#include "si_pipe.h"
#include "si_state.h"
-enum r600_blitter_op /* bitmask */
+enum si_blitter_op /* bitmask */
{
- R600_SAVE_TEXTURES = 1,
- R600_SAVE_FRAMEBUFFER = 2,
- R600_DISABLE_RENDER_COND = 4,
+ SI_SAVE_TEXTURES = 1,
+ SI_SAVE_FRAMEBUFFER = 2,
+ SI_DISABLE_RENDER_COND = 4,
- R600_CLEAR = 0,
+ SI_CLEAR = 0,
- R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
+ SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER,
- R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
- R600_DISABLE_RENDER_COND,
+ SI_COPY = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
+ SI_DISABLE_RENDER_COND,
- R600_BLIT = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
- R600_DISABLE_RENDER_COND,
+ SI_BLIT = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
+ SI_DISABLE_RENDER_COND,
- R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
+ SI_DECOMPRESS = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND,
- R600_COLOR_RESOLVE = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND
+ SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND
};
-static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
+static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
{
struct si_context *rctx = (struct si_context *)ctx;
util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets,
(struct pipe_stream_output_target**)rctx->b.streamout.targets);
- if (op & R600_SAVE_FRAMEBUFFER)
+ if (op & SI_SAVE_FRAMEBUFFER)
util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
- if (op & R600_SAVE_TEXTURES) {
+ if (op & SI_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
rctx->blitter, rctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
(void**)rctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
rctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
}
- if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
+ if ((op & SI_DISABLE_RENDER_COND) && rctx->current_render_cond) {
rctx->saved_render_cond = rctx->current_render_cond;
rctx->saved_render_cond_cond = rctx->current_render_cond_cond;
rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
}
-static void r600_blitter_end(struct pipe_context *ctx)
+static void si_blitter_end(struct pipe_context *ctx)
{
struct si_context *rctx = (struct si_context *)ctx;
if (rctx->saved_render_cond) {
cbsurf = ctx->create_surface(ctx,
(struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
- r600_blitter_begin(ctx, R600_DECOMPRESS);
+ si_blitter_begin(ctx, SI_DECOMPRESS);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
custom_dsa[sample], depth);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl);
- r600_blitter_begin(&rctx->b.b, R600_DECOMPRESS);
+ si_blitter_begin(&rctx->b.b, SI_DECOMPRESS);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0,
rctx->custom_dsa_flush_inplace,
1.0f);
- r600_blitter_end(&rctx->b.b);
+ si_blitter_end(&rctx->b.b);
pipe_surface_reference(&zsurf, NULL);
}
}
}
-static void r600_blit_decompress_color(struct pipe_context *ctx,
+static void si_blit_decompress_color(struct pipe_context *ctx,
struct r600_texture *rtex,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
surf_tmpl.u.tex.last_layer = layer;
cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
- r600_blitter_begin(ctx, R600_DECOMPRESS);
+ si_blitter_begin(ctx, SI_DECOMPRESS);
util_blitter_custom_color(rctx->blitter, cbsurf,
rctx->custom_blend_decompress);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
pipe_surface_reference(&cbsurf, NULL);
}
tex = (struct r600_texture *)view->texture;
assert(tex->cmask.size || tex->fmask.size);
- r600_blit_decompress_color(&rctx->b.b, tex,
- view->u.tex.first_level, view->u.tex.last_level,
- 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+ si_blit_decompress_color(&rctx->b.b, tex,
+ view->u.tex.first_level, view->u.tex.last_level,
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
}
-static void r600_clear(struct pipe_context *ctx, unsigned buffers,
- const union pipe_color_union *color,
- double depth, unsigned stencil)
+static void si_clear(struct pipe_context *ctx, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil)
{
struct si_context *rctx = (struct si_context *)ctx;
struct pipe_framebuffer_state *fb = &rctx->framebuffer;
- r600_blitter_begin(ctx, R600_CLEAR);
+ si_blitter_begin(ctx, SI_CLEAR);
util_blitter_clear(rctx->blitter, fb->width, fb->height,
util_framebuffer_get_num_layers(fb),
buffers, color, depth, stencil);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
-static void r600_clear_render_target(struct pipe_context *ctx,
- struct pipe_surface *dst,
- const union pipe_color_union *color,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+static void si_clear_render_target(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ const union pipe_color_union *color,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
{
struct si_context *rctx = (struct si_context *)ctx;
- r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
+ si_blitter_begin(ctx, SI_CLEAR_SURFACE);
util_blitter_clear_render_target(rctx->blitter, dst, color,
dstx, dsty, width, height);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
-static void r600_clear_depth_stencil(struct pipe_context *ctx,
- struct pipe_surface *dst,
- unsigned clear_flags,
- double depth,
- unsigned stencil,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+static void si_clear_depth_stencil(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
{
struct si_context *rctx = (struct si_context *)ctx;
- r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
+ si_blitter_begin(ctx, SI_CLEAR_SURFACE);
util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
/* Helper for decompressing a portion of a color or depth resource before
* blitting if any decompression is needed.
* The driver doesn't decompress resources automatically while u_blitter is
* rendering. */
-static void r600_decompress_subresource(struct pipe_context *ctx,
- struct pipe_resource *tex,
- unsigned level,
- unsigned first_layer, unsigned last_layer)
+static void si_decompress_subresource(struct pipe_context *ctx,
+ struct pipe_resource *tex,
+ unsigned level,
+ unsigned first_layer, unsigned last_layer)
{
struct si_context *rctx = (struct si_context *)ctx;
struct r600_texture *rtex = (struct r600_texture*)tex;
level, level,
first_layer, last_layer);
} else if (rtex->fmask.size || rtex->cmask.size) {
- r600_blit_decompress_color(ctx, rtex, level, level,
- first_layer, last_layer);
+ si_blit_decompress_color(ctx, rtex, level, level,
+ first_layer, last_layer);
}
}
unsigned npix0_y;
};
-static void r600_compressed_to_blittable(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
+static void si_compressed_to_blittable(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format);
rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2);
}
-static void r600_change_format(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig,
- enum pipe_format format)
+static void si_change_format(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig,
+ enum pipe_format format)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
tex->format = format;
}
-static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
+static void si_reset_blittable_to_orig(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
rtex->mipmap_shift = 0;
}
-static void r600_resource_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned src_level,
- const struct pipe_box *src_box)
+static void si_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct si_context *rctx = (struct si_context *)ctx;
struct texture_orig_info orig_info[2];
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
- r600_decompress_subresource(ctx, src, src_level,
- src_box->z, src_box->z + src_box->depth - 1);
+ si_decompress_subresource(ctx, src, src_level,
+ src_box->z, src_box->z + src_box->depth - 1);
restore_orig[0] = restore_orig[1] = FALSE;
if (util_format_is_compressed(src->format) &&
util_format_is_compressed(dst->format)) {
- r600_compressed_to_blittable(src, src_level, &orig_info[0]);
+ si_compressed_to_blittable(src, src_level, &orig_info[0]);
restore_orig[0] = TRUE;
sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
sbox.depth = src_box->depth;
psbox=&sbox;
- r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
+ si_compressed_to_blittable(dst, dst_level, &orig_info[1]);
restore_orig[1] = TRUE;
/* translate the dst box as well */
dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
switch (blocksize) {
case 1:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8_UNORM);
break;
case 2:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8G8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8G8_UNORM);
break;
case 4:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8B8A8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8B8A8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8G8B8A8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8G8B8A8_UNORM);
break;
case 8:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R16G16B16A16_UINT);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R16G16B16A16_UINT);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R16G16B16A16_UINT);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R16G16B16A16_UINT);
break;
case 16:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R32G32B32A32_UINT);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R32G32B32A32_UINT);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R32G32B32A32_UINT);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R32G32B32A32_UINT);
break;
default:
fprintf(stderr, "Unhandled format %s with blocksize %u\n",
restore_orig[1] = TRUE;
}
- r600_blitter_begin(ctx, R600_COPY);
+ si_blitter_begin(ctx, SI_COPY);
util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, psbox);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
if (restore_orig[0])
- r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);
+ si_reset_blittable_to_orig(src, src_level, &orig_info[0]);
if (restore_orig[1])
- r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
+ si_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
/* For MSAA integer resolving to work, we change the format to NORM using this function. */
info->src.box.depth == 1 &&
dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
!(dst->surface.flags & RADEON_SURF_SCANOUT)) {
- r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
+ si_blitter_begin(ctx, SI_COLOR_RESOLVE);
util_blitter_custom_resolve_color(rctx->blitter,
info->dst.resource, info->dst.level,
info->dst.box.z,
info->src.resource, info->src.box.z,
sample_mask, rctx->custom_blend_resolve,
format);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
return true;
}
return false;
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
- r600_decompress_subresource(ctx, info->src.resource, info->src.level,
- info->src.box.z,
- info->src.box.z + info->src.box.depth - 1);
+ si_decompress_subresource(ctx, info->src.resource, info->src.level,
+ info->src.box.z,
+ info->src.box.z + info->src.box.depth - 1);
- r600_blitter_begin(ctx, R600_BLIT);
+ si_blitter_begin(ctx, SI_BLIT);
util_blitter_blit(rctx->blitter, info);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
static void si_flush_resource(struct pipe_context *ctx,
void si_init_blit_functions(struct si_context *rctx)
{
- rctx->b.b.clear = r600_clear;
- rctx->b.b.clear_render_target = r600_clear_render_target;
- rctx->b.b.clear_depth_stencil = r600_clear_depth_stencil;
- rctx->b.b.resource_copy_region = r600_resource_copy_region;
+ rctx->b.b.clear = si_clear;
+ rctx->b.b.clear_render_target = si_clear_render_target;
+ rctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+ rctx->b.b.resource_copy_region = si_resource_copy_region;
rctx->b.b.blit = si_blit;
rctx->b.b.flush_resource = si_flush_resource;
rctx->b.blit_decompress_depth = si_blit_decompress_depth;