(BORDERCOLOR_SIZE * tex_off[sb]) +
(BORDERCOLOR_SIZE * i));
- /* TODO not quite sure if bcolor is pre or post swizzle: */
- for (j = 0; j < 4; j++) {
- bcolor[j] =
- util_float_to_half(sampler->base.border_color.f[j]);
- }
+ bcolor[0] = util_float_to_half(sampler->base.border_color.f[2]);
+ bcolor[1] = util_float_to_half(sampler->base.border_color.f[1]);
+ bcolor[2] = util_float_to_half(sampler->base.border_color.f[0]);
+ bcolor[3] = util_float_to_half(sampler->base.border_color.f[3]);
OUT_RING(ring, sampler->texsamp0);
OUT_RING(ring, sampler->texsamp1);