#define UTIL_BOX_INLINES_H
#include "pipe/p_state.h"
+#include "util/u_math.h"
static INLINE
void u_box_1d( unsigned x,
box->depth = d;
}
+/* Clips @dst to width @w and height @h.
+ * Returns -1 if the resulting box would be empty (then @dst is left unchanged).
+ * 0 if nothing has been reduced.
+ * 1 if width has been reduced.
+ * 2 if height has been reduced.
+ * 3 if both width and height have been reduced.
+ * Aliasing permitted.
+ */
+static INLINE int
+u_box_clip_2d(struct pipe_box *dst,
+ const struct pipe_box *box, int w, int h)
+{
+ unsigned i;
+ int a[2], b[2], dim[2];
+ int *start, *end;
+ int res = 0;
+
+ if (!box->width || !box->height)
+ return -1;
+ dim[0] = w;
+ dim[1] = h;
+ a[0] = box->x;
+ a[1] = box->y;
+ b[0] = box->x + box->width;
+ b[1] = box->y + box->height;
+
+ for (i = 0; i < 2; ++i) {
+ start = (a[i] <= b[i]) ? &a[i] : &b[i];
+ end = (a[i] <= b[i]) ? &b[i] : &a[i];
+
+ if (*end < 0 || *start >= dim[i])
+ return -1;
+ if (*start < 0) {
+ *start = 0;
+ res |= (1 << i);
+ }
+ if (*end > dim[i]) {
+ *end = dim[i];
+ res |= (1 << i);
+ }
+ }
+
+ if (res) {
+ dst->x = a[0];
+ dst->y = a[1];
+ dst->width = b[0] - a[0];
+ dst->height = b[1] - a[1];
+ }
+ return res;
+}
+
+static INLINE int64_t
+u_box_volume_3d(const struct pipe_box *box)
+{
+ return (int64_t)box->width * box->height * box->depth;
+}
+
+/* Aliasing of @dst permitted. */
+static INLINE void
+u_box_union_2d(struct pipe_box *dst,
+ const struct pipe_box *a, const struct pipe_box *b)
+{
+ dst->x = MIN2(a->x, b->x);
+ dst->y = MIN2(a->y, b->y);
+
+ dst->width = MAX2(a->x + a->width, b->x + b->width) - dst->x;
+ dst->height = MAX2(a->y + a->height, b->y + b->height) - dst->y;
+}
+
+/* Aliasing of @dst permitted. */
+static INLINE void
+u_box_union_3d(struct pipe_box *dst,
+ const struct pipe_box *a, const struct pipe_box *b)
+{
+ dst->x = MIN2(a->x, b->x);
+ dst->y = MIN2(a->y, b->y);
+ dst->z = MIN2(a->z, b->z);
+
+ dst->width = MAX2(a->x + a->width, b->x + b->width) - dst->x;
+ dst->height = MAX2(a->y + a->height, b->y + b->height) - dst->y;
+ dst->depth = MAX2(a->z + a->depth, b->z + b->depth) - dst->z;
+}
+
+static INLINE boolean
+u_box_test_intersection_2d(const struct pipe_box *a,
+ const struct pipe_box *b)
+{
+ unsigned i;
+ int a_l[2], a_r[2], b_l[2], b_r[2];
+
+ a_l[0] = MIN2(a->x, a->x + a->width);
+ a_r[0] = MAX2(a->x, a->x + a->width);
+ a_l[1] = MIN2(a->y, a->y + a->height);
+ a_r[1] = MAX2(a->y, a->y + a->height);
+
+ b_l[0] = MIN2(b->x, b->x + b->width);
+ b_r[0] = MAX2(b->x, b->x + b->width);
+ b_l[1] = MIN2(b->y, b->y + b->height);
+ b_r[1] = MAX2(b->y, b->y + b->height);
+
+ for (i = 0; i < 2; ++i) {
+ if (a_l[i] > b_r[i] || a_r[i] < b_l[i])
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static INLINE void
+u_box_minify_2d(struct pipe_box *dst,
+ const struct pipe_box *src, unsigned l)
+{
+ dst->x = src->x >> l;
+ dst->y = src->y >> l;
+ dst->width = MAX2(src->width >> l, 1);
+ dst->height = MAX2(src->height >> l, 1);
+}
+
#endif