#ifndef ALLOC_POOL_H
#define ALLOC_POOL_H
+#include "hash-map.h"
+
typedef unsigned long ALLOC_POOL_ID_TYPE;
typedef struct alloc_pool_list_def
typedef struct alloc_pool_def
{
const char *name;
-#ifdef ENABLE_CHECKING
ALLOC_POOL_ID_TYPE id;
-#endif
size_t elts_per_block;
/* These are the elements that have been allocated at least once and freed. */
extern void *pool_alloc (alloc_pool) ATTRIBUTE_MALLOC;
extern void pool_free (alloc_pool, void *);
extern void dump_alloc_pool_statistics (void);
+
+typedef unsigned long ALLOC_POOL_ID_TYPE;
+
+/* Type based memory pool allocator. */
+template <typename T>
+class pool_allocator
+{
+public:
+ /* Default constructor for pool allocator called NAME. Each block
+ has NUM elements. The allocator support EXTRA_SIZE and can
+ potentially IGNORE_TYPE_SIZE. */
+ pool_allocator (const char *name, size_t num, size_t extra_size = 0,
+ bool ignore_type_size = false);
+
+ /* Default destuctor. */
+ ~pool_allocator ();
+
+ /* Release internal data structures. */
+ void release ();
+
+ /* Release internal data structures if the pool has not allocated
+ an object. */
+ void release_if_empty ();
+
+ /* Allocate a new object. */
+ T *allocate () ATTRIBUTE_MALLOC;
+
+ /* Release OBJECT that must come from the pool. */
+ void remove (T *object);
+
+private:
+ struct allocation_pool_list
+ {
+ allocation_pool_list *next;
+ };
+
+ /* Initialize a pool allocator. */
+ void initialize ();
+
+ template <typename U>
+ struct allocation_object
+ {
+ /* The ID of alloc pool which the object was allocated from. */
+ ALLOC_POOL_ID_TYPE id;
+
+ union
+ {
+ /* The data of the object. */
+ char data[1];
+
+ /* Because we want any type of data to be well aligned after the ID,
+ the following elements are here. They are never accessed so
+ the allocated object may be even smaller than this structure.
+ We do not care about alignment for floating-point types. */
+ char *align_p;
+ int64_t align_i;
+ } u;
+
+ static inline allocation_object<U> *get_instance (void *data_ptr)
+ {
+ return (allocation_object<U> *)(((char *)(data_ptr))
+ - offsetof (allocation_object<U>,
+ u.data));
+ }
+
+ static inline U *get_data (void *instance_ptr)
+ {
+ return (U*)(((allocation_object<U> *) instance_ptr)->u.data);
+ }
+ };
+
+ /* Align X to 8. */
+ size_t align_eight (size_t x)
+ {
+ return (((x+7) >> 3) << 3);
+ }
+
+ const char *m_name;
+ ALLOC_POOL_ID_TYPE m_id;
+ size_t m_elts_per_block;
+
+ /* These are the elements that have been allocated at least once
+ and freed. */
+ allocation_pool_list *m_returned_free_list;
+
+ /* These are the elements that have not yet been allocated out of
+ the last block obtained from XNEWVEC. */
+ char* m_virgin_free_list;
+
+ /* The number of elements in the virgin_free_list that can be
+ allocated before needing another block. */
+ size_t m_virgin_elts_remaining;
+ /* The number of elements that are allocated. */
+ size_t m_elts_allocated;
+ /* The number of elements that are released. */
+ size_t m_elts_free;
+ /* The number of allocated blocks. */
+ size_t m_blocks_allocated;
+ /* List of blocks that are used to allocate new objects. */
+ allocation_pool_list *m_block_list;
+ /* The number of elements in a block. */
+ size_t m_block_size;
+ /* Size of a pool elements in bytes. */
+ size_t m_elt_size;
+ /* Flag if we shoul ignore size of a type. */
+ bool m_ignore_type_size;
+ /* Extra size in bytes that should be allocated for each element. */
+ size_t m_extra_size;
+ /* Flag if a pool allocator is initialized. */
+ bool m_initialized;
+};
+
+/* Last used ID. */
+extern ALLOC_POOL_ID_TYPE last_id;
+
+/* Store information about each particular alloc_pool. Note that this
+ will underestimate the amount the amount of storage used by a small amount:
+ 1) The overhead in a pool is not accounted for.
+ 2) The unallocated elements in a block are not accounted for. Note
+ that this can at worst case be one element smaller that the block
+ size for that pool. */
+struct alloc_pool_descriptor
+{
+ /* Number of pools allocated. */
+ unsigned long created;
+ /* Gross allocated storage. */
+ unsigned long allocated;
+ /* Amount of currently active storage. */
+ unsigned long current;
+ /* Peak amount of storage used. */
+ unsigned long peak;
+ /* Size of element in the pool. */
+ int elt_size;
+};
+
+
+/* Hashtable mapping alloc_pool names to descriptors. */
+extern hash_map<const char *, alloc_pool_descriptor> *alloc_pool_hash;
+
+/* For given name, return descriptor, create new if needed. */
+alloc_pool_descriptor *
+allocate_pool_descriptor (const char *name);
+
+template <typename T>
+inline
+pool_allocator<T>::pool_allocator (const char *name, size_t num,
+ size_t extra_size, bool ignore_type_size):
+ m_name (name), m_elts_per_block (num), m_returned_free_list (NULL),
+ m_virgin_free_list (NULL), m_virgin_elts_remaining (0), m_elts_allocated (0),
+ m_elts_free (0), m_blocks_allocated (0), m_block_list (NULL),
+ m_ignore_type_size (ignore_type_size), m_extra_size (extra_size),
+ m_initialized (false) {}
+
+/* Initialize a pool allocator. */
+
+template <typename T>
+void
+pool_allocator<T>::initialize ()
+{
+ gcc_checking_assert (!m_initialized);
+ m_initialized = true;
+
+ size_t header_size;
+ size_t size = (m_ignore_type_size ? 0 : sizeof (T)) + m_extra_size;
+
+ gcc_checking_assert (m_name);
+
+ /* Make size large enough to store the list header. */
+ if (size < sizeof (allocation_pool_list*))
+ size = sizeof (allocation_pool_list*);
+
+ /* Now align the size to a multiple of 4. */
+ size = align_eight (size);
+
+ /* Add the aligned size of ID. */
+ size += offsetof (allocation_object<T>, u.data);
+
+ /* Um, we can't really allocate 0 elements per block. */
+ gcc_checking_assert (m_elts_per_block);
+
+ m_elt_size = size;
+
+ if (GATHER_STATISTICS)
+ {
+ alloc_pool_descriptor *desc = allocate_pool_descriptor (m_name);
+ desc->elt_size = size;
+ desc->created++;
+ }
+
+ /* List header size should be a multiple of 8. */
+ header_size = align_eight (sizeof (allocation_pool_list));
+
+ m_block_size = (size * m_elts_per_block) + header_size;
+
+#ifdef ENABLE_CHECKING
+ /* Increase the last used ID and use it for this pool.
+ ID == 0 is used for free elements of pool so skip it. */
+ last_id++;
+ if (last_id == 0)
+ last_id++;
+
+ m_id = last_id;
+#endif
+
+}
+
+/* Free all memory allocated for the given memory pool. */
+template <typename T>
+inline void
+pool_allocator<T>::release ()
+{
+ if (!m_initialized)
+ return;
+
+ allocation_pool_list *block, *next_block;
+
+ /* Free each block allocated to the pool. */
+ for (block = m_block_list; block != NULL; block = next_block)
+ {
+ next_block = block->next;
+ free (block);
+ }
+
+ if (GATHER_STATISTICS && false)
+ {
+ alloc_pool_descriptor *desc = allocate_pool_descriptor (m_name);
+ desc->current -= (m_elts_allocated - m_elts_free) * m_elt_size;
+ }
+
+ m_returned_free_list = NULL;
+ m_virgin_free_list = NULL;
+ m_virgin_elts_remaining = 0;
+ m_elts_allocated = 0;
+ m_elts_free = 0;
+ m_blocks_allocated = 0;
+ m_block_list = NULL;
+}
+
+template <typename T>
+void
+inline pool_allocator<T>::release_if_empty ()
+{
+ if (m_elts_free == m_elts_allocated)
+ release ();
+}
+
+template <typename T>
+inline pool_allocator<T>::~pool_allocator ()
+{
+ release ();
+}
+
+/* Allocates one element from the pool specified. */
+template <typename T>
+inline T *
+pool_allocator<T>::allocate ()
+{
+ if (!m_initialized)
+ initialize ();
+
+ allocation_pool_list *header;
+#ifdef ENABLE_VALGRIND_ANNOTATIONS
+ int size;
+#endif
+
+ if (GATHER_STATISTICS)
+ {
+ alloc_pool_descriptor *desc = allocate_pool_descriptor (m_name);
+
+ desc->allocated += m_elt_size;
+ desc->current += m_elt_size;
+ if (desc->peak < desc->current)
+ desc->peak = desc->current;
+ }
+
+#ifdef ENABLE_VALGRIND_ANNOTATIONS
+ size = m_elt_size - offsetof (allocation_object<T>, u.data);
+#endif
+
+ /* If there are no more free elements, make some more!. */
+ if (!m_returned_free_list)
+ {
+ char *block;
+ if (!m_virgin_elts_remaining)
+ {
+ allocation_pool_list *block_header;
+
+ /* Make the block. */
+ block = XNEWVEC (char, m_block_size);
+ block_header = (allocation_pool_list*) block;
+ block += align_eight (sizeof (allocation_pool_list));
+
+ /* Throw it on the block list. */
+ block_header->next = m_block_list;
+ m_block_list = block_header;
+
+ /* Make the block available for allocation. */
+ m_virgin_free_list = block;
+ m_virgin_elts_remaining = m_elts_per_block;
+
+ /* Also update the number of elements we have free/allocated, and
+ increment the allocated block count. */
+ m_elts_allocated += m_elts_per_block;
+ m_elts_free += m_elts_per_block;
+ m_blocks_allocated += 1;
+ }
+
+ /* We now know that we can take the first elt off the virgin list and
+ put it on the returned list. */
+ block = m_virgin_free_list;
+ header = (allocation_pool_list*) allocation_object<T>::get_data (block);
+ header->next = NULL;
+#ifdef ENABLE_CHECKING
+ /* Mark the element to be free. */
+ ((allocation_object<T> *) block)->id = 0;
+#endif
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (header,size));
+ m_returned_free_list = header;
+ m_virgin_free_list += m_elt_size;
+ m_virgin_elts_remaining--;
+
+ }
+
+ /* Pull the first free element from the free list, and return it. */
+ header = m_returned_free_list;
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_DEFINED (header, sizeof (*header)));
+ m_returned_free_list = header->next;
+ m_elts_free--;
+
+#ifdef ENABLE_CHECKING
+ /* Set the ID for element. */
+ allocation_object<T>::get_instance (header)->id = m_id;
+#endif
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (header, size));
+
+ /* Call default constructor. */
+ return (T *)(header);
+}
+
+/* Puts PTR back on POOL's free list. */
+template <typename T>
+void
+pool_allocator<T>::remove (T *object)
+{
+ gcc_checking_assert (m_initialized);
+
+ allocation_pool_list *header;
+ int size;
+ size = m_elt_size - offsetof (allocation_object<T>, u.data);
+
+#ifdef ENABLE_CHECKING
+ gcc_assert (object
+ /* Check if we free more than we allocated, which is Bad (TM). */
+ && m_elts_free < m_elts_allocated
+ /* Check whether the PTR was allocated from POOL. */
+ && m_id == allocation_object<T>::get_instance (object)->id);
+
+ memset (object, 0xaf, size);
+
+ /* Mark the element to be free. */
+ allocation_object<T>::get_instance (object)->id = 0;
+#endif
+
+ header = (allocation_pool_list*) object;
+ header->next = m_returned_free_list;
+ m_returned_free_list = header;
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (object, size));
+ m_elts_free++;
+
+ if (GATHER_STATISTICS)
+ {
+ alloc_pool_descriptor *desc = allocate_pool_descriptor (m_name);
+ desc->current -= m_elt_size;
+ }
+}
+
#endif