-/* $Id: fxwgl.c,v 1.14 2001/09/23 16:50:01 brianp Exp $ */
+/* $Id: fxwgl.c,v 1.15 2002/09/04 14:14:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
#include "fxdrv.h"
#include <windows.h>
#include "GL/gl.h"
+#include "glapi.h"
#ifdef __cplusplus
}
WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
-static struct __extensions__ ext[] = {
-
-#ifdef GL_EXT_polygon_offset
- {(PROC) glPolygonOffsetEXT, "glPolygonOffsetEXT"},
-#endif
- {(PROC) glBlendEquationEXT, "glBlendEquationEXT"},
- {(PROC) glBlendColorEXT, "glBlendColorExt"},
- {(PROC) glVertexPointerEXT, "glVertexPointerEXT"},
- {(PROC) glNormalPointerEXT, "glNormalPointerEXT"},
- {(PROC) glColorPointerEXT, "glColorPointerEXT"},
- {(PROC) glIndexPointerEXT, "glIndexPointerEXT"},
- {(PROC) glTexCoordPointerEXT, "glTexCoordPointer"},
- {(PROC) glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT"},
- {(PROC) glGetPointervEXT, "glGetPointervEXT"},
- {(PROC) glArrayElementEXT, "glArrayElementEXT"},
- {(PROC) glDrawArraysEXT, "glDrawArrayEXT"},
- {(PROC) glAreTexturesResidentEXT, "glAreTexturesResidentEXT"},
- {(PROC) glBindTextureEXT, "glBindTextureEXT"},
- {(PROC) glDeleteTexturesEXT, "glDeleteTexturesEXT"},
- {(PROC) glGenTexturesEXT, "glGenTexturesEXT"},
- {(PROC) glIsTextureEXT, "glIsTextureEXT"},
- {(PROC) glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT"},
- {(PROC) glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT"},
- {(PROC) glTexImage3DEXT, "glTexImage3DEXT"},
- {(PROC) glTexSubImage3DEXT, "glTexSubImage3DEXT"},
- {(PROC) gl3DfxSetPaletteEXT, "3DFX_set_global_palette"},
- {(PROC) glColorTableEXT, "glColorTableEXT"},
- {(PROC) glColorSubTableEXT, "glColorSubTableEXT"},
- {(PROC) glGetColorTableEXT, "glGetColorTableEXT"},
- {(PROC) glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT"},
- {(PROC) glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT"},
- {(PROC) glPointParameterfEXT, "glPointParameterfEXT"},
- {(PROC) glPointParameterfvEXT, "glPointParameterfvEXT"},
- {(PROC) glBlendFuncSeparateINGR, "glBlendFuncSeparateINGR"},
- {(PROC) glActiveTextureARB, "glActiveTextureARB"},
- {(PROC) glClientActiveTextureARB, "glClientActiveTextureARB"},
- {(PROC) glMultiTexCoord1dARB, "glMultiTexCoord1dARB"},
- {(PROC) glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB"},
- {(PROC) glMultiTexCoord1fARB, "glMultiTexCoord1fARB"},
- {(PROC) glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB"},
- {(PROC) glMultiTexCoord1iARB, "glMultiTexCoord1iARB"},
- {(PROC) glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB"},
- {(PROC) glMultiTexCoord1sARB, "glMultiTexCoord1sARB"},
- {(PROC) glMultiTexCoord1svARB, "glMultiTexCoord1svARB"},
- {(PROC) glMultiTexCoord2dARB, "glMultiTexCoord2dARB"},
- {(PROC) glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB"},
- {(PROC) glMultiTexCoord2fARB, "glMultiTexCoord2fARB"},
- {(PROC) glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB"},
- {(PROC) glMultiTexCoord2iARB, "glMultiTexCoord2iARB"},
- {(PROC) glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB"},
- {(PROC) glMultiTexCoord2sARB, "glMultiTexCoord2sARB"},
- {(PROC) glMultiTexCoord2svARB, "glMultiTexCoord2svARB"},
- {(PROC) glMultiTexCoord3dARB, "glMultiTexCoord3dARB"},
- {(PROC) glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB"},
- {(PROC) glMultiTexCoord3fARB, "glMultiTexCoord3fARB"},
- {(PROC) glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB"},
- {(PROC) glMultiTexCoord3iARB, "glMultiTexCoord3iARB"},
- {(PROC) glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB"},
- {(PROC) glMultiTexCoord3sARB, "glMultiTexCoord3sARB"},
- {(PROC) glMultiTexCoord3svARB, "glMultiTexCoord3svARB"},
- {(PROC) glMultiTexCoord4dARB, "glMultiTexCoord4dARB"},
- {(PROC) glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB"},
- {(PROC) glMultiTexCoord4fARB, "glMultiTexCoord4fARB"},
- {(PROC) glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB"},
- {(PROC) glMultiTexCoord4iARB, "glMultiTexCoord4iARB"},
- {(PROC) glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB"},
- {(PROC) glMultiTexCoord4sARB, "glMultiTexCoord4sARB"},
- {(PROC) glMultiTexCoord4svARB, "glMultiTexCoord4svARB"},
- {(PROC) glLockArraysEXT, "glLockArraysEXT"},
- {(PROC) glUnlockArraysEXT, "glUnlockArraysEXT"}
-};
-
-static int qt_ext = sizeof(ext) / sizeof(ext[0]);
-
struct __pixelformat__ pix[] = {
/* None */
{
PROC GLAPIENTRY
wglGetProcAddress(LPCSTR lpszProc)
{
- int i;
-
- /*fprintf(stderr,"fxMesa: looking for extension %s\n",lpszProc);
- fflush(stderr); */
+ PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
+ if (p)
+ return p;
- for (i = 0; i < qt_ext; i++)
- if (!strcmp(lpszProc, ext[i].name)) {
- /*fprintf(stderr,"fxMesa: found extension %s\n",lpszProc);
- fflush(stderr); */
-
- return (ext[i].proc);
- }
SetLastError(0);
return (NULL);
}
-/* $Id: wgl.c,v 1.10 2002/04/23 18:23:33 kschultz Exp $ */
+/* $Id: wgl.c,v 1.11 2002/09/04 14:14:36 brianp Exp $ */
/*
* This library is free software; you can redistribute it and/or
#include "wmesadef.h"
#include "GL/wmesa.h"
#include "mtypes.h"
+#include "glapi.h"
#define MAX_MESA_ATTRS 20
-struct __extensions__
-{
- PROC proc;
- char *name;
-};
-
struct __pixelformat__
{
PIXELFORMATDESCRIPTOR pfd;
GLboolean doubleBuffered;
};
-struct __extensions__ ext[] = {
-
-#ifdef GL_EXT_polygon_offset
- { (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" },
-#endif
- { (PROC)glBlendEquationEXT, "glBlendEquationEXT" },
- { (PROC)glBlendColorEXT, "glBlendColorExt" },
- { (PROC)glVertexPointerEXT, "glVertexPointerEXT" },
- { (PROC)glNormalPointerEXT, "glNormalPointerEXT" },
- { (PROC)glColorPointerEXT, "glColorPointerEXT" },
- { (PROC)glIndexPointerEXT, "glIndexPointerEXT" },
- { (PROC)glTexCoordPointerEXT, "glTexCoordPointer" },
- { (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" },
- { (PROC)glGetPointervEXT, "glGetPointervEXT" },
- { (PROC)glArrayElementEXT, "glArrayElementEXT" },
- { (PROC)glDrawArraysEXT, "glDrawArrayEXT" },
- { (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" },
- { (PROC)glBindTextureEXT, "glBindTextureEXT" },
- { (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" },
- { (PROC)glGenTexturesEXT, "glGenTexturesEXT" },
- { (PROC)glIsTextureEXT, "glIsTextureEXT" },
- { (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" },
- { (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" },
- { (PROC)glTexImage3DEXT, "glTexImage3DEXT" },
- { (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" },
- { (PROC)glColorTableEXT, "glColorTableEXT" },
- { (PROC)glColorSubTableEXT, "glColorSubTableEXT" },
- { (PROC)glGetColorTableEXT, "glGetColorTableEXT" },
- { (PROC)glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT" },
- { (PROC)glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT" },
- { (PROC)glPointParameterfEXT, "glPointParameterfEXT" },
- { (PROC)glPointParameterfvEXT, "glPointParameterfvEXT" },
- { (PROC)glBlendFuncSeparateEXT, "glBlendFuncSeparateEXT" },
- { (PROC)glLockArraysEXT, "glLockArraysEXT" },
- { (PROC)glUnlockArraysEXT, "glUnlockArraysEXT" }
-};
-
-int qt_ext = sizeof(ext) / sizeof(ext[0]);
-
struct __pixelformat__ pix[] =
{
/* Double Buffer, alpha */
},
};
-int qt_pix = sizeof(pix) / sizeof(pix[0]);
+int qt_pix = sizeof(pix) / sizeof(pix[0]);
typedef struct {
WMesaContext ctx;
*/
WGLAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
{
- int i;
- for(i = 0;i < qt_ext;i++)
- if(!strcmp(lpszProc,ext[i].name))
- return(ext[i].proc);
+ PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
+ if (p)
+ return p;
- SetLastError(0);
- return(NULL);
+ SetLastError(0);
+ return(NULL);
}
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)