func->num_params = func_type->length;
func->params = ralloc_array(b->shader, nir_parameter, func->num_params);
- for (unsigned i = 0; i < func->num_params; i++) {
+ unsigned np = 0;
+ for (unsigned i = 0; i < func_type->length; i++) {
if (func_type->params[i]->base_type == vtn_base_type_pointer &&
func_type->params[i]->type == NULL) {
- func->params[i].type = func_type->params[i]->deref->type;
- func->params[i].param_type = nir_parameter_inout;
+ func->params[np].type = func_type->params[i]->deref->type;
+ func->params[np].param_type = nir_parameter_inout;
+ np++;
} else {
- func->params[i].type = func_type->params[i]->type;
- func->params[i].param_type = nir_parameter_in;
+ func->params[np].type = func_type->params[i]->type;
+ func->params[np].param_type = nir_parameter_in;
+ np++;
}
}
+ assert(np == func->num_params);
func->return_type = func_type->return_type->type;