+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_assemble_typeinfo.c
- * slang type info
- * \author Michal Krol
- */
-
-#include "imports.h"
-#include "slang_assemble_typeinfo.h"
-#include "slang_compile.h"
-#include "slang_error.h"
-#include "prog_instruction.h"
-
-
-
-
-/**
- * Checks if a field selector is a general swizzle (an r-value swizzle
- * with replicated components or an l-value swizzle mask) for a
- * vector. Returns GL_TRUE if this is the case, <swz> is filled with
- * swizzle information. Returns GL_FALSE otherwise.
- */
-GLboolean
-_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle * swz)
-{
- GLuint i;
- GLboolean xyzw = GL_FALSE, rgba = GL_FALSE, stpq = GL_FALSE;
-
- /* init to undefined.
- * We rely on undefined/nil values to distinguish between
- * regular swizzles and writemasks.
- * For example, the swizzle ".xNNN" is the writemask ".x".
- * That's different than the swizzle ".xxxx".
- */
- for (i = 0; i < 4; i++)
- swz->swizzle[i] = SWIZZLE_NIL;
-
- /* the swizzle can be at most 4-component long */
- swz->num_components = slang_string_length(field);
- if (swz->num_components > 4)
- return GL_FALSE;
-
- for (i = 0; i < swz->num_components; i++) {
- /* mark which swizzle group is used */
- switch (field[i]) {
- case 'x':
- case 'y':
- case 'z':
- case 'w':
- xyzw = GL_TRUE;
- break;
- case 'r':
- case 'g':
- case 'b':
- case 'a':
- rgba = GL_TRUE;
- break;
- case 's':
- case 't':
- case 'p':
- case 'q':
- stpq = GL_TRUE;
- break;
- default:
- return GL_FALSE;
- }
-
- /* collect swizzle component */
- switch (field[i]) {
- case 'x':
- case 'r':
- case 's':
- swz->swizzle[i] = 0;
- break;
- case 'y':
- case 'g':
- case 't':
- swz->swizzle[i] = 1;
- break;
- case 'z':
- case 'b':
- case 'p':
- swz->swizzle[i] = 2;
- break;
- case 'w':
- case 'a':
- case 'q':
- swz->swizzle[i] = 3;
- break;
- }
-
- /* check if the component is valid for given vector's row count */
- if (rows <= swz->swizzle[i])
- return GL_FALSE;
- }
-
- /* only one swizzle group can be used */
- if ((xyzw && rgba) || (xyzw && stpq) || (rgba && stpq))
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-
-
-/**
- * Checks if a general swizzle is an l-value swizzle - these swizzles
- * do not have duplicated fields. Returns GL_TRUE if this is a
- * swizzle mask. Returns GL_FALSE otherwise
- */
-GLboolean
-_slang_is_swizzle_mask(const slang_swizzle * swz, GLuint rows)
-{
- GLuint i, c = 0;
-
- /* the swizzle may not be longer than the vector dim */
- if (swz->num_components > rows)
- return GL_FALSE;
-
- /* the swizzle components cannot be duplicated */
- for (i = 0; i < swz->num_components; i++) {
- if ((c & (1 << swz->swizzle[i])) != 0)
- return GL_FALSE;
- c |= 1 << swz->swizzle[i];
- }
-
- return GL_TRUE;
-}
-
-
-GLvoid
-slang_type_specifier_ctr(slang_type_specifier * self)
-{
- self->type = slang_spec_void;
- self->_struct = NULL;
- self->_array = NULL;
-}
-
-GLvoid
-slang_type_specifier_dtr(slang_type_specifier * self)
-{
- if (self->_struct != NULL) {
- slang_struct_destruct(self->_struct);
- slang_alloc_free(self->_struct);
- }
- if (self->_array != NULL) {
- slang_type_specifier_dtr(self->_array);
- slang_alloc_free(self->_array);
- }
-}
-
-GLboolean
-slang_type_specifier_copy(slang_type_specifier * x,
- const slang_type_specifier * y)
-{
- slang_type_specifier z;
-
- slang_type_specifier_ctr(&z);
- z.type = y->type;
- if (z.type == slang_spec_struct) {
- z._struct = (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
- if (z._struct == NULL) {
- slang_type_specifier_dtr(&z);
- return GL_FALSE;
- }
- if (!slang_struct_construct(z._struct)) {
- slang_alloc_free(z._struct);
- slang_type_specifier_dtr(&z);
- return GL_FALSE;
- }
- if (!slang_struct_copy(z._struct, y->_struct)) {
- slang_type_specifier_dtr(&z);
- return GL_FALSE;
- }
- }
- else if (z.type == slang_spec_array) {
- z._array =
- (slang_type_specifier *)
- slang_alloc_malloc(sizeof(slang_type_specifier));
- if (z._array == NULL) {
- slang_type_specifier_dtr(&z);
- return GL_FALSE;
- }
- slang_type_specifier_ctr(z._array);
- if (!slang_type_specifier_copy(z._array, y->_array)) {
- slang_type_specifier_dtr(&z);
- return GL_FALSE;
- }
- }
- slang_type_specifier_dtr(x);
- *x = z;
- return GL_TRUE;
-}
-
-GLboolean
-slang_type_specifier_equal(const slang_type_specifier * x,
- const slang_type_specifier * y)
-{
- if (x->type != y->type)
- return 0;
- if (x->type == slang_spec_struct)
- return slang_struct_equal(x->_struct, y->_struct);
- if (x->type == slang_spec_array)
- return slang_type_specifier_equal(x->_array, y->_array);
- return 1;
-}
-
-
-GLboolean
-slang_assembly_typeinfo_construct(slang_assembly_typeinfo * ti)
-{
- slang_type_specifier_ctr(&ti->spec);
- ti->array_len = 0;
- return GL_TRUE;
-}
-
-GLvoid
-slang_assembly_typeinfo_destruct(slang_assembly_typeinfo * ti)
-{
- slang_type_specifier_dtr(&ti->spec);
-}
-
-
-/**
- * Determine the return type of a function.
- * \param name name of the function
- * \param params array of function parameters
- * \param num_params number of parameters
- * \param space namespace to use
- * \param spec returns the function's type
- * \param atoms atom pool
- * \return GL_TRUE for success, GL_FALSE if failure
- */
-static GLboolean
-typeof_existing_function(const char *name, const slang_operation * params,
- GLuint num_params,
- const slang_assembly_name_space * space,
- slang_type_specifier * spec,
- slang_atom_pool * atoms)
-{
- slang_atom atom;
- GLboolean exists;
-
- atom = slang_atom_pool_atom(atoms, name);
- if (!_slang_typeof_function(atom, params, num_params, space, spec,
- &exists, atoms))
- return GL_FALSE;
- return exists;
-}
-
-GLboolean
-_slang_typeof_operation(const slang_assemble_ctx * A,
- const slang_operation * op,
- slang_assembly_typeinfo * ti)
-{
- return _slang_typeof_operation_(op, &A->space, ti, A->atoms);
-}
-
-
-/**
- * Determine the return type of an operation.
- * \param op the operation node
- * \param space the namespace to use
- * \param ti the returned type
- * \param atoms atom pool
- * \return GL_TRUE for success, GL_FALSE if failure
- */
-GLboolean
-_slang_typeof_operation_(const slang_operation * op,
- const slang_assembly_name_space * space,
- slang_assembly_typeinfo * ti,
- slang_atom_pool * atoms)
-{
- ti->can_be_referenced = GL_FALSE;
- ti->is_swizzled = GL_FALSE;
-
- switch (op->type) {
- case slang_oper_block_no_new_scope:
- case slang_oper_block_new_scope:
- case slang_oper_variable_decl:
- case slang_oper_asm:
- case slang_oper_break:
- case slang_oper_continue:
- case slang_oper_discard:
- case slang_oper_return:
- case slang_oper_if:
- case slang_oper_while:
- case slang_oper_do:
- case slang_oper_for:
- case slang_oper_void:
- ti->spec.type = slang_spec_void;
- break;
- case slang_oper_expression:
- case slang_oper_assign:
- case slang_oper_addassign:
- case slang_oper_subassign:
- case slang_oper_mulassign:
- case slang_oper_divassign:
- case slang_oper_preincrement:
- case slang_oper_predecrement:
- if (!_slang_typeof_operation_(op->children, space, ti, atoms))
- return GL_FALSE;
- break;
- case slang_oper_literal_bool:
- case slang_oper_logicalor:
- case slang_oper_logicalxor:
- case slang_oper_logicaland:
- case slang_oper_equal:
- case slang_oper_notequal:
- case slang_oper_less:
- case slang_oper_greater:
- case slang_oper_lessequal:
- case slang_oper_greaterequal:
- case slang_oper_not:
- ti->spec.type = slang_spec_bool;
- break;
- case slang_oper_literal_int:
- ti->spec.type = slang_spec_int;
- break;
- case slang_oper_literal_float:
- ti->spec.type = slang_spec_float;
- break;
- case slang_oper_identifier:
- {
- slang_variable *var;
- var = _slang_locate_variable(op->locals, op->a_id, GL_TRUE);
- if (var == NULL)
- RETURN_ERROR2("undefined variable", (char *) op->a_id, 0);
- if (!slang_type_specifier_copy(&ti->spec, &var->type.specifier))
- RETURN_OUT_OF_MEMORY();
- ti->can_be_referenced = GL_TRUE;
- ti->array_len = var->array_len;
- }
- break;
- case slang_oper_sequence:
- /* TODO: check [0] and [1] if they match */
- if (!_slang_typeof_operation_(&op->children[1], space, ti, atoms))
- RETURN_NIL();
- ti->can_be_referenced = GL_FALSE;
- ti->is_swizzled = GL_FALSE;
- break;
- /*case slang_oper_modassign: */
- /*case slang_oper_lshassign: */
- /*case slang_oper_rshassign: */
- /*case slang_oper_orassign: */
- /*case slang_oper_xorassign: */
- /*case slang_oper_andassign: */
- case slang_oper_select:
- /* TODO: check [1] and [2] if they match */
- if (!_slang_typeof_operation_(&op->children[1], space, ti, atoms))
- RETURN_NIL();
- ti->can_be_referenced = GL_FALSE;
- ti->is_swizzled = GL_FALSE;
- break;
- /*case slang_oper_bitor: */
- /*case slang_oper_bitxor: */
- /*case slang_oper_bitand: */
- /*case slang_oper_lshift: */
- /*case slang_oper_rshift: */
- case slang_oper_add:
- if (!typeof_existing_function("+", op->children, 2, space,
- &ti->spec, atoms))
- RETURN_NIL();
- break;
- case slang_oper_subtract:
- if (!typeof_existing_function("-", op->children, 2, space,
- &ti->spec, atoms))
- RETURN_NIL();
- break;
- case slang_oper_multiply:
- if (!typeof_existing_function("*", op->children, 2, space,
- &ti->spec, atoms))
- RETURN_NIL();
- break;
- case slang_oper_divide:
- if (!typeof_existing_function("/", op->children, 2, space,
- &ti->spec, atoms))
- RETURN_NIL();
- break;
- /*case slang_oper_modulus: */
- case slang_oper_plus:
- if (!_slang_typeof_operation_(op->children, space, ti, atoms))
- RETURN_NIL();
- ti->can_be_referenced = GL_FALSE;
- ti->is_swizzled = GL_FALSE;
- break;
- case slang_oper_minus:
- if (!typeof_existing_function("-", op->children, 1, space,
- &ti->spec, atoms))
- RETURN_NIL();
- break;
- /*case slang_oper_complement: */
- case slang_oper_subscript:
- {
- slang_assembly_typeinfo _ti;
-
- if (!slang_assembly_typeinfo_construct(&_ti))
- RETURN_NIL();
- if (!_slang_typeof_operation_(op->children, space, &_ti, atoms)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_NIL();
- }
- ti->can_be_referenced = _ti.can_be_referenced;
- if (_ti.spec.type == slang_spec_array) {
- if (!slang_type_specifier_copy(&ti->spec, _ti.spec._array)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_NIL();
- }
- }
- else {
- if (!_slang_type_is_vector(_ti.spec.type)
- && !_slang_type_is_matrix(_ti.spec.type)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_ERROR("cannot index a non-array type", 0);
- }
- ti->spec.type = _slang_type_base(_ti.spec.type);
- }
- slang_assembly_typeinfo_destruct(&_ti);
- }
- break;
- case slang_oper_call:
- {
- GLboolean exists;
-
- if (!_slang_typeof_function(op->a_id, op->children, op->num_children,
- space, &ti->spec, &exists, atoms))
- RETURN_NIL();
- if (!exists) {
- slang_struct *s =
- slang_struct_scope_find(space->structs, op->a_id, GL_TRUE);
- if (s != NULL) {
- ti->spec.type = slang_spec_struct;
- ti->spec._struct =
- (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
- if (ti->spec._struct == NULL)
- RETURN_NIL();
- if (!slang_struct_construct(ti->spec._struct)) {
- slang_alloc_free(ti->spec._struct);
- ti->spec._struct = NULL;
- RETURN_NIL();
- }
- if (!slang_struct_copy(ti->spec._struct, s))
- RETURN_NIL();
- }
- else {
- const char *name;
- slang_type_specifier_type type;
-
- name = slang_atom_pool_id(atoms, op->a_id);
- type = slang_type_specifier_type_from_string(name);
- if (type == slang_spec_void)
- RETURN_ERROR2("function not found", name, 0);
- ti->spec.type = type;
- }
- }
- }
- break;
- case slang_oper_field:
- {
- slang_assembly_typeinfo _ti;
-
- if (!slang_assembly_typeinfo_construct(&_ti))
- RETURN_NIL();
- if (!_slang_typeof_operation_(op->children, space, &_ti, atoms)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_NIL();
- }
- if (_ti.spec.type == slang_spec_struct) {
- slang_variable *field;
-
- field = _slang_locate_variable(_ti.spec._struct->fields, op->a_id,
- GL_FALSE);
- if (field == NULL) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_NIL();
- }
- if (!slang_type_specifier_copy(&ti->spec, &field->type.specifier)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_NIL();
- }
- ti->can_be_referenced = _ti.can_be_referenced;
- }
- else {
- GLuint rows;
- const char *swizzle;
- slang_type_specifier_type base;
-
- /* determine the swizzle of the field expression */
-#if 000
- if (!_slang_type_is_vector(_ti.spec.type)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_ERROR("Can't swizzle scalar expression", 0);
- }
-#endif
- rows = _slang_type_dim(_ti.spec.type);
- swizzle = slang_atom_pool_id(atoms, op->a_id);
- if (!_slang_is_swizzle(swizzle, rows, &ti->swz)) {
- slang_assembly_typeinfo_destruct(&_ti);
- RETURN_ERROR("Bad swizzle", 0);
- }
- ti->is_swizzled = GL_TRUE;
- ti->can_be_referenced = _ti.can_be_referenced
- && _slang_is_swizzle_mask(&ti->swz, rows);
- if (_ti.is_swizzled) {
- slang_swizzle swz;
-
- /* swizzle the swizzle */
- _slang_multiply_swizzles(&swz, &_ti.swz, &ti->swz);
- ti->swz = swz;
- }
- base = _slang_type_base(_ti.spec.type);
- switch (ti->swz.num_components) {
- case 1:
- ti->spec.type = base;
- break;
- case 2:
- switch (base) {
- case slang_spec_float:
- ti->spec.type = slang_spec_vec2;
- break;
- case slang_spec_int:
- ti->spec.type = slang_spec_ivec2;
- break;
- case slang_spec_bool:
- ti->spec.type = slang_spec_bvec2;
- break;
- default:
- break;
- }
- break;
- case 3:
- switch (base) {
- case slang_spec_float:
- ti->spec.type = slang_spec_vec3;
- break;
- case slang_spec_int:
- ti->spec.type = slang_spec_ivec3;
- break;
- case slang_spec_bool:
- ti->spec.type = slang_spec_bvec3;
- break;
- default:
- break;
- }
- break;
- case 4:
- switch (base) {
- case slang_spec_float:
- ti->spec.type = slang_spec_vec4;
- break;
- case slang_spec_int:
- ti->spec.type = slang_spec_ivec4;
- break;
- case slang_spec_bool:
- ti->spec.type = slang_spec_bvec4;
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
- }
- slang_assembly_typeinfo_destruct(&_ti);
- }
- break;
- case slang_oper_postincrement:
- case slang_oper_postdecrement:
- if (!_slang_typeof_operation_(op->children, space, ti, atoms))
- RETURN_NIL();
- ti->can_be_referenced = GL_FALSE;
- ti->is_swizzled = GL_FALSE;
- break;
- default:
- RETURN_NIL();
- }
-
- return GL_TRUE;
-}
-
-
-
-/**
- * Determine the return type of a function.
- * \param a_name the function name
- * \param param function parameters (overloading)
- * \param num_params number of parameters to function
- * \param space namespace to search
- * \param exists returns GL_TRUE or GL_FALSE to indicate existance of function
- * \return GL_TRUE for success, GL_FALSE if failure (bad function name)
- */
-GLboolean
-_slang_typeof_function(slang_atom a_name, const slang_operation * params,
- GLuint num_params,
- const slang_assembly_name_space * space,
- slang_type_specifier * spec, GLboolean * exists,
- slang_atom_pool * atoms)
-{
- slang_function *fun = _slang_locate_function(space->funcs, a_name, params,
- num_params, space, atoms);
- *exists = fun != NULL;
- if (!fun)
- return GL_TRUE; /* yes, not false */
- return slang_type_specifier_copy(spec, &fun->header.type.specifier);
-}
-
-
-
-/**
- * Determine if a type is a matrix.
- * \return GL_TRUE if is a matrix, GL_FALSE otherwise.
- */
-GLboolean
-_slang_type_is_matrix(slang_type_specifier_type ty)
-{
- switch (ty) {
- case slang_spec_mat2:
- case slang_spec_mat3:
- case slang_spec_mat4:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Determine if a type is a vector.
- * \return GL_TRUE if is a vector, GL_FALSE otherwise.
- */
-GLboolean
-_slang_type_is_vector(slang_type_specifier_type ty)
-{
- switch (ty) {
- case slang_spec_vec2:
- case slang_spec_vec3:
- case slang_spec_vec4:
- case slang_spec_ivec2:
- case slang_spec_ivec3:
- case slang_spec_ivec4:
- case slang_spec_bvec2:
- case slang_spec_bvec3:
- case slang_spec_bvec4:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Given a vector type, return the type of the vector's elements
- */
-slang_type_specifier_type
-_slang_type_base(slang_type_specifier_type ty)
-{
- switch (ty) {
- case slang_spec_float:
- case slang_spec_vec2:
- case slang_spec_vec3:
- case slang_spec_vec4:
- return slang_spec_float;
- case slang_spec_int:
- case slang_spec_ivec2:
- case slang_spec_ivec3:
- case slang_spec_ivec4:
- return slang_spec_int;
- case slang_spec_bool:
- case slang_spec_bvec2:
- case slang_spec_bvec3:
- case slang_spec_bvec4:
- return slang_spec_bool;
- case slang_spec_mat2:
- return slang_spec_vec2;
- case slang_spec_mat3:
- return slang_spec_vec3;
- case slang_spec_mat4:
- return slang_spec_vec4;
- default:
- return slang_spec_void;
- }
-}
-
-
-/**
- * Return the dimensionality of a vector or matrix type.
- */
-GLuint
-_slang_type_dim(slang_type_specifier_type ty)
-{
- switch (ty) {
- case slang_spec_float:
- case slang_spec_int:
- case slang_spec_bool:
- return 1;
- case slang_spec_vec2:
- case slang_spec_ivec2:
- case slang_spec_bvec2:
- case slang_spec_mat2:
- return 2;
- case slang_spec_vec3:
- case slang_spec_ivec3:
- case slang_spec_bvec3:
- case slang_spec_mat3:
- return 3;
- case slang_spec_vec4:
- case slang_spec_ivec4:
- case slang_spec_bvec4:
- case slang_spec_mat4:
- return 4;
- default:
- return 0;
- }
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SLANG_ASSEMBLE_TYPEINFO_H
-#define SLANG_ASSEMBLE_TYPEINFO_H 1
-
-#include "imports.h"
-#include "mtypes.h"
-#include "slang_utility.h"
-#include "slang_vartable.h"
-
-
-struct slang_operation_;
-
-
-/**
- * Holds complete information about vector swizzle - the <swizzle>
- * array contains vector component source indices, where 0 is "x", 1
- * is "y", 2 is "z" and 3 is "w".
- * Example: "xwz" --> { 3, { 0, 3, 2, not used } }.
- */
-typedef struct slang_swizzle_
-{
- GLuint num_components;
- GLuint swizzle[4];
-} slang_swizzle;
-
-typedef struct slang_assembly_name_space_
-{
- struct slang_function_scope_ *funcs;
- struct slang_struct_scope_ *structs;
- struct slang_variable_scope_ *vars;
-} slang_assembly_name_space;
-
-
-typedef struct slang_assemble_ctx_
-{
- slang_atom_pool *atoms;
- slang_assembly_name_space space;
- slang_swizzle swz;
- struct gl_program *program;
- slang_var_table *vartable;
-
- struct slang_function_ *CurFunction;
- slang_atom CurLoopBreak;
- slang_atom CurLoopCont;
-} slang_assemble_ctx;
-
-extern struct slang_function_ *
-_slang_locate_function(const struct slang_function_scope_ *funcs,
- slang_atom name, const struct slang_operation_ *params,
- GLuint num_params,
- const slang_assembly_name_space *space,
- slang_atom_pool *);
-
-
-extern GLboolean
-_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz);
-
-extern GLboolean
-_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows);
-
-extern GLvoid
-_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *,
- const slang_swizzle *);
-
-
-/**
- * The basic shading language types (float, vec4, mat3, etc)
- */
-typedef enum slang_type_specifier_type_
-{
- slang_spec_void,
- slang_spec_bool,
- slang_spec_bvec2,
- slang_spec_bvec3,
- slang_spec_bvec4,
- slang_spec_int,
- slang_spec_ivec2,
- slang_spec_ivec3,
- slang_spec_ivec4,
- slang_spec_float,
- slang_spec_vec2,
- slang_spec_vec3,
- slang_spec_vec4,
- slang_spec_mat2,
- slang_spec_mat3,
- slang_spec_mat4,
- slang_spec_sampler1D,
- slang_spec_sampler2D,
- slang_spec_sampler3D,
- slang_spec_samplerCube,
- slang_spec_sampler1DShadow,
- slang_spec_sampler2DShadow,
- slang_spec_struct,
- slang_spec_array
-} slang_type_specifier_type;
-
-
-/**
- * Describes more sophisticated types, like structs and arrays.
- */
-typedef struct slang_type_specifier_
-{
- slang_type_specifier_type type;
- struct slang_struct_ *_struct; /**< used if type == spec_struct */
- struct slang_type_specifier_ *_array; /**< used if type == spec_array */
-} slang_type_specifier;
-
-
-extern GLvoid
-slang_type_specifier_ctr(slang_type_specifier *);
-
-extern GLvoid
-slang_type_specifier_dtr(slang_type_specifier *);
-
-extern GLboolean
-slang_type_specifier_copy(slang_type_specifier *, const slang_type_specifier *);
-
-extern GLboolean
-slang_type_specifier_equal(const slang_type_specifier *,
- const slang_type_specifier *);
-
-
-typedef struct slang_assembly_typeinfo_
-{
- GLboolean can_be_referenced;
- GLboolean is_swizzled;
- slang_swizzle swz;
- slang_type_specifier spec;
- GLuint array_len;
-} slang_assembly_typeinfo;
-
-extern GLboolean
-slang_assembly_typeinfo_construct(slang_assembly_typeinfo *);
-
-extern GLvoid
-slang_assembly_typeinfo_destruct(slang_assembly_typeinfo *);
-
-
-/**
- * Retrieves type information about an operation.
- * Returns GL_TRUE on success.
- * Returns GL_FALSE otherwise.
- */
-extern GLboolean
-_slang_typeof_operation(const slang_assemble_ctx *,
- const struct slang_operation_ *,
- slang_assembly_typeinfo *);
-
-extern GLboolean
-_slang_typeof_operation_(const struct slang_operation_ *,
- const slang_assembly_name_space *,
- slang_assembly_typeinfo *, slang_atom_pool *);
-
-/**
- * Retrieves type of a function prototype, if one exists.
- * Returns GL_TRUE on success, even if the function was not found.
- * Returns GL_FALSE otherwise.
- */
-extern GLboolean
-_slang_typeof_function(slang_atom a_name,
- const struct slang_operation_ *params,
- GLuint num_params, const slang_assembly_name_space *,
- slang_type_specifier *spec, GLboolean *exists,
- slang_atom_pool *);
-
-extern GLboolean
-_slang_type_is_matrix(slang_type_specifier_type);
-
-extern GLboolean
-_slang_type_is_vector(slang_type_specifier_type);
-
-extern slang_type_specifier_type
-_slang_type_base(slang_type_specifier_type);
-
-extern GLuint
-_slang_type_dim(slang_type_specifier_type);
-
-
-
-#endif
-
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file slang_assemble_typeinfo.c
+ * slang type info
+ * \author Michal Krol
+ */
+
+#include "imports.h"
+#include "slang_assemble_typeinfo.h"
+#include "slang_compile.h"
+#include "slang_error.h"
+#include "prog_instruction.h"
+
+
+
+
+/**
+ * Checks if a field selector is a general swizzle (an r-value swizzle
+ * with replicated components or an l-value swizzle mask) for a
+ * vector. Returns GL_TRUE if this is the case, <swz> is filled with
+ * swizzle information. Returns GL_FALSE otherwise.
+ */
+GLboolean
+_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle * swz)
+{
+ GLuint i;
+ GLboolean xyzw = GL_FALSE, rgba = GL_FALSE, stpq = GL_FALSE;
+
+ /* init to undefined.
+ * We rely on undefined/nil values to distinguish between
+ * regular swizzles and writemasks.
+ * For example, the swizzle ".xNNN" is the writemask ".x".
+ * That's different than the swizzle ".xxxx".
+ */
+ for (i = 0; i < 4; i++)
+ swz->swizzle[i] = SWIZZLE_NIL;
+
+ /* the swizzle can be at most 4-component long */
+ swz->num_components = slang_string_length(field);
+ if (swz->num_components > 4)
+ return GL_FALSE;
+
+ for (i = 0; i < swz->num_components; i++) {
+ /* mark which swizzle group is used */
+ switch (field[i]) {
+ case 'x':
+ case 'y':
+ case 'z':
+ case 'w':
+ xyzw = GL_TRUE;
+ break;
+ case 'r':
+ case 'g':
+ case 'b':
+ case 'a':
+ rgba = GL_TRUE;
+ break;
+ case 's':
+ case 't':
+ case 'p':
+ case 'q':
+ stpq = GL_TRUE;
+ break;
+ default:
+ return GL_FALSE;
+ }
+
+ /* collect swizzle component */
+ switch (field[i]) {
+ case 'x':
+ case 'r':
+ case 's':
+ swz->swizzle[i] = 0;
+ break;
+ case 'y':
+ case 'g':
+ case 't':
+ swz->swizzle[i] = 1;
+ break;
+ case 'z':
+ case 'b':
+ case 'p':
+ swz->swizzle[i] = 2;
+ break;
+ case 'w':
+ case 'a':
+ case 'q':
+ swz->swizzle[i] = 3;
+ break;
+ }
+
+ /* check if the component is valid for given vector's row count */
+ if (rows <= swz->swizzle[i])
+ return GL_FALSE;
+ }
+
+ /* only one swizzle group can be used */
+ if ((xyzw && rgba) || (xyzw && stpq) || (rgba && stpq))
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Checks if a general swizzle is an l-value swizzle - these swizzles
+ * do not have duplicated fields. Returns GL_TRUE if this is a
+ * swizzle mask. Returns GL_FALSE otherwise
+ */
+GLboolean
+_slang_is_swizzle_mask(const slang_swizzle * swz, GLuint rows)
+{
+ GLuint i, c = 0;
+
+ /* the swizzle may not be longer than the vector dim */
+ if (swz->num_components > rows)
+ return GL_FALSE;
+
+ /* the swizzle components cannot be duplicated */
+ for (i = 0; i < swz->num_components; i++) {
+ if ((c & (1 << swz->swizzle[i])) != 0)
+ return GL_FALSE;
+ c |= 1 << swz->swizzle[i];
+ }
+
+ return GL_TRUE;
+}
+
+
+GLvoid
+slang_type_specifier_ctr(slang_type_specifier * self)
+{
+ self->type = slang_spec_void;
+ self->_struct = NULL;
+ self->_array = NULL;
+}
+
+GLvoid
+slang_type_specifier_dtr(slang_type_specifier * self)
+{
+ if (self->_struct != NULL) {
+ slang_struct_destruct(self->_struct);
+ slang_alloc_free(self->_struct);
+ }
+ if (self->_array != NULL) {
+ slang_type_specifier_dtr(self->_array);
+ slang_alloc_free(self->_array);
+ }
+}
+
+GLboolean
+slang_type_specifier_copy(slang_type_specifier * x,
+ const slang_type_specifier * y)
+{
+ slang_type_specifier z;
+
+ slang_type_specifier_ctr(&z);
+ z.type = y->type;
+ if (z.type == slang_spec_struct) {
+ z._struct = (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
+ if (z._struct == NULL) {
+ slang_type_specifier_dtr(&z);
+ return GL_FALSE;
+ }
+ if (!slang_struct_construct(z._struct)) {
+ slang_alloc_free(z._struct);
+ slang_type_specifier_dtr(&z);
+ return GL_FALSE;
+ }
+ if (!slang_struct_copy(z._struct, y->_struct)) {
+ slang_type_specifier_dtr(&z);
+ return GL_FALSE;
+ }
+ }
+ else if (z.type == slang_spec_array) {
+ z._array =
+ (slang_type_specifier *)
+ slang_alloc_malloc(sizeof(slang_type_specifier));
+ if (z._array == NULL) {
+ slang_type_specifier_dtr(&z);
+ return GL_FALSE;
+ }
+ slang_type_specifier_ctr(z._array);
+ if (!slang_type_specifier_copy(z._array, y->_array)) {
+ slang_type_specifier_dtr(&z);
+ return GL_FALSE;
+ }
+ }
+ slang_type_specifier_dtr(x);
+ *x = z;
+ return GL_TRUE;
+}
+
+GLboolean
+slang_type_specifier_equal(const slang_type_specifier * x,
+ const slang_type_specifier * y)
+{
+ if (x->type != y->type)
+ return 0;
+ if (x->type == slang_spec_struct)
+ return slang_struct_equal(x->_struct, y->_struct);
+ if (x->type == slang_spec_array)
+ return slang_type_specifier_equal(x->_array, y->_array);
+ return 1;
+}
+
+
+GLboolean
+slang_assembly_typeinfo_construct(slang_assembly_typeinfo * ti)
+{
+ slang_type_specifier_ctr(&ti->spec);
+ ti->array_len = 0;
+ return GL_TRUE;
+}
+
+GLvoid
+slang_assembly_typeinfo_destruct(slang_assembly_typeinfo * ti)
+{
+ slang_type_specifier_dtr(&ti->spec);
+}
+
+
+/**
+ * Determine the return type of a function.
+ * \param name name of the function
+ * \param params array of function parameters
+ * \param num_params number of parameters
+ * \param space namespace to use
+ * \param spec returns the function's type
+ * \param atoms atom pool
+ * \return GL_TRUE for success, GL_FALSE if failure
+ */
+static GLboolean
+typeof_existing_function(const char *name, const slang_operation * params,
+ GLuint num_params,
+ const slang_assembly_name_space * space,
+ slang_type_specifier * spec,
+ slang_atom_pool * atoms)
+{
+ slang_atom atom;
+ GLboolean exists;
+
+ atom = slang_atom_pool_atom(atoms, name);
+ if (!_slang_typeof_function(atom, params, num_params, space, spec,
+ &exists, atoms))
+ return GL_FALSE;
+ return exists;
+}
+
+GLboolean
+_slang_typeof_operation(const slang_assemble_ctx * A,
+ const slang_operation * op,
+ slang_assembly_typeinfo * ti)
+{
+ return _slang_typeof_operation_(op, &A->space, ti, A->atoms);
+}
+
+
+/**
+ * Determine the return type of an operation.
+ * \param op the operation node
+ * \param space the namespace to use
+ * \param ti the returned type
+ * \param atoms atom pool
+ * \return GL_TRUE for success, GL_FALSE if failure
+ */
+GLboolean
+_slang_typeof_operation_(const slang_operation * op,
+ const slang_assembly_name_space * space,
+ slang_assembly_typeinfo * ti,
+ slang_atom_pool * atoms)
+{
+ ti->can_be_referenced = GL_FALSE;
+ ti->is_swizzled = GL_FALSE;
+
+ switch (op->type) {
+ case slang_oper_block_no_new_scope:
+ case slang_oper_block_new_scope:
+ case slang_oper_variable_decl:
+ case slang_oper_asm:
+ case slang_oper_break:
+ case slang_oper_continue:
+ case slang_oper_discard:
+ case slang_oper_return:
+ case slang_oper_if:
+ case slang_oper_while:
+ case slang_oper_do:
+ case slang_oper_for:
+ case slang_oper_void:
+ ti->spec.type = slang_spec_void;
+ break;
+ case slang_oper_expression:
+ case slang_oper_assign:
+ case slang_oper_addassign:
+ case slang_oper_subassign:
+ case slang_oper_mulassign:
+ case slang_oper_divassign:
+ case slang_oper_preincrement:
+ case slang_oper_predecrement:
+ if (!_slang_typeof_operation_(op->children, space, ti, atoms))
+ return GL_FALSE;
+ break;
+ case slang_oper_literal_bool:
+ case slang_oper_logicalor:
+ case slang_oper_logicalxor:
+ case slang_oper_logicaland:
+ case slang_oper_equal:
+ case slang_oper_notequal:
+ case slang_oper_less:
+ case slang_oper_greater:
+ case slang_oper_lessequal:
+ case slang_oper_greaterequal:
+ case slang_oper_not:
+ ti->spec.type = slang_spec_bool;
+ break;
+ case slang_oper_literal_int:
+ ti->spec.type = slang_spec_int;
+ break;
+ case slang_oper_literal_float:
+ ti->spec.type = slang_spec_float;
+ break;
+ case slang_oper_identifier:
+ {
+ slang_variable *var;
+ var = _slang_locate_variable(op->locals, op->a_id, GL_TRUE);
+ if (var == NULL)
+ RETURN_ERROR2("undefined variable", (char *) op->a_id, 0);
+ if (!slang_type_specifier_copy(&ti->spec, &var->type.specifier))
+ RETURN_OUT_OF_MEMORY();
+ ti->can_be_referenced = GL_TRUE;
+ ti->array_len = var->array_len;
+ }
+ break;
+ case slang_oper_sequence:
+ /* TODO: check [0] and [1] if they match */
+ if (!_slang_typeof_operation_(&op->children[1], space, ti, atoms))
+ RETURN_NIL();
+ ti->can_be_referenced = GL_FALSE;
+ ti->is_swizzled = GL_FALSE;
+ break;
+ /*case slang_oper_modassign: */
+ /*case slang_oper_lshassign: */
+ /*case slang_oper_rshassign: */
+ /*case slang_oper_orassign: */
+ /*case slang_oper_xorassign: */
+ /*case slang_oper_andassign: */
+ case slang_oper_select:
+ /* TODO: check [1] and [2] if they match */
+ if (!_slang_typeof_operation_(&op->children[1], space, ti, atoms))
+ RETURN_NIL();
+ ti->can_be_referenced = GL_FALSE;
+ ti->is_swizzled = GL_FALSE;
+ break;
+ /*case slang_oper_bitor: */
+ /*case slang_oper_bitxor: */
+ /*case slang_oper_bitand: */
+ /*case slang_oper_lshift: */
+ /*case slang_oper_rshift: */
+ case slang_oper_add:
+ if (!typeof_existing_function("+", op->children, 2, space,
+ &ti->spec, atoms))
+ RETURN_NIL();
+ break;
+ case slang_oper_subtract:
+ if (!typeof_existing_function("-", op->children, 2, space,
+ &ti->spec, atoms))
+ RETURN_NIL();
+ break;
+ case slang_oper_multiply:
+ if (!typeof_existing_function("*", op->children, 2, space,
+ &ti->spec, atoms))
+ RETURN_NIL();
+ break;
+ case slang_oper_divide:
+ if (!typeof_existing_function("/", op->children, 2, space,
+ &ti->spec, atoms))
+ RETURN_NIL();
+ break;
+ /*case slang_oper_modulus: */
+ case slang_oper_plus:
+ if (!_slang_typeof_operation_(op->children, space, ti, atoms))
+ RETURN_NIL();
+ ti->can_be_referenced = GL_FALSE;
+ ti->is_swizzled = GL_FALSE;
+ break;
+ case slang_oper_minus:
+ if (!typeof_existing_function("-", op->children, 1, space,
+ &ti->spec, atoms))
+ RETURN_NIL();
+ break;
+ /*case slang_oper_complement: */
+ case slang_oper_subscript:
+ {
+ slang_assembly_typeinfo _ti;
+
+ if (!slang_assembly_typeinfo_construct(&_ti))
+ RETURN_NIL();
+ if (!_slang_typeof_operation_(op->children, space, &_ti, atoms)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_NIL();
+ }
+ ti->can_be_referenced = _ti.can_be_referenced;
+ if (_ti.spec.type == slang_spec_array) {
+ if (!slang_type_specifier_copy(&ti->spec, _ti.spec._array)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_NIL();
+ }
+ }
+ else {
+ if (!_slang_type_is_vector(_ti.spec.type)
+ && !_slang_type_is_matrix(_ti.spec.type)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_ERROR("cannot index a non-array type", 0);
+ }
+ ti->spec.type = _slang_type_base(_ti.spec.type);
+ }
+ slang_assembly_typeinfo_destruct(&_ti);
+ }
+ break;
+ case slang_oper_call:
+ {
+ GLboolean exists;
+
+ if (!_slang_typeof_function(op->a_id, op->children, op->num_children,
+ space, &ti->spec, &exists, atoms))
+ RETURN_NIL();
+ if (!exists) {
+ slang_struct *s =
+ slang_struct_scope_find(space->structs, op->a_id, GL_TRUE);
+ if (s != NULL) {
+ ti->spec.type = slang_spec_struct;
+ ti->spec._struct =
+ (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
+ if (ti->spec._struct == NULL)
+ RETURN_NIL();
+ if (!slang_struct_construct(ti->spec._struct)) {
+ slang_alloc_free(ti->spec._struct);
+ ti->spec._struct = NULL;
+ RETURN_NIL();
+ }
+ if (!slang_struct_copy(ti->spec._struct, s))
+ RETURN_NIL();
+ }
+ else {
+ const char *name;
+ slang_type_specifier_type type;
+
+ name = slang_atom_pool_id(atoms, op->a_id);
+ type = slang_type_specifier_type_from_string(name);
+ if (type == slang_spec_void)
+ RETURN_ERROR2("function not found", name, 0);
+ ti->spec.type = type;
+ }
+ }
+ }
+ break;
+ case slang_oper_field:
+ {
+ slang_assembly_typeinfo _ti;
+
+ if (!slang_assembly_typeinfo_construct(&_ti))
+ RETURN_NIL();
+ if (!_slang_typeof_operation_(op->children, space, &_ti, atoms)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_NIL();
+ }
+ if (_ti.spec.type == slang_spec_struct) {
+ slang_variable *field;
+
+ field = _slang_locate_variable(_ti.spec._struct->fields, op->a_id,
+ GL_FALSE);
+ if (field == NULL) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_NIL();
+ }
+ if (!slang_type_specifier_copy(&ti->spec, &field->type.specifier)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_NIL();
+ }
+ ti->can_be_referenced = _ti.can_be_referenced;
+ }
+ else {
+ GLuint rows;
+ const char *swizzle;
+ slang_type_specifier_type base;
+
+ /* determine the swizzle of the field expression */
+#if 000
+ if (!_slang_type_is_vector(_ti.spec.type)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_ERROR("Can't swizzle scalar expression", 0);
+ }
+#endif
+ rows = _slang_type_dim(_ti.spec.type);
+ swizzle = slang_atom_pool_id(atoms, op->a_id);
+ if (!_slang_is_swizzle(swizzle, rows, &ti->swz)) {
+ slang_assembly_typeinfo_destruct(&_ti);
+ RETURN_ERROR("Bad swizzle", 0);
+ }
+ ti->is_swizzled = GL_TRUE;
+ ti->can_be_referenced = _ti.can_be_referenced
+ && _slang_is_swizzle_mask(&ti->swz, rows);
+ if (_ti.is_swizzled) {
+ slang_swizzle swz;
+
+ /* swizzle the swizzle */
+ _slang_multiply_swizzles(&swz, &_ti.swz, &ti->swz);
+ ti->swz = swz;
+ }
+ base = _slang_type_base(_ti.spec.type);
+ switch (ti->swz.num_components) {
+ case 1:
+ ti->spec.type = base;
+ break;
+ case 2:
+ switch (base) {
+ case slang_spec_float:
+ ti->spec.type = slang_spec_vec2;
+ break;
+ case slang_spec_int:
+ ti->spec.type = slang_spec_ivec2;
+ break;
+ case slang_spec_bool:
+ ti->spec.type = slang_spec_bvec2;
+ break;
+ default:
+ break;
+ }
+ break;
+ case 3:
+ switch (base) {
+ case slang_spec_float:
+ ti->spec.type = slang_spec_vec3;
+ break;
+ case slang_spec_int:
+ ti->spec.type = slang_spec_ivec3;
+ break;
+ case slang_spec_bool:
+ ti->spec.type = slang_spec_bvec3;
+ break;
+ default:
+ break;
+ }
+ break;
+ case 4:
+ switch (base) {
+ case slang_spec_float:
+ ti->spec.type = slang_spec_vec4;
+ break;
+ case slang_spec_int:
+ ti->spec.type = slang_spec_ivec4;
+ break;
+ case slang_spec_bool:
+ ti->spec.type = slang_spec_bvec4;
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ slang_assembly_typeinfo_destruct(&_ti);
+ }
+ break;
+ case slang_oper_postincrement:
+ case slang_oper_postdecrement:
+ if (!_slang_typeof_operation_(op->children, space, ti, atoms))
+ RETURN_NIL();
+ ti->can_be_referenced = GL_FALSE;
+ ti->is_swizzled = GL_FALSE;
+ break;
+ default:
+ RETURN_NIL();
+ }
+
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Determine the return type of a function.
+ * \param a_name the function name
+ * \param param function parameters (overloading)
+ * \param num_params number of parameters to function
+ * \param space namespace to search
+ * \param exists returns GL_TRUE or GL_FALSE to indicate existance of function
+ * \return GL_TRUE for success, GL_FALSE if failure (bad function name)
+ */
+GLboolean
+_slang_typeof_function(slang_atom a_name, const slang_operation * params,
+ GLuint num_params,
+ const slang_assembly_name_space * space,
+ slang_type_specifier * spec, GLboolean * exists,
+ slang_atom_pool * atoms)
+{
+ slang_function *fun = _slang_locate_function(space->funcs, a_name, params,
+ num_params, space, atoms);
+ *exists = fun != NULL;
+ if (!fun)
+ return GL_TRUE; /* yes, not false */
+ return slang_type_specifier_copy(spec, &fun->header.type.specifier);
+}
+
+
+
+/**
+ * Determine if a type is a matrix.
+ * \return GL_TRUE if is a matrix, GL_FALSE otherwise.
+ */
+GLboolean
+_slang_type_is_matrix(slang_type_specifier_type ty)
+{
+ switch (ty) {
+ case slang_spec_mat2:
+ case slang_spec_mat3:
+ case slang_spec_mat4:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Determine if a type is a vector.
+ * \return GL_TRUE if is a vector, GL_FALSE otherwise.
+ */
+GLboolean
+_slang_type_is_vector(slang_type_specifier_type ty)
+{
+ switch (ty) {
+ case slang_spec_vec2:
+ case slang_spec_vec3:
+ case slang_spec_vec4:
+ case slang_spec_ivec2:
+ case slang_spec_ivec3:
+ case slang_spec_ivec4:
+ case slang_spec_bvec2:
+ case slang_spec_bvec3:
+ case slang_spec_bvec4:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Given a vector type, return the type of the vector's elements
+ */
+slang_type_specifier_type
+_slang_type_base(slang_type_specifier_type ty)
+{
+ switch (ty) {
+ case slang_spec_float:
+ case slang_spec_vec2:
+ case slang_spec_vec3:
+ case slang_spec_vec4:
+ return slang_spec_float;
+ case slang_spec_int:
+ case slang_spec_ivec2:
+ case slang_spec_ivec3:
+ case slang_spec_ivec4:
+ return slang_spec_int;
+ case slang_spec_bool:
+ case slang_spec_bvec2:
+ case slang_spec_bvec3:
+ case slang_spec_bvec4:
+ return slang_spec_bool;
+ case slang_spec_mat2:
+ return slang_spec_vec2;
+ case slang_spec_mat3:
+ return slang_spec_vec3;
+ case slang_spec_mat4:
+ return slang_spec_vec4;
+ default:
+ return slang_spec_void;
+ }
+}
+
+
+/**
+ * Return the dimensionality of a vector or matrix type.
+ */
+GLuint
+_slang_type_dim(slang_type_specifier_type ty)
+{
+ switch (ty) {
+ case slang_spec_float:
+ case slang_spec_int:
+ case slang_spec_bool:
+ return 1;
+ case slang_spec_vec2:
+ case slang_spec_ivec2:
+ case slang_spec_bvec2:
+ case slang_spec_mat2:
+ return 2;
+ case slang_spec_vec3:
+ case slang_spec_ivec3:
+ case slang_spec_bvec3:
+ case slang_spec_mat3:
+ return 3;
+ case slang_spec_vec4:
+ case slang_spec_ivec4:
+ case slang_spec_bvec4:
+ case slang_spec_mat4:
+ return 4;
+ default:
+ return 0;
+ }
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef SLANG_ASSEMBLE_TYPEINFO_H
+#define SLANG_ASSEMBLE_TYPEINFO_H 1
+
+#include "imports.h"
+#include "mtypes.h"
+#include "slang_utility.h"
+#include "slang_vartable.h"
+
+
+struct slang_operation_;
+
+
+/**
+ * Holds complete information about vector swizzle - the <swizzle>
+ * array contains vector component source indices, where 0 is "x", 1
+ * is "y", 2 is "z" and 3 is "w".
+ * Example: "xwz" --> { 3, { 0, 3, 2, not used } }.
+ */
+typedef struct slang_swizzle_
+{
+ GLuint num_components;
+ GLuint swizzle[4];
+} slang_swizzle;
+
+typedef struct slang_assembly_name_space_
+{
+ struct slang_function_scope_ *funcs;
+ struct slang_struct_scope_ *structs;
+ struct slang_variable_scope_ *vars;
+} slang_assembly_name_space;
+
+
+typedef struct slang_assemble_ctx_
+{
+ slang_atom_pool *atoms;
+ slang_assembly_name_space space;
+ slang_swizzle swz;
+ struct gl_program *program;
+ slang_var_table *vartable;
+
+ struct slang_function_ *CurFunction;
+ slang_atom CurLoopBreak;
+ slang_atom CurLoopCont;
+} slang_assemble_ctx;
+
+extern struct slang_function_ *
+_slang_locate_function(const struct slang_function_scope_ *funcs,
+ slang_atom name, const struct slang_operation_ *params,
+ GLuint num_params,
+ const slang_assembly_name_space *space,
+ slang_atom_pool *);
+
+
+extern GLboolean
+_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz);
+
+extern GLboolean
+_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows);
+
+extern GLvoid
+_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *,
+ const slang_swizzle *);
+
+
+/**
+ * The basic shading language types (float, vec4, mat3, etc)
+ */
+typedef enum slang_type_specifier_type_
+{
+ slang_spec_void,
+ slang_spec_bool,
+ slang_spec_bvec2,
+ slang_spec_bvec3,
+ slang_spec_bvec4,
+ slang_spec_int,
+ slang_spec_ivec2,
+ slang_spec_ivec3,
+ slang_spec_ivec4,
+ slang_spec_float,
+ slang_spec_vec2,
+ slang_spec_vec3,
+ slang_spec_vec4,
+ slang_spec_mat2,
+ slang_spec_mat3,
+ slang_spec_mat4,
+ slang_spec_sampler1D,
+ slang_spec_sampler2D,
+ slang_spec_sampler3D,
+ slang_spec_samplerCube,
+ slang_spec_sampler1DShadow,
+ slang_spec_sampler2DShadow,
+ slang_spec_struct,
+ slang_spec_array
+} slang_type_specifier_type;
+
+
+/**
+ * Describes more sophisticated types, like structs and arrays.
+ */
+typedef struct slang_type_specifier_
+{
+ slang_type_specifier_type type;
+ struct slang_struct_ *_struct; /**< used if type == spec_struct */
+ struct slang_type_specifier_ *_array; /**< used if type == spec_array */
+} slang_type_specifier;
+
+
+extern GLvoid
+slang_type_specifier_ctr(slang_type_specifier *);
+
+extern GLvoid
+slang_type_specifier_dtr(slang_type_specifier *);
+
+extern GLboolean
+slang_type_specifier_copy(slang_type_specifier *, const slang_type_specifier *);
+
+extern GLboolean
+slang_type_specifier_equal(const slang_type_specifier *,
+ const slang_type_specifier *);
+
+
+typedef struct slang_assembly_typeinfo_
+{
+ GLboolean can_be_referenced;
+ GLboolean is_swizzled;
+ slang_swizzle swz;
+ slang_type_specifier spec;
+ GLuint array_len;
+} slang_assembly_typeinfo;
+
+extern GLboolean
+slang_assembly_typeinfo_construct(slang_assembly_typeinfo *);
+
+extern GLvoid
+slang_assembly_typeinfo_destruct(slang_assembly_typeinfo *);
+
+
+/**
+ * Retrieves type information about an operation.
+ * Returns GL_TRUE on success.
+ * Returns GL_FALSE otherwise.
+ */
+extern GLboolean
+_slang_typeof_operation(const slang_assemble_ctx *,
+ const struct slang_operation_ *,
+ slang_assembly_typeinfo *);
+
+extern GLboolean
+_slang_typeof_operation_(const struct slang_operation_ *,
+ const slang_assembly_name_space *,
+ slang_assembly_typeinfo *, slang_atom_pool *);
+
+/**
+ * Retrieves type of a function prototype, if one exists.
+ * Returns GL_TRUE on success, even if the function was not found.
+ * Returns GL_FALSE otherwise.
+ */
+extern GLboolean
+_slang_typeof_function(slang_atom a_name,
+ const struct slang_operation_ *params,
+ GLuint num_params, const slang_assembly_name_space *,
+ slang_type_specifier *spec, GLboolean *exists,
+ slang_atom_pool *);
+
+extern GLboolean
+_slang_type_is_matrix(slang_type_specifier_type);
+
+extern GLboolean
+_slang_type_is_vector(slang_type_specifier_type);
+
+extern slang_type_specifier_type
+_slang_type_base(slang_type_specifier_type);
+
+extern GLuint
+_slang_type_dim(slang_type_specifier_type);
+
+
+
+#endif
+