r300 side support for fixed function pipeline. This isnt functional with current...
authorAapo Tahkola <aet@rasterburn.org>
Sat, 30 Apr 2005 11:06:14 +0000 (11:06 +0000)
committerAapo Tahkola <aet@rasterburn.org>
Sat, 30 Apr 2005 11:06:14 +0000 (11:06 +0000)
src/mesa/drivers/dri/r300/r300_context.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_maos.c
src/mesa/drivers/dri/r300/r300_render.c
src/mesa/drivers/dri/r300/r300_shader.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_texprog.c
src/mesa/drivers/dri/r300/r300_vertexprog.c

index 856445acf1aace3b3011207f4342ffbccd85db45..42c80e7ced4fd4bb74d1e288482c5d0b48924001 100644 (file)
@@ -62,7 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "utils.h"
 #include "xmlpool.h"           /* for symbolic values of enum-type options */
 
-int hw_vertprog_on=1;
+int hw_tcl_on=1;
 
 /* Extension strings exported by the R300 driver.
  */
@@ -109,7 +109,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
 
        /* Try and go straight to t&l
         */
-       //&_r300_tcl_stage,
+       &_r300_tcl_stage,
 
        /* Catch any t&l fallbacks
         */
index 5bade861e7c4a763963b8346ca254f0007568a23..72472c4d5958832fa32f15cc178d5e972762a0ba 100644 (file)
@@ -566,10 +566,15 @@ struct r300_vertex_shader_state {
        int unknown_ptr3;  /* pointer within program space */
        };
        
-extern int hw_vertprog_on;
-#define VERTPROG_ACTIVE(ctx) ( ctx->VertexProgram._Enabled && (R300_CONTEXT(ctx)->current_vp != NULL) && \
-       (R300_CONTEXT(ctx)->current_vp->translated)  && hw_vertprog_on)
-       
+extern int hw_tcl_on;
+
+#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : &ctx->_TnlProgram)
+
+//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && (OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit)))) : \
+//     (r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit))))
+#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit))) : \
+       ctx->Texture.Unit[unit]._ReallyEnabled && r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit)))
+
 /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
  * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
  */    
@@ -583,7 +588,6 @@ struct r300_vertex_program {
        int t2rs;
        unsigned long num_temporaries; /* Number of temp vars used by program */
        int inputs[VERT_ATTRIB_MAX];
-       GLuint outputs;
 };
 
 /* 64 appears to be the maximum */
@@ -738,8 +742,6 @@ struct r300_context {
        GLuint TexGenInputs;
        GLuint TexGenCompSel;
        GLmatrix tmpmat;
-       
-       struct r300_vertex_program *current_vp;
 };
 
 #define R300_CONTEXT(ctx)              ((r300ContextPtr)(ctx->DriverCtx))
index 22c47d6915cd8451ce16fa3811ee0f248b1a4c12..b435b0cbbd4ad970c1211f366a8f2616aec67481 100644 (file)
@@ -240,7 +240,8 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
        GLuint vic_1 = 0;       /* R300_VAP_INPUT_CNTL_1 */
        GLuint aa_vap_reg = 0; /* VAP register assignment */
        GLuint i;
-       GLuint inputs = 0, outputs = 0;
+       GLuint inputs = 0;
+       GLuint InputsRead = CURRENT_VERTEX_SHADER(ctx)->InputsRead;
        
 
 #define CONFIGURE_AOS(r, f, v, sz, cn) { \
@@ -251,7 +252,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
                        exit(-1); \
                } \
                \
-               if (VERTPROG_ACTIVE(ctx) == GL_FALSE) \
+               if (hw_tcl_on == GL_FALSE) \
                        rmesa->state.aos[nr-1].aos_reg = aa_vap_reg++; \
                rmesa->state.aos[nr-1].aos_format = f; \
                if (immd) { \
@@ -269,48 +270,41 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
                } \
 }
 
-       if (VERTPROG_ACTIVE(ctx)) {
-               if (rmesa->current_vp->inputs[VERT_ATTRIB_POS] != -1) {
+       if (hw_tcl_on) {
+               struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+               if (InputsRead & (1<<VERT_ATTRIB_POS)) {
                        inputs |= _TNL_BIT_POS;
-                       rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_POS];
+                       rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_POS];
                }
-               if (rmesa->current_vp->inputs[VERT_ATTRIB_NORMAL] != -1) {
+               if (InputsRead & (1<<VERT_ATTRIB_NORMAL)) {
                        inputs |= _TNL_BIT_NORMAL;
-                       rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_NORMAL];
+                       rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_NORMAL];
                }
-               if (rmesa->current_vp->inputs[VERT_ATTRIB_COLOR0] != -1) {
+               if (InputsRead & (1<<VERT_ATTRIB_COLOR0)) {
                        inputs |= _TNL_BIT_COLOR0;
-                       rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_COLOR0];
+                       rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR0];
                }
-               if (rmesa->current_vp->inputs[VERT_ATTRIB_COLOR1] != -1) {
+               if (InputsRead & (1<<VERT_ATTRIB_COLOR1)) {
                        inputs |= _TNL_BIT_COLOR1;
-                       rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_COLOR1];
+                       rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR1];
                }
-               if (rmesa->current_vp->inputs[VERT_ATTRIB_FOG] != -1) {
+               if (InputsRead & (1<<VERT_ATTRIB_FOG)) {
                        inputs |= _TNL_BIT_FOG;
-                       rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_FOG];
+                       rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_FOG];
                }
                if(ctx->Const.MaxTextureUnits > 8) { /* Not sure if this can even happen... */
                        fprintf(stderr, "%s: Cant handle that many inputs\n", __FUNCTION__);
                        exit(-1);
                }
                for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
-                       if (rmesa->current_vp->inputs[VERT_ATTRIB_TEX0+i] != -1) {
+                       if (InputsRead & (1<<(VERT_ATTRIB_TEX0+i))) {
                                inputs |= _TNL_BIT_TEX0<<i;
-                               rmesa->state.aos[nr++].aos_reg = rmesa->current_vp->inputs[VERT_ATTRIB_TEX0+i];
+                               rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_TEX0+i];
                        }
                }
                nr = 0;
        } else {
                inputs = TNL_CONTEXT(ctx)->render_inputs;
-               /* Hack to see what would happen if we would enable tex units according to their enabled values. 
-                  Why arent we doing this?
-                  As for vertex programs tex coords should be passed if program wants them as some programs might deliver
-                  some other values to the program with them. Futher more some programs might generate output tex coords
-                  without taking them as inputs. */
-               /*for (i=0;i<ctx->Const.MaxTextureUnits;i++) 
-                       if(ctx->Texture.Unit[i].Enabled == 0)
-                               inputs &= ~ (_TNL_BIT_TEX0<<i);*/
        }
        rmesa->state.render_inputs = inputs;
 
@@ -494,23 +488,40 @@ drm_radeon_cmd_header_t *cmd = NULL;
 #endif
 
        /* Stage 3: VAP output */
-       if (VERTPROG_ACTIVE(ctx))
-               outputs = rmesa->current_vp->outputs;
-       else
-               outputs = inputs;
        
        R300_STATECHANGE(r300, vof);
        
        r300->hw.vof.cmd[R300_VOF_CNTL_0]=0;
-       if(outputs & _TNL_BIT_POS)
-               r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
-       if(outputs & _TNL_BIT_COLOR0)
-               r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
-
        r300->hw.vof.cmd[R300_VOF_CNTL_1]=0;
-       for(i=0;i < ctx->Const.MaxTextureUnits;i++)
-               if(outputs & (_TNL_BIT_TEX0<<i))
-                       r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
+       if (hw_tcl_on){
+               GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
+               
+               if(OutputsWritten & (1<<VERT_RESULT_HPOS))
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+               if(OutputsWritten & (1<<VERT_RESULT_COL0))
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+               /*if(OutputsWritten & (1<<VERT_RESULT_COL1))
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+               if(OutputsWritten & (1<<VERT_RESULT_BFC0))
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
+               if(OutputsWritten & (1<<VERT_RESULT_BFC1))
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;*/
+               //if(OutputsWritten & (1<<VERT_RESULT_FOGC))
+               //if(OutputsWritten & (1<<VERT_RESULT_PSIZ))
+
+               for(i=0;i < ctx->Const.MaxTextureUnits;i++)
+                       if(OutputsWritten & (1<<(VERT_RESULT_TEX0+i)))
+                               r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4<<(3*i));
+       } else {
+               if(inputs & _TNL_BIT_POS)
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+               if(inputs & _TNL_BIT_COLOR0)
+                       r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+
+               for(i=0;i < ctx->Const.MaxTextureUnits;i++)
+                       if(inputs & (_TNL_BIT_TEX0<<i))
+                               r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
+       }
 
        rmesa->state.aos_count = nr;
 }
index b5b75c8d85b6010825938ae36469a3d3a65e8341..4ecb2905b1081228450e696326d26c157f48af1e 100644 (file)
@@ -748,6 +748,12 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
 
        if (RADEON_DEBUG & DEBUG_PRIMS)
                fprintf(stderr, "%s\n", __FUNCTION__);
+       if(hw_tcl_on == GL_FALSE)
+               return GL_TRUE;
+       if(ctx->VertexProgram._Enabled == GL_FALSE){
+               _tnl_UpdateFixedFunctionProgram(ctx);
+               r300ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, &ctx->_TnlProgram);
+       }
 
        return r300_run_vb_render(ctx, stage);
 }
@@ -765,12 +771,6 @@ static void r300_check_tcl_render(GLcontext *ctx, struct tnl_pipeline_stage *sta
                //stage->active = GL_FALSE;
                return;
        }
-       if(VERTPROG_ACTIVE(ctx)) {
-               //stage->active = GL_TRUE;
-               //stage->inputs = ctx->VertexProgram.Current->InputsRead;
-       } else {
-               //stage->active = GL_FALSE;
-       }
 }
 
 const struct tnl_pipeline_stage _r300_tcl_stage = {
index d8fd7fd07d496d34706e11ca591d4256968b70cc..0690b19a0cd122c77a84af104e21fd1fc7a52258 100644 (file)
@@ -13,7 +13,7 @@ static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
        
        switch(target){
                case GL_VERTEX_PROGRAM_ARB:
-                       rmesa->current_vp = vp;
+                       //rmesa->current_vp = vp;
                break;
                default:
                        WARN_ONCE("Target not supported yet!\n");
@@ -59,13 +59,13 @@ static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        struct r300_vertex_program *vp=(void *)prog;
        
-       if(rmesa->current_vp == vp)
-               rmesa->current_vp = NULL;
+       /*if(rmesa->current_vp == vp)
+               rmesa->current_vp = NULL;*/
        
        _mesa_delete_program(ctx, prog);
 }
      
-static void r300ProgramStringNotify(GLcontext *ctx, GLenum target, 
+void r300ProgramStringNotify(GLcontext *ctx, GLenum target, 
                                struct program *prog)
 {
        struct r300_vertex_program *vp=(void *)prog;
index 7a0f8bc87ea41ea5432adebf90d84188bbb4975f..1448577e12859864b6a0c0f9b9ea8c5159b89c1b 100644 (file)
@@ -1024,7 +1024,7 @@ static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units)
 }
 
 /* Routing and texture-related */
-
+#if 0
 void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
 {
        int i, count=0,reg=0;
@@ -1241,7 +1241,7 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
                        r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
 
 }
-
+#endif
 static r300TexObj default_tex_obj={
        filter:R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR,
        pitch: 0x8000,
@@ -1354,6 +1354,7 @@ void r300_setup_textures(GLcontext *ctx)
        r300ContextPtr r300 = R300_CONTEXT(ctx);
        int max_texture_unit=-1; /* -1 translates into no setup costs for fields */
        struct gl_texture_unit *texUnit;
+       GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
 
        R300_STATECHANGE(r300, txe);
        R300_STATECHANGE(r300, tex.filter);
@@ -1379,14 +1380,12 @@ void r300_setup_textures(GLcontext *ctx)
        }
        
        for(i=0; i < mtu; i++) {
-               /*if(ctx->Texture.Unit[i].Enabled == 0)
-                       continue;*/
-               if( ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0) != ((ctx->Texture.Unit[i].Enabled)!=0) ) {
+               /*if( ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0) != ((ctx->Texture.Unit[i].Enabled)!=0) ) {
                        WARN_ONCE("Mismatch between render_inputs and ctx->Texture.Unit[i].Enabled value(%d vs %d).\n",
                                        ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0), ((ctx->Texture.Unit[i].Enabled)!=0));
-               }
+               }*/
                
-               if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i)) {
+               if(TMU_ENABLED(ctx, i)) {
                        t=r300->state.texture.unit[i].texobj;
                        //fprintf(stderr, "format=%08x\n", r300->state.texture.unit[i].format);
                        r300->state.texture.tc_count++;
@@ -1449,7 +1448,7 @@ void r300_setup_rs_unit(GLcontext *ctx)
                0x00,
                0x00
        };
-       GLuint vap_outputs;
+       GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
        
        /* This needs to be rewritten - it is a hack at best */
 
@@ -1461,11 +1460,6 @@ void r300_setup_rs_unit(GLcontext *ctx)
        cur_reg = 0;
        r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
 
-       if (VERTPROG_ACTIVE(ctx))
-               vap_outputs = r300->current_vp->outputs;
-       else
-               vap_outputs = r300->state.render_inputs;
-
        for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
                r300->hw.ri.cmd[R300_RI_INTERP_0+i] = 0
                                | R300_RS_INTERP_USED
@@ -1473,7 +1467,7 @@ void r300_setup_rs_unit(GLcontext *ctx)
                                | interp_magic[i];
 //             fprintf(stderr, "RS_INTERP[%d] = 0x%x\n", i, r300->hw.ri.cmd[R300_RI_INTERP_0+i]);
 
-               if (r300->state.render_inputs & (_TNL_BIT_TEX0<<i)) {
+               if (TMU_ENABLED(ctx, i)) {
                        assert(r300->state.texture.tc_count != 0);
                        r300->hw.rr.cmd[R300_RR_ROUTE_0 + cur_reg] = 0
                                        | R300_RS_ROUTE_ENABLE
@@ -1483,7 +1477,7 @@ void r300_setup_rs_unit(GLcontext *ctx)
                        cur_reg++;
                } 
        }
-       if (vap_outputs & _TNL_BIT_COLOR0)
+       if (hw_tcl_on ? OutputsWritten & (1<<VERT_RESULT_COL0) : r300->state.render_inputs & _TNL_BIT_COLOR0)
                r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
                                | R300_RS_ROUTE_0_COLOR
                                | (cur_reg << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
@@ -1719,7 +1713,7 @@ void r300SetupVertexShader(r300ContextPtr rmesa)
           0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
           0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
        //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
-       if(VERTPROG_ACTIVE(ctx)){
+       if(hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated){
                r300SetupVertexProgram(rmesa);
                return ;
        }
@@ -1780,6 +1774,7 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
        int inst_count;
        int param_count;
        LOCAL_VARS
+       struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
                        
 
        /* Reset state, in case we don't use something */
@@ -1787,19 +1782,19 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
        ((drm_r300_cmd_header_t*)rmesa->hw.vpi.cmd)->vpu.count = 0;
        ((drm_r300_cmd_header_t*)rmesa->hw.vps.cmd)->vpu.count = 0;
 
-       r300VertexProgUpdateParams(ctx, rmesa->current_vp);
+       r300VertexProgUpdateParams(ctx, prog);
 
-       setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->current_vp->program));
+       setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
 
-       setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX0, &(rmesa->current_vp->params));
+       setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX0, &(prog->params));
 
 #if 0
        setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1));
        setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2));
 #endif
 
-       inst_count=rmesa->current_vp->program.length/4 - 1;
-       param_count=rmesa->current_vp->params.length/4;
+       inst_count=prog->program.length/4 - 1;
+       param_count=prog->params.length/4;
 
        R300_STATECHANGE(rmesa, pvs);
        rmesa->hw.pvs.cmd[R300_PVS_CNTL_1]=(0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
@@ -1808,7 +1803,7 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
        rmesa->hw.pvs.cmd[R300_PVS_CNTL_2]=(0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT)
                | (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
        rmesa->hw.pvs.cmd[R300_PVS_CNTL_3]=(0/*rmesa->state.vertex_shader.unknown_ptr2*/ << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT)
-       | ((inst_count-rmesa->current_vp->t2rs) /*rmesa->state.vertex_shader.unknown_ptr3*/ << 0);
+       | (inst_count /*rmesa->state.vertex_shader.unknown_ptr3*/ << 0);
 
        /* This is done for vertex shader fragments, but also needs to be done for vap_pvs,
        so I leave it as a reminder */
@@ -1825,12 +1820,13 @@ void r300GenerateTexturePixelShader(r300ContextPtr r300)
        int i, mtu;
        mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
        GLenum envMode;
+       GLuint OutputsWritten = CURRENT_VERTEX_SHADER(r300->radeon.glCtx)->OutputsWritten;
 
        int tex_inst=0, alu_inst=0;
 
        for(i=0;i<mtu;i++){
                /* No need to proliferate {} */
-               if(! (r300->state.render_inputs & (_TNL_BIT_TEX0<<i)))continue;
+               if(!TMU_ENABLED(r300->radeon.glCtx, i))continue;
 
                envMode = r300->radeon.glCtx->Texture.Unit[i].EnvMode;
                //fprintf(stderr, "envMode=%s\n", _mesa_lookup_enum_by_nr(envMode));
index d38acd840da6ebe659730a37f4c159a666c6c283..f90c4bacb886d7115beb7510eced0fd485641e9d 100644 (file)
@@ -223,6 +223,7 @@ void r300GenerateTextureFragmentShader(r300ContextPtr r300)
        struct r300_pixel_shader_program *p = &ps->program;
        GLcontext *ctx = r300->radeon.glCtx;
        int i, tc_reg;
+       GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
 
        p->tex.length = 0;
        p->alu.length = 0;
@@ -235,7 +236,7 @@ void r300GenerateTextureFragmentShader(r300ContextPtr r300)
                
        tc_reg = 0;
        for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
-               if (r300->state.render_inputs & (_TNL_BIT_TEX0<<i)) {
+               if (TMU_ENABLED(ctx, i)) {
                        ps->have_sample = 0;
                        ps->src_previous = emit_texenv(r300, tc_reg, i);
                        tc_reg++;
index 4b73c2fd1cca8df01762d251172ceca1ccc90bf2..7d4c4de1dc724a689229b80faa3ce5cfdda8386f 100644 (file)
@@ -313,6 +313,35 @@ static unsigned long t_dst_class(enum register_file file)
 
 static unsigned long t_dst_index(struct r300_vertex_program *vp, struct vp_dst_register *dst)
 {
+       if(dst->File == PROGRAM_OUTPUT)
+               switch(dst->Index){
+                       case VERT_RESULT_HPOS:
+                               return 0;
+                       case VERT_RESULT_COL0:
+                               return 1;
+                       case VERT_RESULT_TEX0:
+                               return 2;
+                       case VERT_RESULT_TEX1:
+                               return 3;
+                       case VERT_RESULT_TEX2:
+                               return 4;
+                       case VERT_RESULT_TEX3:
+                               return 5;
+                       case VERT_RESULT_TEX4:
+                               return 6;
+                       case VERT_RESULT_TEX5:
+                               return 7;
+                       case VERT_RESULT_TEX6:
+                               return 8;
+                       case VERT_RESULT_TEX7:
+                               return 9;
+                       case VERT_RESULT_COL1:
+                       case VERT_RESULT_BFC0:
+                       case VERT_RESULT_BFC1:
+                       case VERT_RESULT_FOGC:
+                       case VERT_RESULT_PSIZ:
+                       default: WARN_ONCE("Unknown output\n"); return 1;
+               }
        return dst->Index;
 }
 
@@ -495,23 +524,6 @@ void translate_vertex_shader(struct r300_vertex_program *vp)
        for(i=0; i < VERT_ATTRIB_MAX; i++)
                vp->inputs[i]=-1;
        
-       vp->outputs = 0;
-       /* FIXME: hardcoded values in arbprogparse.c:parse_result_binding ()
-          We might want to use these constants for VAP output in general as well once they have been added to
-          mesa headers.
-        */
-       if(mesa_vp->OutputsWritten & (1<<0))
-               vp->outputs |= _TNL_BIT_POS;
-       if(mesa_vp->OutputsWritten & (1<<1))
-               vp->outputs |= _TNL_BIT_COLOR0;
-       if(mesa_vp->OutputsWritten & (1<<2))
-               vp->outputs |= _TNL_BIT_COLOR1;
-       for(i=0; i < 8/*ctx->Const.MaxTextureUnits*/; i++)
-               if(mesa_vp->OutputsWritten & (1<<(7+i)))
-                       vp->outputs |= _TNL_BIT_TEX(i);
-       if(mesa_vp->OutputsWritten & ~(0x7 | 0x3f80))
-               fprintf(stderr, "%s:Odd bits(0x%08x)\n", __FUNCTION__, mesa_vp->OutputsWritten);
-                       
        o_inst=vp->program.body.i;
        for(vpi=mesa_vp->Instructions; vpi->Opcode != VP_OPCODE_END; vpi++, o_inst++){