#include "pipe/p_screen.h"
#include "cso_cache/cso_context.h"
#include "tgsi/tgsi_ureg.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
+/* Conversion to apply in the fragment shader. */
+enum st_pbo_conversion {
+ ST_PBO_CONVERT_NONE = 0,
+ ST_PBO_CONVERT_UINT_TO_SINT,
+ ST_PBO_CONVERT_SINT_TO_UINT,
+
+ ST_NUM_PBO_CONVERSIONS
+};
+
/* Final setup of buffer addressing information.
*
* buf_offset is in pixels.
return ureg_create_shader_and_destroy(ureg, st->pipe);
}
+static void
+build_conversion(struct ureg_program *ureg, const struct ureg_dst *temp,
+ enum st_pbo_conversion conversion)
+{
+ switch (conversion) {
+ case ST_PBO_CONVERT_SINT_TO_UINT:
+ ureg_IMAX(ureg, *temp, ureg_src(*temp), ureg_imm1i(ureg, 0));
+ break;
+ case ST_PBO_CONVERT_UINT_TO_SINT:
+ ureg_UMIN(ureg, *temp, ureg_src(*temp), ureg_imm1u(ureg, (1u << 31) - 1));
+ break;
+ default:
+ /* no-op */
+ break;
+ }
+}
+
static void *
-create_fs(struct st_context *st, bool download, enum pipe_texture_target target)
+create_fs(struct st_context *st, bool download, enum pipe_texture_target target,
+ enum st_pbo_conversion conversion)
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
ureg_TXF(ureg, temp1, util_pipe_tex_to_tgsi_tex(target, 1),
ureg_src(temp1), sampler);
+ build_conversion(ureg, &temp1, conversion);
+
/* store(out, temp0, temp1) */
op[0] = ureg_src(temp0);
op[1] = ureg_src(temp1);
ureg_release_temporary(ureg, temp1);
} else {
/* out = txf(sampler, temp0.x) */
- ureg_TXF(ureg, out, TGSI_TEXTURE_BUFFER, ureg_src(temp0), sampler);
+ ureg_TXF(ureg, temp0, TGSI_TEXTURE_BUFFER, ureg_src(temp0), sampler);
+
+ build_conversion(ureg, &temp0, conversion);
+
+ ureg_MOV(ureg, out, ureg_src(temp0));
}
ureg_release_temporary(ureg, temp0);
return ureg_create_shader_and_destroy(ureg, pipe);
}
+static enum st_pbo_conversion
+get_pbo_conversion(enum pipe_format src_format, enum pipe_format dst_format)
+{
+ if (util_format_is_pure_uint(src_format)) {
+ if (util_format_is_pure_sint(dst_format))
+ return ST_PBO_CONVERT_UINT_TO_SINT;
+ } else if (util_format_is_pure_sint(src_format)) {
+ if (util_format_is_pure_uint(dst_format))
+ return ST_PBO_CONVERT_SINT_TO_UINT;
+ }
+
+ return ST_PBO_CONVERT_NONE;
+}
+
void *
-st_pbo_get_upload_fs(struct st_context *st)
+st_pbo_get_upload_fs(struct st_context *st,
+ enum pipe_format src_format,
+ enum pipe_format dst_format)
{
- if (!st->pbo.upload_fs)
- st->pbo.upload_fs = create_fs(st, false, 0);
+ STATIC_ASSERT(ARRAY_SIZE(st->pbo.upload_fs) == ST_NUM_PBO_CONVERSIONS);
+
+ enum st_pbo_conversion conversion = get_pbo_conversion(src_format, dst_format);
- return st->pbo.upload_fs;
+ if (!st->pbo.upload_fs[conversion])
+ st->pbo.upload_fs[conversion] = create_fs(st, false, 0, conversion);
+
+ return st->pbo.upload_fs[conversion];
}
void *
-st_pbo_get_download_fs(struct st_context *st, enum pipe_texture_target target)
+st_pbo_get_download_fs(struct st_context *st, enum pipe_texture_target target,
+ enum pipe_format src_format,
+ enum pipe_format dst_format)
{
+ STATIC_ASSERT(ARRAY_SIZE(st->pbo.download_fs) == ST_NUM_PBO_CONVERSIONS);
assert(target < PIPE_MAX_TEXTURE_TYPES);
- if (!st->pbo.download_fs[target])
- st->pbo.download_fs[target] = create_fs(st, true, target);
+ enum st_pbo_conversion conversion = get_pbo_conversion(src_format, dst_format);
+
+ if (!st->pbo.download_fs[conversion][target])
+ st->pbo.download_fs[conversion][target] = create_fs(st, true, target, conversion);
- return st->pbo.download_fs[target];
+ return st->pbo.download_fs[conversion][target];
}
void
{
unsigned i;
- if (st->pbo.upload_fs) {
- cso_delete_fragment_shader(st->cso_context, st->pbo.upload_fs);
- st->pbo.upload_fs = NULL;
+ for (i = 0; i < ARRAY_SIZE(st->pbo.upload_fs); ++i) {
+ if (st->pbo.upload_fs[i]) {
+ cso_delete_fragment_shader(st->cso_context, st->pbo.upload_fs[i]);
+ st->pbo.upload_fs[i] = NULL;
+ }
}
for (i = 0; i < ARRAY_SIZE(st->pbo.download_fs); ++i) {
- if (st->pbo.download_fs[i]) {
- cso_delete_fragment_shader(st->cso_context, st->pbo.download_fs[i]);
- st->pbo.download_fs[i] = NULL;
+ for (unsigned j = 0; j < ARRAY_SIZE(st->pbo.download_fs[0]); ++j) {
+ if (st->pbo.download_fs[i][j]) {
+ cso_delete_fragment_shader(st->cso_context, st->pbo.download_fs[i][j]);
+ st->pbo.download_fs[i][j] = NULL;
+ }
}
}