if (!desc->list)
return;
+ /* In some cases, the caller doesn't know how many elements are really
+ * uploaded. Reduce num_elements to fit in the range of active slots. */
+ unsigned active_range_dw_begin =
+ desc->first_active_slot * desc->element_dw_size;
+ unsigned active_range_dw_end =
+ active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
+
+ while (num_elements > 0) {
+ int i = slot_remap(num_elements - 1);
+ unsigned dw_begin = i * element_dw_size;
+ unsigned dw_end = dw_begin + element_dw_size;
+
+ if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
+ break;
+
+ num_elements--;
+ }
+
struct si_log_chunk_desc_list *chunk =
CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list,
4 * element_dw_size * num_elements);