This fixes a bug on BDW when our meta-based stencil blit path assert-fails
due to an invalid internal format even though we do support the
ARB_stencil_texturing extension.
Reviewed-by: Matt Turner <mattst88@gmail.com>
}
}
+ if (ctx->Extensions.ARB_stencil_texturing) {
+ switch (internalFormat) {
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX8:
+ return GL_STENCIL_INDEX;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
switch (internalFormat) {
case GL_COMPRESSED_ALPHA:
return GL_ALPHA;