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mesa: remove redundant error check
author
Timothy Arceri
<tarceri@itsqueeze.com>
Tue, 27 Jun 2017 06:46:19 +0000
(16:46 +1000)
committer
Timothy Arceri
<tarceri@itsqueeze.com>
Wed, 28 Jun 2017 22:54:10 +0000
(08:54 +1000)
We do the same check in the shared code in the set_tex_parameterf()
call.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/main/texparam.c
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diff --git
a/src/mesa/main/texparam.c
b/src/mesa/main/texparam.c
index 857faf6f3adcffa6fb74ae27d0693ff7e062b8dd..1059a4cb5eea52d9a3300770f9ae8620a330aded 100644
(file)
--- a/
src/mesa/main/texparam.c
+++ b/
src/mesa/main/texparam.c
@@
-962,10
+962,6
@@
_mesa_texture_parameteriv(struct gl_context *ctx,
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
{
- if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameteriv(texture)");
- return;
- }
/* convert int params to float */
GLfloat fparams[4];
fparams[0] = INT_TO_FLOAT(params[0]);