CONFIG_NAME = darwin
-DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
- -D_BSD_SOURCE -D_GNU_SOURCE \
- -DGLX_INDIRECT_RENDERING \
- -DPTHREADS -DGLX_ALIAS_UNSUPPORTED -DHAVE_POSIX_MEMALIGN
+DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
+ -D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE \
+ -DPTHREADS -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
# Compiler and flags
CC = gcc
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11/lib -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
-SRC_DIRS = glx/x11 glu glut/glx
+SRC_DIRS = glx/x11 glu glut/glx mesa
+DRIVER_DIRS = osmesa
--- /dev/null
+# Configuration for Darwin / MacOS X, making 32bit fat dynamic libs
+
+RC_CFLAGS="-arch ppc -arch i386"
+
+include $(TOP)/configs/darwin
+
+CONFIG_NAME = darwin-fat-32bit
--- /dev/null
+# Configuration for Darwin / MacOS X, making 32bit and 64bit fat dynamic libs
+
+RC_CFLAGS="-arch ppc -arch i386 -arch ppc64 -arch ppc_64"
+
+include $(TOP)/configs/darwin
+
+CONFIG_NAME = darwin-fat-all
+++ /dev/null
-# Configuration for Darwin / MacOS X, making dynamic libs
-
-include $(TOP)/configs/default
-
-CONFIG_NAME = darwin
-
-# Compiler and flags
-CC = cc
-CXX = cc
-CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
- -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
-CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
- -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
-
-MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
-
-# Work around aliasing bugs - developers should comment this out
-CFLAGS += -fno-strict-aliasing
-CXXFLAGS += -fno-strict-aliasing
-
-# Library names (actual file names)
-GL_LIB_NAME = libGL.dylib
-GLU_LIB_NAME = libGLU.dylib
-GLUT_LIB_NAME = libglut.dylib
-GLW_LIB_NAME = libGLw.dylib
-OSMESA_LIB_NAME = libOSMesa.dylib
-
-GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
-OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
-GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
-GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
-APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
-
-# omit glw lib for now:
-SRC_DIRS = mesa glu glut/glx
-
for (i = 0; i < numThreads; i++) {
pthread_create(&WinThreads[i].Thread, NULL, thread_function,
(void*) &WinThreads[i]);
- printf("glthreads: Created thread %u\n", (unsigned int) WinThreads[i].Thread);
+ printf("glthreads: Created thread %p\n", WinThreads[i].Thread);
}
if (MultiDisplays)