{"meta.intrinsic.VGATHERPD", {{Intrinsic::not_intrinsic, Intrinsic::not_intrinsic}, VGATHER_EMU}},
{"meta.intrinsic.VGATHERPS", {{Intrinsic::not_intrinsic, Intrinsic::not_intrinsic}, VGATHER_EMU}},
{"meta.intrinsic.VGATHERDD", {{Intrinsic::not_intrinsic, Intrinsic::not_intrinsic}, VGATHER_EMU}},
- {"meta.intrinsic.VCVTPD2PS", {{Intrinsic::x86_avx_cvt_pd2_ps_256, Intrinsic::not_intrinsic}, NO_EMU}},
+ {"meta.intrinsic.VCVTPD2PS", {{Intrinsic::x86_avx_cvt_pd2_ps_256, DOUBLE}, NO_EMU}},
{"meta.intrinsic.VCVTPH2PS", {{Intrinsic::x86_vcvtph2ps_256, Intrinsic::not_intrinsic}, NO_EMU}},
{"meta.intrinsic.VROUND", {{Intrinsic::x86_avx_round_ps_256, DOUBLE}, NO_EMU}},
{"meta.intrinsic.VHSUBPS", {{Intrinsic::x86_avx_hsub_ps_256, DOUBLE}, NO_EMU}},
// across all intrinsics, and will have to be rethought. Probably need something
// similar to llvm's getDeclaration() utility to map a set of inputs to a specific typed
// intrinsic.
- void GetRequestedWidthAndType(CallInst* pCallInst, TargetWidth* pWidth, Type** pTy)
+ void GetRequestedWidthAndType(CallInst* pCallInst, const StringRef intrinName, TargetWidth* pWidth, Type** pTy)
{
uint32_t vecWidth;
Type* pVecTy = pCallInst->getType();
+
+ // Check for intrinsic specific types
+ // VCVTPD2PS type comes from src, not dst
+ if (intrinName.equals("meta.intrinsic.VCVTPD2PS"))
+ {
+ pVecTy = pCallInst->getOperand(0)->getType();
+ }
+
if (!pVecTy->isVectorTy())
{
for (auto& op : pCallInst->arg_operands())
auto& intrinsic = intrinsicMap2[mTarget][pFunc->getName()];
TargetWidth vecWidth;
Type* pElemTy;
- GetRequestedWidthAndType(pCallInst, &vecWidth, &pElemTy);
+ GetRequestedWidthAndType(pCallInst, pFunc->getName(), &vecWidth, &pElemTy);
// Check if there is a native intrinsic for this instruction
Intrinsic::ID id = intrinsic.intrin[vecWidth];
// Double pump 4-wide for 64bit elements
if (vSrc->getType()->getVectorElementType() == B->mDoubleTy)
{
- auto v64Mask = B->S_EXT(pThis->VectorMask(vi1Mask), B->mInt64Ty);
+ auto v64Mask = pThis->VectorMask(vi1Mask);
+ v64Mask = B->S_EXT(v64Mask,
+ VectorType::get(B->mInt64Ty, v64Mask->getType()->getVectorNumElements()));
v64Mask = B->BITCAST(v64Mask, vSrc->getType());
Value* src0 = B->VSHUFFLE(vSrc, vSrc, B->C({ 0, 1, 2, 3 }));
Value* mask0 = B->VSHUFFLE(v64Mask, v64Mask, B->C({ 0, 1, 2, 3 }));
Value* mask1 = B->VSHUFFLE(v64Mask, v64Mask, B->C({ 4, 5, 6, 7 }));
+ src0 = B->BITCAST(src0, VectorType::get(B->mInt64Ty, src0->getType()->getVectorNumElements()));
+ mask0 = B->BITCAST(mask0, VectorType::get(B->mInt64Ty, mask0->getType()->getVectorNumElements()));
Value* gather0 = B->CALL(pX86IntrinFunc, { src0, pBase, indices0, mask0, i8Scale });
+ src1 = B->BITCAST(src1, VectorType::get(B->mInt64Ty, src1->getType()->getVectorNumElements()));
+ mask1 = B->BITCAST(mask1, VectorType::get(B->mInt64Ty, mask1->getType()->getVectorNumElements()));
Value* gather1 = B->CALL(pX86IntrinFunc, { src1, pBase, indices1, mask1, i8Scale });
v32Gather = B->VSHUFFLE(gather0, gather1, B->C({ 0, 1, 2, 3, 4, 5, 6, 7 }));
+ v32Gather = B->BITCAST(v32Gather, vSrc->getType());
}
else
{
SmallVector<Value*, 8> args;
for (auto& arg : pCallInst->arg_operands())
{
- args.push_back(arg.get()->getType()->isVectorTy() ? B->EXTRACT_16(arg.get(), i) : arg.get());
+ auto argType = arg.get()->getType();
+ if (argType->isVectorTy())
+ {
+ uint32_t vecWidth = argType->getVectorNumElements();
+ Value *lanes = B->CInc<int>(i*vecWidth/2, vecWidth/2);
+ Value *argToPush = B->VSHUFFLE(arg.get(), B->VUNDEF(argType->getVectorElementType(), vecWidth), lanes);
+ args.push_back(argToPush);
+ }
+ else
+ {
+ args.push_back(arg.get());
+ }
}
result[i] = B->CALLA(pX86IntrinFunc, args);
}
- return cast<Instruction>(B->JOIN_16(result[0], result[1]));
+ uint32_t vecWidth;
+ if (result[0]->getType()->isVectorTy())
+ {
+ assert(result[1]->getType()->isVectorTy());
+ vecWidth = result[0]->getType()->getVectorNumElements() +
+ result[1]->getType()->getVectorNumElements();
+ }
+ else
+ {
+ vecWidth = 2;
+ }
+ Value *lanes = B->CInc<int>(0, vecWidth);
+ return cast<Instruction>(B->VSHUFFLE(result[0], result[1], lanes));
}
}