<b>Download / Install</b>
<ul>
-<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (6.0.1)</a>
+<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (6.2)</a>
<li><a href="download.html" target="MainFrame">Downloading/Unpacking</a>
<li><a href="install.html" target="MainFrame">Compilation/Installation</a>
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
</p>
<p>
-Currently (Nov 2003), the trunk is the Mesa 5.1 development code
-while the mesa_5_0_branch branch has the stable Mesa 5.0.x code.
+Currently (Oct 2004), the trunk is the Mesa 6.3 development code
+while the mesa_6_2_branch branch has the stable Mesa 6.2.x code.
</p>
<p>
Mesa releases use an even/odd numbering scheme to represent stable/development
releases.
-For example, Mesa 5.0.x (0 is considered even) is a stable release while
-Mesa 5.1.x is a development release.
+For example, Mesa 6.2 (0 is considered even) is a stable release while
+Mesa 6.3 is a development release.
</p>
<p>
To checkout a specific CVS branch pass <code>-r</code> and
the branch tag after your CVS command.
-For example <code>cvs checkout -r mesa_5_0_branch Mesa</code> will
-checkout the 5.0.x branch and <code>cvs update -r
-mesa_5_0_branch</code> will convert your current CVS tree to the 5.0.x
+For example <code>cvs checkout -r mesa_6_2_branch Mesa</code> will
+checkout the 6.2 branch and <code>cvs update -r
+mesa_6_2_branch</code> will convert your current CVS tree to the 6.2
branch.
Consult <a href="http://www.durak.org/cvswebsites/doc/cvs_5.php3#SEC54"
<H1>News</H1>
+<h2>October 2, 2004</h2>
+<p>
+Mesa 6.2 has been released.
+This is a stable release which just fixes bugs since the 6.1 release.
+</p>
+<pre>
+ New:
+ - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
+ - updated Doxygen support (Jose Fonseca)
+ Changes:
+ - some GGI driver updates (Christoph Egger, bug 1025977)
+ Bug fixes:
+ - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
+ - fixed a few compilation issues on IRIX
+ - fixed a matrix classification bug (reported by Wes Bethel)
+ - we weren't reseting the vertex/fragment program error state
+ before parsing (Dave Reveman)
+ - adjust texcoords for sampling texture rectangles (Dave Reveman)
+ - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
+ - repeated calls to glDeleteTexture(t) could lead to a crash
+ - fixed potential ref count bugs in VBOs and vertex/fragment programs
+ - spriteblast demo didn't handle window size changes correctly
+ - glTexSubImage didn't handle pixels=NULL correctly for PBOs
+ - fixed color index mode glDrawPixels bug (Karl Schultz)
+</pre>
+
+
<h2>August 18, 2004</h2>
<p>
Mesa 6.1 has been released.
<hr>
-$Id: news.html,v 3.14 2004/08/18 22:41:09 brianp Exp $
+$Id: news.html,v 3.15 2004/10/02 15:26:25 brianp Exp $
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