i965/fs: stop inclinding glsl/ir.h in brw_fs.h
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 3 May 2016 18:46:31 +0000 (11:46 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 5 May 2016 23:25:21 +0000 (16:25 -0700)
We are no longer using anything from GLSL IR in the FS backend.

src/mesa/drivers/dri/i965/brw_fs.h
src/mesa/drivers/dri/i965/brw_link.cpp

index f6b1ea93eb47b5c452c9b301dc7c1d9d2ee9c063..29ed8e6aaf5d5c60c41a8ca0bb3bfe6e764cf5ae 100644 (file)
@@ -30,7 +30,6 @@
 #include "brw_shader.h"
 #include "brw_ir_fs.h"
 #include "brw_fs_builder.h"
-#include "compiler/glsl/ir.h"
 #include "compiler/nir/nir.h"
 
 struct bblock_t;
index d4bbd8b3b5b0dafad79e7d02d696e4e512d01936..516316e26ae5883658e28982ef3db6ce667472b9 100644 (file)
@@ -26,6 +26,7 @@
 #include "brw_fs.h"
 #include "brw_nir.h"
 #include "brw_program.h"
+#include "compiler/glsl/ir.h"
 #include "compiler/glsl/ir_optimization.h"
 #include "compiler/glsl/program.h"
 #include "program/program.h"