We introduce three new fields in backend_visitor:
- debug_enabled: whether or not INTEL_DEBUG & DEBUG_<stage flag>
- stage_name: "vertex", "fragment", etc. for use in messages
- stage_abbrev: "VS", "FS", etc. for use in messages
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
cfg(NULL),
stage(stage)
{
+ debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
+ stage_name = _mesa_shader_stage_to_string(stage);
+ stage_abbrev = _mesa_shader_stage_to_abbrev(stage);
}
bool
cfg_t *cfg;
gl_shader_stage stage;
+ bool debug_enabled;
+ const char *stage_name;
+ const char *stage_abbrev;
brw::simple_allocator alloc;