0x5: rdpc({{Rd = xc->regs.pc;}}); //RDPC
0x6: rdfprs({{Rd = Fprs;}}); //RDFPRS
0xF: decode I {
- 0x0: Noop::membar({{//Membar isn't needed yet}});
- 0x1: Noop::stbar({{//Stbar isn't needed yet}});
+ 0x0: Noop::membar({{/*Membar isn't needed yet*/}});
+ 0x1: Noop::stbar({{/*Stbar isn't needed yet*/}});
}
}
0x2A: decode RS1 {
0x8: rdprpil({{Rd = Pil;}});
0x9: rdprcwp({{Rd = Cwp;}});
0xA: rdprcansave({{Rd = Cansave;}});
- 0xB: rdprcanrestore({{Rd = CanRestore;}});
+ 0xB: rdprcanrestore({{Rd = Canrestore;}});
0xC: rdprcleanwin({{Rd = Cleanwin;}});
0xD: rdprotherwin({{Rd = Otherwin;}});
0xE: rdprwstate({{Rd = Wstate;}});
}
//The floating point queue isn't implemented right now.
- 0xF: Trap::rdprfq({{fault = IllegalInstruction;}});
+ 0xF: Trap::rdprfq({{fault = new IllegalInstruction;}});
0x1F: Priv::rdprver({{Rd = Ver;}});
}
- 0x2B: BasicOperate::flushw({{//window toilet}}); //FLUSHW
+ 0x2B: BasicOperate::flushw({{/*window toilet*/}});
0x2C: decode MOVCC3
{
- 0x0: Trap::movccfcc({{fault = new FpDisabled}});
+ 0x0: Trap::movccfcc({{fault = new FpDisabled;}});
0x1: decode CC
{
0x0: movcci({{
0xF: Trap::sir({{fault = new SoftwareInitiatedReset;}});
}
0x31: decode FCN {
- 0x0: BasicOperate::saved({{//Boogy Boogy}}); //SAVED
- 0x1: BasicOperate::restored({{//Boogy Boogy}}); //RESTORED
+ 0x0: BasicOperate::saved({{/*Boogy Boogy*/}});
+ 0x1: BasicOperate::restored({{/*Boogy Boogy*/}});
}
0x32: decode RD {
format Priv
0x34: Trap::fpop1({{fault = new FpDisabled;}});
0x35: Trap::fpop2({{fault = new FpDisabled;}});
- 0x38: Branch::jmpl({{//Stuff}}); //JMPL
- 0x39: Branch::return({{//Other Stuff}}); //RETURN
+ 0x38: Branch::jmpl({{/*Stuff*/}});
+ 0x39: Branch::return({{/*Other Stuff*/}});
0x3A: decode CC
{
0x0: Trap::tcci({{
#endif
}});
}
- 0x3B: BasicOperate::flush({{//Lala}}); //FLUSH
- 0x3C: BasicOperate::save({{//leprechauns); //SAVE
- 0x3D: BasicOperate::restore({{//Eat my short int}}); //RESTORE
+ 0x3B: BasicOperate::flush({{/*Lala*/}});
+ 0x3C: BasicOperate::save({{/*leprechauns*/}});
+ 0x3D: BasicOperate::restore({{/*Eat my short int*/}});
0x3E: decode FCN {
- 0x1: BasicOperate::done({{//Done thing}}); //DONE
- 0x2: BasicOperate::retry({{//Retry thing}}); //RETRY
+ 0x1: BasicOperate::done({{/*Done thing*/}});
+ 0x2: BasicOperate::retry({{/*Retry thing*/}});
}
}
}
Trace::InstRecord *traceData) const
{
Fault fault = NoFault;
+ Addr EA;
%(op_decl)s;
%(op_rd)s;
- ea_code
+ %(ea_code)s;
%(code)s;
if(fault == NoFault)
orig_code = code
cblk = CodeBlock(code)
iop = InstObjParams(name, Name, 'SparcStaticInst', cblk, opt_flags)
+ iop.ea_code = CodeBlock('EA = I ? (R1 + SIMM13) : R1 + R2;').code
header_output = BasicDeclare.subst(iop)
decoder_output = BasicConstructor.subst(iop)
decode_block = BasicDecode.subst(iop)
exec_output = MemExecute.subst(iop)
- exec_output.replace('ea_code', 'EA = I ? (R1 + SIMM13) : R1 + R2;');
}};
%(op_decl)s;
%(op_rd)s;
+ //Since these are processed inside templates and not in codeblocks,
+ //They aren't translated by the isa_parser. Their names begin with
+ //underscores so they don't cause conflicts.
+ uint32_t _PstatePriv = xc->readMiscReg(MISCREG_PSTATE_PRIV);
+
//If the processor isn't in privileged mode, fault out right away
- if(!PstatePriv)
- return new PrivilegedOpcode
+ if(!_PstatePriv)
+ return new PrivilegedOpcode;
%(code)s;
%(op_wb)s;
+ return NoFault;
}
}};
%(op_decl)s;
%(op_rd)s;
+ //Since these are processed inside templates and not in codeblocks,
+ //They aren't translated by the isa_parser. Their names begin with
+ //underscores so they don't cause conflicts.
+ uint32_t _PstatePriv = xc->readMiscReg(MISCREG_PSTATE_PRIV);
+ uint32_t _TickNpt = xc->readMiscReg(MISCREG_TICK_NPT);
//If the processor isn't in privileged mode, fault out right away
- if(!PstatePriv && TickNpt)
- return new PrivilegedAction
+ if(!_PstatePriv && _TickNpt)
+ return new PrivilegedAction;
%(code)s;
%(op_wb)s;
+ return NoFault;
}
}};