<param name="framebuffers" type="GLuint *" />
</function>
- <function name="NamedFramebufferRenderbuffer">
+ <function name="NamedFramebufferRenderbuffer" no_error="true">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="renderbuffertarget" type="GLenum" />
renderbuffer, "glFramebufferRenderbuffer");
}
+void GLAPIENTRY
+_mesa_NamedFramebufferRenderbuffer_no_error(GLuint framebuffer,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_framebuffer *fb = _mesa_lookup_framebuffer(ctx, framebuffer);
+ framebuffer_renderbuffer_no_error(ctx, fb, attachment, renderbuffertarget,
+ renderbuffer,
+ "glNamedFramebufferRenderbuffer");
+}
void GLAPIENTRY
_mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
+void GLAPIENTRY
+_mesa_NamedFramebufferRenderbuffer_no_error(GLuint framebuffer,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer);
+
extern void GLAPIENTRY
_mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment,
GLenum renderbuffertarget,