i965: Fix cube map layouts on Ironlake.
authorEric Anholt <eric@anholt.net>
Thu, 29 Apr 2010 00:17:54 +0000 (17:17 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 29 Apr 2010 15:34:15 +0000 (08:34 -0700)
We were doubling up the offsets for the mipmap levels for CPU access.
Instead of reimplementing i945_miptree_layout_2d with 6 cube images
separated by qpitch, share that function and provide the level offsets
later.

Fixes piglit cubemap and fbo-cubemap.

src/mesa/drivers/dri/i915/i915_tex_layout.c
src/mesa/drivers/dri/i965/brw_tex_layout.c
src/mesa/drivers/dri/intel/intel_tex_layout.c
src/mesa/drivers/dri/intel/intel_tex_layout.h

index af9c7ee9b6fa1d607233fe1ed0090f33a343cb92..6e4512129cd1c87628ec7a13a1dfc15cc91c9671 100644 (file)
@@ -483,7 +483,7 @@ i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
    case GL_TEXTURE_1D:
    case GL_TEXTURE_2D:
    case GL_TEXTURE_RECTANGLE_ARB:
-      i945_miptree_layout_2d(intel, mt, tiling);
+      i945_miptree_layout_2d(intel, mt, tiling, 1);
       break;
    default:
       _mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
index 9a215ab8a4da63597948233ac4f3c8b50b0fdc3b..768ccfd79c432d2bd49875fd01db1a7c3b13f99c 100644 (file)
@@ -49,74 +49,30 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
    switch (mt->target) {
    case GL_TEXTURE_CUBE_MAP:
       if (intel->gen == 5) {
-          GLuint align_h = 2, align_w = 4;
+          GLuint align_h = 2;
           GLuint level;
-          GLuint x = 0;
-          GLuint y = 0;
-          GLuint width = mt->width0;
-          GLuint height = mt->height0;
           GLuint qpitch = 0;
-          GLuint y_pitch = 0;
+         int h0, h1, q;
 
-          mt->total_width = mt->width0;
-          intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h);
-          y_pitch = ALIGN(height, align_h);
+         /* On Ironlake, cube maps are finally represented as just a series
+          * of MIPLAYOUT_BELOW 2D textures (like 2D texture arrays), separated
+          * by a pitch of qpitch rows, where qpitch is defined by the equation
+          * given in Volume 1 of the BSpec.
+          */
+         h0 = ALIGN(mt->height0, align_h);
+         h1 = ALIGN(minify(h0), align_h);
+         qpitch = (h0 + h1 + 11 * align_h);
+          if (mt->compressed)
+            qpitch /= 4;
 
-          if (mt->compressed) {
-              mt->total_width = ALIGN(mt->width0, align_w);
-          }
-
-          if (mt->first_level != mt->last_level) {
-              GLuint mip1_width;
-
-              if (mt->compressed) {
-                  mip1_width = ALIGN(minify(mt->width0), align_w)
-                      + ALIGN(minify(minify(mt->width0)), align_w);
-              } else {
-                  mip1_width = ALIGN(minify(mt->width0), align_w)
-                      + minify(minify(mt->width0));
-              }
-
-              if (mip1_width > mt->total_width) {
-                  mt->total_width = mip1_width;
-              }
-          }
-
-          if (mt->compressed) {
-              qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4;
-              mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6;
-          } else {
-              qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h);
-              mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6;
-          }
+         i945_miptree_layout_2d(intel, mt, tiling, 6);
 
           for (level = mt->first_level; level <= mt->last_level; level++) {
-              GLuint img_height;
-              GLuint nr_images = 6;
-              GLuint q = 0;
-
-              intel_miptree_set_level_info(mt, level, nr_images, x, y, width, 
-                                           height, 1);
-
-              for (q = 0; q < nr_images; q++)
-                  intel_miptree_set_image_offset(mt, level, q,
-                                                x, y + q * qpitch);
-
-              if (mt->compressed)
-                  img_height = MAX2(1, height/4);
-              else
-                  img_height = ALIGN(height, align_h);
-
-              if (level == mt->first_level + 1) {
-                  x += ALIGN(width, align_w);
-              }
-              else {
-                  y += img_height;
-              }
-
-              width  = minify(width);
-              height = minify(height);
+            for (q = 0; q < 6; q++) {
+               intel_miptree_set_image_offset(mt, level, q, 0, q * qpitch);
+            }
           }
+         mt->total_height = qpitch * 6;
 
           break;
       }
@@ -206,7 +162,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
    }
 
    default:
-      i945_miptree_layout_2d(intel, mt, tiling);
+      i945_miptree_layout_2d(intel, mt, tiling, 1);
       break;
    }
    DBG("%s: %dx%dx%d\n", __FUNCTION__,
index d132e19e831b72b6270edf8dbe718f753a8f35cf..d39733b6c5a17e09d05f03dae0b7b9bbffd9f699 100644 (file)
@@ -63,9 +63,9 @@ void intel_get_texture_alignment_unit(GLenum internalFormat, GLuint *w, GLuint *
     }
 }
 
-void i945_miptree_layout_2d( struct intel_context *intel,
-                            struct intel_mipmap_tree *mt,
-                            uint32_t tiling )
+void i945_miptree_layout_2d(struct intel_context *intel,
+                           struct intel_mipmap_tree *mt,
+                           uint32_t tiling, int nr_images)
 {
    GLuint align_h = 2, align_w = 4;
    GLuint level;
@@ -107,7 +107,7 @@ void i945_miptree_layout_2d( struct intel_context *intel,
    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
       GLuint img_height;
 
-      intel_miptree_set_level_info(mt, level, 1, x, y, width, 
+      intel_miptree_set_level_info(mt, level, nr_images, x, y, width,
                                   height, 1);
 
       if (mt->compressed)
index a9ac9e7eb4894863dbb3e5490d38b7b8a473fb5d..1c8c53e54597db6c58b7ae9c0b1c1b70e95f25fd 100644 (file)
@@ -40,5 +40,5 @@ static INLINE GLuint minify( GLuint d )
 
 extern void i945_miptree_layout_2d(struct intel_context *intel,
                                   struct intel_mipmap_tree *mt,
-                                  uint32_t tiling);
+                                  uint32_t tiling, int nr_images);
 extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *);