrdered = 162,
+ SpvOpUnordered = 163,
+ SpvOpLogicalEqual = 164,
+ SpvOpLogicalNotEqual = 165,
+ SpvOpLogicalOr = 166,
+ SpvOpLogicalAnd = 167,
+ SpvOpLogicalNot = 168,
+ SpvOpSelect = 169,
+ SpvOpIEqual = 170,
+ SpvOpINotEqual = 171,
+ SpvOpUGreaterThan = 172,
+ SpvOpSGreaterThan = 173,
+ SpvOpUGreaterThanEqual = 174,
+ SpvOpSGreaterThanEqual = 175,
+ SpvOpULessThan = 176,
+ SpvOpSLessThan = 177,
+ SpvOpULessThanEqual = 178,
+ SpvOpSLessThanEqual = 179,
+ SpvOpFOrdEqual = 180,
+ SpvOpFUnordEqual = 181,
+ SpvOpFOrdNotEqual = 182,
+ SpvOpFUnordNotEqual = 183,
+ SpvOpFOrdLessThan = 184,
+ SpvOpFUnordLessThan = 185,
+ SpvOpFOrdGreaterThan = 186,
+ SpvOpFUnordGreaterThan = 187,
+ SpvOpFOrdLessThanEqual = 188,
+ SpvOpFUnordLessThanEqual = 189,
+ SpvOpFOrdGreaterThanEqual = 190,
+ SpvOpFUnordGreaterThanEqual = 191,
+ SpvOpShiftRightLogical = 194,
+ SpvOpShiftRightArithmetic = 195,
+ SpvOpShiftLeftLogical = 196,
+ SpvOpBitwiseOr = 197,
+ SpvOpBitwiseXor = 198,
+ SpvOpBitwiseAnd = 199,
+ SpvOpNot = 200,
+ SpvOpBitFieldInsert = 201,
+ SpvOpBitFieldSExtract = 202,
+ SpvOpBitFieldUExtract = 203,
+ SpvOpBitReverse = 204,
+ SpvOpBitCount = 205,
+ SpvOpDPdx = 207,
+ SpvOpDPdy = 208,
+ SpvOpFwidth = 209,
+ SpvOpDPdxFine = 210,
+ SpvOpDPdyFine = 211,
+ SpvOpFwidthFine = 212,
+ SpvOpDPdxCoarse = 213,
+ SpvOpDPdyCoarse = 214,
+ SpvOpFwidthCoarse = 215,
+ SpvOpEmitVertex = 218,
+ SpvOpEndPrimitive = 219,
+ SpvOpEmitStreamVertex = 220,
+ SpvOpEndStreamPrimitive = 221,
+ SpvOpControlBarrier = 224,
+ SpvOpMemoryBarrier = 225,
+ SpvOpAtomicLoad = 227,
+ SpvOpAtomicStore = 228,
+ SpvOpAtomicExchange = 229,
+ SpvOpAtomicCompareExchange = 230,
+ SpvOpAtomicCompareExchangeWeak = 231,
+ SpvOpAtomicIIncrement = 232,
+ SpvOpAtomicIDecrement = 233,
+ SpvOpAtomicIAdd = 234,
+ SpvOpAtomicISub = 235,
+ SpvOpAtomicSMin = 236,
+ SpvOpAtomicUMin = 237,
+ SpvOpAtomicSMax = 238,
+ SpvOpAtomicUMax = 239,
+ SpvOpAtomicAnd = 240,
+ SpvOpAtomicOr = 241,
+ SpvOpAtomicXor = 242,
+ SpvOpPhi = 245,
+ SpvOpLoopMerge = 246,
+ SpvOpSelectionMerge = 247,
+ SpvOpLabel = 248,
+ SpvOpBranch = 249,
+ SpvOpBranchConditional = 250,
+ SpvOpSwitch = 251,
+ SpvOpKill = 252,
+ SpvOpReturn = 253,
+ SpvOpReturnValue = 254,
+ SpvOpUnreachable = 255,
+ SpvOpLifetimeStart = 256,
+ SpvOpLifetimeStop = 257,
+ SpvOpGroupAsyncCopy = 259,
+ SpvOpGroupWaitEvents = 260,
+ SpvOpGroupAll = 261,
+ SpvOpGroupAny = 262,
+ SpvOpGroupBroadcast = 263,
+ SpvOpGroupIAdd = 264,
+ SpvOpGroupFAdd = 265,
+ SpvOpGroupFMin = 266,
+ SpvOpGroupUMin = 267,
+ SpvOpGroupSMin = 268,
+ SpvOpGroupFMax = 269,
+ SpvOpGroupUMax = 270,
+ SpvOpGroupSMax = 271,
+ SpvOpReadPipe = 274,
+ SpvOpWritePipe = 275,
+ SpvOpReservedReadPipe = 276,
+ SpvOpReservedWritePipe = 277,
+ SpvOpReserveReadPipePackets = 278,
+ SpvOpReserveWritePipePackets = 279,
+ SpvOpCommitReadPipe = 280,
+ SpvOpCommitWritePipe = 281,
+ SpvOpIsValidReserveId = 282,
+ SpvOpGetNumPipePackets = 283,
+ SpvOpGetMaxPipePackets = 284,
+ SpvOpGroupReserveReadPipePackets = 285,
+ SpvOpGroupReserveWritePipePackets = 286,
+ SpvOpGroupCommitReadPipe = 287,
+ SpvOpGroupCommitWritePipe = 288,
+ SpvOpEnqueueMarker = 291,
+ SpvOpEnqueueKernel = 292,
+ SpvOpGetKernelNDrangeSubGroupCount = 293,
+ SpvOpGetKernelNDrangeMaxSubGroupSize = 294,
+ SpvOpGetKernelWorkGroupSize = 295,
+ SpvOpGetKernelPreferredWorkGroupSizeMultiple = 296,
+ SpvOpRetainEvent = 297,
+ SpvOpReleaseEvent = 298,
+ SpvOpCreateUserEvent = 299,
+ SpvOpIsValidEvent = 300,
+ SpvOpSetUserEventStatus = 301,
+ SpvOpCaptureEventProfilingInfo = 302,
+ SpvOpGetDefaultQueue = 303,
+ SpvOpBuildNDRange = 304,
+ SpvOpImageSparseSampleImplicitLod = 305,
+ SpvOpImageSparseSampleExplicitLod = 306,
+ SpvOpImageSparseSampleDrefImplicitLod = 307,
+ SpvOpImageSparseSampleDrefExplicitLod = 308,
+ SpvOpImageSparseSampleProjImplicitLod = 309,
+ SpvOpImageSparseSampleProjExplicitLod = 310,
+ SpvOpImageSparseSampleProjDrefImplicitLod = 311,
+ SpvOpImageSparseSampleProjDrefExplicitLod = 312,
+ SpvOpImageSparseFetch = 313,
+ SpvOpImageSparseGather = 314,
+ SpvOpImageSparseDrefGather = 315,
+ SpvOpImageSparseTexelsResident = 316,
+ SpvOpNoLine = 317,
+ SpvOpAtomicFlagTestAndSet = 318,
+ SpvOpAtomicFlagClear = 319,
+} SpvOp;
+
+#endif // #ifndef spirv_H
+
--- /dev/null
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "vtn_private.h"
+#include "nir/nir_vla.h"
+#include "nir/nir_control_flow.h"
+
+static struct vtn_ssa_value *
+vtn_undef_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ if (glsl_type_is_vector_or_scalar(type)) {
+ unsigned num_components = glsl_get_vector_elements(val->type);
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(b->shader, num_components);
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &undef->instr);
+ val->def = &undef->def;
+ } else {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ if (glsl_type_is_matrix(type)) {
+ const struct glsl_type *elem_type =
+ glsl_vector_type(glsl_get_base_type(type),
+ glsl_get_vector_elements(type));
+
+ for (unsigned i = 0; i < elems; i++)
+ val->elems[i] = vtn_undef_ssa_value(b, elem_type);
+ } else if (glsl_type_is_array(type)) {
+ const struct glsl_type *elem_type = glsl_get_array_element(type);
+ for (unsigned i = 0; i < elems; i++)
+ val->elems[i] = vtn_undef_ssa_value(b, elem_type);
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *elem_type = glsl_get_struct_field(type, i);
+ val->elems[i] = vtn_undef_ssa_value(b, elem_type);
+ }
+ }
+ }
+
+ return val;
+}
+
+static struct vtn_ssa_value *
+vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
+ const struct glsl_type *type)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(b->const_table, constant);
+
+ if (entry)
+ return entry->data;
+
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ if (glsl_type_is_vector_or_scalar(type)) {
+ unsigned num_components = glsl_get_vector_elements(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, num_components);
+
+ for (unsigned i = 0; i < num_components; i++)
+ load->value.u[i] = constant->value.u[i];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ val->def = &load->def;
+ } else {
+ assert(glsl_type_is_matrix(type));
+ unsigned rows = glsl_get_vector_elements(val->type);
+ unsigned columns = glsl_get_matrix_columns(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, columns);
+
+ for (unsigned i = 0; i < columns; i++) {
+ struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
+ col_val->type = glsl_get_column_type(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, rows);
+
+ for (unsigned j = 0; j < rows; j++)
+ load->value.u[j] = constant->value.u[rows * i + j];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ col_val->def = &load->def;
+
+ val->elems[i] = col_val;
+ }
+ }
+ break;
+
+ case GLSL_TYPE_ARRAY: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ const struct glsl_type *elem_type = glsl_get_array_element(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *elem_type =
+ glsl_get_struct_field(val->type, i);
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ }
+ break;
+ }
+
+ default:
+ unreachable("bad constant type");
+ }
+
+ return val;
+}
+
+static struct vtn_ssa_value *
+vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *src_type);
+
+struct vtn_ssa_value *
+vtn_ssa_value(struct vtn_builder *b, uint32_t value_id)
+{
+ struct vtn_value *val = vtn_untyped_value(b, value_id);
+ switch (val->value_type) {
+ case vtn_value_type_undef:
+ return vtn_undef_ssa_value(b, val->type->type);
+
+ case vtn_value_type_constant:
+ return vtn_const_ssa_value(b, val->constant, val->const_type);
+
+ case vtn_value_type_ssa:
+ return val->ssa;
+
+ case vtn_value_type_deref:
+ /* This is needed for function parameters */
+ return vtn_variable_load(b, val->deref, val->deref_type);
+
+ default:
+ unreachable("Invalid type for an SSA value");
+ }
+}
+
+static char *
+vtn_string_literal(struct vtn_builder *b, const uint32_t *words,
+ unsigned word_count)
+{
+ return ralloc_strndup(b, (char *)words, word_count * sizeof(*words));
+}
+
+static const uint32_t *
+vtn_foreach_instruction(struct vtn_builder *b, const uint32_t *start,
+ const uint32_t *end, vtn_instruction_handler handler)
+{
+ const uint32_t *w = start;
+ while (w < end) {
+ SpvOp opcode = w[0] & SpvOpCodeMask;
+ unsigned count = w[0] >> SpvWordCountShift;
+ assert(count >= 1 && w + count <= end);
+
+ if (opcode == SpvOpNop) {
+ w++;
+ continue;
+ }
+
+ if (!handler(b, opcode, w, count))
+ return w;
+
+ w += count;
+ }
+ assert(w == end);
+ return w;
+}
+
+static void
+vtn_handle_extension(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpExtInstImport: {
+ struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_extension);
+ if (strcmp((const char *)&w[2], "GLSL.std.450") == 0) {
+ val->ext_handler = vtn_handle_glsl450_instruction;
+ } else {
+ assert(!"Unsupported extension");
+ }
+ break;
+ }
+
+ case SpvOpExtInst: {
+ struct vtn_value *val = vtn_value(b, w[3], vtn_value_type_extension);
+ bool handled = val->ext_handler(b, w[4], w, count);
+ (void)handled;
+ assert(handled);
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+_foreach_decoration_helper(struct vtn_builder *b,
+ struct vtn_value *base_value,
+ int parent_member,
+ struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data)
+{
+ for (struct vtn_decoration *dec = value->decoration; dec; dec = dec->next) {
+ int member;
+ if (dec->member < 0) {
+ member = parent_member;
+ } else {
+ assert(parent_member == -1);
+ member = dec->member;
+ }
+
+ if (dec->group) {
+ assert(dec->group->value_type == vtn_value_type_decoration_group);
+ _foreach_decoration_helper(b, base_value, member, dec->group,
+ cb, data);
+ } else {
+ cb(b, base_value, member, dec, data);
+ }
+ }
+}
+
+/** Iterates (recursively if needed) over all of the decorations on a value
+ *
+ * This function iterates over all of the decorations applied to a given
+ * value. If it encounters a decoration group, it recurses into the group
+ * and iterates over all of those decorations as well.
+ */
+void
+vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data)
+{
+ _foreach_decoration_helper(b, value, -1, value, cb, data);
+}
+
+static void
+vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ const uint32_t *w_end = w + count;
+ const uint32_t target = w[1];
+ w += 2;
+
+ int member = -1;
+ switch (opcode) {
+ case SpvOpDecorationGroup:
+ vtn_push_value(b, target, vtn_value_type_undef);
+ break;
+
+ case SpvOpMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
+ case SpvOpDecorate: {
+ struct vtn_value *val = &b->values[target];
+
+ struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
+ dec->member = member;
+ dec->decoration = *(w++);
+ dec->literals = w;
+
+ /* Link into the list */
+ dec->next = val->decoration;
+ val->decoration = dec;
+ break;
+ }
+
+ case SpvOpGroupMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
+ case SpvOpGroupDecorate: {
+ struct vtn_value *group = &b->values[target];
+ assert(group->value_type == vtn_value_type_decoration_group);
+
+ for (; w < w_end; w++) {
+ struct vtn_value *val = &b->values[*w];
+ struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
+ dec->member = member;
+ dec->group = group;
+
+ /* Link into the list */
+ dec->next = val->decoration;
+ val->decoration = dec;
+ }
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+struct member_decoration_ctx {
+ struct glsl_struct_field *fields;
+ struct vtn_type *type;
+};
+
+/* does a shallow copy of a vtn_type */
+
+static struct vtn_type *
+vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
+{
+ struct vtn_type *dest = ralloc(b, struct vtn_type);
+ dest->type = src->type;
+ dest->is_builtin = src->is_builtin;
+ if (src->is_builtin)
+ dest->builtin = src->builtin;
+
+ if (!glsl_type_is_vector_or_scalar(src->type)) {
+ switch (glsl_get_base_type(src->type)) {
+ case GLSL_TYPE_ARRAY:
+ dest->array_element = src->array_element;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ /* matrices */
+ dest->row_major = src->row_major;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->members = ralloc_array(b, struct vtn_type *, elems);
+ memcpy(dest->members, src->members, elems * sizeof(struct vtn_type *));
+
+ dest->offsets = ralloc_array(b, unsigned, elems);
+ memcpy(dest->offsets, src->offsets, elems * sizeof(unsigned));
+ break;
+ }
+
+ default:
+ unreachable("unhandled type");
+ }
+ }
+
+ return dest;
+}
+
+static void
+struct_member_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *void_ctx)
+{
+ struct member_decoration_ctx *ctx = void_ctx;
+
+ if (member < 0)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
+ case SpvDecorationNoPerspective:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+ break;
+ case SpvDecorationFlat:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_FLAT;
+ break;
+ case SpvDecorationCentroid:
+ ctx->fields[member].centroid = true;
+ break;
+ case SpvDecorationSample:
+ ctx->fields[member].sample = true;
+ break;
+ case SpvDecorationLocation:
+ ctx->fields[member].location = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn:
+ ctx->type->members[member] = vtn_type_copy(b,
+ ctx->type->members[member]);
+ ctx->type->members[member]->is_builtin = true;
+ ctx->type->members[member]->builtin = dec->literals[0];
+ ctx->type->builtin_block = true;
+ break;
+ case SpvDecorationOffset:
+ ctx->type->offsets[member] = dec->literals[0];
+ break;
+ case SpvDecorationMatrixStride:
+ ctx->type->members[member]->stride = dec->literals[0];
+ break;
+ case SpvDecorationColMajor:
+ break; /* Nothing to do here. Column-major is the default. */
+ default:
+ unreachable("Unhandled member decoration");
+ }
+}
+
+static void
+type_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *ctx)
+{
+ struct vtn_type *type = val->type;
+
+ if (member != -1)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationArrayStride:
+ type->stride = dec->literals[0];
+ break;
+ case SpvDecorationBlock:
+ type->block = true;
+ break;
+ case SpvDecorationBufferBlock:
+ type->buffer_block = true;
+ break;
+ case SpvDecorationGLSLShared:
+ case SpvDecorationGLSLPacked:
+ /* Ignore these, since we get explicit offsets anyways */
+ break;
+
+ case SpvDecorationStream:
+ assert(dec->literals[0] == 0);
+ break;
+
+ default:
+ unreachable("Unhandled type decoration");
+ }
+}
+
+static unsigned
+translate_image_format(SpvImageFormat format)
+{
+ switch (format) {
+ case SpvImageFormatUnknown: return 0; /* GL_NONE */
+ case SpvImageFormatRgba32f: return 0x8814; /* GL_RGBA32F */
+ case SpvImageFormatRgba16f: return 0x881A; /* GL_RGBA16F */
+ case SpvImageFormatR32f: return 0x822E; /* GL_R32F */
+ case SpvImageFormatRgba8: return 0x8058; /* GL_RGBA8 */
+ case SpvImageFormatRgba8Snorm: return 0x8F97; /* GL_RGBA8_SNORM */
+ case SpvImageFormatRg32f: return 0x8230; /* GL_RG32F */
+ case SpvImageFormatRg16f: return 0x822F; /* GL_RG16F */
+ case SpvImageFormatR11fG11fB10f: return 0x8C3A; /* GL_R11F_G11F_B10F */
+ case SpvImageFormatR16f: return 0x822D; /* GL_R16F */
+ case SpvImageFormatRgba16: return 0x805B; /* GL_RGBA16 */
+ case SpvImageFormatRgb10A2: return 0x8059; /* GL_RGB10_A2 */
+ case SpvImageFormatRg16: return 0x822C; /* GL_RG16 */
+ case SpvImageFormatRg8: return 0x822B; /* GL_RG8 */
+ case SpvImageFormatR16: return 0x822A; /* GL_R16 */
+ case SpvImageFormatR8: return 0x8229; /* GL_R8 */
+ case SpvImageFormatRgba16Snorm: return 0x8F9B; /* GL_RGBA16_SNORM */
+ case SpvImageFormatRg16Snorm: return 0x8F99; /* GL_RG16_SNORM */
+ case SpvImageFormatRg8Snorm: return 0x8F95; /* GL_RG8_SNORM */
+ case SpvImageFormatR16Snorm: return 0x8F98; /* GL_R16_SNORM */
+ case SpvImageFormatR8Snorm: return 0x8F94; /* GL_R8_SNORM */
+ case SpvImageFormatRgba32i: return 0x8D82; /* GL_RGBA32I */
+ case SpvImageFormatRgba16i: return 0x8D88; /* GL_RGBA16I */
+ case SpvImageFormatRgba8i: return 0x8D8E; /* GL_RGBA8I */
+ case SpvImageFormatR32i: return 0x8235; /* GL_R32I */
+ case SpvImageFormatRg32i: return 0x823B; /* GL_RG32I */
+ case SpvImageFormatRg16i: return 0x8239; /* GL_RG16I */
+ case SpvImageFormatRg8i: return 0x8237; /* GL_RG8I */
+ case SpvImageFormatR16i: return 0x8233; /* GL_R16I */
+ case SpvImageFormatR8i: return 0x8231; /* GL_R8I */
+ case SpvImageFormatRgba32ui: return 0x8D70; /* GL_RGBA32UI */
+ case SpvImageFormatRgba16ui: return 0x8D76; /* GL_RGBA16UI */
+ case SpvImageFormatRgba8ui: return 0x8D7C; /* GL_RGBA8UI */
+ case SpvImageFormatR32ui: return 0x8236; /* GL_R32UI */
+ case SpvImageFormatRgb10a2ui: return 0x906F; /* GL_RGB10_A2UI */
+ case SpvImageFormatRg32ui: return 0x823C; /* GL_RG32UI */
+ case SpvImageFormatRg16ui: return 0x823A; /* GL_RG16UI */
+ case SpvImageFormatRg8ui: return 0x8238; /* GL_RG8UI */
+ case SpvImageFormatR16ui: return 0x823A; /* GL_RG16UI */
+ case SpvImageFormatR8ui: return 0x8232; /* GL_R8UI */
+ default:
+ assert(!"Invalid image format");
+ return 0;
+ }
+}
+
+static void
+vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_type);
+
+ val->type = rzalloc(b, struct vtn_type);
+ val->type->is_builtin = false;
+
+ switch (opcode) {
+ case SpvOpTypeVoid:
+ val->type->type = glsl_void_type();
+ break;
+ case SpvOpTypeBool:
+ val->type->type = glsl_bool_type();
+ break;
+ case SpvOpTypeInt:
+ val->type->type = glsl_int_type();
+ break;
+ case SpvOpTypeFloat:
+ val->type->type = glsl_float_type();
+ break;
+
+ case SpvOpTypeVector: {
+ const struct glsl_type *base =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ unsigned elems = w[3];
+
+ assert(glsl_type_is_scalar(base));
+ val->type->type = glsl_vector_type(glsl_get_base_type(base), elems);
+ break;
+ }
+
+ case SpvOpTypeMatrix: {
+ struct vtn_type *base =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+ unsigned columns = w[3];
+
+ assert(glsl_type_is_vector(base->type));
+ val->type->type = glsl_matrix_type(glsl_get_base_type(base->type),
+ glsl_get_vector_elements(base->type),
+ columns);
+ val->type->array_element = base;
+ val->type->row_major = false;
+ val->type->stride = 0;
+ break;
+ }
+
+ case SpvOpTypeRuntimeArray:
+ case SpvOpTypeArray: {
+ struct vtn_type *array_element =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+
+ unsigned length;
+ if (opcode == SpvOpTypeRuntimeArray) {
+ /* A length of 0 is used to denote unsized arrays */
+ length = 0;
+ } else {
+ length =
+ vtn_value(b, w[3], vtn_value_type_constant)->constant->value.u[0];
+ }
+
+ val->type->type = glsl_array_type(array_element->type, length);
+ val->type->array_element = array_element;
+ val->type->stride = 0;
+ break;
+ }
+
+ case SpvOpTypeStruct: {
+ unsigned num_fields = count - 2;
+ val->type->members = ralloc_array(b, struct vtn_type *, num_fields);
+ val->type->offsets = ralloc_array(b, unsigned, num_fields);
+
+ NIR_VLA(struct glsl_struct_field, fields, count);
+ for (unsigned i = 0; i < num_fields; i++) {
+ /* TODO: Handle decorators */
+ val->type->members[i] =
+ vtn_value(b, w[i + 2], vtn_value_type_type)->type;
+ fields[i].type = val->type->members[i]->type;
+ fields[i].name = ralloc_asprintf(b, "field%d", i);
+ fields[i].location = -1;
+ fields[i].interpolation = 0;
+ fields[i].centroid = 0;
+ fields[i].sample = 0;
+ fields[i].matrix_layout = 2;
+ }
+
+ struct member_decoration_ctx ctx = {
+ .fields = fields,
+ .type = val->type
+ };
+
+ vtn_foreach_decoration(b, val, struct_member_decoration_cb, &ctx);
+
+ const char *name = val->name ? val->name : "struct";
+
+ val->type->type = glsl_struct_type(fields, num_fields, name);
+ break;
+ }
+
+ case SpvOpTypeFunction: {
+ const struct glsl_type *return_type =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ NIR_VLA(struct glsl_function_param, params, count - 3);
+ for (unsigned i = 0; i < count - 3; i++) {
+ params[i].type = vtn_value(b, w[i + 3], vtn_value_type_type)->type->type;
+
+ /* FIXME: */
+ params[i].in = true;
+ params[i].out = true;
+ }
+ val->type->type = glsl_function_type(return_type, params, count - 3);
+ break;
+ }
+
+ case SpvOpTypePointer:
+ /* FIXME: For now, we'll just do the really lame thing and return
+ * the same type. The validator should ensure that the proper number
+ * of dereferences happen
+ */
+ val->type = vtn_value(b, w[3], vtn_value_type_type)->type;
+ break;
+
+ case SpvOpTypeImage: {
+ const struct glsl_type *sampled_type =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+
+ assert(glsl_type_is_vector_or_scalar(sampled_type));
+
+ enum glsl_sampler_dim dim;
+ switch ((SpvDim)w[3]) {
+ case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break;
+ case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break;
+ case SpvDim3D: dim = GLSL_SAMPLER_DIM_3D; break;
+ case SpvDimCube: dim = GLSL_SAMPLER_DIM_CUBE; break;
+ case SpvDimRect: dim = GLSL_SAMPLER_DIM_RECT; break;
+ case SpvDimBuffer: dim = GLSL_SAMPLER_DIM_BUF; break;
+ default:
+ unreachable("Invalid SPIR-V Sampler dimension");
+ }
+
+ bool is_shadow = w[4];
+ bool is_array = w[5];
+ bool multisampled = w[6];
+ unsigned sampled = w[7];
+ SpvImageFormat format = w[8];
+
+ assert(!multisampled && "FIXME: Handl multi-sampled textures");
+
+ val->type->image_format = translate_image_format(format);
+
+ if (sampled == 1) {
+ val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
+ glsl_get_base_type(sampled_type));
+ } else if (sampled == 2) {
+ assert(format);
+ assert(!is_shadow);
+ val->type->type = glsl_image_type(dim, is_array,
+ glsl_get_base_type(sampled_type));
+ } else {
+ assert(!"We need to know if the image will be sampled");
+ }
+ break;
+ }
+
+ case SpvOpTypeSampledImage:
+ val->type = vtn_value(b, w[2], vtn_value_type_type)->type;
+ break;
+
+ case SpvOpTypeSampler:
+ /* The actual sampler type here doesn't really matter. It gets
+ * thrown away the moment you combine it with an image. What really
+ * matters is that it's a sampler type as opposed to an integer type
+ * so the backend knows what to do.
+ *
+ * TODO: Eventually we should consider adding a "bare sampler" type
+ * to glsl_types.
+ */
+ val->type->type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false,
+ GLSL_TYPE_FLOAT);
+ break;
+
+ case SpvOpTypeOpaque:
+ case SpvOpTypeEvent:
+ case SpvOpTypeDeviceEvent:
+ case SpvOpTypeReserveId:
+ case SpvOpTypeQueue:
+ case SpvOpTypePipe:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ vtn_foreach_decoration(b, val, type_decoration_cb, NULL);
+}
+
+static void
+vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_constant);
+ val->const_type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->constant = ralloc(b, nir_constant);
+ switch (opcode) {
+ case SpvOpConstantTrue:
+ assert(val->const_type == glsl_bool_type());
+ val->constant->value.u[0] = NIR_TRUE;
+ break;
+ case SpvOpConstantFalse:
+ assert(val->const_type == glsl_bool_type());
+ val->constant->value.u[0] = NIR_FALSE;
+ break;
+ case SpvOpConstant:
+ assert(glsl_type_is_scalar(val->const_type));
+ val->constant->value.u[0] = w[3];
+ break;
+ case SpvOpConstantComposite: {
+ unsigned elem_count = count - 3;
+ nir_constant **elems = ralloc_array(b, nir_constant *, elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ elems[i] = vtn_value(b, w[i + 3], vtn_value_type_constant)->constant;
+
+ switch (glsl_get_base_type(val->const_type)) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(val->const_type)) {
+ unsigned rows = glsl_get_vector_elements(val->const_type);
+ assert(glsl_get_matrix_columns(val->const_type) == elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ for (unsigned j = 0; j < rows; j++)
+ val->constant->value.u[rows * i + j] = elems[i]->value.u[j];
+ } else {
+ assert(glsl_type_is_vector(val->const_type));
+ assert(glsl_get_vector_elements(val->const_type) == elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ val->constant->value.u[i] = elems[i]->value.u[0];
+ }
+ ralloc_free(elems);
+ break;
+
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ARRAY:
+ ralloc_steal(val->constant, elems);
+ val->constant->elements = elems;
+ break;
+
+ default:
+ unreachable("Unsupported type for constants");
+ }
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+set_mode_system_value(nir_variable_mode *mode)
+{
+ assert(*mode == nir_var_system_value || *mode == nir_var_shader_in);
+ *mode = nir_var_system_value;
+}
+
+static void
+validate_per_vertex_mode(struct vtn_builder *b, nir_variable_mode mode)
+{
+ switch (b->shader->stage) {
+ case MESA_SHADER_VERTEX:
+ assert(mode == nir_var_shader_out);
+ break;
+ case MESA_SHADER_GEOMETRY:
+ assert(mode == nir_var_shader_out || mode == nir_var_shader_in);
+ break;
+ default:
+ assert(!"Invalid shader stage");
+ }
+}
+
+static void
+vtn_get_builtin_location(struct vtn_builder *b,
+ SpvBuiltIn builtin, int *location,
+ nir_variable_mode *mode)
+{
+ switch (builtin) {
+ case SpvBuiltInPosition:
+ *location = VARYING_SLOT_POS;
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInPointSize:
+ *location = VARYING_SLOT_PSIZ;
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInClipDistance:
+ *location = VARYING_SLOT_CLIP_DIST0; /* XXX CLIP_DIST1? */
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInCullDistance:
+ /* XXX figure this out */
+ unreachable("unhandled builtin");
+ case SpvBuiltInVertexId:
+ /* Vulkan defines VertexID to be zero-based and reserves the new
+ * builtin keyword VertexIndex to indicate the non-zero-based value.
+ */
+ *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInInstanceId:
+ *location = SYSTEM_VALUE_INSTANCE_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInPrimitiveId:
+ *location = VARYING_SLOT_PRIMITIVE_ID;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInInvocationId:
+ *location = SYSTEM_VALUE_INVOCATION_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInLayer:
+ *location = VARYING_SLOT_LAYER;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInTessLevelOuter:
+ case SpvBuiltInTessLevelInner:
+ case SpvBuiltInTessCoord:
+ case SpvBuiltInPatchVertices:
+ unreachable("no tessellation support");
+ case SpvBuiltInFragCoord:
+ *location = VARYING_SLOT_POS;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInPointCoord:
+ *location = VARYING_SLOT_PNTC;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInFrontFacing:
+ *location = VARYING_SLOT_FACE;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInSampleId:
+ *location = SYSTEM_VALUE_SAMPLE_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInSamplePosition:
+ *location = SYSTEM_VALUE_SAMPLE_POS;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInSampleMask:
+ *location = SYSTEM_VALUE_SAMPLE_MASK_IN; /* XXX out? */
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInFragDepth:
+ *location = FRAG_RESULT_DEPTH;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_out);
+ break;
+ case SpvBuiltInNumWorkgroups:
+ *location = SYSTEM_VALUE_NUM_WORK_GROUPS;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInWorkgroupSize:
+ /* This should already be handled */
+ unreachable("unsupported builtin");
+ break;
+ case SpvBuiltInWorkgroupId:
+ *location = SYSTEM_VALUE_WORK_GROUP_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInLocalInvocationId:
+ *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInLocalInvocationIndex:
+ *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInGlobalInvocationId:
+ *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInHelperInvocation:
+ default:
+ unreachable("unsupported builtin");
+ }
+}
+
+static void
+var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *void_var)
+{
+ assert(val->value_type == vtn_value_type_deref);
+ assert(val->deref->deref.child == NULL);
+ assert(val->deref->var == void_var);
+
+ nir_variable *var = void_var;
+ switch (dec->decoration) {
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
+ case SpvDecorationNoPerspective:
+ var->data.interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+ break;
+ case SpvDecorationFlat:
+ var->data.interpolation = INTERP_QUALIFIER_FLAT;
+ break;
+ case SpvDecorationCentroid:
+ var->data.centroid = true;
+ break;
+ case SpvDecorationSample:
+ var->data.sample = true;
+ break;
+ case SpvDecorationInvariant:
+ var->data.invariant = true;
+ break;
+ case SpvDecorationConstant:
+ assert(var->constant_initializer != NULL);
+ var->data.read_only = true;
+ break;
+ case SpvDecorationNonWritable:
+ var->data.read_only = true;
+ break;
+ case SpvDecorationLocation:
+ var->data.location = dec->literals[0];
+ break;
+ case SpvDecorationComponent:
+ var->data.location_frac = dec->literals[0];
+ break;
+ case SpvDecorationIndex:
+ var->data.explicit_index = true;
+ var->data.index = dec->literals[0];
+ break;
+ case SpvDecorationBinding:
+ var->data.explicit_binding = true;
+ var->data.binding = dec->literals[0];
+ break;
+ case SpvDecorationDescriptorSet:
+ var->data.descriptor_set = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn: {
+ SpvBuiltIn builtin = dec->literals[0];
+
+ if (builtin == SpvBuiltInWorkgroupSize) {
+ /* This shouldn't be a builtin. It's actually a constant. */
+ var->data.mode = nir_var_global;
+ var->data.read_only = true;
+
+ nir_constant *val = ralloc(var, nir_constant);
+ val->value.u[0] = b->shader->info.cs.local_size[0];
+ val->value.u[1] = b->shader->info.cs.local_size[1];
+ val->value.u[2] = b->shader->info.cs.local_size[2];
+ var->constant_initializer = val;
+ break;
+ }
+
+ nir_variable_mode mode = var->data.mode;
+ vtn_get_builtin_location(b, builtin, &var->data.location, &mode);
+ var->data.explicit_location = true;
+ var->data.mode = mode;
+ if (mode == nir_var_shader_in || mode == nir_var_system_value)
+ var->data.read_only = true;
+
+ if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
+ var->data.origin_upper_left = b->origin_upper_left;
+
+ if (mode == nir_var_shader_out)
+ b->builtins[dec->literals[0]].out = var;
+ else
+ b->builtins[dec->literals[0]].in = var;
+ break;
+ }
+ case SpvDecorationRowMajor:
+ case SpvDecorationColMajor:
+ case SpvDecorationGLSLShared:
+ case SpvDecorationPatch:
+ case SpvDecorationRestrict:
+ case SpvDecorationAliased:
+ case SpvDecorationVolatile:
+ case SpvDecorationCoherent:
+ case SpvDecorationNonReadable:
+ case SpvDecorationUniform:
+ /* This is really nice but we have no use for it right now. */
+ case SpvDecorationCPacked:
+ case SpvDecorationSaturatedConversion:
+ case SpvDecorationStream:
+ case SpvDecorationOffset:
+ case SpvDecorationXfbBuffer:
+ case SpvDecorationFuncParamAttr:
+ case SpvDecorationFPRoundingMode:
+ case SpvDecorationFPFastMathMode:
+ case SpvDecorationLinkageAttributes:
+ case SpvDecorationSpecId:
+ break;
+ default:
+ unreachable("Unhandled variable decoration");
+ }
+}
+
+static nir_variable *
+get_builtin_variable(struct vtn_builder *b,
+ nir_variable_mode mode,
+ const struct glsl_type *type,
+ SpvBuiltIn builtin)
+{
+ nir_variable *var;
+ if (mode == nir_var_shader_out)
+ var = b->builtins[builtin].out;
+ else
+ var = b->builtins[builtin].in;
+
+ if (!var) {
+ int location;
+ vtn_get_builtin_location(b, builtin, &location, &mode);
+
+ var = nir_variable_create(b->shader, mode, type, "builtin");
+
+ var->data.location = location;
+ var->data.explicit_location = true;
+
+ if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
+ var->data.origin_upper_left = b->origin_upper_left;
+
+ if (mode == nir_var_shader_out)
+ b->builtins[builtin].out = var;
+ else
+ b->builtins[builtin].in = var;
+ }
+
+ return var;
+}
+
+static struct vtn_ssa_value *
+_vtn_variable_load(struct vtn_builder *b,
+ nir_deref_var *src_deref, nir_deref *src_deref_tail)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = src_deref_tail->type;
+
+ /* The deref tail may contain a deref to select a component of a vector (in
+ * other words, it might not be an actual tail) so we have to save it away
+ * here since we overwrite it later.
+ */
+ nir_deref *old_child = src_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ /* Terminate the deref chain in case there is one more link to pick
+ * off a component of the vector.
+ */
+ src_deref_tail->child = NULL;
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
+ load->variables[0] =
+ nir_deref_as_var(nir_copy_deref(load, &src_deref->deref));
+ load->num_components = glsl_get_vector_elements(val->type);
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+
+ nir_builder_instr_insert(&b->nb, &load->instr);
+
+ if (src_deref->var->data.mode == nir_var_uniform &&
+ glsl_get_base_type(val->type) == GLSL_TYPE_BOOL) {
+ /* Uniform boolean loads need to be fixed up since they're defined
+ * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE.
+ */
+ val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
+ } else {
+ val->def = &load->dest.ssa;
+ }
+ } else if (glsl_get_base_type(val->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(val->type)) {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(val->type);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
+ }
+ } else {
+ assert(glsl_get_base_type(val->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(val->type, i);
+ val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
+ }
+ }
+
+ src_deref_tail->child = old_child;
+
+ return val;
+}
+
+static void
+_vtn_variable_store(struct vtn_builder *b,
+ nir_deref_var *dest_deref, nir_deref *dest_deref_tail,
+ struct vtn_ssa_value *src)
+{
+ nir_deref *old_child = dest_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ /* Terminate the deref chain in case there is one more link to pick
+ * off a component of the vector.
+ */
+ dest_deref_tail->child = NULL;
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
+ store->variables[0] =
+ nir_deref_as_var(nir_copy_deref(store, &dest_deref->deref));
+ store->num_components = glsl_get_vector_elements(src->type);
+ store->const_index[0] = (1 << store->num_components) - 1;
+ store->src[0] = nir_src_for_ssa(src->def);
+
+ nir_builder_instr_insert(&b->nb, &store->instr);
+ } else if (glsl_get_base_type(src->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(src->type)) {
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(src->type);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
+ }
+ } else {
+ assert(glsl_get_base_type(src->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(src->type, i);
+ _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
+ }
+ }
+
+ dest_deref_tail->child = old_child;
+}
+
+static nir_ssa_def *
+nir_vulkan_resource_index(nir_builder *b, unsigned set, unsigned binding,
+ nir_variable_mode mode, nir_ssa_def *array_index)
+{
+ if (array_index == NULL)
+ array_index = nir_imm_int(b, 0);
+
+ nir_intrinsic_instr *instr =
+ nir_intrinsic_instr_create(b->shader,
+ nir_intrinsic_vulkan_resource_index);
+ instr->src[0] = nir_src_for_ssa(array_index);
+ instr->const_index[0] = set;
+ instr->const_index[1] = binding;
+ instr->const_index[2] = mode;
+
+ nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
+ nir_builder_instr_insert(b, &instr->instr);
+
+ return &instr->dest.ssa;
+}
+
+static struct vtn_ssa_value *
+_vtn_block_load(struct vtn_builder *b, nir_intrinsic_op op,
+ unsigned set, unsigned binding, nir_variable_mode mode,
+ nir_ssa_def *index, nir_ssa_def *offset, struct vtn_type *type)
+{
+ struct vtn_ssa_value *val = ralloc(b, struct vtn_ssa_value);
+ val->type = type->type;
+ val->transposed = NULL;
+ if (glsl_type_is_vector_or_scalar(type->type)) {
+ nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, op);
+ load->num_components = glsl_get_vector_elements(type->type);
+
+ switch (op) {
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ssbo: {
+ nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
+ set, binding,
+ mode, index);
+ load->src[0] = nir_src_for_ssa(res_index);
+ load->src[1] = nir_src_for_ssa(offset);
+ break;
+ }
+
+ case nir_intrinsic_load_push_constant:
+ load->src[0] = nir_src_for_ssa(offset);
+ break;
+
+ default:
+ unreachable("Invalid block load intrinsic");
+ }
+
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+ nir_builder_instr_insert(&b->nb, &load->instr);
+
+ if (glsl_get_base_type(type->type) == GLSL_TYPE_BOOL) {
+ /* Loads of booleans from externally visible memory need to be
+ * fixed up since they're defined to be zero/nonzero rather than
+ * NIR_FALSE/NIR_TRUE.
+ */
+ val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
+ } else {
+ val->def = &load->dest.ssa;
+ }
+ } else {
+ unsigned elems = glsl_get_length(type->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ if (glsl_type_is_struct(type->type)) {
+ for (unsigned i = 0; i < elems; i++) {
+ nir_ssa_def *child_offset =
+ nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
+ val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
+ child_offset, type->members[i]);
+ }
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ nir_ssa_def *child_offset =
+ nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
+ val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
+ child_offset,type->array_element);
+ }
+ }
+ }
+
+ return val;
+}
+
+static void
+vtn_block_get_offset(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type **type, nir_deref *src_tail,
+ nir_ssa_def **index, nir_ssa_def **offset)
+{
+ nir_deref *deref = &src->deref;
+
+ if (deref->child->deref_type == nir_deref_type_array) {
+ deref = deref->child;
+ *type = (*type)->array_element;
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ *index = nir_imm_int(&b->nb, deref_array->base_offset);
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect)
+ *index = nir_iadd(&b->nb, *index, deref_array->indirect.ssa);
+ } else {
+ *index = nir_imm_int(&b->nb, 0);
+ }
+
+ *offset = nir_imm_int(&b->nb, 0);
+ while (deref != src_tail) {
+ deref = deref->child;
+ switch (deref->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ nir_ssa_def *off = nir_imm_int(&b->nb, deref_array->base_offset);
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect)
+ off = nir_iadd(&b->nb, off, deref_array->indirect.ssa);
+
+ off = nir_imul(&b->nb, off, nir_imm_int(&b->nb, (*type)->stride));
+ *offset = nir_iadd(&b->nb, *offset, off);
+
+ *type = (*type)->array_element;
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+
+ unsigned elem_off = (*type)->offsets[deref_struct->index];
+ *offset = nir_iadd(&b->nb, *offset, nir_imm_int(&b->nb, elem_off));
+
+ *type = (*type)->members[deref_struct->index];
+ break;
+ }
+
+ default:
+ unreachable("unknown deref type");
+ }
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_block_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *type, nir_deref *src_tail)
+{
+ nir_ssa_def *index;
+ nir_ssa_def *offset;
+ vtn_block_get_offset(b, src, &type, src_tail, &index, &offset);
+
+ nir_intrinsic_op op;
+ if (src->var->data.mode == nir_var_uniform) {
+ if (src->var->data.descriptor_set >= 0) {
+ /* UBO load */
+ assert(src->var->data.binding >= 0);
+
+ op = nir_intrinsic_load_ubo;
+ } else {
+ /* Push constant load */
+ assert(src->var->data.descriptor_set == -1 &&
+ src->var->data.binding == -1);
+
+ op = nir_intrinsic_load_push_constant;
+ }
+ } else {
+ assert(src->var->data.mode == nir_var_shader_storage);
+ op = nir_intrinsic_load_ssbo;
+ }
+
+ return _vtn_block_load(b, op, src->var->data.descriptor_set,
+ src->var->data.binding, src->var->data.mode,
+ index, offset, type);
+}
+
+/*
+ * Gets the NIR-level deref tail, which may have as a child an array deref
+ * selecting which component due to OpAccessChain supporting per-component
+ * indexing in SPIR-V.
+ */
+
+static nir_deref *
+get_deref_tail(nir_deref_var *deref)
+{
+ nir_deref *cur = &deref->deref;
+ while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
+ cur = cur->child;
+
+ return cur;
+}
+
+static nir_ssa_def *vtn_vector_extract(struct vtn_builder *b,
+ nir_ssa_def *src, unsigned index);
+
+static nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *index);
+
+static bool
+variable_is_external_block(nir_variable *var)
+{
+ return var->interface_type &&
+ glsl_type_is_struct(var->interface_type) &&
+ (var->data.mode == nir_var_uniform ||
+ var->data.mode == nir_var_shader_storage);
+}
+
+static struct vtn_ssa_value *
+vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *src_type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ struct vtn_ssa_value *val;
+ if (variable_is_external_block(src->var))
+ val = vtn_block_load(b, src, src_type, src_tail);
+ else
+ val = _vtn_variable_load(b, src, src_tail);
+
+ if (src_tail->child) {
+ nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
+ assert(vec_deref->deref.child == NULL);
+ val->type = vec_deref->deref.type;
+ if (vec_deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
+ else
+ val->def = vtn_vector_extract_dynamic(b, val->def,
+ vec_deref->indirect.ssa);
+ }
+
+ return val;
+}
+
+static void
+_vtn_block_store(struct vtn_builder *b, nir_intrinsic_op op,
+ struct vtn_ssa_value *src, unsigned set, unsigned binding,
+ nir_variable_mode mode, nir_ssa_def *index,
+ nir_ssa_def *offset, struct vtn_type *type)
+{
+ assert(src->type == type->type);
+ if (glsl_type_is_vector_or_scalar(type->type)) {
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b->shader, op);
+ store->num_components = glsl_get_vector_elements(type->type);
+ store->const_index[0] = (1 << store->num_components) - 1;
+ store->src[0] = nir_src_for_ssa(src->def);
+
+ nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
+ set, binding,
+ mode, index);
+ store->src[1] = nir_src_for_ssa(res_index);
+ store->src[2] = nir_src_for_ssa(offset);
+
+ nir_builder_instr_insert(&b->nb, &store->instr);
+ } else {
+ unsigned elems = glsl_get_length(type->type);
+ if (glsl_type_is_struct(type->type)) {
+ for (unsigned i = 0; i < elems; i++) {
+ nir_ssa_def *child_offset =
+ nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
+ _vtn_block_store(b, op, src->elems[i], set, binding, mode,
+ index, child_offset, type->members[i]);
+ }
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ nir_ssa_def *child_offset =
+ nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
+ _vtn_block_store(b, op, src->elems[i], set, binding, mode,
+ index, child_offset, type->array_element);
+ }
+ }
+ }
+}
+
+static void
+vtn_block_store(struct vtn_builder *b, struct vtn_ssa_value *src,
+ nir_deref_var *dest, struct vtn_type *type,
+ nir_deref *dest_tail)
+{
+ nir_ssa_def *index;
+ nir_ssa_def *offset;
+ vtn_block_get_offset(b, dest, &type, dest_tail, &index, &offset);
+
+ nir_intrinsic_op op = nir_intrinsic_store_ssbo;
+
+ return _vtn_block_store(b, op, src, dest->var->data.descriptor_set,
+ dest->var->data.binding, dest->var->data.mode,
+ index, offset, type);
+}
+
+static nir_ssa_def * vtn_vector_insert(struct vtn_builder *b,
+ nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index);
+
+static nir_ssa_def * vtn_vector_insert_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *insert,
+ nir_ssa_def *index);
+static void
+vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
+ nir_deref_var *dest, struct vtn_type *dest_type)
+{
+ nir_deref *dest_tail = get_deref_tail(dest);
+ if (variable_is_external_block(dest->var)) {
+ assert(dest->var->data.mode == nir_var_shader_storage);
+ vtn_block_store(b, src, dest, dest_type, dest_tail);
+ } else {
+ if (dest_tail->child) {
+ struct vtn_ssa_value *val = _vtn_variable_load(b, dest, dest_tail);
+ nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
+ assert(deref->deref.child == NULL);
+ if (deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_insert(b, val->def, src->def,
+ deref->base_offset);
+ else
+ val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
+ deref->indirect.ssa);
+ _vtn_variable_store(b, dest, dest_tail, val);
+ } else {
+ _vtn_variable_store(b, dest, dest_tail, src);
+ }
+ }
+}
+
+static void
+vtn_variable_copy(struct vtn_builder *b, nir_deref_var *src,
+ nir_deref_var *dest, struct vtn_type *type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ if (src_tail->child || src->var->interface_type) {
+ assert(get_deref_tail(dest)->child);
+ struct vtn_ssa_value *val = vtn_variable_load(b, src, type);
+ vtn_variable_store(b, val, dest, type);
+ } else {
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
+ copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
+ copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
+
+ nir_builder_instr_insert(&b->nb, ©->instr);
+ }
+}
+
+/* Tries to compute the size of an interface block based on the strides and
+ * offsets that are provided to us in the SPIR-V source.
+ */
+static unsigned
+vtn_type_block_size(struct vtn_type *type)
+{
+ enum glsl_base_type base_type = glsl_get_base_type(type->type);
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_DOUBLE: {
+ unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) :
+ glsl_get_matrix_columns(type->type);
+ if (cols > 1) {
+ assert(type->stride > 0);
+ return type->stride * cols;
+ } else if (base_type == GLSL_TYPE_DOUBLE) {
+ return glsl_get_vector_elements(type->type) * 8;
+ } else {
+ return glsl_get_vector_elements(type->type) * 4;
+ }
+ }
+
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_INTERFACE: {
+ unsigned size = 0;
+ unsigned num_fields = glsl_get_length(type->type);
+ for (unsigned f = 0; f < num_fields; f++) {
+ unsigned field_end = type->offsets[f] +
+ vtn_type_block_size(type->members[f]);
+ size = MAX2(size, field_end);
+ }
+ return size;
+ }
+
+ case GLSL_TYPE_ARRAY:
+ assert(type->stride > 0);
+ assert(glsl_get_length(type->type) > 0);
+ return type->stride * glsl_get_length(type->type);
+
+ default:
+ assert(!"Invalid block type");
+ return 0;
+ }
+}
+
+static bool
+is_interface_type(struct vtn_type *type)
+{
+ return type->block || type->buffer_block ||
+ glsl_type_is_sampler(type->type) ||
+ glsl_type_is_image(type->type);
+}
+
+static void
+vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpVariable: {
+ struct vtn_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type;
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
+
+ nir_variable *var = rzalloc(b->shader, nir_variable);
+
+ var->type = type->type;
+ var->name = ralloc_strdup(var, val->name);
+
+ struct vtn_type *interface_type;
+ if (is_interface_type(type)) {
+ interface_type = type;
+ } else if (glsl_type_is_array(type->type) &&
+ is_interface_type(type->array_element)) {
+ interface_type = type->array_element;
+ } else {
+ interface_type = NULL;
+ }
+
+ if (interface_type)
+ var->interface_type = interface_type->type;
+
+ switch ((SpvStorageClass)w[3]) {
+ case SpvStorageClassUniform:
+ case SpvStorageClassUniformConstant:
+ if (interface_type && interface_type->buffer_block) {
+ var->data.mode = nir_var_shader_storage;
+ b->shader->info.num_ssbos++;
+ } else {
+ /* UBO's and samplers */
+ var->data.mode = nir_var_uniform;
+ var->data.read_only = true;
+ if (interface_type) {
+ if (glsl_type_is_image(interface_type->type)) {
+ b->shader->info.num_images++;
+ var->data.image.format = interface_type->image_format;
+ } else if (glsl_type_is_sampler(interface_type->type)) {
+ b->shader->info.num_textures++;
+ } else {
+ assert(glsl_type_is_struct(interface_type->type));
+ b->shader->info.num_ubos++;
+ }
+ }
+ }
+ break;
+ case SpvStorageClassPushConstant:
+ assert(interface_type && interface_type->block);
+ var->data.mode = nir_var_uniform;
+ var->data.read_only = true;
+ var->data.descriptor_set = -1;
+ var->data.binding = -1;
+
+ /* We have exactly one push constant block */
+ assert(b->shader->num_uniforms == 0);
+ b->shader->num_uniforms = vtn_type_block_size(type) * 4;
+ break;
+ case SpvStorageClassInput:
+ var->data.mode = nir_var_shader_in;
+ var->data.read_only = true;
+ break;
+ case SpvStorageClassOutput:
+ var->data.mode = nir_var_shader_out;
+ break;
+ case SpvStorageClassPrivate:
+ var->data.mode = nir_var_global;
+ break;
+ case SpvStorageClassFunction:
+ var->data.mode = nir_var_local;
+ break;
+ case SpvStorageClassWorkgroup:
+ case SpvStorageClassCrossWorkgroup:
+ case SpvStorageClassGeneric:
+ case SpvStorageClassAtomicCounter:
+ default:
+ unreachable("Unhandled variable storage class");
+ }
+
+ if (count > 4) {
+ assert(count == 5);
+ var->constant_initializer =
+ vtn_value(b, w[4], vtn_value_type_constant)->constant;
+ }
+
+ val->deref = nir_deref_var_create(b, var);
+ val->deref_type = type;
+
+ /* We handle decorations first because decorations might give us
+ * location information. We use the data.explicit_location field to
+ * note that the location provided is the "final" location. If
+ * data.explicit_location == false, this means that it's relative to
+ * whatever the base location is.
+ */
+ vtn_foreach_decoration(b, val, var_decoration_cb, var);
+
+ if (!var->data.explicit_location) {
+ if (b->execution_model == SpvExecutionModelFragment &&
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += FRAG_RESULT_DATA0;
+ } else if (b->execution_model == SpvExecutionModelVertex &&
+ var->data.mode == nir_var_shader_in) {
+ var->data.location += VERT_ATTRIB_GENERIC0;
+ } else if (var->data.mode == nir_var_shader_in ||
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += VARYING_SLOT_VAR0;
+ }
+ }
+
+ /* Interface block variables aren't actually going to be referenced
+ * by the generated NIR, so we don't put them in the list
+ */
+ if (interface_type && glsl_type_is_struct(interface_type->type))
+ break;
+
+ if (var->data.mode == nir_var_local) {
+ nir_function_impl_add_variable(b->impl, var);
+ } else {
+ nir_shader_add_variable(b->shader, var);
+ }
+
+ break;
+ }
+
+ case SpvOpAccessChain:
+ case SpvOpInBoundsAccessChain: {
+ nir_deref_var *base;
+ struct vtn_value *base_val = vtn_untyped_value(b, w[3]);
+ if (base_val->value_type == vtn_value_type_sampled_image) {
+ /* This is rather insane. SPIR-V allows you to use OpSampledImage
+ * to combine an array of images with a single sampler to get an
+ * array of sampled images that all share the same sampler.
+ * Fortunately, this means that we can more-or-less ignore the
+ * sampler when crawling the access chain, but it does leave us
+ * with this rather awkward little special-case.
+ */
+ base = base_val->sampled_image->image;
+ } else {
+ assert(base_val->value_type == vtn_value_type_deref);
+ base = base_val->deref;
+ }
+
+ nir_deref_var *deref = nir_deref_as_var(nir_copy_deref(b, &base->deref));
+ struct vtn_type *deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ nir_deref *tail = &deref->deref;
+ while (tail->child)
+ tail = tail->child;
+
+ for (unsigned i = 0; i < count - 4; i++) {
+ assert(w[i + 4] < b->value_id_bound);
+ struct vtn_value *idx_val = &b->values[w[i + 4]];
+
+ enum glsl_base_type base_type = glsl_get_base_type(tail->type);
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_ARRAY: {
+ nir_deref_array *deref_arr = nir_deref_array_create(b);
+ if (base_type == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(tail->type)) {
+ deref_type = deref_type->array_element;
+ } else {
+ assert(glsl_type_is_vector(tail->type));
+ deref_type = ralloc(b, struct vtn_type);
+ deref_type->type = glsl_scalar_type(base_type);
+ }
+
+ deref_arr->deref.type = deref_type->type;
+
+ if (idx_val->value_type == vtn_value_type_constant) {
+ unsigned idx = idx_val->constant->value.u[0];
+ deref_arr->deref_array_type = nir_deref_array_type_direct;
+ deref_arr->base_offset = idx;
+ } else {
+ assert(idx_val->value_type == vtn_value_type_ssa);
+ assert(glsl_type_is_scalar(idx_val->ssa->type));
+ deref_arr->deref_array_type = nir_deref_array_type_indirect;
+ deref_arr->base_offset = 0;
+ deref_arr->indirect = nir_src_for_ssa(idx_val->ssa->def);
+ }
+ tail->child = &deref_arr->deref;
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ assert(idx_val->value_type == vtn_value_type_constant);
+ unsigned idx = idx_val->constant->value.u[0];
+ deref_type = deref_type->members[idx];
+ nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
+ deref_struct->deref.type = deref_type->type;
+ tail->child = &deref_struct->deref;
+ break;
+ }
+ default:
+ unreachable("Invalid type for deref");
+ }
+
+ if (deref_type->is_builtin) {
+ /* If we encounter a builtin, we throw away the ress of the
+ * access chain, jump to the builtin, and keep building.
+ */
+ const struct glsl_type *builtin_type = deref_type->type;
+
+ nir_deref_array *per_vertex_deref = NULL;
+ if (glsl_type_is_array(base->var->type)) {
+ /* This builtin is a per-vertex builtin */
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ assert(base->var->data.mode == nir_var_shader_in);
+ builtin_type = glsl_array_type(builtin_type,
+ b->shader->info.gs.vertices_in);
+
+ /* The first non-var deref should be an array deref. */
+ assert(deref->deref.child->deref_type ==
+ nir_deref_type_array);
+ per_vertex_deref = nir_deref_as_array(deref->deref.child);
+ }
+
+ nir_variable *builtin = get_builtin_variable(b,
+ base->var->data.mode,
+ builtin_type,
+ deref_type->builtin);
+ deref = nir_deref_var_create(b, builtin);
+
+ if (per_vertex_deref) {
+ /* Since deref chains start at the variable, we can just
+ * steal that link and use it.
+ */
+ deref->deref.child = &per_vertex_deref->deref;
+ per_vertex_deref->deref.child = NULL;
+ per_vertex_deref->deref.type =
+ glsl_get_array_element(builtin_type);
+
+ tail = &per_vertex_deref->deref;
+ } else {
+ tail = &deref->deref;
+ }
+ } else {
+ tail = tail->child;
+ }
+ }
+
+ /* For uniform blocks, we don't resolve the access chain until we
+ * actually access the variable, so we need to keep around the original
+ * type of the variable.
+ */
+ if (variable_is_external_block(base->var))
+ deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ if (base_val->value_type == vtn_value_type_sampled_image) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_sampled_image);
+ val->sampled_image = ralloc(b, struct vtn_sampled_image);
+ val->sampled_image->image = deref;
+ val->sampled_image->sampler = base_val->sampled_image->sampler;
+ } else {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
+ val->deref = deref;
+ val->deref_type = deref_type;
+ }
+
+ break;
+ }
+
+ case SpvOpCopyMemory: {
+ nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ nir_deref_var *src = vtn_value(b, w[2], vtn_value_type_deref)->deref;
+ struct vtn_type *type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
+
+ vtn_variable_copy(b, src, dest, type);
+ break;
+ }
+
+ case SpvOpLoad: {
+ nir_deref_var *src = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ struct vtn_type *src_type =
+ vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ if (src->var->interface_type &&
+ (glsl_type_is_sampler(src->var->interface_type) ||
+ glsl_type_is_image(src->var->interface_type))) {
+ vtn_push_value(b, w[2], vtn_value_type_deref)->deref = src;
+ return;
+ }
+
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ val->ssa = vtn_variable_load(b, src, src_type);
+ break;
+ }
+
+ case SpvOpStore: {
+ nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ struct vtn_type *dest_type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
+ vtn_variable_store(b, src, dest, dest_type);
+ break;
+ }
+
+ case SpvOpCopyMemorySized:
+ case SpvOpArrayLength:
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+vtn_handle_function_call(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct nir_function *callee =
+ vtn_value(b, w[3], vtn_value_type_function)->func->impl->function;
+
+ nir_call_instr *call = nir_call_instr_create(b->nb.shader, callee);
+ for (unsigned i = 0; i < call->num_params; i++) {
+ unsigned arg_id = w[4 + i];
+ struct vtn_value *arg = vtn_untyped_value(b, arg_id);
+ if (arg->value_type == vtn_value_type_deref) {
+ call->params[i] =
+ nir_deref_as_var(nir_copy_deref(call, &arg->deref->deref));
+ } else {
+ struct vtn_ssa_value *arg_ssa = vtn_ssa_value(b, arg_id);
+
+ /* Make a temporary to store the argument in */
+ nir_variable *tmp =
+ nir_local_variable_create(b->impl, arg_ssa->type, "arg_tmp");
+ call->params[i] = nir_deref_var_create(call, tmp);
+
+ vtn_variable_store(b, arg_ssa, call->params[i], arg->type);
+ }
+ }
+
+ nir_variable *out_tmp = NULL;
+ if (!glsl_type_is_void(callee->return_type)) {
+ out_tmp = nir_local_variable_create(b->impl, callee->return_type,
+ "out_tmp");
+ call->return_deref = nir_deref_var_create(call, out_tmp);
+ }
+
+ nir_builder_instr_insert(&b->nb, &call->instr);
+
+ if (glsl_type_is_void(callee->return_type)) {
+ vtn_push_value(b, w[2], vtn_value_type_undef);
+ } else {
+ struct vtn_type *rettype = vtn_value(b, w[1], vtn_value_type_type)->type;
+ struct vtn_value *retval = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ retval->ssa = vtn_variable_load(b, call->return_deref, rettype);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ if (!glsl_type_is_vector_or_scalar(type)) {
+ unsigned elems = glsl_get_length(type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *child_type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ child_type = glsl_get_column_type(type);
+ break;
+ case GLSL_TYPE_ARRAY:
+ child_type = glsl_get_array_element(type);
+ break;
+ case GLSL_TYPE_STRUCT:
+ child_type = glsl_get_struct_field(type, i);
+ break;
+ default:
+ unreachable("unkown base type");
+ }
+
+ val->elems[i] = vtn_create_ssa_value(b, child_type);
+ }
+ }
+
+ return val;
+}
+
+static nir_tex_src
+vtn_tex_src(struct vtn_builder *b, unsigned index, nir_tex_src_type type)
+{
+ nir_tex_src src;
+ src.src = nir_src_for_ssa(vtn_ssa_value(b, index)->def);
+ src.src_type = type;
+ return src;
+}
+
+static void
+vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ if (opcode == SpvOpSampledImage) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_sampled_image);
+ val->sampled_image = ralloc(b, struct vtn_sampled_image);
+ val->sampled_image->image =
+ vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ val->sampled_image->sampler =
+ vtn_value(b, w[4], vtn_value_type_deref)->deref;
+ return;
+ }
+
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+
+ struct vtn_sampled_image sampled;
+ struct vtn_value *sampled_val = vtn_untyped_value(b, w[3]);
+ if (sampled_val->value_type == vtn_value_type_sampled_image) {
+ sampled = *sampled_val->sampled_image;
+ } else {
+ assert(sampled_val->value_type == vtn_value_type_deref);
+ sampled.image = NULL;
+ sampled.sampler = sampled_val->deref;
+ }
+
+ nir_tex_src srcs[8]; /* 8 should be enough */
+ nir_tex_src *p = srcs;
+
+ unsigned idx = 4;
+
+ unsigned coord_components = 0;
+ switch (opcode) {
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQueryLod: {
+ /* All these types have the coordinate as their first real argument */
+ struct vtn_ssa_value *coord = vtn_ssa_value(b, w[idx++]);
+ coord_components = glsl_get_vector_elements(coord->type);
+ p->src = nir_src_for_ssa(coord->def);
+ p->src_type = nir_tex_src_coord;
+ p++;
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ /* These all have an explicit depth value as their next source */
+ switch (opcode) {
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_comparitor);
+ break;
+ default:
+ break;
+ }
+
+ /* Figure out the base texture operation */
+ nir_texop texop;
+ switch (opcode) {
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ texop = nir_texop_tex;
+ break;
+
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ texop = nir_texop_txl;
+ break;
+
+ case SpvOpImageFetch:
+ texop = nir_texop_txf;
+ break;
+
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ texop = nir_texop_tg4;
+ break;
+
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ texop = nir_texop_txs;
+ break;
+
+ case SpvOpImageQueryLod:
+ texop = nir_texop_lod;
+ break;
+
+ case SpvOpImageQueryLevels:
+ texop = nir_texop_query_levels;
+ break;
+
+ case SpvOpImageQuerySamples:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ /* Now we need to handle some number of optional arguments */
+ if (idx < count) {
+ uint32_t operands = w[idx++];
+
+ if (operands & SpvImageOperandsBiasMask) {
+ assert(texop == nir_texop_tex);
+ texop = nir_texop_txb;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_bias);
+ }
+
+ if (operands & SpvImageOperandsLodMask) {
+ assert(texop == nir_texop_txl || texop == nir_texop_txf ||
+ texop == nir_texop_txs);
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_lod);
+ }
+
+ if (operands & SpvImageOperandsGradMask) {
+ assert(texop == nir_texop_tex);
+ texop = nir_texop_txd;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddx);
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddy);
+ }
+
+ if (operands & SpvImageOperandsOffsetMask ||
+ operands & SpvImageOperandsConstOffsetMask)
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_offset);
+
+ if (operands & SpvImageOperandsConstOffsetsMask)
+ assert(!"Constant offsets to texture gather not yet implemented");
+
+ if (operands & SpvImageOperandsSampleMask) {
+ assert(texop == nir_texop_txf);
+ texop = nir_texop_txf_ms;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ms_index);
+ }
+ }
+ /* We should have now consumed exactly all of the arguments */
+ assert(idx == count);
+
+ nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs);
+
+ const struct glsl_type *sampler_type =
+ nir_deref_tail(&sampled.sampler->deref)->type;
+ instr->sampler_dim = glsl_get_sampler_dim(sampler_type);
+
+ switch (glsl_get_sampler_result_type(sampler_type)) {
+ case GLSL_TYPE_FLOAT: instr->dest_type = nir_type_float; break;
+ case GLSL_TYPE_INT: instr->dest_type = nir_type_int; break;
+ case GLSL_TYPE_UINT: instr->dest_type = nir_type_uint; break;
+ case GLSL_TYPE_BOOL: instr->dest_type = nir_type_bool; break;
+ default:
+ unreachable("Invalid base type for sampler result");
+ }
+
+ instr->op = texop;
+ memcpy(instr->src, srcs, instr->num_srcs * sizeof(*instr->src));
+ instr->coord_components = coord_components;
+ instr->is_array = glsl_sampler_type_is_array(sampler_type);
+ instr->is_shadow = glsl_sampler_type_is_shadow(sampler_type);
+
+ instr->sampler =
+ nir_deref_as_var(nir_copy_deref(instr, &sampled.sampler->deref));
+ if (sampled.image) {
+ instr->texture =
+ nir_deref_as_var(nir_copy_deref(instr, &sampled.image->deref));
+ } else {
+ instr->texture = NULL;
+ }
+
+ nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL);
+ val->ssa = vtn_create_ssa_value(b, glsl_vector_type(GLSL_TYPE_FLOAT, 4));
+ val->ssa->def = &instr->dest.ssa;
+
+ nir_builder_instr_insert(&b->nb, &instr->instr);
+}
+
+static nir_ssa_def *
+get_image_coord(struct vtn_builder *b, uint32_t value)
+{
+ struct vtn_ssa_value *coord = vtn_ssa_value(b, value);
+
+ /* The image_load_store intrinsics assume a 4-dim coordinate */
+ unsigned dim = glsl_get_vector_elements(coord->type);
+ unsigned swizzle[4];
+ for (unsigned i = 0; i < 4; i++)
+ swizzle[i] = MIN2(i, dim - 1);
+
+ return nir_swizzle(&b->nb, coord->def, swizzle, 4, false);
+}
+
+static void
+vtn_handle_image(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ /* Just get this one out of the way */
+ if (opcode == SpvOpImageTexelPointer) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_image_pointer);
+ val->image = ralloc(b, struct vtn_image_pointer);
+
+ val->image->deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ val->image->coord = get_image_coord(b, w[4]);
+ val->image->sample = vtn_ssa_value(b, w[5])->def;
+ return;
+ }
+
+ struct vtn_image_pointer image;
+
+ switch (opcode) {
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicCompareExchange:
+ case SpvOpAtomicCompareExchangeWeak:
+ case SpvOpAtomicIIncrement:
+ case SpvOpAtomicIDecrement:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicISub:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor:
+ image = *vtn_value(b, w[3], vtn_value_type_image_pointer)->image;
+ break;
+
+ case SpvOpImageRead:
+ image.deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ image.coord = get_image_coord(b, w[4]);
+
+ if (count > 5 && (w[5] & SpvImageOperandsSampleMask)) {
+ assert(w[5] == SpvImageOperandsSampleMask);
+ image.sample = vtn_ssa_value(b, w[6])->def;
+ } else {
+ image.sample = nir_ssa_undef(&b->nb, 1);
+ }
+ break;
+
+ case SpvOpImageWrite:
+ image.deref = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ image.coord = get_image_coord(b, w[2]);
+
+ /* texel = w[3] */
+
+ if (count > 4 && (w[4] & SpvImageOperandsSampleMask)) {
+ assert(w[4] == SpvImageOperandsSampleMask);
+ image.sample = vtn_ssa_value(b, w[5])->def;
+ } else {
+ image.sample = nir_ssa_undef(&b->nb, 1);
+ }
+
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ nir_intrinsic_op op;
+ switch (opcode) {
+#define OP(S, N) case SpvOp##S: op = nir_intrinsic_image_##N; break;
+ OP(ImageRead, load)
+ OP(ImageWrite, store)
+ OP(AtomicExchange, atomic_exchange)
+ OP(AtomicCompareExchange, atomic_comp_swap)
+ OP(AtomicIIncrement, atomic_add)
+ OP(AtomicIDecrement, atomic_add)
+ OP(AtomicIAdd, atomic_add)
+ OP(AtomicISub, atomic_add)
+ OP(AtomicSMin, atomic_min)
+ OP(AtomicUMin, atomic_min)
+ OP(AtomicSMax, atomic_max)
+ OP(AtomicUMax, atomic_max)
+ OP(AtomicAnd, atomic_and)
+ OP(AtomicOr, atomic_or)
+ OP(AtomicXor, atomic_xor)
+#undef OP
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
+ intrin->variables[0] =
+ nir_deref_as_var(nir_copy_deref(&intrin->instr, &image.deref->deref));
+ intrin->src[0] = nir_src_for_ssa(image.coord);
+ intrin->src[1] = nir_src_for_ssa(image.sample);
+
+ switch (opcode) {
+ case SpvOpImageRead:
+ break;
+ case SpvOpImageWrite:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[3])->def);
+ break;
+ case SpvOpAtomicIIncrement:
+ intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, 1));
+ break;
+ case SpvOpAtomicIDecrement:
+ intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, -1));
+ break;
+
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
+ break;
+
+ case SpvOpAtomicCompareExchange:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[7])->def);
+ intrin->src[3] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
+ break;
+
+ case SpvOpAtomicISub:
+ intrin->src[2] = nir_src_for_ssa(nir_ineg(&b->nb, vtn_ssa_value(b, w[6])->def));
+ break;
+
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ if (opcode != SpvOpImageWrite) {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ struct vtn_type *type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ nir_ssa_dest_init(&intrin->instr, &intrin->dest,
+ glsl_get_vector_elements(type->type), NULL);
+ val->ssa = vtn_create_ssa_value(b, type->type);
+ val->ssa->def = &intrin->dest.ssa;
+ }
+
+ nir_builder_instr_insert(&b->nb, &intrin->instr);
+}
+
+static nir_alu_instr *
+create_vec(nir_shader *shader, unsigned num_components)
+{
+ nir_op op;
+ switch (num_components) {
+ case 1: op = nir_op_fmov; break;
+ case 2: op = nir_op_vec2; break;
+ case 3: op = nir_op_vec3; break;
+ case 4: op = nir_op_vec4; break;
+ default: unreachable("bad vector size");
+ }
+
+ nir_alu_instr *vec = nir_alu_instr_create(shader, op);
+ nir_ssa_dest_init(&vec->instr, &vec->dest.dest, num_components, NULL);
+ vec->dest.write_mask = (1 << num_components) - 1;
+
+ return vec;
+}
+
+static struct vtn_ssa_value *
+vtn_transpose(struct vtn_builder *b, struct vtn_ssa_value *src)
+{
+ if (src->transposed)
+ return src->transposed;
+
+ struct vtn_ssa_value *dest =
+ vtn_create_ssa_value(b, glsl_transposed_type(src->type));
+
+ for (unsigned i = 0; i < glsl_get_matrix_columns(dest->type); i++) {
+ nir_alu_instr *vec = create_vec(b->shader,
+ glsl_get_matrix_columns(src->type));
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ vec->src[0].src = nir_src_for_ssa(src->def);
+ vec->src[0].swizzle[0] = i;
+ } else {
+ for (unsigned j = 0; j < glsl_get_matrix_columns(src->type); j++) {
+ vec->src[j].src = nir_src_for_ssa(src->elems[j]->def);
+ vec->src[j].swizzle[0] = i;
+ }
+ }
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+
+ dest->transposed = src;
+
+ return dest;
+}
+
+/*
+ * Normally, column vectors in SPIR-V correspond to a single NIR SSA
+ * definition. But for matrix multiplies, we want to do one routine for
+ * multiplying a matrix by a matrix and then pretend that vectors are matrices
+ * with one column. So we "wrap" these things, and unwrap the result before we
+ * send it off.
+ */
+
+static struct vtn_ssa_value *
+vtn_wrap_matrix(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (val == NULL)
+ return NULL;
+
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ struct vtn_ssa_value *dest = rzalloc(b, struct vtn_ssa_value);
+ dest->type = val->type;
+ dest->elems = ralloc_array(b, struct vtn_ssa_value *, 1);
+ dest->elems[0] = val;
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_unwrap_matrix(struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ return val->elems[0];
+}
+
+static struct vtn_ssa_value *
+vtn_matrix_multiply(struct vtn_builder *b,
+ struct vtn_ssa_value *_src0, struct vtn_ssa_value *_src1)
+{
+
+ struct vtn_ssa_value *src0 = vtn_wrap_matrix(b, _src0);
+ struct vtn_ssa_value *src1 = vtn_wrap_matrix(b, _src1);
+ struct vtn_ssa_value *src0_transpose = vtn_wrap_matrix(b, _src0->transposed);
+ struct vtn_ssa_value *src1_transpose = vtn_wrap_matrix(b, _src1->transposed);
+
+ unsigned src0_rows = glsl_get_vector_elements(src0->type);
+ unsigned src0_columns = glsl_get_matrix_columns(src0->type);
+ unsigned src1_columns = glsl_get_matrix_columns(src1->type);
+
+ const struct glsl_type *dest_type;
+ if (src1_columns > 1) {
+ dest_type = glsl_matrix_type(glsl_get_base_type(src0->type),
+ src0_rows, src1_columns);
+ } else {
+ dest_type = glsl_vector_type(glsl_get_base_type(src0->type), src0_rows);
+ }
+ struct vtn_ssa_value *dest = vtn_create_ssa_value(b, dest_type);
+
+ dest = vtn_wrap_matrix(b, dest);
+
+ bool transpose_result = false;
+ if (src0_transpose && src1_transpose) {
+ /* transpose(A) * transpose(B) = transpose(B * A) */
+ src1 = src0_transpose;
+ src0 = src1_transpose;
+ src0_transpose = NULL;
+ src1_transpose = NULL;
+ transpose_result = true;
+ }
+
+ if (src0_transpose && !src1_transpose &&
+ glsl_get_base_type(src0->type) == GLSL_TYPE_FLOAT) {
+ /* We already have the rows of src0 and the columns of src1 available,
+ * so we can just take the dot product of each row with each column to
+ * get the result.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ nir_alu_instr *vec = create_vec(b->shader, src0_rows);
+ for (unsigned j = 0; j < src0_rows; j++) {
+ vec->src[j].src =
+ nir_src_for_ssa(nir_fdot(&b->nb, src0_transpose->elems[j]->def,
+ src1->elems[i]->def));
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+ } else {
+ /* We don't handle the case where src1 is transposed but not src0, since
+ * the general case only uses individual components of src1 so the
+ * optimizer should chew through the transpose we emitted for src1.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ /* dest[i] = sum(src0[j] * src1[i][j] for all j) */
+ dest->elems[i]->def =
+ nir_fmul(&b->nb, src0->elems[0]->def,
+ vtn_vector_extract(b, src1->elems[i]->def, 0));
+ for (unsigned j = 1; j < src0_columns; j++) {
+ dest->elems[i]->def =
+ nir_fadd(&b->nb, dest->elems[i]->def,
+ nir_fmul(&b->nb, src0->elems[j]->def,
+ vtn_vector_extract(b,
+ src1->elems[i]->def, j)));
+ }
+ }
+ }
+
+ dest = vtn_unwrap_matrix(dest);
+
+ if (transpose_result)
+ dest = vtn_transpose(b, dest);
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_mat_times_scalar(struct vtn_builder *b,
+ struct vtn_ssa_value *mat,
+ nir_ssa_def *scalar)
+{
+ struct vtn_ssa_value *dest = vtn_create_ssa_value(b, mat->type);
+ for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) {
+ if (glsl_get_base_type(mat->type) == GLSL_TYPE_FLOAT)
+ dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
+ else
+ dest->elems[i]->def = nir_imul(&b->nb, mat->elems[i]->def, scalar);
+ }
+
+ return dest;
+}
+
+static void
+vtn_handle_matrix_alu(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+
+ switch (opcode) {
+ case SpvOpTranspose: {
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[3]);
+ val->ssa = vtn_transpose(b, src);
+ break;
+ }
+
+ case SpvOpOuterProduct: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ val->ssa = vtn_matrix_multiply(b, src0, vtn_transpose(b, src1));
+ break;
+ }
+
+ case SpvOpMatrixTimesScalar: {
+ struct vtn_ssa_value *mat = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *scalar = vtn_ssa_value(b, w[4]);
+
+ if (mat->transposed) {
+ val->ssa = vtn_transpose(b, vtn_mat_times_scalar(b, mat->transposed,
+ scalar->def));
+ } else {
+ val->ssa = vtn_mat_times_scalar(b, mat, scalar->def);
+ }
+ break;
+ }
+
+ case SpvOpVectorTimesMatrix:
+ case SpvOpMatrixTimesVector:
+ case SpvOpMatrixTimesMatrix: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ if (opcode == SpvOpVectorTimesMatrix) {
+ val->ssa = vtn_matrix_multiply(b, vtn_transpose(b, src1), src0);
+ } else {
+ val->ssa = vtn_matrix_multiply(b, src0, src1);
+ }
+ break;
+ }
+
+ default: unreachable("unknown matrix opcode");
+ }
+}
+
+static void
+vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
+
+ /* Collect the various SSA sources */
+ const unsigned num_inputs = count - 3;
+ nir_ssa_def *src[4];
+ for (unsigned i = 0; i < num_inputs; i++)
+ src[i] = vtn_ssa_value(b, w[i + 3])->def;
+ for (unsigned i = num_inputs; i < 4; i++)
+ src[i] = NULL;
+
+ /* Indicates that the first two arguments should be swapped. This is
+ * used for implementing greater-than and less-than-or-equal.
+ */
+ bool swap = false;
+
+ nir_op op;
+ switch (opcode) {
+ /* Basic ALU operations */
+ case SpvOpSNegate: op = nir_op_ineg; break;
+ case SpvOpFNegate: op = nir_op_fneg; break;
+ case SpvOpNot: op = nir_op_inot; break;
+
+ case SpvOpAny:
+ if (src[0]->num_components == 1) {
+ op = nir_op_imov;
+ } else {
+ switch (src[0]->num_components) {
+ case 2: op = nir_op_bany_inequal2; break;
+ case 3: op = nir_op_bany_inequal3; break;
+ case 4: op = nir_op_bany_inequal4; break;
+ }
+ src[1] = nir_imm_int(&b->nb, NIR_FALSE);
+ }
+ break;
+
+ case SpvOpAll:
+ if (src[0]->num_components == 1) {
+ op = nir_op_imov;
+ } else {
+ switch (src[0]->num_components) {
+ case 2: op = nir_op_ball_iequal2; break;
+ case 3: op = nir_op_ball_iequal3; break;
+ case 4: op = nir_op_ball_iequal4; break;
+ }
+ src[1] = nir_imm_int(&b->nb, NIR_TRUE);
+ }
+ break;
+
+ case SpvOpIAdd: op = nir_op_iadd; break;
+ case SpvOpFAdd: op = nir_op_fadd; break;
+ case SpvOpISub: op = nir_op_isub; break;
+ case SpvOpFSub: op = nir_op_fsub; break;
+ case SpvOpIMul: op = nir_op_imul; break;
+ case SpvOpFMul: op = nir_op_fmul; break;
+ case SpvOpUDiv: op = nir_op_udiv; break;
+ case SpvOpSDiv: op = nir_op_idiv; break;
+ case SpvOpFDiv: op = nir_op_fdiv; break;
+ case SpvOpUMod: op = nir_op_umod; break;
+ case SpvOpSMod: op = nir_op_umod; break; /* FIXME? */
+ case SpvOpFMod: op = nir_op_fmod; break;
+
+ case SpvOpDot:
+ assert(src[0]->num_components == src[1]->num_components);
+ switch (src[0]->num_components) {
+ case 1: op = nir_op_fmul; break;
+ case 2: op = nir_op_fdot2; break;
+ case 3: op = nir_op_fdot3; break;
+ case 4: op = nir_op_fdot4; break;
+ }
+ break;
+
+ case SpvOpShiftRightLogical: op = nir_op_ushr; break;
+ case SpvOpShiftRightArithmetic: op = nir_op_ishr; break;
+ case SpvOpShiftLeftLogical: op = nir_op_ishl; break;
+ case SpvOpLogicalOr: op = nir_op_ior; break;
+ case SpvOpLogicalEqual: op = nir_op_ieq; break;
+ case SpvOpLogicalNotEqual: op = nir_op_ine; break;
+ case SpvOpLogicalAnd: op = nir_op_iand; break;
+ case SpvOpLogicalNot: op = nir_op_inot; break;
+ case SpvOpBitwiseOr: op = nir_op_ior; break;
+ case SpvOpBitwiseXor: op = nir_op_ixor; break;
+ case SpvOpBitwiseAnd: op = nir_op_iand; break;
+ case SpvOpSelect: op = nir_op_bcsel; break;
+ case SpvOpIEqual: op = nir_op_ieq; break;
+
+ /* Comparisons: (TODO: How do we want to handled ordered/unordered?) */
+ case SpvOpFOrdEqual: op = nir_op_feq; break;
+ case SpvOpFUnordEqual: op = nir_op_feq; break;
+ case SpvOpINotEqual: op = nir_op_ine; break;
+ case SpvOpFOrdNotEqual: op = nir_op_fne; break;
+ case SpvOpFUnordNotEqual: op = nir_op_fne; break;
+ case SpvOpULessThan: op = nir_op_ult; break;
+ case SpvOpSLessThan: op = nir_op_ilt; break;
+ case SpvOpFOrdLessThan: op = nir_op_flt; break;
+ case SpvOpFUnordLessThan: op = nir_op_flt; break;
+ case SpvOpUGreaterThan: op = nir_op_ult; swap = true; break;
+ case SpvOpSGreaterThan: op = nir_op_ilt; swap = true; break;
+ case SpvOpFOrdGreaterThan: op = nir_op_flt; swap = true; break;
+ case SpvOpFUnordGreaterThan: op = nir_op_flt; swap = true; break;
+ case SpvOpULessThanEqual: op = nir_op_uge; swap = true; break;
+ case SpvOpSLessThanEqual: op = nir_op_ige; swap = true; break;
+ case SpvOpFOrdLessThanEqual: op = nir_op_fge; swap = true; break;
+ case SpvOpFUnordLessThanEqual: op = nir_op_fge; swap = true; break;
+ case SpvOpUGreaterThanEqual: op = nir_op_uge; break;
+ case SpvOpSGreaterThanEqual: op = nir_op_ige; break;
+ case SpvOpFOrdGreaterThanEqual: op = nir_op_fge; break;
+ case SpvOpFUnordGreaterThanEqual:op = nir_op_fge; break;
+
+ /* Conversions: */
+ case SpvOpConvertFToU: op = nir_op_f2u; break;
+ case SpvOpConvertFToS: op = nir_op_f2i; break;
+ case SpvOpConvertSToF: op = nir_op_i2f; break;
+ case SpvOpConvertUToF: op = nir_op_u2f; break;
+ case SpvOpBitcast: op = nir_op_imov; break;
+ case SpvOpUConvert:
+ case SpvOpSConvert:
+ op = nir_op_imov; /* TODO: NIR is 32-bit only; these are no-ops. */
+ break;
+ case SpvOpFConvert:
+ op = nir_op_fmov;
+ break;
+
+ /* Derivatives: */
+ case SpvOpDPdx: op = nir_op_fddx; break;
+ case SpvOpDPdy: op = nir_op_fddy; break;
+ case SpvOpDPdxFine: op = nir_op_fddx_fine; break;
+ case SpvOpDPdyFine: op = nir_op_fddy_fine; break;
+ case SpvOpDPdxCoarse: op = nir_op_fddx_coarse; break;
+ case SpvOpDPdyCoarse: op = nir_op_fddy_coarse; break;
+ case SpvOpFwidth:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[1])));
+ return;
+ case SpvOpFwidthFine:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[1])));
+ return;
+ case SpvOpFwidthCoarse:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[1])));
+ return;
+
+ case SpvOpVectorTimesScalar:
+ /* The builder will take care of splatting for us. */
+ val->ssa->def = nir_fmul(&b->nb, src[0], src[1]);
+ return;
+
+ case SpvOpSRem:
+ case SpvOpFRem:
+ unreachable("No NIR equivalent");
+
+ case SpvOpIsNan:
+ case SpvOpIsInf:
+ case SpvOpIsFinite:
+ case SpvOpIsNormal:
+ case SpvOpSignBitSet:
+ case SpvOpLessOrGreater:
+ case SpvOpOrdered:
+ case SpvOpUnordered:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ if (swap) {
+ nir_ssa_def *tmp = src[0];
+ src[0] = src[1];
+ src[1] = tmp;
+ }
+
+ val->ssa->def = nir_build_alu(&b->nb, op, src[0], src[1], src[2], src[3]);
+}
+
+static nir_ssa_def *
+vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index)
+{
+ unsigned swiz[4] = { index };
+ return nir_swizzle(&b->nb, src, swiz, 1, true);
+}
+
+
+static nir_ssa_def *
+vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index)
+{
+ nir_alu_instr *vec = create_vec(b->shader, src->num_components);
+
+ for (unsigned i = 0; i < src->num_components; i++) {
+ if (i == index) {
+ vec->src[i].src = nir_src_for_ssa(insert);
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src);
+ vec->src[i].swizzle[0] = i;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static nir_ssa_def *
+vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_extract(b, src, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_extract(b, src, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *insert, nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_insert(b, src, insert, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_insert(b, src, insert, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_shuffle(struct vtn_builder *b, unsigned num_components,
+ nir_ssa_def *src0, nir_ssa_def *src1,
+ const uint32_t *indices)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ nir_ssa_undef_instr *undef = nir_ssa_undef_instr_create(b->shader, 1);
+ nir_builder_instr_insert(&b->nb, &undef->instr);
+
+ for (unsigned i = 0; i < num_components; i++) {
+ uint32_t index = indices[i];
+ if (index == 0xffffffff) {
+ vec->src[i].src = nir_src_for_ssa(&undef->def);
+ } else if (index < src0->num_components) {
+ vec->src[i].src = nir_src_for_ssa(src0);
+ vec->src[i].swizzle[0] = index;
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src1);
+ vec->src[i].swizzle[0] = index - src0->num_components;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+/*
+ * Concatentates a number of vectors/scalars together to produce a vector
+ */
+static nir_ssa_def *
+vtn_vector_construct(struct vtn_builder *b, unsigned num_components,
+ unsigned num_srcs, nir_ssa_def **srcs)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ unsigned dest_idx = 0;
+ for (unsigned i = 0; i < num_srcs; i++) {
+ nir_ssa_def *src = srcs[i];
+ for (unsigned j = 0; j < src->num_components; j++) {
+ vec->src[dest_idx].src = nir_src_for_ssa(src);
+ vec->src[dest_idx].swizzle[0] = j;
+ dest_idx++;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_copy(void *mem_ctx, struct vtn_ssa_value *src)
+{
+ struct vtn_ssa_value *dest = rzalloc(mem_ctx, struct vtn_ssa_value);
+ dest->type = src->type;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ dest->def = src->def;
+ } else {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->elems = ralloc_array(mem_ctx, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ dest->elems[i] = vtn_composite_copy(mem_ctx, src->elems[i]);
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_insert(struct vtn_builder *b, struct vtn_ssa_value *src,
+ struct vtn_ssa_value *insert, const uint32_t *indices,
+ unsigned num_indices)
+{
+ struct vtn_ssa_value *dest = vtn_composite_copy(b, src);
+
+ struct vtn_ssa_value *cur = dest;
+ unsigned i;
+ for (i = 0; i < num_indices - 1; i++) {
+ cur = cur->elems[indices[i]];
+ }
+
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ /* According to the SPIR-V spec, OpCompositeInsert may work down to
+ * the component granularity. In that case, the last index will be
+ * the index to insert the scalar into the vector.
+ */
+
+ cur->def = vtn_vector_insert(b, cur->def, insert->def, indices[i]);
+ } else {
+ cur->elems[indices[i]] = insert;
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_extract(struct vtn_builder *b, struct vtn_ssa_value *src,
+ const uint32_t *indices, unsigned num_indices)
+{
+ struct vtn_ssa_value *cur = src;
+ for (unsigned i = 0; i < num_indices; i++) {
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ assert(i == num_indices - 1);
+ /* According to the SPIR-V spec, OpCompositeExtract may work down to
+ * the component granularity. The last index will be the index of the
+ * vector to extract.
+ */
+
+ struct vtn_ssa_value *ret = rzalloc(b, struct vtn_ssa_value);
+ ret->type = glsl_scalar_type(glsl_get_base_type(cur->type));
+ ret->def = vtn_vector_extract(b, cur->def, indices[i]);
+ return ret;
+ } else {
+ cur = cur->elems[indices[i]];
+ }
+ }
+
+ return cur;
+}
+
+static void
+vtn_handle_composite(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
+
+ switch (opcode) {
+ case SpvOpVectorExtractDynamic:
+ val->ssa->def = vtn_vector_extract_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def);
+ break;
+
+ case SpvOpVectorInsertDynamic:
+ val->ssa->def = vtn_vector_insert_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ vtn_ssa_value(b, w[5])->def);
+ break;
+
+ case SpvOpVectorShuffle:
+ val->ssa->def = vtn_vector_shuffle(b, glsl_get_vector_elements(type),
+ vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ w + 5);
+ break;
+
+ case SpvOpCompositeConstruct: {
+ unsigned elems = count - 3;
+ if (glsl_type_is_vector_or_scalar(type)) {
+ nir_ssa_def *srcs[4];
+ for (unsigned i = 0; i < elems; i++)
+ srcs[i] = vtn_ssa_value(b, w[3 + i])->def;
+ val->ssa->def =
+ vtn_vector_construct(b, glsl_get_vector_elements(type),
+ elems, srcs);
+ } else {
+ val->ssa->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ val->ssa->elems[i] = vtn_ssa_value(b, w[3 + i]);
+ }
+ break;
+ }
+ case SpvOpCompositeExtract:
+ val->ssa = vtn_composite_extract(b, vtn_ssa_value(b, w[3]),
+ w + 4, count - 4);
+ break;
+
+ case SpvOpCompositeInsert:
+ val->ssa = vtn_composite_insert(b, vtn_ssa_value(b, w[4]),
+ vtn_ssa_value(b, w[3]),
+ w + 5, count - 5);
+ break;
+
+ case SpvOpCopyObject:
+ val->ssa = vtn_composite_copy(b, vtn_ssa_value(b, w[3]));
+ break;
+
+ default:
+ unreachable("unknown composite operation");
+ }
+}
+
+static void
+vtn_handle_barrier(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ nir_intrinsic_op intrinsic_op;
+ switch (opcode) {
+ case SpvOpEmitVertex:
+ case SpvOpEmitStreamVertex:
+ intrinsic_op = nir_intrinsic_emit_vertex;
+ break;
+ case SpvOpEndPrimitive:
+ case SpvOpEndStreamPrimitive:
+ intrinsic_op = nir_intrinsic_end_primitive;
+ break;
+ case SpvOpMemoryBarrier:
+ intrinsic_op = nir_intrinsic_memory_barrier;
+ break;
+ case SpvOpControlBarrier:
+ default:
+ unreachable("unknown barrier instruction");
+ }
+
+ nir_intrinsic_instr *intrin =
+ nir_intrinsic_instr_create(b->shader, intrinsic_op);
+
+ if (opcode == SpvOpEmitStreamVertex || opcode == SpvOpEndStreamPrimitive)
+ intrin->const_index[0] = w[1];
+
+ nir_builder_instr_insert(&b->nb, &intrin->instr);
+}
+
+static void
+vtn_phi_node_init(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ nir_phi_instr *phi = nir_phi_instr_create(b->shader);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ glsl_get_vector_elements(val->type), NULL);
+ exec_list_make_empty(&phi->srcs);
+ nir_builder_instr_insert(&b->nb, &phi->instr);
+ val->def = &phi->dest.ssa;
+ } else {
+ unsigned elems = glsl_get_length(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_init(b, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_phi_node_create(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = vtn_create_ssa_value(b, type);
+ vtn_phi_node_init(b, val);
+ return val;
+}
+
+static void
+vtn_handle_phi_first_pass(struct vtn_builder *b, const uint32_t *w)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_phi_node_create(b, type);
+}
+
+static void
+vtn_phi_node_add_src(struct vtn_ssa_value *phi, const nir_block *pred,
+ struct vtn_ssa_value *val)
+{
+ assert(phi->type == val->type);
+ if (glsl_type_is_vector_or_scalar(phi->type)) {
+ nir_phi_instr *phi_instr = nir_instr_as_phi(phi->def->parent_instr);
+ nir_phi_src *src = ralloc(phi_instr, nir_phi_src);
+ src->pred = (nir_block *) pred;
+ src->src = nir_src_for_ssa(val->def);
+ exec_list_push_tail(&phi_instr->srcs, &src->node);
+ } else {
+ unsigned elems = glsl_get_length(phi->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_add_src(phi->elems[i], pred, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_get_phi_node_src(struct vtn_builder *b, nir_block *block,
+ const struct glsl_type *type, const uint32_t *w,
+ unsigned count)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(b->block_table, block);
+ if (entry) {
+ struct vtn_block *spv_block = entry->data;
+ for (unsigned off = 4; off < count; off += 2) {
+ if (spv_block == vtn_value(b, w[off], vtn_value_type_block)->block) {
+ return vtn_ssa_value(b, w[off - 1]);
+ }
+ }
+ }
+
+ b->nb.cursor = nir_before_block(block);
+ struct vtn_ssa_value *phi = vtn_phi_node_create(b, type);
+
+ struct set_entry *entry2;
+ set_foreach(block->predecessors, entry2) {
+ nir_block *pred = (nir_block *) entry2->key;
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return phi;
+}
+
+static bool
+vtn_handle_phi_second_pass(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ if (opcode == SpvOpLabel) {
+ b->block = vtn_value(b, w[1], vtn_value_type_block)->block;
+ return true;
+ }
+
+ if (opcode != SpvOpPhi)
+ return true;
+
+ struct vtn_ssa_value *phi = vtn_value(b, w[2], vtn_value_type_ssa)->ssa;
+
+ struct set_entry *entry;
+ set_foreach(b->block->block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, phi->type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return true;
+}
+
+static unsigned
+gl_primitive_from_spv_execution_mode(SpvExecutionMode mode)
+{
+ switch (mode) {
+ case SpvExecutionModeInputPoints:
+ case SpvExecutionModeOutputPoints:
+ return 0; /* GL_POINTS */
+ case SpvExecutionModeInputLines:
+ return 1; /* GL_LINES */
+ case SpvExecutionModeInputLinesAdjacency:
+ return 0x000A; /* GL_LINE_STRIP_ADJACENCY_ARB */
+ case SpvExecutionModeTriangles:
+ return 4; /* GL_TRIANGLES */
+ case SpvExecutionModeInputTrianglesAdjacency:
+ return 0x000C; /* GL_TRIANGLES_ADJACENCY_ARB */
+ case SpvExecutionModeQuads:
+ return 7; /* GL_QUADS */
+ case SpvExecutionModeIsolines:
+ return 0x8E7A; /* GL_ISOLINES */
+ case SpvExecutionModeOutputLineStrip:
+ return 3; /* GL_LINE_STRIP */
+ case SpvExecutionModeOutputTriangleStrip:
+ return 5; /* GL_TRIANGLE_STRIP */
+ default:
+ assert(!"Invalid primitive type");
+ return 4;
+ }
+}
+
+static unsigned
+vertices_in_from_spv_execution_mode(SpvExecutionMode mode)
+{
+ switch (mode) {
+ case SpvExecutionModeInputPoints:
+ return 1;
+ case SpvExecutionModeInputLines:
+ return 2;
+ case SpvExecutionModeInputLinesAdjacency:
+ return 4;
+ case SpvExecutionModeTriangles:
+ return 3;
+ case SpvExecutionModeInputTrianglesAdjacency:
+ return 6;
+ default:
+ assert(!"Invalid GS input mode");
+ return 0;
+ }
+}
+
+static bool
+vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpSource:
+ case SpvOpSourceExtension:
+ case SpvOpExtension:
+ /* Unhandled, but these are for debug so that's ok. */
+ break;
+
+ case SpvOpCapability:
+ switch ((SpvCapability)w[1]) {
+ case SpvCapabilityMatrix:
+ case SpvCapabilityShader:
+ /* All shaders support these */
+ break;
+ case SpvCapabilityGeometry:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ break;
+ default:
+ assert(!"Unsupported capability");
+ }
+ break;
+
+ case SpvOpExtInstImport:
+ vtn_handle_extension(b, opcode, w, count);
+ break;
+
+ case SpvOpMemoryModel:
+ assert(w[1] == SpvAddressingModelLogical);
+ assert(w[2] == SpvMemoryModelGLSL450);
+ break;
+
+ case SpvOpEntryPoint:
+ assert(b->entry_point == NULL);
+ b->entry_point = &b->values[w[2]];
+ b->execution_model = w[1];
+ break;
+
+ case SpvOpExecutionMode:
+ assert(b->entry_point == &b->values[w[1]]);
+
+ SpvExecutionMode mode = w[2];
+ switch(mode) {
+ case SpvExecutionModeOriginUpperLeft:
+ case SpvExecutionModeOriginLowerLeft:
+ b->origin_upper_left = (mode == SpvExecutionModeOriginUpperLeft);
+ break;
+
+ case SpvExecutionModeEarlyFragmentTests:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.early_fragment_tests = true;
+ break;
+
+ case SpvExecutionModeInvocations:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.invocations = MAX2(1, w[3]);
+ break;
+
+ case SpvExecutionModeDepthReplacing:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_ANY;
+ break;
+ case SpvExecutionModeDepthGreater:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_GREATER;
+ break;
+ case SpvExecutionModeDepthLess:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_LESS;
+ break;
+ case SpvExecutionModeDepthUnchanged:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_UNCHANGED;
+ break;
+
+ case SpvExecutionModeLocalSize:
+ assert(b->shader->stage == MESA_SHADER_COMPUTE);
+ b->shader->info.cs.local_size[0] = w[3];
+ b->shader->info.cs.local_size[1] = w[4];
+ b->shader->info.cs.local_size[2] = w[5];
+ break;
+ case SpvExecutionModeLocalSizeHint:
+ break; /* Nothing do do with this */
+
+ case SpvExecutionModeOutputVertices:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.vertices_out = w[3];
+ break;
+
+ case SpvExecutionModeInputPoints:
+ case SpvExecutionModeInputLines:
+ case SpvExecutionModeInputLinesAdjacency:
+ case SpvExecutionModeTriangles:
+ case SpvExecutionModeInputTrianglesAdjacency:
+ case SpvExecutionModeQuads:
+ case SpvExecutionModeIsolines:
+ if (b->shader->stage == MESA_SHADER_GEOMETRY) {
+ b->shader->info.gs.vertices_in =
+ vertices_in_from_spv_execution_mode(mode);
+ } else {
+ assert(!"Tesselation shaders not yet supported");
+ }
+ break;
+
+ case SpvExecutionModeOutputPoints:
+ case SpvExecutionModeOutputLineStrip:
+ case SpvExecutionModeOutputTriangleStrip:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.output_primitive =
+ gl_primitive_from_spv_execution_mode(mode);
+ break;
+
+ case SpvExecutionModeSpacingEqual:
+ case SpvExecutionModeSpacingFractionalEven:
+ case SpvExecutionModeSpacingFractionalOdd:
+ case SpvExecutionModeVertexOrderCw:
+ case SpvExecutionModeVertexOrderCcw:
+ case SpvExecutionModePointMode:
+ assert(!"TODO: Add tessellation metadata");
+ break;
+
+ case SpvExecutionModePixelCenterInteger:
+ case SpvExecutionModeXfb:
+ assert(!"Unhandled execution mode");
+ break;
+
+ case SpvExecutionModeVecTypeHint:
+ case SpvExecutionModeContractionOff:
+ break; /* OpenCL */
+ }
+ break;
+
+ case SpvOpString:
+ vtn_push_value(b, w[1], vtn_value_type_string)->str =
+ vtn_string_literal(b, &w[2], count - 2);
+ break;
+
+ case SpvOpName:
+ b->values[w[1]].name = vtn_string_literal(b, &w[2], count - 2);
+ break;
+
+ case SpvOpMemberName:
+ /* TODO */
+ break;
+
+ case SpvOpLine:
+ break; /* Ignored for now */
+
+ case SpvOpDecorationGroup:
+ case SpvOpDecorate:
+ case SpvOpMemberDecorate:
+ case SpvOpGroupDecorate:
+ case SpvOpGroupMemberDecorate:
+ vtn_handle_decoration(b, opcode, w, count);
+ break;
+
+ case SpvOpTypeVoid:
+ case SpvOpTypeBool:
+ case SpvOpTypeInt:
+ case SpvOpTypeFloat:
+ case SpvOpTypeVector:
+ case SpvOpTypeMatrix:
+ case SpvOpTypeImage:
+ case SpvOpTypeSampler:
+ case SpvOpTypeSampledImage:
+ case SpvOpTypeArray:
+ case SpvOpTypeRuntimeArray:
+ case SpvOpTypeStruct:
+ case SpvOpTypeOpaque:
+ case SpvOpTypePointer:
+ case SpvOpTypeFunction:
+ case SpvOpTypeEvent:
+ case SpvOpTypeDeviceEvent:
+ case SpvOpTypeReserveId:
+ case SpvOpTypeQueue:
+ case SpvOpTypePipe:
+ vtn_handle_type(b, opcode, w, count);
+ break;
+
+ case SpvOpConstantTrue:
+ case SpvOpConstantFalse:
+ case SpvOpConstant:
+ case SpvOpConstantComposite:
+ case SpvOpConstantSampler:
+ case SpvOpSpecConstantTrue:
+ case SpvOpSpecConstantFalse:
+ case SpvOpSpecConstant:
+ case SpvOpSpecConstantComposite:
+ vtn_handle_constant(b, opcode, w, count);
+ break;
+
+ case SpvOpVariable:
+ vtn_handle_variables(b, opcode, w, count);
+ break;
+
+ default:
+ return false; /* End of preamble */
+ }
+
+ return true;
+}
+
+static bool
+vtn_handle_first_cfg_pass_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpFunction: {
+ assert(b->func == NULL);
+ b->func = rzalloc(b, struct vtn_function);
+
+ const struct glsl_type *result_type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_function);
+ val->func = b->func;
+
+ const struct glsl_type *func_type =
+ vtn_value(b, w[4], vtn_value_type_type)->type->type;
+
+ assert(glsl_get_function_return_type(func_type) == result_type);
+
+ nir_function *func =
+ nir_function_create(b->shader, ralloc_strdup(b->shader, val->name));
+
+ func->num_params = glsl_get_length(func_type);
+ func->params = ralloc_array(b->shader, nir_parameter, func->num_params);
+ for (unsigned i = 0; i < func->num_params; i++) {
+ const struct glsl_function_param *param =
+ glsl_get_function_param(func_type, i);
+ func->params[i].type = param->type;
+ if (param->in) {
+ if (param->out) {
+ func->params[i].param_type = nir_parameter_inout;
+ } else {
+ func->params[i].param_type = nir_parameter_in;
+ }
+ } else {
+ if (param->out) {
+ func->params[i].param_type = nir_parameter_out;
+ } else {
+ assert(!"Parameter is neither in nor out");
+ }
+ }
+ }
+
+ func->return_type = glsl_get_function_return_type(func_type);
+
+ b->func->impl = nir_function_impl_create(func);
+ if (!glsl_type_is_void(func->return_type)) {
+ b->func->impl->return_var =
+ nir_local_variable_create(b->func->impl, func->return_type, "ret");
+ }
+
+ b->func_param_idx = 0;
+ break;
+ }
+
+ case SpvOpFunctionEnd:
+ b->func->end = w;
+ b->func = NULL;
+ break;
+
+ case SpvOpFunctionParameter: {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
+
+ assert(b->func_param_idx < b->func->impl->num_params);
+ unsigned idx = b->func_param_idx++;
+
+ nir_variable *param =
+ nir_local_variable_create(b->func->impl,
+ b->func->impl->function->params[idx].type,
+ val->name);
+
+ b->func->impl->params[idx] = param;
+ val->deref = nir_deref_var_create(b, param);
+ val->deref_type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ break;
+ }
+
+ case SpvOpLabel: {
+ assert(b->block == NULL);
+ b->block = rzalloc(b, struct vtn_block);
+ b->block->label = w;
+ vtn_push_value(b, w[1], vtn_value_type_block)->block = b->block;
+
+ if (b->func->start_block == NULL) {
+ /* This is the first block encountered for this function. In this
+ * case, we set the start block and add it to the list of
+ * implemented functions that we'll walk later.
+ */
+ b->func->start_block = b->block;
+ exec_list_push_tail(&b->functions, &b->func->node);
+ }
+ break;
+ }
+
+ case SpvOpBranch:
+ case SpvOpBranchConditional:
+ case SpvOpSwitch:
+ case SpvOpKill:
+ case SpvOpReturn:
+ case SpvOpReturnValue:
+ case SpvOpUnreachable:
+ assert(b->block);
+ b->block->branch = w;
+ b->block = NULL;
+ break;
+
+ case SpvOpSelectionMerge:
+ case SpvOpLoopMerge:
+ assert(b->block && b->block->merge_op == SpvOpNop);
+ b->block->merge_op = opcode;
+ b->block->merge_block_id = w[1];
+ break;
+
+ default:
+ /* Continue on as per normal */
+ return true;
+ }
+
+ return true;
+}
+
+static bool
+vtn_handle_body_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpLabel: {
+ struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block;
+ assert(block->block == NULL);
+
+ block->block = nir_cursor_current_block(b->nb.cursor);
+ break;
+ }
+
+ case SpvOpLoopMerge:
+ case SpvOpSelectionMerge:
+ /* This is handled by cfg pre-pass and walk_blocks */
+ break;
+
+ case SpvOpUndef: {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef);
+ val->type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ break;
+ }
+
+ case SpvOpExtInst:
+ vtn_handle_extension(b, opcode, w, count);
+ break;
+
+ case SpvOpVariable:
+ case SpvOpLoad:
+ case SpvOpStore:
+ case SpvOpCopyMemory:
+ case SpvOpCopyMemorySized:
+ case SpvOpAccessChain:
+ case SpvOpInBoundsAccessChain:
+ case SpvOpArrayLength:
+ vtn_handle_variables(b, opcode, w, count);
+ break;
+
+ case SpvOpFunctionCall:
+ vtn_handle_function_call(b, opcode, w, count);
+ break;
+
+ case SpvOpSampledImage:
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ case SpvOpImageQueryLod:
+ case SpvOpImageQueryLevels:
+ case SpvOpImageQuerySamples:
+ vtn_handle_texture(b, opcode, w, count);
+ break;
+
+ case SpvOpImageRead:
+ case SpvOpImageWrite:
+ case SpvOpImageTexelPointer:
+ vtn_handle_image(b, opcode, w, count);
+ break;
+
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicCompareExchange:
+ case SpvOpAtomicCompareExchangeWeak:
+ case SpvOpAtomicIIncrement:
+ case SpvOpAtomicIDecrement:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicISub:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor: {
+ struct vtn_value *pointer = vtn_untyped_value(b, w[3]);
+ if (pointer->value_type == vtn_value_type_image_pointer) {
+ vtn_handle_image(b, opcode, w, count);
+ } else {
+ assert(!"Atomic buffers not yet implemented");
+ }
+ }
+
+ case SpvOpSNegate:
+ case SpvOpFNegate:
+ case SpvOpNot:
+ case SpvOpAny:
+ case SpvOpAll:
+ case SpvOpConvertFToU:
+ case SpvOpConvertFToS:
+ case SpvOpConvertSToF:
+ case SpvOpConvertUToF:
+ case SpvOpUConvert:
+ case SpvOpSConvert:
+ case SpvOpFConvert:
+ case SpvOpConvertPtrToU:
+ case SpvOpConvertUToPtr:
+ case SpvOpPtrCastToGeneric:
+ case SpvOpGenericCastToPtr:
+ case SpvOpBitcast:
+ case SpvOpIsNan:
+ case SpvOpIsInf:
+ case SpvOpIsFinite:
+ case SpvOpIsNormal:
+ case SpvOpSignBitSet:
+ case SpvOpLessOrGreater:
+ case SpvOpOrdered:
+ case SpvOpUnordered:
+ case SpvOpIAdd:
+ case SpvOpFAdd:
+ case SpvOpISub:
+ case SpvOpFSub:
+ case SpvOpIMul:
+ case SpvOpFMul:
+ case SpvOpUDiv:
+ case SpvOpSDiv:
+ case SpvOpFDiv:
+ case SpvOpUMod:
+ case SpvOpSRem:
+ case SpvOpSMod:
+ case SpvOpFRem:
+ case SpvOpFMod:
+ case SpvOpVectorTimesScalar:
+ case SpvOpDot:
+ case SpvOpShiftRightLogical:
+ case SpvOpShiftRightArithmetic:
+ case SpvOpShiftLeftLogical:
+ case SpvOpLogicalEqual:
+ case SpvOpLogicalNotEqual:
+ case SpvOpLogicalOr:
+ case SpvOpLogicalAnd:
+ case SpvOpLogicalNot:
+ case SpvOpBitwiseOr:
+ case SpvOpBitwiseXor:
+ case SpvOpBitwiseAnd:
+ case SpvOpSelect:
+ case SpvOpIEqual:
+ case SpvOpFOrdEqual:
+ case SpvOpFUnordEqual:
+ case SpvOpINotEqual:
+ case SpvOpFOrdNotEqual:
+ case SpvOpFUnordNotEqual:
+ case SpvOpULessThan:
+ case SpvOpSLessThan:
+ case SpvOpFOrdLessThan:
+ case SpvOpFUnordLessThan:
+ case SpvOpUGreaterThan:
+ case SpvOpSGreaterThan:
+ case SpvOpFOrdGreaterThan:
+ case SpvOpFUnordGreaterThan:
+ case SpvOpULessThanEqual:
+ case SpvOpSLessThanEqual:
+ case SpvOpFOrdLessThanEqual:
+ case SpvOpFUnordLessThanEqual:
+ case SpvOpUGreaterThanEqual:
+ case SpvOpSGreaterThanEqual:
+ case SpvOpFOrdGreaterThanEqual:
+ case SpvOpFUnordGreaterThanEqual:
+ case SpvOpDPdx:
+ case SpvOpDPdy:
+ case SpvOpFwidth:
+ case SpvOpDPdxFine:
+ case SpvOpDPdyFine:
+ case SpvOpFwidthFine:
+ case SpvOpDPdxCoarse:
+ case SpvOpDPdyCoarse:
+ case SpvOpFwidthCoarse:
+ vtn_handle_alu(b, opcode, w, count);
+ break;
+
+ case SpvOpTranspose:
+ case SpvOpOuterProduct:
+ case SpvOpMatrixTimesScalar:
+ case SpvOpVectorTimesMatrix:
+ case SpvOpMatrixTimesVector:
+ case SpvOpMatrixTimesMatrix:
+ vtn_handle_matrix_alu(b, opcode, w, count);
+ break;
+
+ case SpvOpVectorExtractDynamic:
+ case SpvOpVectorInsertDynamic:
+ case SpvOpVectorShuffle:
+ case SpvOpCompositeConstruct:
+ case SpvOpCompositeExtract:
+ case SpvOpCompositeInsert:
+ case SpvOpCopyObject:
+ vtn_handle_composite(b, opcode, w, count);
+ break;
+
+ case SpvOpPhi:
+ vtn_handle_phi_first_pass(b, w);
+ break;
+
+ case SpvOpEmitVertex:
+ case SpvOpEndPrimitive:
+ case SpvOpEmitStreamVertex:
+ case SpvOpEndStreamPrimitive:
+ case SpvOpControlBarrier:
+ case SpvOpMemoryBarrier:
+ vtn_handle_barrier(b, opcode, w, count);
+ break;
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ return true;
+}
+
+static void
+vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start,
+ struct vtn_block *break_block, struct vtn_block *cont_block,
+ struct vtn_block *end_block)
+{
+ struct vtn_block *block = start;
+ while (block != end_block) {
+ if (block->merge_op == SpvOpLoopMerge) {
+ /* This is the jump into a loop. */
+ struct vtn_block *new_cont_block = block;
+ struct vtn_block *new_break_block =
+ vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
+
+ nir_loop *loop = nir_loop_create(b->shader);
+ nir_cf_node_insert(b->nb.cursor, &loop->cf_node);
+
+ /* Reset the merge_op to prerevent infinite recursion */
+ block->merge_op = SpvOpNop;
+
+ b->nb.cursor = nir_after_cf_list(&loop->body);
+ vtn_walk_blocks(b, block, new_break_block, new_cont_block, NULL);
+
+ b->nb.cursor = nir_after_cf_node(&loop->cf_node);
+ block = new_break_block;
+ continue;
+ }
+
+ const uint32_t *w = block->branch;
+ SpvOp branch_op = w[0] & SpvOpCodeMask;
+
+ b->block = block;
+ vtn_foreach_instruction(b, block->label, block->branch,
+ vtn_handle_body_instruction);
+
+ nir_block *cur_block = nir_cursor_current_block(b->nb.cursor);
+ assert(cur_block == block->block);
+ _mesa_hash_table_insert(b->block_table, cur_block, block);
+
+ switch (branch_op) {
+ case SpvOpBranch: {
+ struct vtn_block *branch_block =
+ vtn_value(b, w[1], vtn_value_type_block)->block;
+
+ if (branch_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (branch_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (branch_block == end_block) {
+ /* We're branching to the merge block of an if, since for loops
+ * and functions end_block == NULL, so we're done here.
+ */
+ return;
+ } else {
+ /* We're branching to another block, and according to the rules,
+ * we can only branch to another block with one predecessor (so
+ * we're the only one jumping to it) so we can just process it
+ * next.
+ */
+ block = branch_block;
+ continue;
+ }
+ }
+
+ case SpvOpBranchConditional: {
+ /* Gather up the branch blocks */
+ struct vtn_block *then_block =
+ vtn_value(b, w[2], vtn_value_type_block)->block;
+ struct vtn_block *else_block =
+ vtn_value(b, w[3], vtn_value_type_block)->block;
+
+ nir_if *if_stmt = nir_if_create(b->shader);
+ if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1])->def);
+ nir_cf_node_insert(b->nb.cursor, &if_stmt->cf_node);
+
+ if (then_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list,
+ &jump->instr);
+ block = else_block;
+ } else if (else_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_instr_insert_after_cf_list(&if_stmt->else_list,
+ &jump->instr);
+ block = then_block;
+ } else if (then_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list,
+ &jump->instr);
+ block = else_block;
+ } else if (else_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_instr_insert_after_cf_list(&if_stmt->else_list,
+ &jump->instr);
+ block = then_block;
+ } else {
+ /* According to the rules we're branching to two blocks that don't
+ * have any other predecessors, so we can handle this as a
+ * conventional if.
+ */
+ assert(block->merge_op == SpvOpSelectionMerge);
+ struct vtn_block *merge_block =
+ vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
+
+ b->nb.cursor = nir_after_cf_list(&if_stmt->then_list);
+ vtn_walk_blocks(b, then_block, break_block, cont_block, merge_block);
+
+ b->nb.cursor = nir_after_cf_list(&if_stmt->else_list);
+ vtn_walk_blocks(b, else_block, break_block, cont_block, merge_block);
+
+ b->nb.cursor = nir_after_cf_node(&if_stmt->cf_node);
+ block = merge_block;
+ continue;
+ }
+
+ /* If we got here then we inserted a predicated break or continue
+ * above and we need to handle the other case. We already set
+ * `block` above to indicate what block to visit after the
+ * predicated break.
+ */
+
+ /* It's possible that the other branch is also a break/continue.
+ * If it is, we handle that here.
+ */
+ if (block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ }
+
+ /* If we got here then there was a predicated break/continue but
+ * the other half of the if has stuff in it. `block` was already
+ * set above so there is nothing left for us to do.
+ */
+ continue;
+ }
+
+ case SpvOpReturn: {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_return);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+ return;
+ }
+
+ case SpvOpReturnValue: {
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[1]);
+ vtn_variable_store(b, src,
+ nir_deref_var_create(b, b->impl->return_var),
+ NULL);
+
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_return);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+ return;
+ }
+
+ case SpvOpKill: {
+ nir_intrinsic_instr *discard =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
+ nir_builder_instr_insert(&b->nb, &discard->instr);
+ return;
+ }
+
+ case SpvOpSwitch:
+ case SpvOpUnreachable:
+ default:
+ unreachable("Unhandled opcode");
+ }
+ }
+}
+
+nir_shader *
+spirv_to_nir(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage,
+ const nir_shader_compiler_options *options)
+{
+ const uint32_t *word_end = words + word_count;
+
+ /* Handle the SPIR-V header (first 4 dwords) */
+ assert(word_count > 5);
+
+ assert(words[0] == SpvMagicNumber);
+ assert(words[1] >= 0x10000);
+ /* words[2] == generator magic */
+ unsigned value_id_bound = words[3];
+ assert(words[4] == 0);
+
+ words+= 5;
+
+ nir_shader *shader = nir_shader_create(NULL, stage, options);
+
+ /* Initialize the stn_builder object */
+ struct vtn_builder *b = rzalloc(NULL, struct vtn_builder);
+ b->shader = shader;
+ b->value_id_bound = value_id_bound;
+ b->values = rzalloc_array(b, struct vtn_value, value_id_bound);
+ exec_list_make_empty(&b->functions);
+
+ /* XXX: We shouldn't need these defaults */
+ if (b->shader->stage == MESA_SHADER_GEOMETRY) {
+ b->shader->info.gs.vertices_in = 3;
+ b->shader->info.gs.output_primitive = 4; /* GL_TRIANGLES */
+ }
+
+ /* Handle all the preamble instructions */
+ words = vtn_foreach_instruction(b, words, word_end,
+ vtn_handle_preamble_instruction);
+
+ /* Do a very quick CFG analysis pass */
+ vtn_foreach_instruction(b, words, word_end,
+ vtn_handle_first_cfg_pass_instruction);
+
+ foreach_list_typed(struct vtn_function, func, node, &b->functions) {
+ b->impl = func->impl;
+ b->const_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ b->block_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ nir_builder_init(&b->nb, b->impl);
+ b->nb.cursor = nir_after_cf_list(&b->impl->body);
+ vtn_walk_blocks(b, func->start_block, NULL, NULL, NULL);
+ vtn_foreach_instruction(b, func->start_block->label, func->end,
+ vtn_handle_phi_second_pass);
+ }
+
+ /* Because we can still have output reads in NIR, we need to lower
+ * outputs to temporaries before we are truely finished.
+ */
+ nir_lower_outputs_to_temporaries(shader);
+
+ ralloc_free(b);
+
+ return shader;
+}
--- /dev/null
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "vtn_private.h"
+#include "GLSL.std.450.h"
+
+static nir_ssa_def*
+build_length(nir_builder *b, nir_ssa_def *vec)
+{
+ switch (vec->num_components) {
+ case 1: return nir_fsqrt(b, nir_fmul(b, vec, vec));
+ case 2: return nir_fsqrt(b, nir_fdot2(b, vec, vec));
+ case 3: return nir_fsqrt(b, nir_fdot3(b, vec, vec));
+ case 4: return nir_fsqrt(b, nir_fdot4(b, vec, vec));
+ default:
+ unreachable("Invalid number of components");
+ }
+}
+
+static void
+handle_glsl450_alu(struct vtn_builder *b, enum GLSLstd450 entrypoint,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ val->ssa = rzalloc(b, struct vtn_ssa_value);
+ val->ssa->type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
+
+ /* Collect the various SSA sources */
+ unsigned num_inputs = count - 5;
+ nir_ssa_def *src[3];
+ for (unsigned i = 0; i < num_inputs; i++)
+ src[i] = vtn_ssa_value(b, w[i + 5])->def;
+
+ nir_op op;
+ switch (entrypoint) {
+ case GLSLstd450Round: op = nir_op_fround_even; break; /* TODO */
+ case GLSLstd450RoundEven: op = nir_op_fround_even; break;
+ case GLSLstd450Trunc: op = nir_op_ftrunc; break;
+ case GLSLstd450FAbs: op = nir_op_fabs; break;
+ case GLSLstd450FSign: op = nir_op_fsign; break;
+ case GLSLstd450Floor: op = nir_op_ffloor; break;
+ case GLSLstd450Ceil: op = nir_op_fceil; break;
+ case GLSLstd450Fract: op = nir_op_ffract; break;
+ case GLSLstd450Radians:
+ val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 0.01745329251));
+ return;
+ case GLSLstd450Degrees:
+ val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 57.2957795131));
+ return;
+ case GLSLstd450Sin: op = nir_op_fsin; break;
+ case GLSLstd450Cos: op = nir_op_fcos; break;
+ case GLSLstd450Tan:
+ val->ssa->def = nir_fdiv(&b->nb, nir_fsin(&b->nb, src[0]),
+ nir_fcos(&b->nb, src[0]));
+ return;
+ case GLSLstd450Pow: op = nir_op_fpow; break;
+ case GLSLstd450Exp2: op = nir_op_fexp2; break;
+ case GLSLstd450Log2: op = nir_op_flog2; break;
+ case GLSLstd450Sqrt: op = nir_op_fsqrt; break;
+ case GLSLstd450InverseSqrt: op = nir_op_frsq; break;
+
+ case GLSLstd450Modf: op = nir_op_fmod; break;
+ case GLSLstd450FMin: op = nir_op_fmin; break;
+ case GLSLstd450UMin: op = nir_op_umin; break;
+ case GLSLstd450SMin: op = nir_op_imin; break;
+ case GLSLstd450FMax: op = nir_op_fmax; break;
+ case GLSLstd450UMax: op = nir_op_umax; break;
+ case GLSLstd450SMax: op = nir_op_imax; break;
+ case GLSLstd450FMix: op = nir_op_flrp; break;
+ case GLSLstd450Step:
+ val->ssa->def = nir_sge(&b->nb, src[1], src[0]);
+ return;
+
+ case GLSLstd450Fma: op = nir_op_ffma; break;
+ case GLSLstd450Ldexp: op = nir_op_ldexp; break;
+
+ /* Packing/Unpacking functions */
+ case GLSLstd450PackSnorm4x8: op = nir_op_pack_snorm_4x8; break;
+ case GLSLstd450PackUnorm4x8: op = nir_op_pack_unorm_4x8; break;
+ case GLSLstd450PackSnorm2x16: op = nir_op_pack_snorm_2x16; break;
+ case GLSLstd450PackUnorm2x16: op = nir_op_pack_unorm_2x16; break;
+ case GLSLstd450PackHalf2x16: op = nir_op_pack_half_2x16; break;
+ case GLSLstd450UnpackSnorm4x8: op = nir_op_unpack_snorm_4x8; break;
+ case GLSLstd450UnpackUnorm4x8: op = nir_op_unpack_unorm_4x8; break;
+ case GLSLstd450UnpackSnorm2x16: op = nir_op_unpack_snorm_2x16; break;
+ case GLSLstd450UnpackUnorm2x16: op = nir_op_unpack_unorm_2x16; break;
+ case GLSLstd450UnpackHalf2x16: op = nir_op_unpack_half_2x16; break;
+
+ case GLSLstd450Length:
+ val->ssa->def = build_length(&b->nb, src[0]);
+ return;
+ case GLSLstd450Distance:
+ val->ssa->def = build_length(&b->nb, nir_fsub(&b->nb, src[0], src[1]));
+ return;
+ case GLSLstd450Normalize:
+ val->ssa->def = nir_fdiv(&b->nb, src[0], build_length(&b->nb, src[0]));
+ return;
+
+ case GLSLstd450Exp:
+ case GLSLstd450Log:
+ case GLSLstd450FClamp:
+ case GLSLstd450UClamp:
+ case GLSLstd450SClamp:
+ case GLSLstd450Asin:
+ case GLSLstd450Acos:
+ case GLSLstd450Atan:
+ case GLSLstd450Atan2:
+ case GLSLstd450Sinh:
+ case GLSLstd450Cosh:
+ case GLSLstd450Tanh:
+ case GLSLstd450Asinh:
+ case GLSLstd450Acosh:
+ case GLSLstd450Atanh:
+ case GLSLstd450SmoothStep:
+ case GLSLstd450Frexp:
+ case GLSLstd450PackDouble2x32:
+ case GLSLstd450UnpackDouble2x32:
+ case GLSLstd450Cross:
+ case GLSLstd450FaceForward:
+ case GLSLstd450Reflect:
+ case GLSLstd450Refract:
+ case GLSLstd450IMix:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
+ glsl_get_vector_elements(val->ssa->type), val->name);
+ instr->dest.write_mask = (1 << instr->dest.dest.ssa.num_components) - 1;
+ val->ssa->def = &instr->dest.dest.ssa;
+
+ for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
+ instr->src[i].src = nir_src_for_ssa(src[i]);
+
+ nir_builder_instr_insert(&b->nb, &instr->instr);
+}
+
+bool
+vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
+ const uint32_t *words, unsigned count)
+{
+ switch ((enum GLSLstd450)ext_opcode) {
+ case GLSLstd450Determinant:
+ case GLSLstd450MatrixInverse:
+ case GLSLstd450InterpolateAtCentroid:
+ case GLSLstd450InterpolateAtSample:
+ case GLSLstd450InterpolateAtOffset:
+ unreachable("Unhandled opcode");
+
+ default:
+ handle_glsl450_alu(b, (enum GLSLstd450)ext_opcode, words, count);
+ }
+
+ return true;
+}
--- /dev/null
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir/nir.h"
+#include "nir/nir_builder.h"
+#include "nir_spirv.h"
+#include "spirv.h"
+
+struct vtn_builder;
+struct vtn_decoration;
+
+enum vtn_value_type {
+ vtn_value_type_invalid = 0,
+ vtn_value_type_undef,
+ vtn_value_type_string,
+ vtn_value_type_decoration_group,
+ vtn_value_type_type,
+ vtn_value_type_constant,
+ vtn_value_type_deref,
+ vtn_value_type_function,
+ vtn_value_type_block,
+ vtn_value_type_ssa,
+ vtn_value_type_extension,
+ vtn_value_type_image_pointer,
+ vtn_value_type_sampled_image,
+};
+
+struct vtn_block {
+ /* Merge opcode if this block contains a merge; SpvOpNop otherwise. */
+ SpvOp merge_op;
+ uint32_t merge_block_id;
+ const uint32_t *label;
+ const uint32_t *branch;
+ nir_block *block;
+};
+
+struct vtn_function {
+ struct exec_node node;
+
+ nir_function_impl *impl;
+ struct vtn_block *start_block;
+
+ const uint32_t *end;
+};
+
+typedef bool (*vtn_instruction_handler)(struct vtn_builder *, uint32_t,
+ const uint32_t *, unsigned);
+
+struct vtn_ssa_value {
+ union {
+ nir_ssa_def *def;
+ struct vtn_ssa_value **elems;
+ };
+
+ /* For matrices, if this is non-NULL, then this value is actually the
+ * transpose of some other value. The value that `transposed` points to
+ * always dominates this value.
+ */
+ struct vtn_ssa_value *transposed;
+
+ const struct glsl_type *type;
+};
+
+struct vtn_type {
+ const struct glsl_type *type;
+
+ /* for matrices, whether the matrix is stored row-major */
+ bool row_major;
+
+ /* for structs, the offset of each member */
+ unsigned *offsets;
+
+ /* for structs, whether it was decorated as a "non-SSBO-like" block */
+ bool block;
+
+ /* for structs, whether it was decorated as an "SSBO-like" block */
+ bool buffer_block;
+
+ /* for structs with block == true, whether this is a builtin block (i.e. a
+ * block that contains only builtins).
+ */
+ bool builtin_block;
+
+ /* Image format for image_load_store type images */
+ unsigned image_format;
+
+ /* for arrays and matrices, the array stride */
+ unsigned stride;
+
+ /* for arrays, the vtn_type for the elements of the array */
+ struct vtn_type *array_element;
+
+ /* for structures, the vtn_type for each member */
+ struct vtn_type **members;
+
+ /* Whether this type, or a parent type, has been decorated as a builtin */
+ bool is_builtin;
+
+ SpvBuiltIn builtin;
+};
+
+struct vtn_image_pointer {
+ nir_deref_var *deref;
+ nir_ssa_def *coord;
+ nir_ssa_def *sample;
+};
+
+struct vtn_sampled_image {
+ nir_deref_var *image; /* Image or array of images */
+ nir_deref_var *sampler; /* Sampler */
+};
+
+struct vtn_value {
+ enum vtn_value_type value_type;
+ const char *name;
+ struct vtn_decoration *decoration;
+ union {
+ void *ptr;
+ char *str;
+ struct vtn_type *type;
+ struct {
+ nir_constant *constant;
+ const struct glsl_type *const_type;
+ };
+ struct {
+ nir_deref_var *deref;
+ struct vtn_type *deref_type;
+ };
+ struct vtn_image_pointer *image;
+ struct vtn_sampled_image *sampled_image;
+ struct vtn_function *func;
+ struct vtn_block *block;
+ struct vtn_ssa_value *ssa;
+ vtn_instruction_handler ext_handler;
+ };
+};
+
+struct vtn_decoration {
+ struct vtn_decoration *next;
+ int member; /* -1 if not a member decoration */
+ const uint32_t *literals;
+ struct vtn_value *group;
+ SpvDecoration decoration;
+};
+
+struct vtn_builder {
+ nir_builder nb;
+
+ nir_shader *shader;
+ nir_function_impl *impl;
+ struct vtn_block *block;
+
+ /*
+ * In SPIR-V, constants are global, whereas in NIR, the load_const
+ * instruction we use is per-function. So while we parse each function, we
+ * keep a hash table of constants we've resolved to nir_ssa_value's so
+ * far, and we lazily resolve them when we see them used in a function.
+ */
+ struct hash_table *const_table;
+
+ /*
+ * Map from nir_block to the vtn_block which ends with it -- used for
+ * handling phi nodes.
+ */
+ struct hash_table *block_table;
+
+ /*
+ * NIR variable for each SPIR-V builtin.
+ */
+ struct {
+ nir_variable *in;
+ nir_variable *out;
+ } builtins[42]; /* XXX need symbolic constant from SPIR-V header */
+
+ unsigned value_id_bound;
+ struct vtn_value *values;
+
+ SpvExecutionModel execution_model;
+ bool origin_upper_left;
+ struct vtn_value *entry_point;
+
+ struct vtn_function *func;
+ struct exec_list functions;
+
+ /* Current function parameter index */
+ unsigned func_param_idx;
+};
+
+static inline struct vtn_value *
+vtn_push_value(struct vtn_builder *b, uint32_t value_id,
+ enum vtn_value_type value_type)
+{
+ assert(value_id < b->value_id_bound);
+ assert(b->values[value_id].value_type == vtn_value_type_invalid);
+
+ b->values[value_id].value_type = value_type;
+
+ return &b->values[value_id];
+}
+
+static inline struct vtn_value *
+vtn_untyped_value(struct vtn_builder *b, uint32_t value_id)
+{
+ assert(value_id < b->value_id_bound);
+ return &b->values[value_id];
+}
+
+static inline struct vtn_value *
+vtn_value(struct vtn_builder *b, uint32_t value_id,
+ enum vtn_value_type value_type)
+{
+ struct vtn_value *val = vtn_untyped_value(b, value_id);
+ assert(val->value_type == value_type);
+ return val;
+}
+
+struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id);
+
+typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *,
+ struct vtn_value *,
+ int member,
+ const struct vtn_decoration *,
+ void *);
+
+void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data);
+
+bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
+ const uint32_t *words, unsigned count);
* spirv_to_nir code.
*/
-#include "nir_spirv.h"
+#include "spirv/nir_spirv.h"
#include <sys/mman.h>
#include <sys/types.h>
+++ /dev/null
-/*
-** Copyright (c) 2014-2015 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a copy
-** of this software and/or associated documentation files (the "Materials"),
-** to deal in the Materials without restriction, including without limitation
-** the rights to use, copy, modify, merge, publish, distribute, sublicense,
-** and/or sell copies of the Materials, and to permit persons to whom the
-** Materials are furnished to do so, subject to the following conditions:
-**
-** The above copyright notice and this permission notice shall be included in
-** all copies or substantial portions of the Materials.
-**
-** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
-** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
-** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
-** IN THE MATERIALS.
-*/
-
-#ifndef GLSLstd450_H
-#define GLSLstd450_H
-
-const int GLSLstd450Version = 99;
-const int GLSLstd450Revision = 3;
-
-enum GLSLstd450 {
- GLSLstd450Bad = 0, // Don't use
-
- GLSLstd450Round = 1,
- GLSLstd450RoundEven = 2,
- GLSLstd450Trunc = 3,
- GLSLstd450FAbs = 4,
- GLSLstd450SAbs = 5,
- GLSLstd450FSign = 6,
- GLSLstd450SSign = 7,
- GLSLstd450Floor = 8,
- GLSLstd450Ceil = 9,
- GLSLstd450Fract = 10,
-
- GLSLstd450Radians = 11,
- GLSLstd450Degrees = 12,
- GLSLstd450Sin = 13,
- GLSLstd450Cos = 14,
- GLSLstd450Tan = 15,
- GLSLstd450Asin = 16,
- GLSLstd450Acos = 17,
- GLSLstd450Atan = 18,
- GLSLstd450Sinh = 19,
- GLSLstd450Cosh = 20,
- GLSLstd450Tanh = 21,
- GLSLstd450Asinh = 22,
- GLSLstd450Acosh = 23,
- GLSLstd450Atanh = 24,
- GLSLstd450Atan2 = 25,
-
- GLSLstd450Pow = 26,
- GLSLstd450Exp = 27,
- GLSLstd450Log = 28,
- GLSLstd450Exp2 = 29,
- GLSLstd450Log2 = 30,
- GLSLstd450Sqrt = 31,
- GLSLstd450InverseSqrt = 32,
-
- GLSLstd450Determinant = 33,
- GLSLstd450MatrixInverse = 34,
-
- GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
- GLSLstd450ModfStruct = 36, // no OpVariable operand
- GLSLstd450FMin = 37,
- GLSLstd450UMin = 38,
- GLSLstd450SMin = 39,
- GLSLstd450FMax = 40,
- GLSLstd450UMax = 41,
- GLSLstd450SMax = 42,
- GLSLstd450FClamp = 43,
- GLSLstd450UClamp = 44,
- GLSLstd450SClamp = 45,
- GLSLstd450FMix = 46,
- GLSLstd450IMix = 47,
- GLSLstd450Step = 48,
- GLSLstd450SmoothStep = 49,
-
- GLSLstd450Fma = 50,
- GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
- GLSLstd450FrexpStruct = 52, // no OpVariable operand
- GLSLstd450Ldexp = 53,
-
- GLSLstd450PackSnorm4x8 = 54,
- GLSLstd450PackUnorm4x8 = 55,
- GLSLstd450PackSnorm2x16 = 56,
- GLSLstd450PackUnorm2x16 = 57,
- GLSLstd450PackHalf2x16 = 58,
- GLSLstd450PackDouble2x32 = 59,
- GLSLstd450UnpackSnorm2x16 = 60,
- GLSLstd450UnpackUnorm2x16 = 61,
- GLSLstd450UnpackHalf2x16 = 62,
- GLSLstd450UnpackSnorm4x8 = 63,
- GLSLstd450UnpackUnorm4x8 = 64,
- GLSLstd450UnpackDouble2x32 = 65,
-
- GLSLstd450Length = 66,
- GLSLstd450Distance = 67,
- GLSLstd450Cross = 68,
- GLSLstd450Normalize = 69,
- GLSLstd450FaceForward = 70,
- GLSLstd450Reflect = 71,
- GLSLstd450Refract = 72,
-
- GLSLstd450FindILsb = 73,
- GLSLstd450FindSMsb = 74,
- GLSLstd450FindUMsb = 75,
-
- GLSLstd450InterpolateAtCentroid = 76,
- GLSLstd450InterpolateAtSample = 77,
- GLSLstd450InterpolateAtOffset = 78,
-
- GLSLstd450Count
-};
-
-#endif // #ifndef GLSLstd450_H
+++ /dev/null
-/*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Jason Ekstrand (jason@jlekstrand.net)
- *
- */
-
-#include "spirv_to_nir_private.h"
-#include "spirv_glsl450.h"
-
-static nir_ssa_def*
-build_length(nir_builder *b, nir_ssa_def *vec)
-{
- switch (vec->num_components) {
- case 1: return nir_fsqrt(b, nir_fmul(b, vec, vec));
- case 2: return nir_fsqrt(b, nir_fdot2(b, vec, vec));
- case 3: return nir_fsqrt(b, nir_fdot3(b, vec, vec));
- case 4: return nir_fsqrt(b, nir_fdot4(b, vec, vec));
- default:
- unreachable("Invalid number of components");
- }
-}
-
-static void
-handle_glsl450_alu(struct vtn_builder *b, enum GLSLstd450 entrypoint,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- val->ssa = rzalloc(b, struct vtn_ssa_value);
- val->ssa->type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
-
- /* Collect the various SSA sources */
- unsigned num_inputs = count - 5;
- nir_ssa_def *src[3];
- for (unsigned i = 0; i < num_inputs; i++)
- src[i] = vtn_ssa_value(b, w[i + 5])->def;
-
- nir_op op;
- switch (entrypoint) {
- case GLSLstd450Round: op = nir_op_fround_even; break; /* TODO */
- case GLSLstd450RoundEven: op = nir_op_fround_even; break;
- case GLSLstd450Trunc: op = nir_op_ftrunc; break;
- case GLSLstd450FAbs: op = nir_op_fabs; break;
- case GLSLstd450FSign: op = nir_op_fsign; break;
- case GLSLstd450Floor: op = nir_op_ffloor; break;
- case GLSLstd450Ceil: op = nir_op_fceil; break;
- case GLSLstd450Fract: op = nir_op_ffract; break;
- case GLSLstd450Radians:
- val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 0.01745329251));
- return;
- case GLSLstd450Degrees:
- val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 57.2957795131));
- return;
- case GLSLstd450Sin: op = nir_op_fsin; break;
- case GLSLstd450Cos: op = nir_op_fcos; break;
- case GLSLstd450Tan:
- val->ssa->def = nir_fdiv(&b->nb, nir_fsin(&b->nb, src[0]),
- nir_fcos(&b->nb, src[0]));
- return;
- case GLSLstd450Pow: op = nir_op_fpow; break;
- case GLSLstd450Exp2: op = nir_op_fexp2; break;
- case GLSLstd450Log2: op = nir_op_flog2; break;
- case GLSLstd450Sqrt: op = nir_op_fsqrt; break;
- case GLSLstd450InverseSqrt: op = nir_op_frsq; break;
-
- case GLSLstd450Modf: op = nir_op_fmod; break;
- case GLSLstd450FMin: op = nir_op_fmin; break;
- case GLSLstd450UMin: op = nir_op_umin; break;
- case GLSLstd450SMin: op = nir_op_imin; break;
- case GLSLstd450FMax: op = nir_op_fmax; break;
- case GLSLstd450UMax: op = nir_op_umax; break;
- case GLSLstd450SMax: op = nir_op_imax; break;
- case GLSLstd450FMix: op = nir_op_flrp; break;
- case GLSLstd450Step:
- val->ssa->def = nir_sge(&b->nb, src[1], src[0]);
- return;
-
- case GLSLstd450Fma: op = nir_op_ffma; break;
- case GLSLstd450Ldexp: op = nir_op_ldexp; break;
-
- /* Packing/Unpacking functions */
- case GLSLstd450PackSnorm4x8: op = nir_op_pack_snorm_4x8; break;
- case GLSLstd450PackUnorm4x8: op = nir_op_pack_unorm_4x8; break;
- case GLSLstd450PackSnorm2x16: op = nir_op_pack_snorm_2x16; break;
- case GLSLstd450PackUnorm2x16: op = nir_op_pack_unorm_2x16; break;
- case GLSLstd450PackHalf2x16: op = nir_op_pack_half_2x16; break;
- case GLSLstd450UnpackSnorm4x8: op = nir_op_unpack_snorm_4x8; break;
- case GLSLstd450UnpackUnorm4x8: op = nir_op_unpack_unorm_4x8; break;
- case GLSLstd450UnpackSnorm2x16: op = nir_op_unpack_snorm_2x16; break;
- case GLSLstd450UnpackUnorm2x16: op = nir_op_unpack_unorm_2x16; break;
- case GLSLstd450UnpackHalf2x16: op = nir_op_unpack_half_2x16; break;
-
- case GLSLstd450Length:
- val->ssa->def = build_length(&b->nb, src[0]);
- return;
- case GLSLstd450Distance:
- val->ssa->def = build_length(&b->nb, nir_fsub(&b->nb, src[0], src[1]));
- return;
- case GLSLstd450Normalize:
- val->ssa->def = nir_fdiv(&b->nb, src[0], build_length(&b->nb, src[0]));
- return;
-
- case GLSLstd450Exp:
- case GLSLstd450Log:
- case GLSLstd450FClamp:
- case GLSLstd450UClamp:
- case GLSLstd450SClamp:
- case GLSLstd450Asin:
- case GLSLstd450Acos:
- case GLSLstd450Atan:
- case GLSLstd450Atan2:
- case GLSLstd450Sinh:
- case GLSLstd450Cosh:
- case GLSLstd450Tanh:
- case GLSLstd450Asinh:
- case GLSLstd450Acosh:
- case GLSLstd450Atanh:
- case GLSLstd450SmoothStep:
- case GLSLstd450Frexp:
- case GLSLstd450PackDouble2x32:
- case GLSLstd450UnpackDouble2x32:
- case GLSLstd450Cross:
- case GLSLstd450FaceForward:
- case GLSLstd450Reflect:
- case GLSLstd450Refract:
- case GLSLstd450IMix:
- default:
- unreachable("Unhandled opcode");
- }
-
- nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
- nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
- glsl_get_vector_elements(val->ssa->type), val->name);
- instr->dest.write_mask = (1 << instr->dest.dest.ssa.num_components) - 1;
- val->ssa->def = &instr->dest.dest.ssa;
-
- for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
- instr->src[i].src = nir_src_for_ssa(src[i]);
-
- nir_builder_instr_insert(&b->nb, &instr->instr);
-}
-
-bool
-vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
- const uint32_t *words, unsigned count)
-{
- switch ((enum GLSLstd450)ext_opcode) {
- case GLSLstd450Determinant:
- case GLSLstd450MatrixInverse:
- case GLSLstd450InterpolateAtCentroid:
- case GLSLstd450InterpolateAtSample:
- case GLSLstd450InterpolateAtOffset:
- unreachable("Unhandled opcode");
-
- default:
- handle_glsl450_alu(b, (enum GLSLstd450)ext_opcode, words, count);
- }
-
- return true;
-}
+++ /dev/null
-/*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Jason Ekstrand (jason@jlekstrand.net)
- *
- */
-
-#include "spirv_to_nir_private.h"
-#include "nir_vla.h"
-#include "nir_control_flow.h"
-
-static struct vtn_ssa_value *
-vtn_undef_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
-{
- struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
- val->type = type;
-
- if (glsl_type_is_vector_or_scalar(type)) {
- unsigned num_components = glsl_get_vector_elements(val->type);
- nir_ssa_undef_instr *undef =
- nir_ssa_undef_instr_create(b->shader, num_components);
-
- nir_instr_insert_before_cf_list(&b->impl->body, &undef->instr);
- val->def = &undef->def;
- } else {
- unsigned elems = glsl_get_length(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- if (glsl_type_is_matrix(type)) {
- const struct glsl_type *elem_type =
- glsl_vector_type(glsl_get_base_type(type),
- glsl_get_vector_elements(type));
-
- for (unsigned i = 0; i < elems; i++)
- val->elems[i] = vtn_undef_ssa_value(b, elem_type);
- } else if (glsl_type_is_array(type)) {
- const struct glsl_type *elem_type = glsl_get_array_element(type);
- for (unsigned i = 0; i < elems; i++)
- val->elems[i] = vtn_undef_ssa_value(b, elem_type);
- } else {
- for (unsigned i = 0; i < elems; i++) {
- const struct glsl_type *elem_type = glsl_get_struct_field(type, i);
- val->elems[i] = vtn_undef_ssa_value(b, elem_type);
- }
- }
- }
-
- return val;
-}
-
-static struct vtn_ssa_value *
-vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
- const struct glsl_type *type)
-{
- struct hash_entry *entry = _mesa_hash_table_search(b->const_table, constant);
-
- if (entry)
- return entry->data;
-
- struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
- val->type = type;
-
- switch (glsl_get_base_type(type)) {
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_DOUBLE:
- if (glsl_type_is_vector_or_scalar(type)) {
- unsigned num_components = glsl_get_vector_elements(val->type);
- nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, num_components);
-
- for (unsigned i = 0; i < num_components; i++)
- load->value.u[i] = constant->value.u[i];
-
- nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
- val->def = &load->def;
- } else {
- assert(glsl_type_is_matrix(type));
- unsigned rows = glsl_get_vector_elements(val->type);
- unsigned columns = glsl_get_matrix_columns(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, columns);
-
- for (unsigned i = 0; i < columns; i++) {
- struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
- col_val->type = glsl_get_column_type(val->type);
- nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, rows);
-
- for (unsigned j = 0; j < rows; j++)
- load->value.u[j] = constant->value.u[rows * i + j];
-
- nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
- col_val->def = &load->def;
-
- val->elems[i] = col_val;
- }
- }
- break;
-
- case GLSL_TYPE_ARRAY: {
- unsigned elems = glsl_get_length(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- const struct glsl_type *elem_type = glsl_get_array_element(val->type);
- for (unsigned i = 0; i < elems; i++)
- val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
- elem_type);
- break;
- }
-
- case GLSL_TYPE_STRUCT: {
- unsigned elems = glsl_get_length(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- for (unsigned i = 0; i < elems; i++) {
- const struct glsl_type *elem_type =
- glsl_get_struct_field(val->type, i);
- val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
- elem_type);
- }
- break;
- }
-
- default:
- unreachable("bad constant type");
- }
-
- return val;
-}
-
-static struct vtn_ssa_value *
-vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
- struct vtn_type *src_type);
-
-struct vtn_ssa_value *
-vtn_ssa_value(struct vtn_builder *b, uint32_t value_id)
-{
- struct vtn_value *val = vtn_untyped_value(b, value_id);
- switch (val->value_type) {
- case vtn_value_type_undef:
- return vtn_undef_ssa_value(b, val->type->type);
-
- case vtn_value_type_constant:
- return vtn_const_ssa_value(b, val->constant, val->const_type);
-
- case vtn_value_type_ssa:
- return val->ssa;
-
- case vtn_value_type_deref:
- /* This is needed for function parameters */
- return vtn_variable_load(b, val->deref, val->deref_type);
-
- default:
- unreachable("Invalid type for an SSA value");
- }
-}
-
-static char *
-vtn_string_literal(struct vtn_builder *b, const uint32_t *words,
- unsigned word_count)
-{
- return ralloc_strndup(b, (char *)words, word_count * sizeof(*words));
-}
-
-static const uint32_t *
-vtn_foreach_instruction(struct vtn_builder *b, const uint32_t *start,
- const uint32_t *end, vtn_instruction_handler handler)
-{
- const uint32_t *w = start;
- while (w < end) {
- SpvOp opcode = w[0] & SpvOpCodeMask;
- unsigned count = w[0] >> SpvWordCountShift;
- assert(count >= 1 && w + count <= end);
-
- if (opcode == SpvOpNop) {
- w++;
- continue;
- }
-
- if (!handler(b, opcode, w, count))
- return w;
-
- w += count;
- }
- assert(w == end);
- return w;
-}
-
-static void
-vtn_handle_extension(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- switch (opcode) {
- case SpvOpExtInstImport: {
- struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_extension);
- if (strcmp((const char *)&w[2], "GLSL.std.450") == 0) {
- val->ext_handler = vtn_handle_glsl450_instruction;
- } else {
- assert(!"Unsupported extension");
- }
- break;
- }
-
- case SpvOpExtInst: {
- struct vtn_value *val = vtn_value(b, w[3], vtn_value_type_extension);
- bool handled = val->ext_handler(b, w[4], w, count);
- (void)handled;
- assert(handled);
- break;
- }
-
- default:
- unreachable("Unhandled opcode");
- }
-}
-
-static void
-_foreach_decoration_helper(struct vtn_builder *b,
- struct vtn_value *base_value,
- int parent_member,
- struct vtn_value *value,
- vtn_decoration_foreach_cb cb, void *data)
-{
- for (struct vtn_decoration *dec = value->decoration; dec; dec = dec->next) {
- int member;
- if (dec->member < 0) {
- member = parent_member;
- } else {
- assert(parent_member == -1);
- member = dec->member;
- }
-
- if (dec->group) {
- assert(dec->group->value_type == vtn_value_type_decoration_group);
- _foreach_decoration_helper(b, base_value, member, dec->group,
- cb, data);
- } else {
- cb(b, base_value, member, dec, data);
- }
- }
-}
-
-/** Iterates (recursively if needed) over all of the decorations on a value
- *
- * This function iterates over all of the decorations applied to a given
- * value. If it encounters a decoration group, it recurses into the group
- * and iterates over all of those decorations as well.
- */
-void
-vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
- vtn_decoration_foreach_cb cb, void *data)
-{
- _foreach_decoration_helper(b, value, -1, value, cb, data);
-}
-
-static void
-vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- const uint32_t *w_end = w + count;
- const uint32_t target = w[1];
- w += 2;
-
- int member = -1;
- switch (opcode) {
- case SpvOpDecorationGroup:
- vtn_push_value(b, target, vtn_value_type_undef);
- break;
-
- case SpvOpMemberDecorate:
- member = *(w++);
- /* fallthrough */
- case SpvOpDecorate: {
- struct vtn_value *val = &b->values[target];
-
- struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
- dec->member = member;
- dec->decoration = *(w++);
- dec->literals = w;
-
- /* Link into the list */
- dec->next = val->decoration;
- val->decoration = dec;
- break;
- }
-
- case SpvOpGroupMemberDecorate:
- member = *(w++);
- /* fallthrough */
- case SpvOpGroupDecorate: {
- struct vtn_value *group = &b->values[target];
- assert(group->value_type == vtn_value_type_decoration_group);
-
- for (; w < w_end; w++) {
- struct vtn_value *val = &b->values[*w];
- struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
- dec->member = member;
- dec->group = group;
-
- /* Link into the list */
- dec->next = val->decoration;
- val->decoration = dec;
- }
- break;
- }
-
- default:
- unreachable("Unhandled opcode");
- }
-}
-
-struct member_decoration_ctx {
- struct glsl_struct_field *fields;
- struct vtn_type *type;
-};
-
-/* does a shallow copy of a vtn_type */
-
-static struct vtn_type *
-vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
-{
- struct vtn_type *dest = ralloc(b, struct vtn_type);
- dest->type = src->type;
- dest->is_builtin = src->is_builtin;
- if (src->is_builtin)
- dest->builtin = src->builtin;
-
- if (!glsl_type_is_vector_or_scalar(src->type)) {
- switch (glsl_get_base_type(src->type)) {
- case GLSL_TYPE_ARRAY:
- dest->array_element = src->array_element;
- dest->stride = src->stride;
- break;
-
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_DOUBLE:
- /* matrices */
- dest->row_major = src->row_major;
- dest->stride = src->stride;
- break;
-
- case GLSL_TYPE_STRUCT: {
- unsigned elems = glsl_get_length(src->type);
-
- dest->members = ralloc_array(b, struct vtn_type *, elems);
- memcpy(dest->members, src->members, elems * sizeof(struct vtn_type *));
-
- dest->offsets = ralloc_array(b, unsigned, elems);
- memcpy(dest->offsets, src->offsets, elems * sizeof(unsigned));
- break;
- }
-
- default:
- unreachable("unhandled type");
- }
- }
-
- return dest;
-}
-
-static void
-struct_member_decoration_cb(struct vtn_builder *b,
- struct vtn_value *val, int member,
- const struct vtn_decoration *dec, void *void_ctx)
-{
- struct member_decoration_ctx *ctx = void_ctx;
-
- if (member < 0)
- return;
-
- switch (dec->decoration) {
- case SpvDecorationRelaxedPrecision:
- break; /* FIXME: Do nothing with this for now. */
- case SpvDecorationNoPerspective:
- ctx->fields[member].interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
- break;
- case SpvDecorationFlat:
- ctx->fields[member].interpolation = INTERP_QUALIFIER_FLAT;
- break;
- case SpvDecorationCentroid:
- ctx->fields[member].centroid = true;
- break;
- case SpvDecorationSample:
- ctx->fields[member].sample = true;
- break;
- case SpvDecorationLocation:
- ctx->fields[member].location = dec->literals[0];
- break;
- case SpvDecorationBuiltIn:
- ctx->type->members[member] = vtn_type_copy(b,
- ctx->type->members[member]);
- ctx->type->members[member]->is_builtin = true;
- ctx->type->members[member]->builtin = dec->literals[0];
- ctx->type->builtin_block = true;
- break;
- case SpvDecorationOffset:
- ctx->type->offsets[member] = dec->literals[0];
- break;
- case SpvDecorationMatrixStride:
- ctx->type->members[member]->stride = dec->literals[0];
- break;
- case SpvDecorationColMajor:
- break; /* Nothing to do here. Column-major is the default. */
- default:
- unreachable("Unhandled member decoration");
- }
-}
-
-static void
-type_decoration_cb(struct vtn_builder *b,
- struct vtn_value *val, int member,
- const struct vtn_decoration *dec, void *ctx)
-{
- struct vtn_type *type = val->type;
-
- if (member != -1)
- return;
-
- switch (dec->decoration) {
- case SpvDecorationArrayStride:
- type->stride = dec->literals[0];
- break;
- case SpvDecorationBlock:
- type->block = true;
- break;
- case SpvDecorationBufferBlock:
- type->buffer_block = true;
- break;
- case SpvDecorationGLSLShared:
- case SpvDecorationGLSLPacked:
- /* Ignore these, since we get explicit offsets anyways */
- break;
-
- case SpvDecorationStream:
- assert(dec->literals[0] == 0);
- break;
-
- default:
- unreachable("Unhandled type decoration");
- }
-}
-
-static unsigned
-translate_image_format(SpvImageFormat format)
-{
- switch (format) {
- case SpvImageFormatUnknown: return 0; /* GL_NONE */
- case SpvImageFormatRgba32f: return 0x8814; /* GL_RGBA32F */
- case SpvImageFormatRgba16f: return 0x881A; /* GL_RGBA16F */
- case SpvImageFormatR32f: return 0x822E; /* GL_R32F */
- case SpvImageFormatRgba8: return 0x8058; /* GL_RGBA8 */
- case SpvImageFormatRgba8Snorm: return 0x8F97; /* GL_RGBA8_SNORM */
- case SpvImageFormatRg32f: return 0x8230; /* GL_RG32F */
- case SpvImageFormatRg16f: return 0x822F; /* GL_RG16F */
- case SpvImageFormatR11fG11fB10f: return 0x8C3A; /* GL_R11F_G11F_B10F */
- case SpvImageFormatR16f: return 0x822D; /* GL_R16F */
- case SpvImageFormatRgba16: return 0x805B; /* GL_RGBA16 */
- case SpvImageFormatRgb10A2: return 0x8059; /* GL_RGB10_A2 */
- case SpvImageFormatRg16: return 0x822C; /* GL_RG16 */
- case SpvImageFormatRg8: return 0x822B; /* GL_RG8 */
- case SpvImageFormatR16: return 0x822A; /* GL_R16 */
- case SpvImageFormatR8: return 0x8229; /* GL_R8 */
- case SpvImageFormatRgba16Snorm: return 0x8F9B; /* GL_RGBA16_SNORM */
- case SpvImageFormatRg16Snorm: return 0x8F99; /* GL_RG16_SNORM */
- case SpvImageFormatRg8Snorm: return 0x8F95; /* GL_RG8_SNORM */
- case SpvImageFormatR16Snorm: return 0x8F98; /* GL_R16_SNORM */
- case SpvImageFormatR8Snorm: return 0x8F94; /* GL_R8_SNORM */
- case SpvImageFormatRgba32i: return 0x8D82; /* GL_RGBA32I */
- case SpvImageFormatRgba16i: return 0x8D88; /* GL_RGBA16I */
- case SpvImageFormatRgba8i: return 0x8D8E; /* GL_RGBA8I */
- case SpvImageFormatR32i: return 0x8235; /* GL_R32I */
- case SpvImageFormatRg32i: return 0x823B; /* GL_RG32I */
- case SpvImageFormatRg16i: return 0x8239; /* GL_RG16I */
- case SpvImageFormatRg8i: return 0x8237; /* GL_RG8I */
- case SpvImageFormatR16i: return 0x8233; /* GL_R16I */
- case SpvImageFormatR8i: return 0x8231; /* GL_R8I */
- case SpvImageFormatRgba32ui: return 0x8D70; /* GL_RGBA32UI */
- case SpvImageFormatRgba16ui: return 0x8D76; /* GL_RGBA16UI */
- case SpvImageFormatRgba8ui: return 0x8D7C; /* GL_RGBA8UI */
- case SpvImageFormatR32ui: return 0x8236; /* GL_R32UI */
- case SpvImageFormatRgb10a2ui: return 0x906F; /* GL_RGB10_A2UI */
- case SpvImageFormatRg32ui: return 0x823C; /* GL_RG32UI */
- case SpvImageFormatRg16ui: return 0x823A; /* GL_RG16UI */
- case SpvImageFormatRg8ui: return 0x8238; /* GL_RG8UI */
- case SpvImageFormatR16ui: return 0x823A; /* GL_RG16UI */
- case SpvImageFormatR8ui: return 0x8232; /* GL_R8UI */
- default:
- assert(!"Invalid image format");
- return 0;
- }
-}
-
-static void
-vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_type);
-
- val->type = rzalloc(b, struct vtn_type);
- val->type->is_builtin = false;
-
- switch (opcode) {
- case SpvOpTypeVoid:
- val->type->type = glsl_void_type();
- break;
- case SpvOpTypeBool:
- val->type->type = glsl_bool_type();
- break;
- case SpvOpTypeInt:
- val->type->type = glsl_int_type();
- break;
- case SpvOpTypeFloat:
- val->type->type = glsl_float_type();
- break;
-
- case SpvOpTypeVector: {
- const struct glsl_type *base =
- vtn_value(b, w[2], vtn_value_type_type)->type->type;
- unsigned elems = w[3];
-
- assert(glsl_type_is_scalar(base));
- val->type->type = glsl_vector_type(glsl_get_base_type(base), elems);
- break;
- }
-
- case SpvOpTypeMatrix: {
- struct vtn_type *base =
- vtn_value(b, w[2], vtn_value_type_type)->type;
- unsigned columns = w[3];
-
- assert(glsl_type_is_vector(base->type));
- val->type->type = glsl_matrix_type(glsl_get_base_type(base->type),
- glsl_get_vector_elements(base->type),
- columns);
- val->type->array_element = base;
- val->type->row_major = false;
- val->type->stride = 0;
- break;
- }
-
- case SpvOpTypeRuntimeArray:
- case SpvOpTypeArray: {
- struct vtn_type *array_element =
- vtn_value(b, w[2], vtn_value_type_type)->type;
-
- unsigned length;
- if (opcode == SpvOpTypeRuntimeArray) {
- /* A length of 0 is used to denote unsized arrays */
- length = 0;
- } else {
- length =
- vtn_value(b, w[3], vtn_value_type_constant)->constant->value.u[0];
- }
-
- val->type->type = glsl_array_type(array_element->type, length);
- val->type->array_element = array_element;
- val->type->stride = 0;
- break;
- }
-
- case SpvOpTypeStruct: {
- unsigned num_fields = count - 2;
- val->type->members = ralloc_array(b, struct vtn_type *, num_fields);
- val->type->offsets = ralloc_array(b, unsigned, num_fields);
-
- NIR_VLA(struct glsl_struct_field, fields, count);
- for (unsigned i = 0; i < num_fields; i++) {
- /* TODO: Handle decorators */
- val->type->members[i] =
- vtn_value(b, w[i + 2], vtn_value_type_type)->type;
- fields[i].type = val->type->members[i]->type;
- fields[i].name = ralloc_asprintf(b, "field%d", i);
- fields[i].location = -1;
- fields[i].interpolation = 0;
- fields[i].centroid = 0;
- fields[i].sample = 0;
- fields[i].matrix_layout = 2;
- }
-
- struct member_decoration_ctx ctx = {
- .fields = fields,
- .type = val->type
- };
-
- vtn_foreach_decoration(b, val, struct_member_decoration_cb, &ctx);
-
- const char *name = val->name ? val->name : "struct";
-
- val->type->type = glsl_struct_type(fields, num_fields, name);
- break;
- }
-
- case SpvOpTypeFunction: {
- const struct glsl_type *return_type =
- vtn_value(b, w[2], vtn_value_type_type)->type->type;
- NIR_VLA(struct glsl_function_param, params, count - 3);
- for (unsigned i = 0; i < count - 3; i++) {
- params[i].type = vtn_value(b, w[i + 3], vtn_value_type_type)->type->type;
-
- /* FIXME: */
- params[i].in = true;
- params[i].out = true;
- }
- val->type->type = glsl_function_type(return_type, params, count - 3);
- break;
- }
-
- case SpvOpTypePointer:
- /* FIXME: For now, we'll just do the really lame thing and return
- * the same type. The validator should ensure that the proper number
- * of dereferences happen
- */
- val->type = vtn_value(b, w[3], vtn_value_type_type)->type;
- break;
-
- case SpvOpTypeImage: {
- const struct glsl_type *sampled_type =
- vtn_value(b, w[2], vtn_value_type_type)->type->type;
-
- assert(glsl_type_is_vector_or_scalar(sampled_type));
-
- enum glsl_sampler_dim dim;
- switch ((SpvDim)w[3]) {
- case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break;
- case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break;
- case SpvDim3D: dim = GLSL_SAMPLER_DIM_3D; break;
- case SpvDimCube: dim = GLSL_SAMPLER_DIM_CUBE; break;
- case SpvDimRect: dim = GLSL_SAMPLER_DIM_RECT; break;
- case SpvDimBuffer: dim = GLSL_SAMPLER_DIM_BUF; break;
- default:
- unreachable("Invalid SPIR-V Sampler dimension");
- }
-
- bool is_shadow = w[4];
- bool is_array = w[5];
- bool multisampled = w[6];
- unsigned sampled = w[7];
- SpvImageFormat format = w[8];
-
- assert(!multisampled && "FIXME: Handl multi-sampled textures");
-
- val->type->image_format = translate_image_format(format);
-
- if (sampled == 1) {
- val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
- glsl_get_base_type(sampled_type));
- } else if (sampled == 2) {
- assert(format);
- assert(!is_shadow);
- val->type->type = glsl_image_type(dim, is_array,
- glsl_get_base_type(sampled_type));
- } else {
- assert(!"We need to know if the image will be sampled");
- }
- break;
- }
-
- case SpvOpTypeSampledImage:
- val->type = vtn_value(b, w[2], vtn_value_type_type)->type;
- break;
-
- case SpvOpTypeSampler:
- /* The actual sampler type here doesn't really matter. It gets
- * thrown away the moment you combine it with an image. What really
- * matters is that it's a sampler type as opposed to an integer type
- * so the backend knows what to do.
- *
- * TODO: Eventually we should consider adding a "bare sampler" type
- * to glsl_types.
- */
- val->type->type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false,
- GLSL_TYPE_FLOAT);
- break;
-
- case SpvOpTypeOpaque:
- case SpvOpTypeEvent:
- case SpvOpTypeDeviceEvent:
- case SpvOpTypeReserveId:
- case SpvOpTypeQueue:
- case SpvOpTypePipe:
- default:
- unreachable("Unhandled opcode");
- }
-
- vtn_foreach_decoration(b, val, type_decoration_cb, NULL);
-}
-
-static void
-vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_constant);
- val->const_type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
- val->constant = ralloc(b, nir_constant);
- switch (opcode) {
- case SpvOpConstantTrue:
- assert(val->const_type == glsl_bool_type());
- val->constant->value.u[0] = NIR_TRUE;
- break;
- case SpvOpConstantFalse:
- assert(val->const_type == glsl_bool_type());
- val->constant->value.u[0] = NIR_FALSE;
- break;
- case SpvOpConstant:
- assert(glsl_type_is_scalar(val->const_type));
- val->constant->value.u[0] = w[3];
- break;
- case SpvOpConstantComposite: {
- unsigned elem_count = count - 3;
- nir_constant **elems = ralloc_array(b, nir_constant *, elem_count);
- for (unsigned i = 0; i < elem_count; i++)
- elems[i] = vtn_value(b, w[i + 3], vtn_value_type_constant)->constant;
-
- switch (glsl_get_base_type(val->const_type)) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- if (glsl_type_is_matrix(val->const_type)) {
- unsigned rows = glsl_get_vector_elements(val->const_type);
- assert(glsl_get_matrix_columns(val->const_type) == elem_count);
- for (unsigned i = 0; i < elem_count; i++)
- for (unsigned j = 0; j < rows; j++)
- val->constant->value.u[rows * i + j] = elems[i]->value.u[j];
- } else {
- assert(glsl_type_is_vector(val->const_type));
- assert(glsl_get_vector_elements(val->const_type) == elem_count);
- for (unsigned i = 0; i < elem_count; i++)
- val->constant->value.u[i] = elems[i]->value.u[0];
- }
- ralloc_free(elems);
- break;
-
- case GLSL_TYPE_STRUCT:
- case GLSL_TYPE_ARRAY:
- ralloc_steal(val->constant, elems);
- val->constant->elements = elems;
- break;
-
- default:
- unreachable("Unsupported type for constants");
- }
- break;
- }
-
- default:
- unreachable("Unhandled opcode");
- }
-}
-
-static void
-set_mode_system_value(nir_variable_mode *mode)
-{
- assert(*mode == nir_var_system_value || *mode == nir_var_shader_in);
- *mode = nir_var_system_value;
-}
-
-static void
-validate_per_vertex_mode(struct vtn_builder *b, nir_variable_mode mode)
-{
- switch (b->shader->stage) {
- case MESA_SHADER_VERTEX:
- assert(mode == nir_var_shader_out);
- break;
- case MESA_SHADER_GEOMETRY:
- assert(mode == nir_var_shader_out || mode == nir_var_shader_in);
- break;
- default:
- assert(!"Invalid shader stage");
- }
-}
-
-static void
-vtn_get_builtin_location(struct vtn_builder *b,
- SpvBuiltIn builtin, int *location,
- nir_variable_mode *mode)
-{
- switch (builtin) {
- case SpvBuiltInPosition:
- *location = VARYING_SLOT_POS;
- validate_per_vertex_mode(b, *mode);
- break;
- case SpvBuiltInPointSize:
- *location = VARYING_SLOT_PSIZ;
- validate_per_vertex_mode(b, *mode);
- break;
- case SpvBuiltInClipDistance:
- *location = VARYING_SLOT_CLIP_DIST0; /* XXX CLIP_DIST1? */
- validate_per_vertex_mode(b, *mode);
- break;
- case SpvBuiltInCullDistance:
- /* XXX figure this out */
- unreachable("unhandled builtin");
- case SpvBuiltInVertexId:
- /* Vulkan defines VertexID to be zero-based and reserves the new
- * builtin keyword VertexIndex to indicate the non-zero-based value.
- */
- *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInInstanceId:
- *location = SYSTEM_VALUE_INSTANCE_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInPrimitiveId:
- *location = VARYING_SLOT_PRIMITIVE_ID;
- *mode = nir_var_shader_out;
- break;
- case SpvBuiltInInvocationId:
- *location = SYSTEM_VALUE_INVOCATION_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInLayer:
- *location = VARYING_SLOT_LAYER;
- *mode = nir_var_shader_out;
- break;
- case SpvBuiltInTessLevelOuter:
- case SpvBuiltInTessLevelInner:
- case SpvBuiltInTessCoord:
- case SpvBuiltInPatchVertices:
- unreachable("no tessellation support");
- case SpvBuiltInFragCoord:
- *location = VARYING_SLOT_POS;
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- assert(*mode == nir_var_shader_in);
- break;
- case SpvBuiltInPointCoord:
- *location = VARYING_SLOT_PNTC;
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- assert(*mode == nir_var_shader_in);
- break;
- case SpvBuiltInFrontFacing:
- *location = VARYING_SLOT_FACE;
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- assert(*mode == nir_var_shader_in);
- break;
- case SpvBuiltInSampleId:
- *location = SYSTEM_VALUE_SAMPLE_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInSamplePosition:
- *location = SYSTEM_VALUE_SAMPLE_POS;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInSampleMask:
- *location = SYSTEM_VALUE_SAMPLE_MASK_IN; /* XXX out? */
- set_mode_system_value(mode);
- break;
- case SpvBuiltInFragDepth:
- *location = FRAG_RESULT_DEPTH;
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- assert(*mode == nir_var_shader_out);
- break;
- case SpvBuiltInNumWorkgroups:
- *location = SYSTEM_VALUE_NUM_WORK_GROUPS;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInWorkgroupSize:
- /* This should already be handled */
- unreachable("unsupported builtin");
- break;
- case SpvBuiltInWorkgroupId:
- *location = SYSTEM_VALUE_WORK_GROUP_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInLocalInvocationId:
- *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInLocalInvocationIndex:
- *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInGlobalInvocationId:
- *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
- set_mode_system_value(mode);
- break;
- case SpvBuiltInHelperInvocation:
- default:
- unreachable("unsupported builtin");
- }
-}
-
-static void
-var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
- const struct vtn_decoration *dec, void *void_var)
-{
- assert(val->value_type == vtn_value_type_deref);
- assert(val->deref->deref.child == NULL);
- assert(val->deref->var == void_var);
-
- nir_variable *var = void_var;
- switch (dec->decoration) {
- case SpvDecorationRelaxedPrecision:
- break; /* FIXME: Do nothing with this for now. */
- case SpvDecorationNoPerspective:
- var->data.interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
- break;
- case SpvDecorationFlat:
- var->data.interpolation = INTERP_QUALIFIER_FLAT;
- break;
- case SpvDecorationCentroid:
- var->data.centroid = true;
- break;
- case SpvDecorationSample:
- var->data.sample = true;
- break;
- case SpvDecorationInvariant:
- var->data.invariant = true;
- break;
- case SpvDecorationConstant:
- assert(var->constant_initializer != NULL);
- var->data.read_only = true;
- break;
- case SpvDecorationNonWritable:
- var->data.read_only = true;
- break;
- case SpvDecorationLocation:
- var->data.location = dec->literals[0];
- break;
- case SpvDecorationComponent:
- var->data.location_frac = dec->literals[0];
- break;
- case SpvDecorationIndex:
- var->data.explicit_index = true;
- var->data.index = dec->literals[0];
- break;
- case SpvDecorationBinding:
- var->data.explicit_binding = true;
- var->data.binding = dec->literals[0];
- break;
- case SpvDecorationDescriptorSet:
- var->data.descriptor_set = dec->literals[0];
- break;
- case SpvDecorationBuiltIn: {
- SpvBuiltIn builtin = dec->literals[0];
-
- if (builtin == SpvBuiltInWorkgroupSize) {
- /* This shouldn't be a builtin. It's actually a constant. */
- var->data.mode = nir_var_global;
- var->data.read_only = true;
-
- nir_constant *val = ralloc(var, nir_constant);
- val->value.u[0] = b->shader->info.cs.local_size[0];
- val->value.u[1] = b->shader->info.cs.local_size[1];
- val->value.u[2] = b->shader->info.cs.local_size[2];
- var->constant_initializer = val;
- break;
- }
-
- nir_variable_mode mode = var->data.mode;
- vtn_get_builtin_location(b, builtin, &var->data.location, &mode);
- var->data.explicit_location = true;
- var->data.mode = mode;
- if (mode == nir_var_shader_in || mode == nir_var_system_value)
- var->data.read_only = true;
-
- if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
- var->data.origin_upper_left = b->origin_upper_left;
-
- if (mode == nir_var_shader_out)
- b->builtins[dec->literals[0]].out = var;
- else
- b->builtins[dec->literals[0]].in = var;
- break;
- }
- case SpvDecorationRowMajor:
- case SpvDecorationColMajor:
- case SpvDecorationGLSLShared:
- case SpvDecorationPatch:
- case SpvDecorationRestrict:
- case SpvDecorationAliased:
- case SpvDecorationVolatile:
- case SpvDecorationCoherent:
- case SpvDecorationNonReadable:
- case SpvDecorationUniform:
- /* This is really nice but we have no use for it right now. */
- case SpvDecorationCPacked:
- case SpvDecorationSaturatedConversion:
- case SpvDecorationStream:
- case SpvDecorationOffset:
- case SpvDecorationXfbBuffer:
- case SpvDecorationFuncParamAttr:
- case SpvDecorationFPRoundingMode:
- case SpvDecorationFPFastMathMode:
- case SpvDecorationLinkageAttributes:
- case SpvDecorationSpecId:
- break;
- default:
- unreachable("Unhandled variable decoration");
- }
-}
-
-static nir_variable *
-get_builtin_variable(struct vtn_builder *b,
- nir_variable_mode mode,
- const struct glsl_type *type,
- SpvBuiltIn builtin)
-{
- nir_variable *var;
- if (mode == nir_var_shader_out)
- var = b->builtins[builtin].out;
- else
- var = b->builtins[builtin].in;
-
- if (!var) {
- int location;
- vtn_get_builtin_location(b, builtin, &location, &mode);
-
- var = nir_variable_create(b->shader, mode, type, "builtin");
-
- var->data.location = location;
- var->data.explicit_location = true;
-
- if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
- var->data.origin_upper_left = b->origin_upper_left;
-
- if (mode == nir_var_shader_out)
- b->builtins[builtin].out = var;
- else
- b->builtins[builtin].in = var;
- }
-
- return var;
-}
-
-static struct vtn_ssa_value *
-_vtn_variable_load(struct vtn_builder *b,
- nir_deref_var *src_deref, nir_deref *src_deref_tail)
-{
- struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
- val->type = src_deref_tail->type;
-
- /* The deref tail may contain a deref to select a component of a vector (in
- * other words, it might not be an actual tail) so we have to save it away
- * here since we overwrite it later.
- */
- nir_deref *old_child = src_deref_tail->child;
-
- if (glsl_type_is_vector_or_scalar(val->type)) {
- /* Terminate the deref chain in case there is one more link to pick
- * off a component of the vector.
- */
- src_deref_tail->child = NULL;
-
- nir_intrinsic_instr *load =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
- load->variables[0] =
- nir_deref_as_var(nir_copy_deref(load, &src_deref->deref));
- load->num_components = glsl_get_vector_elements(val->type);
- nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
-
- nir_builder_instr_insert(&b->nb, &load->instr);
-
- if (src_deref->var->data.mode == nir_var_uniform &&
- glsl_get_base_type(val->type) == GLSL_TYPE_BOOL) {
- /* Uniform boolean loads need to be fixed up since they're defined
- * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE.
- */
- val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
- } else {
- val->def = &load->dest.ssa;
- }
- } else if (glsl_get_base_type(val->type) == GLSL_TYPE_ARRAY ||
- glsl_type_is_matrix(val->type)) {
- unsigned elems = glsl_get_length(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
-
- nir_deref_array *deref = nir_deref_array_create(b);
- deref->deref_array_type = nir_deref_array_type_direct;
- deref->deref.type = glsl_get_array_element(val->type);
- src_deref_tail->child = &deref->deref;
- for (unsigned i = 0; i < elems; i++) {
- deref->base_offset = i;
- val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
- }
- } else {
- assert(glsl_get_base_type(val->type) == GLSL_TYPE_STRUCT);
- unsigned elems = glsl_get_length(val->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
-
- nir_deref_struct *deref = nir_deref_struct_create(b, 0);
- src_deref_tail->child = &deref->deref;
- for (unsigned i = 0; i < elems; i++) {
- deref->index = i;
- deref->deref.type = glsl_get_struct_field(val->type, i);
- val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
- }
- }
-
- src_deref_tail->child = old_child;
-
- return val;
-}
-
-static void
-_vtn_variable_store(struct vtn_builder *b,
- nir_deref_var *dest_deref, nir_deref *dest_deref_tail,
- struct vtn_ssa_value *src)
-{
- nir_deref *old_child = dest_deref_tail->child;
-
- if (glsl_type_is_vector_or_scalar(src->type)) {
- /* Terminate the deref chain in case there is one more link to pick
- * off a component of the vector.
- */
- dest_deref_tail->child = NULL;
-
- nir_intrinsic_instr *store =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
- store->variables[0] =
- nir_deref_as_var(nir_copy_deref(store, &dest_deref->deref));
- store->num_components = glsl_get_vector_elements(src->type);
- store->const_index[0] = (1 << store->num_components) - 1;
- store->src[0] = nir_src_for_ssa(src->def);
-
- nir_builder_instr_insert(&b->nb, &store->instr);
- } else if (glsl_get_base_type(src->type) == GLSL_TYPE_ARRAY ||
- glsl_type_is_matrix(src->type)) {
- unsigned elems = glsl_get_length(src->type);
-
- nir_deref_array *deref = nir_deref_array_create(b);
- deref->deref_array_type = nir_deref_array_type_direct;
- deref->deref.type = glsl_get_array_element(src->type);
- dest_deref_tail->child = &deref->deref;
- for (unsigned i = 0; i < elems; i++) {
- deref->base_offset = i;
- _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
- }
- } else {
- assert(glsl_get_base_type(src->type) == GLSL_TYPE_STRUCT);
- unsigned elems = glsl_get_length(src->type);
-
- nir_deref_struct *deref = nir_deref_struct_create(b, 0);
- dest_deref_tail->child = &deref->deref;
- for (unsigned i = 0; i < elems; i++) {
- deref->index = i;
- deref->deref.type = glsl_get_struct_field(src->type, i);
- _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
- }
- }
-
- dest_deref_tail->child = old_child;
-}
-
-static nir_ssa_def *
-nir_vulkan_resource_index(nir_builder *b, unsigned set, unsigned binding,
- nir_variable_mode mode, nir_ssa_def *array_index)
-{
- if (array_index == NULL)
- array_index = nir_imm_int(b, 0);
-
- nir_intrinsic_instr *instr =
- nir_intrinsic_instr_create(b->shader,
- nir_intrinsic_vulkan_resource_index);
- instr->src[0] = nir_src_for_ssa(array_index);
- instr->const_index[0] = set;
- instr->const_index[1] = binding;
- instr->const_index[2] = mode;
-
- nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
- nir_builder_instr_insert(b, &instr->instr);
-
- return &instr->dest.ssa;
-}
-
-static struct vtn_ssa_value *
-_vtn_block_load(struct vtn_builder *b, nir_intrinsic_op op,
- unsigned set, unsigned binding, nir_variable_mode mode,
- nir_ssa_def *index, nir_ssa_def *offset, struct vtn_type *type)
-{
- struct vtn_ssa_value *val = ralloc(b, struct vtn_ssa_value);
- val->type = type->type;
- val->transposed = NULL;
- if (glsl_type_is_vector_or_scalar(type->type)) {
- nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, op);
- load->num_components = glsl_get_vector_elements(type->type);
-
- switch (op) {
- case nir_intrinsic_load_ubo:
- case nir_intrinsic_load_ssbo: {
- nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
- set, binding,
- mode, index);
- load->src[0] = nir_src_for_ssa(res_index);
- load->src[1] = nir_src_for_ssa(offset);
- break;
- }
-
- case nir_intrinsic_load_push_constant:
- load->src[0] = nir_src_for_ssa(offset);
- break;
-
- default:
- unreachable("Invalid block load intrinsic");
- }
-
- nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
- nir_builder_instr_insert(&b->nb, &load->instr);
-
- if (glsl_get_base_type(type->type) == GLSL_TYPE_BOOL) {
- /* Loads of booleans from externally visible memory need to be
- * fixed up since they're defined to be zero/nonzero rather than
- * NIR_FALSE/NIR_TRUE.
- */
- val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
- } else {
- val->def = &load->dest.ssa;
- }
- } else {
- unsigned elems = glsl_get_length(type->type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- if (glsl_type_is_struct(type->type)) {
- for (unsigned i = 0; i < elems; i++) {
- nir_ssa_def *child_offset =
- nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
- val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
- child_offset, type->members[i]);
- }
- } else {
- for (unsigned i = 0; i < elems; i++) {
- nir_ssa_def *child_offset =
- nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
- val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
- child_offset,type->array_element);
- }
- }
- }
-
- return val;
-}
-
-static void
-vtn_block_get_offset(struct vtn_builder *b, nir_deref_var *src,
- struct vtn_type **type, nir_deref *src_tail,
- nir_ssa_def **index, nir_ssa_def **offset)
-{
- nir_deref *deref = &src->deref;
-
- if (deref->child->deref_type == nir_deref_type_array) {
- deref = deref->child;
- *type = (*type)->array_element;
- nir_deref_array *deref_array = nir_deref_as_array(deref);
- *index = nir_imm_int(&b->nb, deref_array->base_offset);
-
- if (deref_array->deref_array_type == nir_deref_array_type_indirect)
- *index = nir_iadd(&b->nb, *index, deref_array->indirect.ssa);
- } else {
- *index = nir_imm_int(&b->nb, 0);
- }
-
- *offset = nir_imm_int(&b->nb, 0);
- while (deref != src_tail) {
- deref = deref->child;
- switch (deref->deref_type) {
- case nir_deref_type_array: {
- nir_deref_array *deref_array = nir_deref_as_array(deref);
- nir_ssa_def *off = nir_imm_int(&b->nb, deref_array->base_offset);
-
- if (deref_array->deref_array_type == nir_deref_array_type_indirect)
- off = nir_iadd(&b->nb, off, deref_array->indirect.ssa);
-
- off = nir_imul(&b->nb, off, nir_imm_int(&b->nb, (*type)->stride));
- *offset = nir_iadd(&b->nb, *offset, off);
-
- *type = (*type)->array_element;
- break;
- }
-
- case nir_deref_type_struct: {
- nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
-
- unsigned elem_off = (*type)->offsets[deref_struct->index];
- *offset = nir_iadd(&b->nb, *offset, nir_imm_int(&b->nb, elem_off));
-
- *type = (*type)->members[deref_struct->index];
- break;
- }
-
- default:
- unreachable("unknown deref type");
- }
- }
-}
-
-static struct vtn_ssa_value *
-vtn_block_load(struct vtn_builder *b, nir_deref_var *src,
- struct vtn_type *type, nir_deref *src_tail)
-{
- nir_ssa_def *index;
- nir_ssa_def *offset;
- vtn_block_get_offset(b, src, &type, src_tail, &index, &offset);
-
- nir_intrinsic_op op;
- if (src->var->data.mode == nir_var_uniform) {
- if (src->var->data.descriptor_set >= 0) {
- /* UBO load */
- assert(src->var->data.binding >= 0);
-
- op = nir_intrinsic_load_ubo;
- } else {
- /* Push constant load */
- assert(src->var->data.descriptor_set == -1 &&
- src->var->data.binding == -1);
-
- op = nir_intrinsic_load_push_constant;
- }
- } else {
- assert(src->var->data.mode == nir_var_shader_storage);
- op = nir_intrinsic_load_ssbo;
- }
-
- return _vtn_block_load(b, op, src->var->data.descriptor_set,
- src->var->data.binding, src->var->data.mode,
- index, offset, type);
-}
-
-/*
- * Gets the NIR-level deref tail, which may have as a child an array deref
- * selecting which component due to OpAccessChain supporting per-component
- * indexing in SPIR-V.
- */
-
-static nir_deref *
-get_deref_tail(nir_deref_var *deref)
-{
- nir_deref *cur = &deref->deref;
- while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
- cur = cur->child;
-
- return cur;
-}
-
-static nir_ssa_def *vtn_vector_extract(struct vtn_builder *b,
- nir_ssa_def *src, unsigned index);
-
-static nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b,
- nir_ssa_def *src,
- nir_ssa_def *index);
-
-static bool
-variable_is_external_block(nir_variable *var)
-{
- return var->interface_type &&
- glsl_type_is_struct(var->interface_type) &&
- (var->data.mode == nir_var_uniform ||
- var->data.mode == nir_var_shader_storage);
-}
-
-static struct vtn_ssa_value *
-vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
- struct vtn_type *src_type)
-{
- nir_deref *src_tail = get_deref_tail(src);
-
- struct vtn_ssa_value *val;
- if (variable_is_external_block(src->var))
- val = vtn_block_load(b, src, src_type, src_tail);
- else
- val = _vtn_variable_load(b, src, src_tail);
-
- if (src_tail->child) {
- nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
- assert(vec_deref->deref.child == NULL);
- val->type = vec_deref->deref.type;
- if (vec_deref->deref_array_type == nir_deref_array_type_direct)
- val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
- else
- val->def = vtn_vector_extract_dynamic(b, val->def,
- vec_deref->indirect.ssa);
- }
-
- return val;
-}
-
-static void
-_vtn_block_store(struct vtn_builder *b, nir_intrinsic_op op,
- struct vtn_ssa_value *src, unsigned set, unsigned binding,
- nir_variable_mode mode, nir_ssa_def *index,
- nir_ssa_def *offset, struct vtn_type *type)
-{
- assert(src->type == type->type);
- if (glsl_type_is_vector_or_scalar(type->type)) {
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b->shader, op);
- store->num_components = glsl_get_vector_elements(type->type);
- store->const_index[0] = (1 << store->num_components) - 1;
- store->src[0] = nir_src_for_ssa(src->def);
-
- nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
- set, binding,
- mode, index);
- store->src[1] = nir_src_for_ssa(res_index);
- store->src[2] = nir_src_for_ssa(offset);
-
- nir_builder_instr_insert(&b->nb, &store->instr);
- } else {
- unsigned elems = glsl_get_length(type->type);
- if (glsl_type_is_struct(type->type)) {
- for (unsigned i = 0; i < elems; i++) {
- nir_ssa_def *child_offset =
- nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
- _vtn_block_store(b, op, src->elems[i], set, binding, mode,
- index, child_offset, type->members[i]);
- }
- } else {
- for (unsigned i = 0; i < elems; i++) {
- nir_ssa_def *child_offset =
- nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
- _vtn_block_store(b, op, src->elems[i], set, binding, mode,
- index, child_offset, type->array_element);
- }
- }
- }
-}
-
-static void
-vtn_block_store(struct vtn_builder *b, struct vtn_ssa_value *src,
- nir_deref_var *dest, struct vtn_type *type,
- nir_deref *dest_tail)
-{
- nir_ssa_def *index;
- nir_ssa_def *offset;
- vtn_block_get_offset(b, dest, &type, dest_tail, &index, &offset);
-
- nir_intrinsic_op op = nir_intrinsic_store_ssbo;
-
- return _vtn_block_store(b, op, src, dest->var->data.descriptor_set,
- dest->var->data.binding, dest->var->data.mode,
- index, offset, type);
-}
-
-static nir_ssa_def * vtn_vector_insert(struct vtn_builder *b,
- nir_ssa_def *src, nir_ssa_def *insert,
- unsigned index);
-
-static nir_ssa_def * vtn_vector_insert_dynamic(struct vtn_builder *b,
- nir_ssa_def *src,
- nir_ssa_def *insert,
- nir_ssa_def *index);
-static void
-vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
- nir_deref_var *dest, struct vtn_type *dest_type)
-{
- nir_deref *dest_tail = get_deref_tail(dest);
- if (variable_is_external_block(dest->var)) {
- assert(dest->var->data.mode == nir_var_shader_storage);
- vtn_block_store(b, src, dest, dest_type, dest_tail);
- } else {
- if (dest_tail->child) {
- struct vtn_ssa_value *val = _vtn_variable_load(b, dest, dest_tail);
- nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
- assert(deref->deref.child == NULL);
- if (deref->deref_array_type == nir_deref_array_type_direct)
- val->def = vtn_vector_insert(b, val->def, src->def,
- deref->base_offset);
- else
- val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
- deref->indirect.ssa);
- _vtn_variable_store(b, dest, dest_tail, val);
- } else {
- _vtn_variable_store(b, dest, dest_tail, src);
- }
- }
-}
-
-static void
-vtn_variable_copy(struct vtn_builder *b, nir_deref_var *src,
- nir_deref_var *dest, struct vtn_type *type)
-{
- nir_deref *src_tail = get_deref_tail(src);
-
- if (src_tail->child || src->var->interface_type) {
- assert(get_deref_tail(dest)->child);
- struct vtn_ssa_value *val = vtn_variable_load(b, src, type);
- vtn_variable_store(b, val, dest, type);
- } else {
- nir_intrinsic_instr *copy =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
- copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
- copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
-
- nir_builder_instr_insert(&b->nb, ©->instr);
- }
-}
-
-/* Tries to compute the size of an interface block based on the strides and
- * offsets that are provided to us in the SPIR-V source.
- */
-static unsigned
-vtn_type_block_size(struct vtn_type *type)
-{
- enum glsl_base_type base_type = glsl_get_base_type(type->type);
- switch (base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_DOUBLE: {
- unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) :
- glsl_get_matrix_columns(type->type);
- if (cols > 1) {
- assert(type->stride > 0);
- return type->stride * cols;
- } else if (base_type == GLSL_TYPE_DOUBLE) {
- return glsl_get_vector_elements(type->type) * 8;
- } else {
- return glsl_get_vector_elements(type->type) * 4;
- }
- }
-
- case GLSL_TYPE_STRUCT:
- case GLSL_TYPE_INTERFACE: {
- unsigned size = 0;
- unsigned num_fields = glsl_get_length(type->type);
- for (unsigned f = 0; f < num_fields; f++) {
- unsigned field_end = type->offsets[f] +
- vtn_type_block_size(type->members[f]);
- size = MAX2(size, field_end);
- }
- return size;
- }
-
- case GLSL_TYPE_ARRAY:
- assert(type->stride > 0);
- assert(glsl_get_length(type->type) > 0);
- return type->stride * glsl_get_length(type->type);
-
- default:
- assert(!"Invalid block type");
- return 0;
- }
-}
-
-static bool
-is_interface_type(struct vtn_type *type)
-{
- return type->block || type->buffer_block ||
- glsl_type_is_sampler(type->type) ||
- glsl_type_is_image(type->type);
-}
-
-static void
-vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- switch (opcode) {
- case SpvOpVariable: {
- struct vtn_type *type =
- vtn_value(b, w[1], vtn_value_type_type)->type;
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
-
- nir_variable *var = rzalloc(b->shader, nir_variable);
-
- var->type = type->type;
- var->name = ralloc_strdup(var, val->name);
-
- struct vtn_type *interface_type;
- if (is_interface_type(type)) {
- interface_type = type;
- } else if (glsl_type_is_array(type->type) &&
- is_interface_type(type->array_element)) {
- interface_type = type->array_element;
- } else {
- interface_type = NULL;
- }
-
- if (interface_type)
- var->interface_type = interface_type->type;
-
- switch ((SpvStorageClass)w[3]) {
- case SpvStorageClassUniform:
- case SpvStorageClassUniformConstant:
- if (interface_type && interface_type->buffer_block) {
- var->data.mode = nir_var_shader_storage;
- b->shader->info.num_ssbos++;
- } else {
- /* UBO's and samplers */
- var->data.mode = nir_var_uniform;
- var->data.read_only = true;
- if (interface_type) {
- if (glsl_type_is_image(interface_type->type)) {
- b->shader->info.num_images++;
- var->data.image.format = interface_type->image_format;
- } else if (glsl_type_is_sampler(interface_type->type)) {
- b->shader->info.num_textures++;
- } else {
- assert(glsl_type_is_struct(interface_type->type));
- b->shader->info.num_ubos++;
- }
- }
- }
- break;
- case SpvStorageClassPushConstant:
- assert(interface_type && interface_type->block);
- var->data.mode = nir_var_uniform;
- var->data.read_only = true;
- var->data.descriptor_set = -1;
- var->data.binding = -1;
-
- /* We have exactly one push constant block */
- assert(b->shader->num_uniforms == 0);
- b->shader->num_uniforms = vtn_type_block_size(type) * 4;
- break;
- case SpvStorageClassInput:
- var->data.mode = nir_var_shader_in;
- var->data.read_only = true;
- break;
- case SpvStorageClassOutput:
- var->data.mode = nir_var_shader_out;
- break;
- case SpvStorageClassPrivate:
- var->data.mode = nir_var_global;
- break;
- case SpvStorageClassFunction:
- var->data.mode = nir_var_local;
- break;
- case SpvStorageClassWorkgroup:
- case SpvStorageClassCrossWorkgroup:
- case SpvStorageClassGeneric:
- case SpvStorageClassAtomicCounter:
- default:
- unreachable("Unhandled variable storage class");
- }
-
- if (count > 4) {
- assert(count == 5);
- var->constant_initializer =
- vtn_value(b, w[4], vtn_value_type_constant)->constant;
- }
-
- val->deref = nir_deref_var_create(b, var);
- val->deref_type = type;
-
- /* We handle decorations first because decorations might give us
- * location information. We use the data.explicit_location field to
- * note that the location provided is the "final" location. If
- * data.explicit_location == false, this means that it's relative to
- * whatever the base location is.
- */
- vtn_foreach_decoration(b, val, var_decoration_cb, var);
-
- if (!var->data.explicit_location) {
- if (b->execution_model == SpvExecutionModelFragment &&
- var->data.mode == nir_var_shader_out) {
- var->data.location += FRAG_RESULT_DATA0;
- } else if (b->execution_model == SpvExecutionModelVertex &&
- var->data.mode == nir_var_shader_in) {
- var->data.location += VERT_ATTRIB_GENERIC0;
- } else if (var->data.mode == nir_var_shader_in ||
- var->data.mode == nir_var_shader_out) {
- var->data.location += VARYING_SLOT_VAR0;
- }
- }
-
- /* Interface block variables aren't actually going to be referenced
- * by the generated NIR, so we don't put them in the list
- */
- if (interface_type && glsl_type_is_struct(interface_type->type))
- break;
-
- if (var->data.mode == nir_var_local) {
- nir_function_impl_add_variable(b->impl, var);
- } else {
- nir_shader_add_variable(b->shader, var);
- }
-
- break;
- }
-
- case SpvOpAccessChain:
- case SpvOpInBoundsAccessChain: {
- nir_deref_var *base;
- struct vtn_value *base_val = vtn_untyped_value(b, w[3]);
- if (base_val->value_type == vtn_value_type_sampled_image) {
- /* This is rather insane. SPIR-V allows you to use OpSampledImage
- * to combine an array of images with a single sampler to get an
- * array of sampled images that all share the same sampler.
- * Fortunately, this means that we can more-or-less ignore the
- * sampler when crawling the access chain, but it does leave us
- * with this rather awkward little special-case.
- */
- base = base_val->sampled_image->image;
- } else {
- assert(base_val->value_type == vtn_value_type_deref);
- base = base_val->deref;
- }
-
- nir_deref_var *deref = nir_deref_as_var(nir_copy_deref(b, &base->deref));
- struct vtn_type *deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
-
- nir_deref *tail = &deref->deref;
- while (tail->child)
- tail = tail->child;
-
- for (unsigned i = 0; i < count - 4; i++) {
- assert(w[i + 4] < b->value_id_bound);
- struct vtn_value *idx_val = &b->values[w[i + 4]];
-
- enum glsl_base_type base_type = glsl_get_base_type(tail->type);
- switch (base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_DOUBLE:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_ARRAY: {
- nir_deref_array *deref_arr = nir_deref_array_create(b);
- if (base_type == GLSL_TYPE_ARRAY ||
- glsl_type_is_matrix(tail->type)) {
- deref_type = deref_type->array_element;
- } else {
- assert(glsl_type_is_vector(tail->type));
- deref_type = ralloc(b, struct vtn_type);
- deref_type->type = glsl_scalar_type(base_type);
- }
-
- deref_arr->deref.type = deref_type->type;
-
- if (idx_val->value_type == vtn_value_type_constant) {
- unsigned idx = idx_val->constant->value.u[0];
- deref_arr->deref_array_type = nir_deref_array_type_direct;
- deref_arr->base_offset = idx;
- } else {
- assert(idx_val->value_type == vtn_value_type_ssa);
- assert(glsl_type_is_scalar(idx_val->ssa->type));
- deref_arr->deref_array_type = nir_deref_array_type_indirect;
- deref_arr->base_offset = 0;
- deref_arr->indirect = nir_src_for_ssa(idx_val->ssa->def);
- }
- tail->child = &deref_arr->deref;
- break;
- }
-
- case GLSL_TYPE_STRUCT: {
- assert(idx_val->value_type == vtn_value_type_constant);
- unsigned idx = idx_val->constant->value.u[0];
- deref_type = deref_type->members[idx];
- nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
- deref_struct->deref.type = deref_type->type;
- tail->child = &deref_struct->deref;
- break;
- }
- default:
- unreachable("Invalid type for deref");
- }
-
- if (deref_type->is_builtin) {
- /* If we encounter a builtin, we throw away the ress of the
- * access chain, jump to the builtin, and keep building.
- */
- const struct glsl_type *builtin_type = deref_type->type;
-
- nir_deref_array *per_vertex_deref = NULL;
- if (glsl_type_is_array(base->var->type)) {
- /* This builtin is a per-vertex builtin */
- assert(b->shader->stage == MESA_SHADER_GEOMETRY);
- assert(base->var->data.mode == nir_var_shader_in);
- builtin_type = glsl_array_type(builtin_type,
- b->shader->info.gs.vertices_in);
-
- /* The first non-var deref should be an array deref. */
- assert(deref->deref.child->deref_type ==
- nir_deref_type_array);
- per_vertex_deref = nir_deref_as_array(deref->deref.child);
- }
-
- nir_variable *builtin = get_builtin_variable(b,
- base->var->data.mode,
- builtin_type,
- deref_type->builtin);
- deref = nir_deref_var_create(b, builtin);
-
- if (per_vertex_deref) {
- /* Since deref chains start at the variable, we can just
- * steal that link and use it.
- */
- deref->deref.child = &per_vertex_deref->deref;
- per_vertex_deref->deref.child = NULL;
- per_vertex_deref->deref.type =
- glsl_get_array_element(builtin_type);
-
- tail = &per_vertex_deref->deref;
- } else {
- tail = &deref->deref;
- }
- } else {
- tail = tail->child;
- }
- }
-
- /* For uniform blocks, we don't resolve the access chain until we
- * actually access the variable, so we need to keep around the original
- * type of the variable.
- */
- if (variable_is_external_block(base->var))
- deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
-
- if (base_val->value_type == vtn_value_type_sampled_image) {
- struct vtn_value *val =
- vtn_push_value(b, w[2], vtn_value_type_sampled_image);
- val->sampled_image = ralloc(b, struct vtn_sampled_image);
- val->sampled_image->image = deref;
- val->sampled_image->sampler = base_val->sampled_image->sampler;
- } else {
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
- val->deref = deref;
- val->deref_type = deref_type;
- }
-
- break;
- }
-
- case SpvOpCopyMemory: {
- nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
- nir_deref_var *src = vtn_value(b, w[2], vtn_value_type_deref)->deref;
- struct vtn_type *type =
- vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
-
- vtn_variable_copy(b, src, dest, type);
- break;
- }
-
- case SpvOpLoad: {
- nir_deref_var *src = vtn_value(b, w[3], vtn_value_type_deref)->deref;
- struct vtn_type *src_type =
- vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
-
- if (src->var->interface_type &&
- (glsl_type_is_sampler(src->var->interface_type) ||
- glsl_type_is_image(src->var->interface_type))) {
- vtn_push_value(b, w[2], vtn_value_type_deref)->deref = src;
- return;
- }
-
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- val->ssa = vtn_variable_load(b, src, src_type);
- break;
- }
-
- case SpvOpStore: {
- nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
- struct vtn_type *dest_type =
- vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
- struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
- vtn_variable_store(b, src, dest, dest_type);
- break;
- }
-
- case SpvOpCopyMemorySized:
- case SpvOpArrayLength:
- default:
- unreachable("Unhandled opcode");
- }
-}
-
-static void
-vtn_handle_function_call(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct nir_function *callee =
- vtn_value(b, w[3], vtn_value_type_function)->func->impl->function;
-
- nir_call_instr *call = nir_call_instr_create(b->nb.shader, callee);
- for (unsigned i = 0; i < call->num_params; i++) {
- unsigned arg_id = w[4 + i];
- struct vtn_value *arg = vtn_untyped_value(b, arg_id);
- if (arg->value_type == vtn_value_type_deref) {
- call->params[i] =
- nir_deref_as_var(nir_copy_deref(call, &arg->deref->deref));
- } else {
- struct vtn_ssa_value *arg_ssa = vtn_ssa_value(b, arg_id);
-
- /* Make a temporary to store the argument in */
- nir_variable *tmp =
- nir_local_variable_create(b->impl, arg_ssa->type, "arg_tmp");
- call->params[i] = nir_deref_var_create(call, tmp);
-
- vtn_variable_store(b, arg_ssa, call->params[i], arg->type);
- }
- }
-
- nir_variable *out_tmp = NULL;
- if (!glsl_type_is_void(callee->return_type)) {
- out_tmp = nir_local_variable_create(b->impl, callee->return_type,
- "out_tmp");
- call->return_deref = nir_deref_var_create(call, out_tmp);
- }
-
- nir_builder_instr_insert(&b->nb, &call->instr);
-
- if (glsl_type_is_void(callee->return_type)) {
- vtn_push_value(b, w[2], vtn_value_type_undef);
- } else {
- struct vtn_type *rettype = vtn_value(b, w[1], vtn_value_type_type)->type;
- struct vtn_value *retval = vtn_push_value(b, w[2], vtn_value_type_ssa);
- retval->ssa = vtn_variable_load(b, call->return_deref, rettype);
- }
-}
-
-static struct vtn_ssa_value *
-vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
-{
- struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
- val->type = type;
-
- if (!glsl_type_is_vector_or_scalar(type)) {
- unsigned elems = glsl_get_length(type);
- val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- for (unsigned i = 0; i < elems; i++) {
- const struct glsl_type *child_type;
-
- switch (glsl_get_base_type(type)) {
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_DOUBLE:
- child_type = glsl_get_column_type(type);
- break;
- case GLSL_TYPE_ARRAY:
- child_type = glsl_get_array_element(type);
- break;
- case GLSL_TYPE_STRUCT:
- child_type = glsl_get_struct_field(type, i);
- break;
- default:
- unreachable("unkown base type");
- }
-
- val->elems[i] = vtn_create_ssa_value(b, child_type);
- }
- }
-
- return val;
-}
-
-static nir_tex_src
-vtn_tex_src(struct vtn_builder *b, unsigned index, nir_tex_src_type type)
-{
- nir_tex_src src;
- src.src = nir_src_for_ssa(vtn_ssa_value(b, index)->def);
- src.src_type = type;
- return src;
-}
-
-static void
-vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- if (opcode == SpvOpSampledImage) {
- struct vtn_value *val =
- vtn_push_value(b, w[2], vtn_value_type_sampled_image);
- val->sampled_image = ralloc(b, struct vtn_sampled_image);
- val->sampled_image->image =
- vtn_value(b, w[3], vtn_value_type_deref)->deref;
- val->sampled_image->sampler =
- vtn_value(b, w[4], vtn_value_type_deref)->deref;
- return;
- }
-
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
-
- struct vtn_sampled_image sampled;
- struct vtn_value *sampled_val = vtn_untyped_value(b, w[3]);
- if (sampled_val->value_type == vtn_value_type_sampled_image) {
- sampled = *sampled_val->sampled_image;
- } else {
- assert(sampled_val->value_type == vtn_value_type_deref);
- sampled.image = NULL;
- sampled.sampler = sampled_val->deref;
- }
-
- nir_tex_src srcs[8]; /* 8 should be enough */
- nir_tex_src *p = srcs;
-
- unsigned idx = 4;
-
- unsigned coord_components = 0;
- switch (opcode) {
- case SpvOpImageSampleImplicitLod:
- case SpvOpImageSampleExplicitLod:
- case SpvOpImageSampleDrefImplicitLod:
- case SpvOpImageSampleDrefExplicitLod:
- case SpvOpImageSampleProjImplicitLod:
- case SpvOpImageSampleProjExplicitLod:
- case SpvOpImageSampleProjDrefImplicitLod:
- case SpvOpImageSampleProjDrefExplicitLod:
- case SpvOpImageFetch:
- case SpvOpImageGather:
- case SpvOpImageDrefGather:
- case SpvOpImageQueryLod: {
- /* All these types have the coordinate as their first real argument */
- struct vtn_ssa_value *coord = vtn_ssa_value(b, w[idx++]);
- coord_components = glsl_get_vector_elements(coord->type);
- p->src = nir_src_for_ssa(coord->def);
- p->src_type = nir_tex_src_coord;
- p++;
- break;
- }
-
- default:
- break;
- }
-
- /* These all have an explicit depth value as their next source */
- switch (opcode) {
- case SpvOpImageSampleDrefImplicitLod:
- case SpvOpImageSampleDrefExplicitLod:
- case SpvOpImageSampleProjDrefImplicitLod:
- case SpvOpImageSampleProjDrefExplicitLod:
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_comparitor);
- break;
- default:
- break;
- }
-
- /* Figure out the base texture operation */
- nir_texop texop;
- switch (opcode) {
- case SpvOpImageSampleImplicitLod:
- case SpvOpImageSampleDrefImplicitLod:
- case SpvOpImageSampleProjImplicitLod:
- case SpvOpImageSampleProjDrefImplicitLod:
- texop = nir_texop_tex;
- break;
-
- case SpvOpImageSampleExplicitLod:
- case SpvOpImageSampleDrefExplicitLod:
- case SpvOpImageSampleProjExplicitLod:
- case SpvOpImageSampleProjDrefExplicitLod:
- texop = nir_texop_txl;
- break;
-
- case SpvOpImageFetch:
- texop = nir_texop_txf;
- break;
-
- case SpvOpImageGather:
- case SpvOpImageDrefGather:
- texop = nir_texop_tg4;
- break;
-
- case SpvOpImageQuerySizeLod:
- case SpvOpImageQuerySize:
- texop = nir_texop_txs;
- break;
-
- case SpvOpImageQueryLod:
- texop = nir_texop_lod;
- break;
-
- case SpvOpImageQueryLevels:
- texop = nir_texop_query_levels;
- break;
-
- case SpvOpImageQuerySamples:
- default:
- unreachable("Unhandled opcode");
- }
-
- /* Now we need to handle some number of optional arguments */
- if (idx < count) {
- uint32_t operands = w[idx++];
-
- if (operands & SpvImageOperandsBiasMask) {
- assert(texop == nir_texop_tex);
- texop = nir_texop_txb;
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_bias);
- }
-
- if (operands & SpvImageOperandsLodMask) {
- assert(texop == nir_texop_txl || texop == nir_texop_txf ||
- texop == nir_texop_txs);
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_lod);
- }
-
- if (operands & SpvImageOperandsGradMask) {
- assert(texop == nir_texop_tex);
- texop = nir_texop_txd;
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddx);
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddy);
- }
-
- if (operands & SpvImageOperandsOffsetMask ||
- operands & SpvImageOperandsConstOffsetMask)
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_offset);
-
- if (operands & SpvImageOperandsConstOffsetsMask)
- assert(!"Constant offsets to texture gather not yet implemented");
-
- if (operands & SpvImageOperandsSampleMask) {
- assert(texop == nir_texop_txf);
- texop = nir_texop_txf_ms;
- (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ms_index);
- }
- }
- /* We should have now consumed exactly all of the arguments */
- assert(idx == count);
-
- nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs);
-
- const struct glsl_type *sampler_type =
- nir_deref_tail(&sampled.sampler->deref)->type;
- instr->sampler_dim = glsl_get_sampler_dim(sampler_type);
-
- switch (glsl_get_sampler_result_type(sampler_type)) {
- case GLSL_TYPE_FLOAT: instr->dest_type = nir_type_float; break;
- case GLSL_TYPE_INT: instr->dest_type = nir_type_int; break;
- case GLSL_TYPE_UINT: instr->dest_type = nir_type_uint; break;
- case GLSL_TYPE_BOOL: instr->dest_type = nir_type_bool; break;
- default:
- unreachable("Invalid base type for sampler result");
- }
-
- instr->op = texop;
- memcpy(instr->src, srcs, instr->num_srcs * sizeof(*instr->src));
- instr->coord_components = coord_components;
- instr->is_array = glsl_sampler_type_is_array(sampler_type);
- instr->is_shadow = glsl_sampler_type_is_shadow(sampler_type);
-
- instr->sampler =
- nir_deref_as_var(nir_copy_deref(instr, &sampled.sampler->deref));
- if (sampled.image) {
- instr->texture =
- nir_deref_as_var(nir_copy_deref(instr, &sampled.image->deref));
- } else {
- instr->texture = NULL;
- }
-
- nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL);
- val->ssa = vtn_create_ssa_value(b, glsl_vector_type(GLSL_TYPE_FLOAT, 4));
- val->ssa->def = &instr->dest.ssa;
-
- nir_builder_instr_insert(&b->nb, &instr->instr);
-}
-
-static nir_ssa_def *
-get_image_coord(struct vtn_builder *b, uint32_t value)
-{
- struct vtn_ssa_value *coord = vtn_ssa_value(b, value);
-
- /* The image_load_store intrinsics assume a 4-dim coordinate */
- unsigned dim = glsl_get_vector_elements(coord->type);
- unsigned swizzle[4];
- for (unsigned i = 0; i < 4; i++)
- swizzle[i] = MIN2(i, dim - 1);
-
- return nir_swizzle(&b->nb, coord->def, swizzle, 4, false);
-}
-
-static void
-vtn_handle_image(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- /* Just get this one out of the way */
- if (opcode == SpvOpImageTexelPointer) {
- struct vtn_value *val =
- vtn_push_value(b, w[2], vtn_value_type_image_pointer);
- val->image = ralloc(b, struct vtn_image_pointer);
-
- val->image->deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
- val->image->coord = get_image_coord(b, w[4]);
- val->image->sample = vtn_ssa_value(b, w[5])->def;
- return;
- }
-
- struct vtn_image_pointer image;
-
- switch (opcode) {
- case SpvOpAtomicExchange:
- case SpvOpAtomicCompareExchange:
- case SpvOpAtomicCompareExchangeWeak:
- case SpvOpAtomicIIncrement:
- case SpvOpAtomicIDecrement:
- case SpvOpAtomicIAdd:
- case SpvOpAtomicISub:
- case SpvOpAtomicSMin:
- case SpvOpAtomicUMin:
- case SpvOpAtomicSMax:
- case SpvOpAtomicUMax:
- case SpvOpAtomicAnd:
- case SpvOpAtomicOr:
- case SpvOpAtomicXor:
- image = *vtn_value(b, w[3], vtn_value_type_image_pointer)->image;
- break;
-
- case SpvOpImageRead:
- image.deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
- image.coord = get_image_coord(b, w[4]);
-
- if (count > 5 && (w[5] & SpvImageOperandsSampleMask)) {
- assert(w[5] == SpvImageOperandsSampleMask);
- image.sample = vtn_ssa_value(b, w[6])->def;
- } else {
- image.sample = nir_ssa_undef(&b->nb, 1);
- }
- break;
-
- case SpvOpImageWrite:
- image.deref = vtn_value(b, w[1], vtn_value_type_deref)->deref;
- image.coord = get_image_coord(b, w[2]);
-
- /* texel = w[3] */
-
- if (count > 4 && (w[4] & SpvImageOperandsSampleMask)) {
- assert(w[4] == SpvImageOperandsSampleMask);
- image.sample = vtn_ssa_value(b, w[5])->def;
- } else {
- image.sample = nir_ssa_undef(&b->nb, 1);
- }
-
- default:
- unreachable("Invalid image opcode");
- }
-
- nir_intrinsic_op op;
- switch (opcode) {
-#define OP(S, N) case SpvOp##S: op = nir_intrinsic_image_##N; break;
- OP(ImageRead, load)
- OP(ImageWrite, store)
- OP(AtomicExchange, atomic_exchange)
- OP(AtomicCompareExchange, atomic_comp_swap)
- OP(AtomicIIncrement, atomic_add)
- OP(AtomicIDecrement, atomic_add)
- OP(AtomicIAdd, atomic_add)
- OP(AtomicISub, atomic_add)
- OP(AtomicSMin, atomic_min)
- OP(AtomicUMin, atomic_min)
- OP(AtomicSMax, atomic_max)
- OP(AtomicUMax, atomic_max)
- OP(AtomicAnd, atomic_and)
- OP(AtomicOr, atomic_or)
- OP(AtomicXor, atomic_xor)
-#undef OP
- default:
- unreachable("Invalid image opcode");
- }
-
- nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
- intrin->variables[0] =
- nir_deref_as_var(nir_copy_deref(&intrin->instr, &image.deref->deref));
- intrin->src[0] = nir_src_for_ssa(image.coord);
- intrin->src[1] = nir_src_for_ssa(image.sample);
-
- switch (opcode) {
- case SpvOpImageRead:
- break;
- case SpvOpImageWrite:
- intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[3])->def);
- break;
- case SpvOpAtomicIIncrement:
- intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, 1));
- break;
- case SpvOpAtomicIDecrement:
- intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, -1));
- break;
-
- case SpvOpAtomicExchange:
- case SpvOpAtomicIAdd:
- case SpvOpAtomicSMin:
- case SpvOpAtomicUMin:
- case SpvOpAtomicSMax:
- case SpvOpAtomicUMax:
- case SpvOpAtomicAnd:
- case SpvOpAtomicOr:
- case SpvOpAtomicXor:
- intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
- break;
-
- case SpvOpAtomicCompareExchange:
- intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[7])->def);
- intrin->src[3] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
- break;
-
- case SpvOpAtomicISub:
- intrin->src[2] = nir_src_for_ssa(nir_ineg(&b->nb, vtn_ssa_value(b, w[6])->def));
- break;
-
- default:
- unreachable("Invalid image opcode");
- }
-
- if (opcode != SpvOpImageWrite) {
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- struct vtn_type *type = vtn_value(b, w[1], vtn_value_type_type)->type;
- nir_ssa_dest_init(&intrin->instr, &intrin->dest,
- glsl_get_vector_elements(type->type), NULL);
- val->ssa = vtn_create_ssa_value(b, type->type);
- val->ssa->def = &intrin->dest.ssa;
- }
-
- nir_builder_instr_insert(&b->nb, &intrin->instr);
-}
-
-static nir_alu_instr *
-create_vec(nir_shader *shader, unsigned num_components)
-{
- nir_op op;
- switch (num_components) {
- case 1: op = nir_op_fmov; break;
- case 2: op = nir_op_vec2; break;
- case 3: op = nir_op_vec3; break;
- case 4: op = nir_op_vec4; break;
- default: unreachable("bad vector size");
- }
-
- nir_alu_instr *vec = nir_alu_instr_create(shader, op);
- nir_ssa_dest_init(&vec->instr, &vec->dest.dest, num_components, NULL);
- vec->dest.write_mask = (1 << num_components) - 1;
-
- return vec;
-}
-
-static struct vtn_ssa_value *
-vtn_transpose(struct vtn_builder *b, struct vtn_ssa_value *src)
-{
- if (src->transposed)
- return src->transposed;
-
- struct vtn_ssa_value *dest =
- vtn_create_ssa_value(b, glsl_transposed_type(src->type));
-
- for (unsigned i = 0; i < glsl_get_matrix_columns(dest->type); i++) {
- nir_alu_instr *vec = create_vec(b->shader,
- glsl_get_matrix_columns(src->type));
- if (glsl_type_is_vector_or_scalar(src->type)) {
- vec->src[0].src = nir_src_for_ssa(src->def);
- vec->src[0].swizzle[0] = i;
- } else {
- for (unsigned j = 0; j < glsl_get_matrix_columns(src->type); j++) {
- vec->src[j].src = nir_src_for_ssa(src->elems[j]->def);
- vec->src[j].swizzle[0] = i;
- }
- }
- nir_builder_instr_insert(&b->nb, &vec->instr);
- dest->elems[i]->def = &vec->dest.dest.ssa;
- }
-
- dest->transposed = src;
-
- return dest;
-}
-
-/*
- * Normally, column vectors in SPIR-V correspond to a single NIR SSA
- * definition. But for matrix multiplies, we want to do one routine for
- * multiplying a matrix by a matrix and then pretend that vectors are matrices
- * with one column. So we "wrap" these things, and unwrap the result before we
- * send it off.
- */
-
-static struct vtn_ssa_value *
-vtn_wrap_matrix(struct vtn_builder *b, struct vtn_ssa_value *val)
-{
- if (val == NULL)
- return NULL;
-
- if (glsl_type_is_matrix(val->type))
- return val;
-
- struct vtn_ssa_value *dest = rzalloc(b, struct vtn_ssa_value);
- dest->type = val->type;
- dest->elems = ralloc_array(b, struct vtn_ssa_value *, 1);
- dest->elems[0] = val;
-
- return dest;
-}
-
-static struct vtn_ssa_value *
-vtn_unwrap_matrix(struct vtn_ssa_value *val)
-{
- if (glsl_type_is_matrix(val->type))
- return val;
-
- return val->elems[0];
-}
-
-static struct vtn_ssa_value *
-vtn_matrix_multiply(struct vtn_builder *b,
- struct vtn_ssa_value *_src0, struct vtn_ssa_value *_src1)
-{
-
- struct vtn_ssa_value *src0 = vtn_wrap_matrix(b, _src0);
- struct vtn_ssa_value *src1 = vtn_wrap_matrix(b, _src1);
- struct vtn_ssa_value *src0_transpose = vtn_wrap_matrix(b, _src0->transposed);
- struct vtn_ssa_value *src1_transpose = vtn_wrap_matrix(b, _src1->transposed);
-
- unsigned src0_rows = glsl_get_vector_elements(src0->type);
- unsigned src0_columns = glsl_get_matrix_columns(src0->type);
- unsigned src1_columns = glsl_get_matrix_columns(src1->type);
-
- const struct glsl_type *dest_type;
- if (src1_columns > 1) {
- dest_type = glsl_matrix_type(glsl_get_base_type(src0->type),
- src0_rows, src1_columns);
- } else {
- dest_type = glsl_vector_type(glsl_get_base_type(src0->type), src0_rows);
- }
- struct vtn_ssa_value *dest = vtn_create_ssa_value(b, dest_type);
-
- dest = vtn_wrap_matrix(b, dest);
-
- bool transpose_result = false;
- if (src0_transpose && src1_transpose) {
- /* transpose(A) * transpose(B) = transpose(B * A) */
- src1 = src0_transpose;
- src0 = src1_transpose;
- src0_transpose = NULL;
- src1_transpose = NULL;
- transpose_result = true;
- }
-
- if (src0_transpose && !src1_transpose &&
- glsl_get_base_type(src0->type) == GLSL_TYPE_FLOAT) {
- /* We already have the rows of src0 and the columns of src1 available,
- * so we can just take the dot product of each row with each column to
- * get the result.
- */
-
- for (unsigned i = 0; i < src1_columns; i++) {
- nir_alu_instr *vec = create_vec(b->shader, src0_rows);
- for (unsigned j = 0; j < src0_rows; j++) {
- vec->src[j].src =
- nir_src_for_ssa(nir_fdot(&b->nb, src0_transpose->elems[j]->def,
- src1->elems[i]->def));
- }
-
- nir_builder_instr_insert(&b->nb, &vec->instr);
- dest->elems[i]->def = &vec->dest.dest.ssa;
- }
- } else {
- /* We don't handle the case where src1 is transposed but not src0, since
- * the general case only uses individual components of src1 so the
- * optimizer should chew through the transpose we emitted for src1.
- */
-
- for (unsigned i = 0; i < src1_columns; i++) {
- /* dest[i] = sum(src0[j] * src1[i][j] for all j) */
- dest->elems[i]->def =
- nir_fmul(&b->nb, src0->elems[0]->def,
- vtn_vector_extract(b, src1->elems[i]->def, 0));
- for (unsigned j = 1; j < src0_columns; j++) {
- dest->elems[i]->def =
- nir_fadd(&b->nb, dest->elems[i]->def,
- nir_fmul(&b->nb, src0->elems[j]->def,
- vtn_vector_extract(b,
- src1->elems[i]->def, j)));
- }
- }
- }
-
- dest = vtn_unwrap_matrix(dest);
-
- if (transpose_result)
- dest = vtn_transpose(b, dest);
-
- return dest;
-}
-
-static struct vtn_ssa_value *
-vtn_mat_times_scalar(struct vtn_builder *b,
- struct vtn_ssa_value *mat,
- nir_ssa_def *scalar)
-{
- struct vtn_ssa_value *dest = vtn_create_ssa_value(b, mat->type);
- for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) {
- if (glsl_get_base_type(mat->type) == GLSL_TYPE_FLOAT)
- dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
- else
- dest->elems[i]->def = nir_imul(&b->nb, mat->elems[i]->def, scalar);
- }
-
- return dest;
-}
-
-static void
-vtn_handle_matrix_alu(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
-
- switch (opcode) {
- case SpvOpTranspose: {
- struct vtn_ssa_value *src = vtn_ssa_value(b, w[3]);
- val->ssa = vtn_transpose(b, src);
- break;
- }
-
- case SpvOpOuterProduct: {
- struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
- struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
-
- val->ssa = vtn_matrix_multiply(b, src0, vtn_transpose(b, src1));
- break;
- }
-
- case SpvOpMatrixTimesScalar: {
- struct vtn_ssa_value *mat = vtn_ssa_value(b, w[3]);
- struct vtn_ssa_value *scalar = vtn_ssa_value(b, w[4]);
-
- if (mat->transposed) {
- val->ssa = vtn_transpose(b, vtn_mat_times_scalar(b, mat->transposed,
- scalar->def));
- } else {
- val->ssa = vtn_mat_times_scalar(b, mat, scalar->def);
- }
- break;
- }
-
- case SpvOpVectorTimesMatrix:
- case SpvOpMatrixTimesVector:
- case SpvOpMatrixTimesMatrix: {
- struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
- struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
-
- if (opcode == SpvOpVectorTimesMatrix) {
- val->ssa = vtn_matrix_multiply(b, vtn_transpose(b, src1), src0);
- } else {
- val->ssa = vtn_matrix_multiply(b, src0, src1);
- }
- break;
- }
-
- default: unreachable("unknown matrix opcode");
- }
-}
-
-static void
-vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- const struct glsl_type *type =
- vtn_value(b, w[1], vtn_value_type_type)->type->type;
- val->ssa = vtn_create_ssa_value(b, type);
-
- /* Collect the various SSA sources */
- const unsigned num_inputs = count - 3;
- nir_ssa_def *src[4];
- for (unsigned i = 0; i < num_inputs; i++)
- src[i] = vtn_ssa_value(b, w[i + 3])->def;
- for (unsigned i = num_inputs; i < 4; i++)
- src[i] = NULL;
-
- /* Indicates that the first two arguments should be swapped. This is
- * used for implementing greater-than and less-than-or-equal.
- */
- bool swap = false;
-
- nir_op op;
- switch (opcode) {
- /* Basic ALU operations */
- case SpvOpSNegate: op = nir_op_ineg; break;
- case SpvOpFNegate: op = nir_op_fneg; break;
- case SpvOpNot: op = nir_op_inot; break;
-
- case SpvOpAny:
- if (src[0]->num_components == 1) {
- op = nir_op_imov;
- } else {
- switch (src[0]->num_components) {
- case 2: op = nir_op_bany_inequal2; break;
- case 3: op = nir_op_bany_inequal3; break;
- case 4: op = nir_op_bany_inequal4; break;
- }
- src[1] = nir_imm_int(&b->nb, NIR_FALSE);
- }
- break;
-
- case SpvOpAll:
- if (src[0]->num_components == 1) {
- op = nir_op_imov;
- } else {
- switch (src[0]->num_components) {
- case 2: op = nir_op_ball_iequal2; break;
- case 3: op = nir_op_ball_iequal3; break;
- case 4: op = nir_op_ball_iequal4; break;
- }
- src[1] = nir_imm_int(&b->nb, NIR_TRUE);
- }
- break;
-
- case SpvOpIAdd: op = nir_op_iadd; break;
- case SpvOpFAdd: op = nir_op_fadd; break;
- case SpvOpISub: op = nir_op_isub; break;
- case SpvOpFSub: op = nir_op_fsub; break;
- case SpvOpIMul: op = nir_op_imul; break;
- case SpvOpFMul: op = nir_op_fmul; break;
- case SpvOpUDiv: op = nir_op_udiv; break;
- case SpvOpSDiv: op = nir_op_idiv; break;
- case SpvOpFDiv: op = nir_op_fdiv; break;
- case SpvOpUMod: op = nir_op_umod; break;
- case SpvOpSMod: op = nir_op_umod; break; /* FIXME? */
- case SpvOpFMod: op = nir_op_fmod; break;
-
- case SpvOpDot:
- assert(src[0]->num_components == src[1]->num_components);
- switch (src[0]->num_components) {
- case 1: op = nir_op_fmul; break;
- case 2: op = nir_op_fdot2; break;
- case 3: op = nir_op_fdot3; break;
- case 4: op = nir_op_fdot4; break;
- }
- break;
-
- case SpvOpShiftRightLogical: op = nir_op_ushr; break;
- case SpvOpShiftRightArithmetic: op = nir_op_ishr; break;
- case SpvOpShiftLeftLogical: op = nir_op_ishl; break;
- case SpvOpLogicalOr: op = nir_op_ior; break;
- case SpvOpLogicalEqual: op = nir_op_ieq; break;
- case SpvOpLogicalNotEqual: op = nir_op_ine; break;
- case SpvOpLogicalAnd: op = nir_op_iand; break;
- case SpvOpLogicalNot: op = nir_op_inot; break;
- case SpvOpBitwiseOr: op = nir_op_ior; break;
- case SpvOpBitwiseXor: op = nir_op_ixor; break;
- case SpvOpBitwiseAnd: op = nir_op_iand; break;
- case SpvOpSelect: op = nir_op_bcsel; break;
- case SpvOpIEqual: op = nir_op_ieq; break;
-
- /* Comparisons: (TODO: How do we want to handled ordered/unordered?) */
- case SpvOpFOrdEqual: op = nir_op_feq; break;
- case SpvOpFUnordEqual: op = nir_op_feq; break;
- case SpvOpINotEqual: op = nir_op_ine; break;
- case SpvOpFOrdNotEqual: op = nir_op_fne; break;
- case SpvOpFUnordNotEqual: op = nir_op_fne; break;
- case SpvOpULessThan: op = nir_op_ult; break;
- case SpvOpSLessThan: op = nir_op_ilt; break;
- case SpvOpFOrdLessThan: op = nir_op_flt; break;
- case SpvOpFUnordLessThan: op = nir_op_flt; break;
- case SpvOpUGreaterThan: op = nir_op_ult; swap = true; break;
- case SpvOpSGreaterThan: op = nir_op_ilt; swap = true; break;
- case SpvOpFOrdGreaterThan: op = nir_op_flt; swap = true; break;
- case SpvOpFUnordGreaterThan: op = nir_op_flt; swap = true; break;
- case SpvOpULessThanEqual: op = nir_op_uge; swap = true; break;
- case SpvOpSLessThanEqual: op = nir_op_ige; swap = true; break;
- case SpvOpFOrdLessThanEqual: op = nir_op_fge; swap = true; break;
- case SpvOpFUnordLessThanEqual: op = nir_op_fge; swap = true; break;
- case SpvOpUGreaterThanEqual: op = nir_op_uge; break;
- case SpvOpSGreaterThanEqual: op = nir_op_ige; break;
- case SpvOpFOrdGreaterThanEqual: op = nir_op_fge; break;
- case SpvOpFUnordGreaterThanEqual:op = nir_op_fge; break;
-
- /* Conversions: */
- case SpvOpConvertFToU: op = nir_op_f2u; break;
- case SpvOpConvertFToS: op = nir_op_f2i; break;
- case SpvOpConvertSToF: op = nir_op_i2f; break;
- case SpvOpConvertUToF: op = nir_op_u2f; break;
- case SpvOpBitcast: op = nir_op_imov; break;
- case SpvOpUConvert:
- case SpvOpSConvert:
- op = nir_op_imov; /* TODO: NIR is 32-bit only; these are no-ops. */
- break;
- case SpvOpFConvert:
- op = nir_op_fmov;
- break;
-
- /* Derivatives: */
- case SpvOpDPdx: op = nir_op_fddx; break;
- case SpvOpDPdy: op = nir_op_fddy; break;
- case SpvOpDPdxFine: op = nir_op_fddx_fine; break;
- case SpvOpDPdyFine: op = nir_op_fddy_fine; break;
- case SpvOpDPdxCoarse: op = nir_op_fddx_coarse; break;
- case SpvOpDPdyCoarse: op = nir_op_fddy_coarse; break;
- case SpvOpFwidth:
- val->ssa->def = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx(&b->nb, src[1])));
- return;
- case SpvOpFwidthFine:
- val->ssa->def = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[1])));
- return;
- case SpvOpFwidthCoarse:
- val->ssa->def = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[1])));
- return;
-
- case SpvOpVectorTimesScalar:
- /* The builder will take care of splatting for us. */
- val->ssa->def = nir_fmul(&b->nb, src[0], src[1]);
- return;
-
- case SpvOpSRem:
- case SpvOpFRem:
- unreachable("No NIR equivalent");
-
- case SpvOpIsNan:
- case SpvOpIsInf:
- case SpvOpIsFinite:
- case SpvOpIsNormal:
- case SpvOpSignBitSet:
- case SpvOpLessOrGreater:
- case SpvOpOrdered:
- case SpvOpUnordered:
- default:
- unreachable("Unhandled opcode");
- }
-
- if (swap) {
- nir_ssa_def *tmp = src[0];
- src[0] = src[1];
- src[1] = tmp;
- }
-
- val->ssa->def = nir_build_alu(&b->nb, op, src[0], src[1], src[2], src[3]);
-}
-
-static nir_ssa_def *
-vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index)
-{
- unsigned swiz[4] = { index };
- return nir_swizzle(&b->nb, src, swiz, 1, true);
-}
-
-
-static nir_ssa_def *
-vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert,
- unsigned index)
-{
- nir_alu_instr *vec = create_vec(b->shader, src->num_components);
-
- for (unsigned i = 0; i < src->num_components; i++) {
- if (i == index) {
- vec->src[i].src = nir_src_for_ssa(insert);
- } else {
- vec->src[i].src = nir_src_for_ssa(src);
- vec->src[i].swizzle[0] = i;
- }
- }
-
- nir_builder_instr_insert(&b->nb, &vec->instr);
-
- return &vec->dest.dest.ssa;
-}
-
-static nir_ssa_def *
-vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src,
- nir_ssa_def *index)
-{
- nir_ssa_def *dest = vtn_vector_extract(b, src, 0);
- for (unsigned i = 1; i < src->num_components; i++)
- dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
- vtn_vector_extract(b, src, i), dest);
-
- return dest;
-}
-
-static nir_ssa_def *
-vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src,
- nir_ssa_def *insert, nir_ssa_def *index)
-{
- nir_ssa_def *dest = vtn_vector_insert(b, src, insert, 0);
- for (unsigned i = 1; i < src->num_components; i++)
- dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
- vtn_vector_insert(b, src, insert, i), dest);
-
- return dest;
-}
-
-static nir_ssa_def *
-vtn_vector_shuffle(struct vtn_builder *b, unsigned num_components,
- nir_ssa_def *src0, nir_ssa_def *src1,
- const uint32_t *indices)
-{
- nir_alu_instr *vec = create_vec(b->shader, num_components);
-
- nir_ssa_undef_instr *undef = nir_ssa_undef_instr_create(b->shader, 1);
- nir_builder_instr_insert(&b->nb, &undef->instr);
-
- for (unsigned i = 0; i < num_components; i++) {
- uint32_t index = indices[i];
- if (index == 0xffffffff) {
- vec->src[i].src = nir_src_for_ssa(&undef->def);
- } else if (index < src0->num_components) {
- vec->src[i].src = nir_src_for_ssa(src0);
- vec->src[i].swizzle[0] = index;
- } else {
- vec->src[i].src = nir_src_for_ssa(src1);
- vec->src[i].swizzle[0] = index - src0->num_components;
- }
- }
-
- nir_builder_instr_insert(&b->nb, &vec->instr);
-
- return &vec->dest.dest.ssa;
-}
-
-/*
- * Concatentates a number of vectors/scalars together to produce a vector
- */
-static nir_ssa_def *
-vtn_vector_construct(struct vtn_builder *b, unsigned num_components,
- unsigned num_srcs, nir_ssa_def **srcs)
-{
- nir_alu_instr *vec = create_vec(b->shader, num_components);
-
- unsigned dest_idx = 0;
- for (unsigned i = 0; i < num_srcs; i++) {
- nir_ssa_def *src = srcs[i];
- for (unsigned j = 0; j < src->num_components; j++) {
- vec->src[dest_idx].src = nir_src_for_ssa(src);
- vec->src[dest_idx].swizzle[0] = j;
- dest_idx++;
- }
- }
-
- nir_builder_instr_insert(&b->nb, &vec->instr);
-
- return &vec->dest.dest.ssa;
-}
-
-static struct vtn_ssa_value *
-vtn_composite_copy(void *mem_ctx, struct vtn_ssa_value *src)
-{
- struct vtn_ssa_value *dest = rzalloc(mem_ctx, struct vtn_ssa_value);
- dest->type = src->type;
-
- if (glsl_type_is_vector_or_scalar(src->type)) {
- dest->def = src->def;
- } else {
- unsigned elems = glsl_get_length(src->type);
-
- dest->elems = ralloc_array(mem_ctx, struct vtn_ssa_value *, elems);
- for (unsigned i = 0; i < elems; i++)
- dest->elems[i] = vtn_composite_copy(mem_ctx, src->elems[i]);
- }
-
- return dest;
-}
-
-static struct vtn_ssa_value *
-vtn_composite_insert(struct vtn_builder *b, struct vtn_ssa_value *src,
- struct vtn_ssa_value *insert, const uint32_t *indices,
- unsigned num_indices)
-{
- struct vtn_ssa_value *dest = vtn_composite_copy(b, src);
-
- struct vtn_ssa_value *cur = dest;
- unsigned i;
- for (i = 0; i < num_indices - 1; i++) {
- cur = cur->elems[indices[i]];
- }
-
- if (glsl_type_is_vector_or_scalar(cur->type)) {
- /* According to the SPIR-V spec, OpCompositeInsert may work down to
- * the component granularity. In that case, the last index will be
- * the index to insert the scalar into the vector.
- */
-
- cur->def = vtn_vector_insert(b, cur->def, insert->def, indices[i]);
- } else {
- cur->elems[indices[i]] = insert;
- }
-
- return dest;
-}
-
-static struct vtn_ssa_value *
-vtn_composite_extract(struct vtn_builder *b, struct vtn_ssa_value *src,
- const uint32_t *indices, unsigned num_indices)
-{
- struct vtn_ssa_value *cur = src;
- for (unsigned i = 0; i < num_indices; i++) {
- if (glsl_type_is_vector_or_scalar(cur->type)) {
- assert(i == num_indices - 1);
- /* According to the SPIR-V spec, OpCompositeExtract may work down to
- * the component granularity. The last index will be the index of the
- * vector to extract.
- */
-
- struct vtn_ssa_value *ret = rzalloc(b, struct vtn_ssa_value);
- ret->type = glsl_scalar_type(glsl_get_base_type(cur->type));
- ret->def = vtn_vector_extract(b, cur->def, indices[i]);
- return ret;
- } else {
- cur = cur->elems[indices[i]];
- }
- }
-
- return cur;
-}
-
-static void
-vtn_handle_composite(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- const struct glsl_type *type =
- vtn_value(b, w[1], vtn_value_type_type)->type->type;
- val->ssa = vtn_create_ssa_value(b, type);
-
- switch (opcode) {
- case SpvOpVectorExtractDynamic:
- val->ssa->def = vtn_vector_extract_dynamic(b, vtn_ssa_value(b, w[3])->def,
- vtn_ssa_value(b, w[4])->def);
- break;
-
- case SpvOpVectorInsertDynamic:
- val->ssa->def = vtn_vector_insert_dynamic(b, vtn_ssa_value(b, w[3])->def,
- vtn_ssa_value(b, w[4])->def,
- vtn_ssa_value(b, w[5])->def);
- break;
-
- case SpvOpVectorShuffle:
- val->ssa->def = vtn_vector_shuffle(b, glsl_get_vector_elements(type),
- vtn_ssa_value(b, w[3])->def,
- vtn_ssa_value(b, w[4])->def,
- w + 5);
- break;
-
- case SpvOpCompositeConstruct: {
- unsigned elems = count - 3;
- if (glsl_type_is_vector_or_scalar(type)) {
- nir_ssa_def *srcs[4];
- for (unsigned i = 0; i < elems; i++)
- srcs[i] = vtn_ssa_value(b, w[3 + i])->def;
- val->ssa->def =
- vtn_vector_construct(b, glsl_get_vector_elements(type),
- elems, srcs);
- } else {
- val->ssa->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
- for (unsigned i = 0; i < elems; i++)
- val->ssa->elems[i] = vtn_ssa_value(b, w[3 + i]);
- }
- break;
- }
- case SpvOpCompositeExtract:
- val->ssa = vtn_composite_extract(b, vtn_ssa_value(b, w[3]),
- w + 4, count - 4);
- break;
-
- case SpvOpCompositeInsert:
- val->ssa = vtn_composite_insert(b, vtn_ssa_value(b, w[4]),
- vtn_ssa_value(b, w[3]),
- w + 5, count - 5);
- break;
-
- case SpvOpCopyObject:
- val->ssa = vtn_composite_copy(b, vtn_ssa_value(b, w[3]));
- break;
-
- default:
- unreachable("unknown composite operation");
- }
-}
-
-static void
-vtn_handle_barrier(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- nir_intrinsic_op intrinsic_op;
- switch (opcode) {
- case SpvOpEmitVertex:
- case SpvOpEmitStreamVertex:
- intrinsic_op = nir_intrinsic_emit_vertex;
- break;
- case SpvOpEndPrimitive:
- case SpvOpEndStreamPrimitive:
- intrinsic_op = nir_intrinsic_end_primitive;
- break;
- case SpvOpMemoryBarrier:
- intrinsic_op = nir_intrinsic_memory_barrier;
- break;
- case SpvOpControlBarrier:
- default:
- unreachable("unknown barrier instruction");
- }
-
- nir_intrinsic_instr *intrin =
- nir_intrinsic_instr_create(b->shader, intrinsic_op);
-
- if (opcode == SpvOpEmitStreamVertex || opcode == SpvOpEndStreamPrimitive)
- intrin->const_index[0] = w[1];
-
- nir_builder_instr_insert(&b->nb, &intrin->instr);
-}
-
-static void
-vtn_phi_node_init(struct vtn_builder *b, struct vtn_ssa_value *val)
-{
- if (glsl_type_is_vector_or_scalar(val->type)) {
- nir_phi_instr *phi = nir_phi_instr_create(b->shader);
- nir_ssa_dest_init(&phi->instr, &phi->dest,
- glsl_get_vector_elements(val->type), NULL);
- exec_list_make_empty(&phi->srcs);
- nir_builder_instr_insert(&b->nb, &phi->instr);
- val->def = &phi->dest.ssa;
- } else {
- unsigned elems = glsl_get_length(val->type);
- for (unsigned i = 0; i < elems; i++)
- vtn_phi_node_init(b, val->elems[i]);
- }
-}
-
-static struct vtn_ssa_value *
-vtn_phi_node_create(struct vtn_builder *b, const struct glsl_type *type)
-{
- struct vtn_ssa_value *val = vtn_create_ssa_value(b, type);
- vtn_phi_node_init(b, val);
- return val;
-}
-
-static void
-vtn_handle_phi_first_pass(struct vtn_builder *b, const uint32_t *w)
-{
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- const struct glsl_type *type =
- vtn_value(b, w[1], vtn_value_type_type)->type->type;
- val->ssa = vtn_phi_node_create(b, type);
-}
-
-static void
-vtn_phi_node_add_src(struct vtn_ssa_value *phi, const nir_block *pred,
- struct vtn_ssa_value *val)
-{
- assert(phi->type == val->type);
- if (glsl_type_is_vector_or_scalar(phi->type)) {
- nir_phi_instr *phi_instr = nir_instr_as_phi(phi->def->parent_instr);
- nir_phi_src *src = ralloc(phi_instr, nir_phi_src);
- src->pred = (nir_block *) pred;
- src->src = nir_src_for_ssa(val->def);
- exec_list_push_tail(&phi_instr->srcs, &src->node);
- } else {
- unsigned elems = glsl_get_length(phi->type);
- for (unsigned i = 0; i < elems; i++)
- vtn_phi_node_add_src(phi->elems[i], pred, val->elems[i]);
- }
-}
-
-static struct vtn_ssa_value *
-vtn_get_phi_node_src(struct vtn_builder *b, nir_block *block,
- const struct glsl_type *type, const uint32_t *w,
- unsigned count)
-{
- struct hash_entry *entry = _mesa_hash_table_search(b->block_table, block);
- if (entry) {
- struct vtn_block *spv_block = entry->data;
- for (unsigned off = 4; off < count; off += 2) {
- if (spv_block == vtn_value(b, w[off], vtn_value_type_block)->block) {
- return vtn_ssa_value(b, w[off - 1]);
- }
- }
- }
-
- b->nb.cursor = nir_before_block(block);
- struct vtn_ssa_value *phi = vtn_phi_node_create(b, type);
-
- struct set_entry *entry2;
- set_foreach(block->predecessors, entry2) {
- nir_block *pred = (nir_block *) entry2->key;
- struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, type, w,
- count);
- vtn_phi_node_add_src(phi, pred, val);
- }
-
- return phi;
-}
-
-static bool
-vtn_handle_phi_second_pass(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- if (opcode == SpvOpLabel) {
- b->block = vtn_value(b, w[1], vtn_value_type_block)->block;
- return true;
- }
-
- if (opcode != SpvOpPhi)
- return true;
-
- struct vtn_ssa_value *phi = vtn_value(b, w[2], vtn_value_type_ssa)->ssa;
-
- struct set_entry *entry;
- set_foreach(b->block->block->predecessors, entry) {
- nir_block *pred = (nir_block *) entry->key;
-
- struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, phi->type, w,
- count);
- vtn_phi_node_add_src(phi, pred, val);
- }
-
- return true;
-}
-
-static unsigned
-gl_primitive_from_spv_execution_mode(SpvExecutionMode mode)
-{
- switch (mode) {
- case SpvExecutionModeInputPoints:
- case SpvExecutionModeOutputPoints:
- return 0; /* GL_POINTS */
- case SpvExecutionModeInputLines:
- return 1; /* GL_LINES */
- case SpvExecutionModeInputLinesAdjacency:
- return 0x000A; /* GL_LINE_STRIP_ADJACENCY_ARB */
- case SpvExecutionModeTriangles:
- return 4; /* GL_TRIANGLES */
- case SpvExecutionModeInputTrianglesAdjacency:
- return 0x000C; /* GL_TRIANGLES_ADJACENCY_ARB */
- case SpvExecutionModeQuads:
- return 7; /* GL_QUADS */
- case SpvExecutionModeIsolines:
- return 0x8E7A; /* GL_ISOLINES */
- case SpvExecutionModeOutputLineStrip:
- return 3; /* GL_LINE_STRIP */
- case SpvExecutionModeOutputTriangleStrip:
- return 5; /* GL_TRIANGLE_STRIP */
- default:
- assert(!"Invalid primitive type");
- return 4;
- }
-}
-
-static unsigned
-vertices_in_from_spv_execution_mode(SpvExecutionMode mode)
-{
- switch (mode) {
- case SpvExecutionModeInputPoints:
- return 1;
- case SpvExecutionModeInputLines:
- return 2;
- case SpvExecutionModeInputLinesAdjacency:
- return 4;
- case SpvExecutionModeTriangles:
- return 3;
- case SpvExecutionModeInputTrianglesAdjacency:
- return 6;
- default:
- assert(!"Invalid GS input mode");
- return 0;
- }
-}
-
-static bool
-vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- switch (opcode) {
- case SpvOpSource:
- case SpvOpSourceExtension:
- case SpvOpExtension:
- /* Unhandled, but these are for debug so that's ok. */
- break;
-
- case SpvOpCapability:
- switch ((SpvCapability)w[1]) {
- case SpvCapabilityMatrix:
- case SpvCapabilityShader:
- /* All shaders support these */
- break;
- case SpvCapabilityGeometry:
- assert(b->shader->stage == MESA_SHADER_GEOMETRY);
- break;
- default:
- assert(!"Unsupported capability");
- }
- break;
-
- case SpvOpExtInstImport:
- vtn_handle_extension(b, opcode, w, count);
- break;
-
- case SpvOpMemoryModel:
- assert(w[1] == SpvAddressingModelLogical);
- assert(w[2] == SpvMemoryModelGLSL450);
- break;
-
- case SpvOpEntryPoint:
- assert(b->entry_point == NULL);
- b->entry_point = &b->values[w[2]];
- b->execution_model = w[1];
- break;
-
- case SpvOpExecutionMode:
- assert(b->entry_point == &b->values[w[1]]);
-
- SpvExecutionMode mode = w[2];
- switch(mode) {
- case SpvExecutionModeOriginUpperLeft:
- case SpvExecutionModeOriginLowerLeft:
- b->origin_upper_left = (mode == SpvExecutionModeOriginUpperLeft);
- break;
-
- case SpvExecutionModeEarlyFragmentTests:
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- b->shader->info.fs.early_fragment_tests = true;
- break;
-
- case SpvExecutionModeInvocations:
- assert(b->shader->stage == MESA_SHADER_GEOMETRY);
- b->shader->info.gs.invocations = MAX2(1, w[3]);
- break;
-
- case SpvExecutionModeDepthReplacing:
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_ANY;
- break;
- case SpvExecutionModeDepthGreater:
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_GREATER;
- break;
- case SpvExecutionModeDepthLess:
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_LESS;
- break;
- case SpvExecutionModeDepthUnchanged:
- assert(b->shader->stage == MESA_SHADER_FRAGMENT);
- b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_UNCHANGED;
- break;
-
- case SpvExecutionModeLocalSize:
- assert(b->shader->stage == MESA_SHADER_COMPUTE);
- b->shader->info.cs.local_size[0] = w[3];
- b->shader->info.cs.local_size[1] = w[4];
- b->shader->info.cs.local_size[2] = w[5];
- break;
- case SpvExecutionModeLocalSizeHint:
- break; /* Nothing do do with this */
-
- case SpvExecutionModeOutputVertices:
- assert(b->shader->stage == MESA_SHADER_GEOMETRY);
- b->shader->info.gs.vertices_out = w[3];
- break;
-
- case SpvExecutionModeInputPoints:
- case SpvExecutionModeInputLines:
- case SpvExecutionModeInputLinesAdjacency:
- case SpvExecutionModeTriangles:
- case SpvExecutionModeInputTrianglesAdjacency:
- case SpvExecutionModeQuads:
- case SpvExecutionModeIsolines:
- if (b->shader->stage == MESA_SHADER_GEOMETRY) {
- b->shader->info.gs.vertices_in =
- vertices_in_from_spv_execution_mode(mode);
- } else {
- assert(!"Tesselation shaders not yet supported");
- }
- break;
-
- case SpvExecutionModeOutputPoints:
- case SpvExecutionModeOutputLineStrip:
- case SpvExecutionModeOutputTriangleStrip:
- assert(b->shader->stage == MESA_SHADER_GEOMETRY);
- b->shader->info.gs.output_primitive =
- gl_primitive_from_spv_execution_mode(mode);
- break;
-
- case SpvExecutionModeSpacingEqual:
- case SpvExecutionModeSpacingFractionalEven:
- case SpvExecutionModeSpacingFractionalOdd:
- case SpvExecutionModeVertexOrderCw:
- case SpvExecutionModeVertexOrderCcw:
- case SpvExecutionModePointMode:
- assert(!"TODO: Add tessellation metadata");
- break;
-
- case SpvExecutionModePixelCenterInteger:
- case SpvExecutionModeXfb:
- assert(!"Unhandled execution mode");
- break;
-
- case SpvExecutionModeVecTypeHint:
- case SpvExecutionModeContractionOff:
- break; /* OpenCL */
- }
- break;
-
- case SpvOpString:
- vtn_push_value(b, w[1], vtn_value_type_string)->str =
- vtn_string_literal(b, &w[2], count - 2);
- break;
-
- case SpvOpName:
- b->values[w[1]].name = vtn_string_literal(b, &w[2], count - 2);
- break;
-
- case SpvOpMemberName:
- /* TODO */
- break;
-
- case SpvOpLine:
- break; /* Ignored for now */
-
- case SpvOpDecorationGroup:
- case SpvOpDecorate:
- case SpvOpMemberDecorate:
- case SpvOpGroupDecorate:
- case SpvOpGroupMemberDecorate:
- vtn_handle_decoration(b, opcode, w, count);
- break;
-
- case SpvOpTypeVoid:
- case SpvOpTypeBool:
- case SpvOpTypeInt:
- case SpvOpTypeFloat:
- case SpvOpTypeVector:
- case SpvOpTypeMatrix:
- case SpvOpTypeImage:
- case SpvOpTypeSampler:
- case SpvOpTypeSampledImage:
- case SpvOpTypeArray:
- case SpvOpTypeRuntimeArray:
- case SpvOpTypeStruct:
- case SpvOpTypeOpaque:
- case SpvOpTypePointer:
- case SpvOpTypeFunction:
- case SpvOpTypeEvent:
- case SpvOpTypeDeviceEvent:
- case SpvOpTypeReserveId:
- case SpvOpTypeQueue:
- case SpvOpTypePipe:
- vtn_handle_type(b, opcode, w, count);
- break;
-
- case SpvOpConstantTrue:
- case SpvOpConstantFalse:
- case SpvOpConstant:
- case SpvOpConstantComposite:
- case SpvOpConstantSampler:
- case SpvOpSpecConstantTrue:
- case SpvOpSpecConstantFalse:
- case SpvOpSpecConstant:
- case SpvOpSpecConstantComposite:
- vtn_handle_constant(b, opcode, w, count);
- break;
-
- case SpvOpVariable:
- vtn_handle_variables(b, opcode, w, count);
- break;
-
- default:
- return false; /* End of preamble */
- }
-
- return true;
-}
-
-static bool
-vtn_handle_first_cfg_pass_instruction(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- switch (opcode) {
- case SpvOpFunction: {
- assert(b->func == NULL);
- b->func = rzalloc(b, struct vtn_function);
-
- const struct glsl_type *result_type =
- vtn_value(b, w[1], vtn_value_type_type)->type->type;
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_function);
- val->func = b->func;
-
- const struct glsl_type *func_type =
- vtn_value(b, w[4], vtn_value_type_type)->type->type;
-
- assert(glsl_get_function_return_type(func_type) == result_type);
-
- nir_function *func =
- nir_function_create(b->shader, ralloc_strdup(b->shader, val->name));
-
- func->num_params = glsl_get_length(func_type);
- func->params = ralloc_array(b->shader, nir_parameter, func->num_params);
- for (unsigned i = 0; i < func->num_params; i++) {
- const struct glsl_function_param *param =
- glsl_get_function_param(func_type, i);
- func->params[i].type = param->type;
- if (param->in) {
- if (param->out) {
- func->params[i].param_type = nir_parameter_inout;
- } else {
- func->params[i].param_type = nir_parameter_in;
- }
- } else {
- if (param->out) {
- func->params[i].param_type = nir_parameter_out;
- } else {
- assert(!"Parameter is neither in nor out");
- }
- }
- }
-
- func->return_type = glsl_get_function_return_type(func_type);
-
- b->func->impl = nir_function_impl_create(func);
- if (!glsl_type_is_void(func->return_type)) {
- b->func->impl->return_var =
- nir_local_variable_create(b->func->impl, func->return_type, "ret");
- }
-
- b->func_param_idx = 0;
- break;
- }
-
- case SpvOpFunctionEnd:
- b->func->end = w;
- b->func = NULL;
- break;
-
- case SpvOpFunctionParameter: {
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
-
- assert(b->func_param_idx < b->func->impl->num_params);
- unsigned idx = b->func_param_idx++;
-
- nir_variable *param =
- nir_local_variable_create(b->func->impl,
- b->func->impl->function->params[idx].type,
- val->name);
-
- b->func->impl->params[idx] = param;
- val->deref = nir_deref_var_create(b, param);
- val->deref_type = vtn_value(b, w[1], vtn_value_type_type)->type;
- break;
- }
-
- case SpvOpLabel: {
- assert(b->block == NULL);
- b->block = rzalloc(b, struct vtn_block);
- b->block->label = w;
- vtn_push_value(b, w[1], vtn_value_type_block)->block = b->block;
-
- if (b->func->start_block == NULL) {
- /* This is the first block encountered for this function. In this
- * case, we set the start block and add it to the list of
- * implemented functions that we'll walk later.
- */
- b->func->start_block = b->block;
- exec_list_push_tail(&b->functions, &b->func->node);
- }
- break;
- }
-
- case SpvOpBranch:
- case SpvOpBranchConditional:
- case SpvOpSwitch:
- case SpvOpKill:
- case SpvOpReturn:
- case SpvOpReturnValue:
- case SpvOpUnreachable:
- assert(b->block);
- b->block->branch = w;
- b->block = NULL;
- break;
-
- case SpvOpSelectionMerge:
- case SpvOpLoopMerge:
- assert(b->block && b->block->merge_op == SpvOpNop);
- b->block->merge_op = opcode;
- b->block->merge_block_id = w[1];
- break;
-
- default:
- /* Continue on as per normal */
- return true;
- }
-
- return true;
-}
-
-static bool
-vtn_handle_body_instruction(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *w, unsigned count)
-{
- switch (opcode) {
- case SpvOpLabel: {
- struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block;
- assert(block->block == NULL);
-
- block->block = nir_cursor_current_block(b->nb.cursor);
- break;
- }
-
- case SpvOpLoopMerge:
- case SpvOpSelectionMerge:
- /* This is handled by cfg pre-pass and walk_blocks */
- break;
-
- case SpvOpUndef: {
- struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef);
- val->type = vtn_value(b, w[1], vtn_value_type_type)->type;
- break;
- }
-
- case SpvOpExtInst:
- vtn_handle_extension(b, opcode, w, count);
- break;
-
- case SpvOpVariable:
- case SpvOpLoad:
- case SpvOpStore:
- case SpvOpCopyMemory:
- case SpvOpCopyMemorySized:
- case SpvOpAccessChain:
- case SpvOpInBoundsAccessChain:
- case SpvOpArrayLength:
- vtn_handle_variables(b, opcode, w, count);
- break;
-
- case SpvOpFunctionCall:
- vtn_handle_function_call(b, opcode, w, count);
- break;
-
- case SpvOpSampledImage:
- case SpvOpImageSampleImplicitLod:
- case SpvOpImageSampleExplicitLod:
- case SpvOpImageSampleDrefImplicitLod:
- case SpvOpImageSampleDrefExplicitLod:
- case SpvOpImageSampleProjImplicitLod:
- case SpvOpImageSampleProjExplicitLod:
- case SpvOpImageSampleProjDrefImplicitLod:
- case SpvOpImageSampleProjDrefExplicitLod:
- case SpvOpImageFetch:
- case SpvOpImageGather:
- case SpvOpImageDrefGather:
- case SpvOpImageQuerySizeLod:
- case SpvOpImageQuerySize:
- case SpvOpImageQueryLod:
- case SpvOpImageQueryLevels:
- case SpvOpImageQuerySamples:
- vtn_handle_texture(b, opcode, w, count);
- break;
-
- case SpvOpImageRead:
- case SpvOpImageWrite:
- case SpvOpImageTexelPointer:
- vtn_handle_image(b, opcode, w, count);
- break;
-
- case SpvOpAtomicExchange:
- case SpvOpAtomicCompareExchange:
- case SpvOpAtomicCompareExchangeWeak:
- case SpvOpAtomicIIncrement:
- case SpvOpAtomicIDecrement:
- case SpvOpAtomicIAdd:
- case SpvOpAtomicISub:
- case SpvOpAtomicSMin:
- case SpvOpAtomicUMin:
- case SpvOpAtomicSMax:
- case SpvOpAtomicUMax:
- case SpvOpAtomicAnd:
- case SpvOpAtomicOr:
- case SpvOpAtomicXor: {
- struct vtn_value *pointer = vtn_untyped_value(b, w[3]);
- if (pointer->value_type == vtn_value_type_image_pointer) {
- vtn_handle_image(b, opcode, w, count);
- } else {
- assert(!"Atomic buffers not yet implemented");
- }
- }
-
- case SpvOpSNegate:
- case SpvOpFNegate:
- case SpvOpNot:
- case SpvOpAny:
- case SpvOpAll:
- case SpvOpConvertFToU:
- case SpvOpConvertFToS:
- case SpvOpConvertSToF:
- case SpvOpConvertUToF:
- case SpvOpUConvert:
- case SpvOpSConvert:
- case SpvOpFConvert:
- case SpvOpConvertPtrToU:
- case SpvOpConvertUToPtr:
- case SpvOpPtrCastToGeneric:
- case SpvOpGenericCastToPtr:
- case SpvOpBitcast:
- case SpvOpIsNan:
- case SpvOpIsInf:
- case SpvOpIsFinite:
- case SpvOpIsNormal:
- case SpvOpSignBitSet:
- case SpvOpLessOrGreater:
- case SpvOpOrdered:
- case SpvOpUnordered:
- case SpvOpIAdd:
- case SpvOpFAdd:
- case SpvOpISub:
- case SpvOpFSub:
- case SpvOpIMul:
- case SpvOpFMul:
- case SpvOpUDiv:
- case SpvOpSDiv:
- case SpvOpFDiv:
- case SpvOpUMod:
- case SpvOpSRem:
- case SpvOpSMod:
- case SpvOpFRem:
- case SpvOpFMod:
- case SpvOpVectorTimesScalar:
- case SpvOpDot:
- case SpvOpShiftRightLogical:
- case SpvOpShiftRightArithmetic:
- case SpvOpShiftLeftLogical:
- case SpvOpLogicalEqual:
- case SpvOpLogicalNotEqual:
- case SpvOpLogicalOr:
- case SpvOpLogicalAnd:
- case SpvOpLogicalNot:
- case SpvOpBitwiseOr:
- case SpvOpBitwiseXor:
- case SpvOpBitwiseAnd:
- case SpvOpSelect:
- case SpvOpIEqual:
- case SpvOpFOrdEqual:
- case SpvOpFUnordEqual:
- case SpvOpINotEqual:
- case SpvOpFOrdNotEqual:
- case SpvOpFUnordNotEqual:
- case SpvOpULessThan:
- case SpvOpSLessThan:
- case SpvOpFOrdLessThan:
- case SpvOpFUnordLessThan:
- case SpvOpUGreaterThan:
- case SpvOpSGreaterThan:
- case SpvOpFOrdGreaterThan:
- case SpvOpFUnordGreaterThan:
- case SpvOpULessThanEqual:
- case SpvOpSLessThanEqual:
- case SpvOpFOrdLessThanEqual:
- case SpvOpFUnordLessThanEqual:
- case SpvOpUGreaterThanEqual:
- case SpvOpSGreaterThanEqual:
- case SpvOpFOrdGreaterThanEqual:
- case SpvOpFUnordGreaterThanEqual:
- case SpvOpDPdx:
- case SpvOpDPdy:
- case SpvOpFwidth:
- case SpvOpDPdxFine:
- case SpvOpDPdyFine:
- case SpvOpFwidthFine:
- case SpvOpDPdxCoarse:
- case SpvOpDPdyCoarse:
- case SpvOpFwidthCoarse:
- vtn_handle_alu(b, opcode, w, count);
- break;
-
- case SpvOpTranspose:
- case SpvOpOuterProduct:
- case SpvOpMatrixTimesScalar:
- case SpvOpVectorTimesMatrix:
- case SpvOpMatrixTimesVector:
- case SpvOpMatrixTimesMatrix:
- vtn_handle_matrix_alu(b, opcode, w, count);
- break;
-
- case SpvOpVectorExtractDynamic:
- case SpvOpVectorInsertDynamic:
- case SpvOpVectorShuffle:
- case SpvOpCompositeConstruct:
- case SpvOpCompositeExtract:
- case SpvOpCompositeInsert:
- case SpvOpCopyObject:
- vtn_handle_composite(b, opcode, w, count);
- break;
-
- case SpvOpPhi:
- vtn_handle_phi_first_pass(b, w);
- break;
-
- case SpvOpEmitVertex:
- case SpvOpEndPrimitive:
- case SpvOpEmitStreamVertex:
- case SpvOpEndStreamPrimitive:
- case SpvOpControlBarrier:
- case SpvOpMemoryBarrier:
- vtn_handle_barrier(b, opcode, w, count);
- break;
-
- default:
- unreachable("Unhandled opcode");
- }
-
- return true;
-}
-
-static void
-vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start,
- struct vtn_block *break_block, struct vtn_block *cont_block,
- struct vtn_block *end_block)
-{
- struct vtn_block *block = start;
- while (block != end_block) {
- if (block->merge_op == SpvOpLoopMerge) {
- /* This is the jump into a loop. */
- struct vtn_block *new_cont_block = block;
- struct vtn_block *new_break_block =
- vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
-
- nir_loop *loop = nir_loop_create(b->shader);
- nir_cf_node_insert(b->nb.cursor, &loop->cf_node);
-
- /* Reset the merge_op to prerevent infinite recursion */
- block->merge_op = SpvOpNop;
-
- b->nb.cursor = nir_after_cf_list(&loop->body);
- vtn_walk_blocks(b, block, new_break_block, new_cont_block, NULL);
-
- b->nb.cursor = nir_after_cf_node(&loop->cf_node);
- block = new_break_block;
- continue;
- }
-
- const uint32_t *w = block->branch;
- SpvOp branch_op = w[0] & SpvOpCodeMask;
-
- b->block = block;
- vtn_foreach_instruction(b, block->label, block->branch,
- vtn_handle_body_instruction);
-
- nir_block *cur_block = nir_cursor_current_block(b->nb.cursor);
- assert(cur_block == block->block);
- _mesa_hash_table_insert(b->block_table, cur_block, block);
-
- switch (branch_op) {
- case SpvOpBranch: {
- struct vtn_block *branch_block =
- vtn_value(b, w[1], vtn_value_type_block)->block;
-
- if (branch_block == break_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_break);
- nir_builder_instr_insert(&b->nb, &jump->instr);
-
- return;
- } else if (branch_block == cont_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_continue);
- nir_builder_instr_insert(&b->nb, &jump->instr);
-
- return;
- } else if (branch_block == end_block) {
- /* We're branching to the merge block of an if, since for loops
- * and functions end_block == NULL, so we're done here.
- */
- return;
- } else {
- /* We're branching to another block, and according to the rules,
- * we can only branch to another block with one predecessor (so
- * we're the only one jumping to it) so we can just process it
- * next.
- */
- block = branch_block;
- continue;
- }
- }
-
- case SpvOpBranchConditional: {
- /* Gather up the branch blocks */
- struct vtn_block *then_block =
- vtn_value(b, w[2], vtn_value_type_block)->block;
- struct vtn_block *else_block =
- vtn_value(b, w[3], vtn_value_type_block)->block;
-
- nir_if *if_stmt = nir_if_create(b->shader);
- if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1])->def);
- nir_cf_node_insert(b->nb.cursor, &if_stmt->cf_node);
-
- if (then_block == break_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_break);
- nir_instr_insert_after_cf_list(&if_stmt->then_list,
- &jump->instr);
- block = else_block;
- } else if (else_block == break_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_break);
- nir_instr_insert_after_cf_list(&if_stmt->else_list,
- &jump->instr);
- block = then_block;
- } else if (then_block == cont_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_continue);
- nir_instr_insert_after_cf_list(&if_stmt->then_list,
- &jump->instr);
- block = else_block;
- } else if (else_block == cont_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_continue);
- nir_instr_insert_after_cf_list(&if_stmt->else_list,
- &jump->instr);
- block = then_block;
- } else {
- /* According to the rules we're branching to two blocks that don't
- * have any other predecessors, so we can handle this as a
- * conventional if.
- */
- assert(block->merge_op == SpvOpSelectionMerge);
- struct vtn_block *merge_block =
- vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
-
- b->nb.cursor = nir_after_cf_list(&if_stmt->then_list);
- vtn_walk_blocks(b, then_block, break_block, cont_block, merge_block);
-
- b->nb.cursor = nir_after_cf_list(&if_stmt->else_list);
- vtn_walk_blocks(b, else_block, break_block, cont_block, merge_block);
-
- b->nb.cursor = nir_after_cf_node(&if_stmt->cf_node);
- block = merge_block;
- continue;
- }
-
- /* If we got here then we inserted a predicated break or continue
- * above and we need to handle the other case. We already set
- * `block` above to indicate what block to visit after the
- * predicated break.
- */
-
- /* It's possible that the other branch is also a break/continue.
- * If it is, we handle that here.
- */
- if (block == break_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_break);
- nir_builder_instr_insert(&b->nb, &jump->instr);
-
- return;
- } else if (block == cont_block) {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_continue);
- nir_builder_instr_insert(&b->nb, &jump->instr);
-
- return;
- }
-
- /* If we got here then there was a predicated break/continue but
- * the other half of the if has stuff in it. `block` was already
- * set above so there is nothing left for us to do.
- */
- continue;
- }
-
- case SpvOpReturn: {
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_return);
- nir_builder_instr_insert(&b->nb, &jump->instr);
- return;
- }
-
- case SpvOpReturnValue: {
- struct vtn_ssa_value *src = vtn_ssa_value(b, w[1]);
- vtn_variable_store(b, src,
- nir_deref_var_create(b, b->impl->return_var),
- NULL);
-
- nir_jump_instr *jump = nir_jump_instr_create(b->shader,
- nir_jump_return);
- nir_builder_instr_insert(&b->nb, &jump->instr);
- return;
- }
-
- case SpvOpKill: {
- nir_intrinsic_instr *discard =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
- nir_builder_instr_insert(&b->nb, &discard->instr);
- return;
- }
-
- case SpvOpSwitch:
- case SpvOpUnreachable:
- default:
- unreachable("Unhandled opcode");
- }
- }
-}
-
-nir_shader *
-spirv_to_nir(const uint32_t *words, size_t word_count,
- gl_shader_stage stage,
- const nir_shader_compiler_options *options)
-{
- const uint32_t *word_end = words + word_count;
-
- /* Handle the SPIR-V header (first 4 dwords) */
- assert(word_count > 5);
-
- assert(words[0] == SpvMagicNumber);
- assert(words[1] >= 0x10000);
- /* words[2] == generator magic */
- unsigned value_id_bound = words[3];
- assert(words[4] == 0);
-
- words+= 5;
-
- nir_shader *shader = nir_shader_create(NULL, stage, options);
-
- /* Initialize the stn_builder object */
- struct vtn_builder *b = rzalloc(NULL, struct vtn_builder);
- b->shader = shader;
- b->value_id_bound = value_id_bound;
- b->values = rzalloc_array(b, struct vtn_value, value_id_bound);
- exec_list_make_empty(&b->functions);
-
- /* XXX: We shouldn't need these defaults */
- if (b->shader->stage == MESA_SHADER_GEOMETRY) {
- b->shader->info.gs.vertices_in = 3;
- b->shader->info.gs.output_primitive = 4; /* GL_TRIANGLES */
- }
-
- /* Handle all the preamble instructions */
- words = vtn_foreach_instruction(b, words, word_end,
- vtn_handle_preamble_instruction);
-
- /* Do a very quick CFG analysis pass */
- vtn_foreach_instruction(b, words, word_end,
- vtn_handle_first_cfg_pass_instruction);
-
- foreach_list_typed(struct vtn_function, func, node, &b->functions) {
- b->impl = func->impl;
- b->const_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
- b->block_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
- nir_builder_init(&b->nb, b->impl);
- b->nb.cursor = nir_after_cf_list(&b->impl->body);
- vtn_walk_blocks(b, func->start_block, NULL, NULL, NULL);
- vtn_foreach_instruction(b, func->start_block->label, func->end,
- vtn_handle_phi_second_pass);
- }
-
- /* Because we can still have output reads in NIR, we need to lower
- * outputs to temporaries before we are truely finished.
- */
- nir_lower_outputs_to_temporaries(shader);
-
- ralloc_free(b);
-
- return shader;
-}
+++ /dev/null
-/*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Jason Ekstrand (jason@jlekstrand.net)
- *
- */
-
-#include "nir.h"
-#include "nir_spirv.h"
-#include "nir_builder.h"
-#include "spirv.h"
-
-struct vtn_builder;
-struct vtn_decoration;
-
-enum vtn_value_type {
- vtn_value_type_invalid = 0,
- vtn_value_type_undef,
- vtn_value_type_string,
- vtn_value_type_decoration_group,
- vtn_value_type_type,
- vtn_value_type_constant,
- vtn_value_type_deref,
- vtn_value_type_function,
- vtn_value_type_block,
- vtn_value_type_ssa,
- vtn_value_type_extension,
- vtn_value_type_image_pointer,
- vtn_value_type_sampled_image,
-};
-
-struct vtn_block {
- /* Merge opcode if this block contains a merge; SpvOpNop otherwise. */
- SpvOp merge_op;
- uint32_t merge_block_id;
- const uint32_t *label;
- const uint32_t *branch;
- nir_block *block;
-};
-
-struct vtn_function {
- struct exec_node node;
-
- nir_function_impl *impl;
- struct vtn_block *start_block;
-
- const uint32_t *end;
-};
-
-typedef bool (*vtn_instruction_handler)(struct vtn_builder *, uint32_t,
- const uint32_t *, unsigned);
-
-struct vtn_ssa_value {
- union {
- nir_ssa_def *def;
- struct vtn_ssa_value **elems;
- };
-
- /* For matrices, if this is non-NULL, then this value is actually the
- * transpose of some other value. The value that `transposed` points to
- * always dominates this value.
- */
- struct vtn_ssa_value *transposed;
-
- const struct glsl_type *type;
-};
-
-struct vtn_type {
- const struct glsl_type *type;
-
- /* for matrices, whether the matrix is stored row-major */
- bool row_major;
-
- /* for structs, the offset of each member */
- unsigned *offsets;
-
- /* for structs, whether it was decorated as a "non-SSBO-like" block */
- bool block;
-
- /* for structs, whether it was decorated as an "SSBO-like" block */
- bool buffer_block;
-
- /* for structs with block == true, whether this is a builtin block (i.e. a
- * block that contains only builtins).
- */
- bool builtin_block;
-
- /* Image format for image_load_store type images */
- unsigned image_format;
-
- /* for arrays and matrices, the array stride */
- unsigned stride;
-
- /* for arrays, the vtn_type for the elements of the array */
- struct vtn_type *array_element;
-
- /* for structures, the vtn_type for each member */
- struct vtn_type **members;
-
- /* Whether this type, or a parent type, has been decorated as a builtin */
- bool is_builtin;
-
- SpvBuiltIn builtin;
-};
-
-struct vtn_image_pointer {
- nir_deref_var *deref;
- nir_ssa_def *coord;
- nir_ssa_def *sample;
-};
-
-struct vtn_sampled_image {
- nir_deref_var *image; /* Image or array of images */
- nir_deref_var *sampler; /* Sampler */
-};
-
-struct vtn_value {
- enum vtn_value_type value_type;
- const char *name;
- struct vtn_decoration *decoration;
- union {
- void *ptr;
- char *str;
- struct vtn_type *type;
- struct {
- nir_constant *constant;
- const struct glsl_type *const_type;
- };
- struct {
- nir_deref_var *deref;
- struct vtn_type *deref_type;
- };
- struct vtn_image_pointer *image;
- struct vtn_sampled_image *sampled_image;
- struct vtn_function *func;
- struct vtn_block *block;
- struct vtn_ssa_value *ssa;
- vtn_instruction_handler ext_handler;
- };
-};
-
-struct vtn_decoration {
- struct vtn_decoration *next;
- int member; /* -1 if not a member decoration */
- const uint32_t *literals;
- struct vtn_value *group;
- SpvDecoration decoration;
-};
-
-struct vtn_builder {
- nir_builder nb;
-
- nir_shader *shader;
- nir_function_impl *impl;
- struct vtn_block *block;
-
- /*
- * In SPIR-V, constants are global, whereas in NIR, the load_const
- * instruction we use is per-function. So while we parse each function, we
- * keep a hash table of constants we've resolved to nir_ssa_value's so
- * far, and we lazily resolve them when we see them used in a function.
- */
- struct hash_table *const_table;
-
- /*
- * Map from nir_block to the vtn_block which ends with it -- used for
- * handling phi nodes.
- */
- struct hash_table *block_table;
-
- /*
- * NIR variable for each SPIR-V builtin.
- */
- struct {
- nir_variable *in;
- nir_variable *out;
- } builtins[42]; /* XXX need symbolic constant from SPIR-V header */
-
- unsigned value_id_bound;
- struct vtn_value *values;
-
- SpvExecutionModel execution_model;
- bool origin_upper_left;
- struct vtn_value *entry_point;
-
- struct vtn_function *func;
- struct exec_list functions;
-
- /* Current function parameter index */
- unsigned func_param_idx;
-};
-
-static inline struct vtn_value *
-vtn_push_value(struct vtn_builder *b, uint32_t value_id,
- enum vtn_value_type value_type)
-{
- assert(value_id < b->value_id_bound);
- assert(b->values[value_id].value_type == vtn_value_type_invalid);
-
- b->values[value_id].value_type = value_type;
-
- return &b->values[value_id];
-}
-
-static inline struct vtn_value *
-vtn_untyped_value(struct vtn_builder *b, uint32_t value_id)
-{
- assert(value_id < b->value_id_bound);
- return &b->values[value_id];
-}
-
-static inline struct vtn_value *
-vtn_value(struct vtn_builder *b, uint32_t value_id,
- enum vtn_value_type value_type)
-{
- struct vtn_value *val = vtn_untyped_value(b, value_id);
- assert(val->value_type == value_type);
- return val;
-}
-
-struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id);
-
-typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *,
- struct vtn_value *,
- int member,
- const struct vtn_decoration *,
- void *);
-
-void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
- vtn_decoration_foreach_cb cb, void *data);
-
-bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
- const uint32_t *words, unsigned count);
#include "anv_private.h"
#include "brw_nir.h"
#include "anv_nir.h"
-#include "glsl/nir/nir_spirv.h"
+#include "glsl/nir/spirv/nir_spirv.h"
/* Needed for SWIZZLE macros */
#include "program/prog_instruction.h"