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llvmpipe: make texture buffer offset alignment == 16
author
Dave Airlie
<airlied@redhat.com>
Sun, 1 Sep 2019 23:52:55 +0000
(09:52 +1000)
committer
Dave Airlie
<airlied@linux.ie>
Thu, 10 Oct 2019 21:52:20 +0000
(21:52 +0000)
Due to use vmovdqa instructions in the asm, which require 16-byte
aligned buffers.
This fixes a crash in
KHR-GLES31.core.texture_buffer.texture_buffer_texture_buffer_range
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/drivers/llvmpipe/lp_screen.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_screen.c
b/src/gallium/drivers/llvmpipe/lp_screen.c
index 37bb29f9543b7767125a134adeb008ae243ed37f..96c7623c4619e8c434058955b0eaa03af88a6a1a 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/
src/gallium/drivers/llvmpipe/lp_screen.c
@@
-241,7
+241,7
@@
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 65536;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1;
+ return 1
6
;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_MAX_VIEWPORTS: