# mv.swizzle
+# Format
+
+| 0..5 |6..10|11..15|16.20|21.....25|26.....30|31| name |
+|------|-----|------|-----|---------|---------|--|---------|
+| 19 | RT | RA | | XO[0:4] | XO[5:9] |Rc| XL-Form |
+| 19 | RT | RA |imm | imm | Nn NNN |im| mv.swiz |
+
+also f.mv
+
+this gives an 11 bit immediate across bits 16 to 25 and bit 31. a permutation based encoding should allow the 12 bits to be covered
+
+* 3 bits X
+* 3 bits Y
+* 3 bits Z
+* 3 bits W
+
+except that the options are:
+
+* 0b1NN index 0 thru 3 to place subelement in pos XYZW
+* 0b000 to indicate "skip"
+* 0b001 to indicate "constant 0"
+* 0b010 to indicate "constant 1" (or 1.0)
+* 0b011 is not needed.
+
+this "not needed" means the encoding is actually a lot less. the sequences involve expressing how many 0s and 1s are embedded in amongst the XYZWs which gets really interesting.
+