}
+/**
+ * Unpack several pixels in SoA.
+ *
+ * It takes a vector of packed pixels:
+ *
+ * packed = {P0, P1, P2, P3, ..., Pn}
+ *
+ * And will produce four vectors:
+ *
+ * red = {R0, R1, R2, R3, ..., Rn}
+ * green = {G0, G1, G2, G3, ..., Gn}
+ * blue = {B0, B1, B2, B3, ..., Bn}
+ * alpha = {A0, A1, A2, A3, ..., An}
+ *
+ * It requires that a packed pixel fits into an element of the output
+ * channels. The common case is when converting pixel with a depth of 32 bit or
+ * less into floats.
+ */
void
lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
const struct util_format_description *format_desc,
unsigned start;
unsigned chan;
- /* FIXME: Support more formats */
- assert(format_desc->is_bitmask);
+ /* FIXME: Support more pixel formats */
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
- assert(format_desc->block.bits <= 32);
+ assert(format_desc->block.bits <= type.width);
+ /* FIXME: Support more output types */
+ assert(type.floating);
+ assert(type.width == 32);
/* Decode the input vector components */
start = 0;
break;
+ case UTIL_FORMAT_TYPE_FLOAT:
+ if (type.floating) {
+ assert(start == 0);
+ assert(stop == 32);
+ assert(type.width == 32);
+ input = LLVMBuildBitCast(builder, input, lp_build_vec_type(type), "");
+ }
+ else {
+ /* FIXME */
+ assert(0);
+ input = lp_build_undef(type);
+ }
+ break;
+
+ case UTIL_FORMAT_TYPE_FIXED:
+ assert(0);
+ input = lp_build_undef(type);
+ break;
+
default:
+ assert(0);
input = lp_build_undef(type);
break;
}