-[*.{c,h}]
+[*.{c,h,cpp}]
indent_style = space
indent_size = 8
'vc5_screen.c',
'vc5_screen.h',
'vc5_simulator.c',
+ 'vc5_simulator_wrapper.cpp',
'vc5_state.c',
'vc5_tiling.c',
'vc5_tiling.h',
inc_gallium_drivers, inc_drm_uapi,
],
c_args : [c_vis_args, v3dv3_c_args],
- cpp_args : [cpp_vis_args],
+ cpp_args : [cpp_vis_args, v3dv3_c_args],
dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind],
)
#include "util/set.h"
#include "util/u_memory.h"
#include "util/u_mm.h"
+#include "vc5_simulator_wrapper.h"
#define HW_REGISTER_RO(x) (x)
#define HW_REGISTER_RW(x) (x)
#include "vc5_screen.h"
#include "vc5_context.h"
-#define V3D_TECH_VERSION 3
-#define V3D_REVISION 3
-#define V3D_SUB_REV 0
-#define V3D_HIDDEN_REV 0
-#undef unreachable
-#include "v3d_hw_auto.h"
/** Global (across GEM fds) state for the simulator */
static struct vc5_simulator_state {
--- /dev/null
+/*
+ * Copyright © 2017 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file
+ *
+ * Wraps bits of the V3D simulator interface in a C interface for the
+ * vc5_simulator.c code to use.
+ */
+
+#ifdef USE_VC5_SIMULATOR
+
+#include "vc5_simulator_wrapper.h"
+
+#define V3D_TECH_VERSION 3
+#define V3D_REVISION 3
+#define V3D_SUB_REV 0
+#define V3D_HIDDEN_REV 0
+#define V3D_COMPAT_REV 0
+#include "v3d_hw_auto.h"
+
+extern "C" {
+
+struct v3d_hw *v3d_hw_auto_new(void *in_params)
+{
+ return v3d_hw_auto_make_unique().release();
+}
+
+
+uint32_t v3d_hw_get_mem(const struct v3d_hw *hw, size_t *size, void **p)
+{
+ return hw->get_mem(size, p);
+}
+
+bool v3d_hw_alloc_mem(struct v3d_hw *hw, size_t min_size)
+{
+ return hw->alloc_mem(min_size) == V3D_HW_ALLOC_SUCCESS;
+}
+
+bool v3d_hw_has_gca(struct v3d_hw *hw)
+{
+ return hw->has_gca();
+}
+
+uint32_t v3d_hw_read_reg(struct v3d_hw *hw, uint32_t reg)
+{
+ return hw->read_reg(reg);
+}
+
+void v3d_hw_write_reg(struct v3d_hw *hw, uint32_t reg, uint32_t val)
+{
+ hw->write_reg(reg, val);
+}
+
+void v3d_hw_tick(struct v3d_hw *hw)
+{
+ return hw->tick();
+}
+
+}
+
+#endif /* USE_VC5_SIMULATOR */
--- /dev/null
+/*
+ * Copyright © 2017 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdint.h>
+#include <stdlib.h>
+
+struct v3d_hw;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct v3d_hw *v3d_hw_auto_new(void *params);
+uint32_t v3d_hw_get_mem(const struct v3d_hw *hw, size_t *size, void **p);
+bool v3d_hw_alloc_mem(struct v3d_hw *hw, size_t min_size);
+bool v3d_hw_has_gca(struct v3d_hw *hw);
+uint32_t v3d_hw_read_reg(struct v3d_hw *hw, uint32_t reg);
+void v3d_hw_write_reg(struct v3d_hw *hw, uint32_t reg, uint32_t val);
+void v3d_hw_tick(struct v3d_hw *hw);
+
+#ifdef __cplusplus
+}
+#endif