To measure the time spent flushing the command buffer.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
#include "util/u_memory.h"
#include "util/u_bitmask.h"
#include "util/u_upload_mgr.h"
+#include "os/os_time.h"
#include "svga_context.h"
#include "svga_screen.h"
{
struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
struct pipe_fence_handle *fence = NULL;
+ uint64_t t0;
svga->curr.nr_fbs = 0;
/* Flush pending commands to hardware:
*/
+ t0 = os_time_get();
svga->swc->flush(svga->swc, &fence);
+ svga->hud.flush_time += (os_time_get() - t0);
svga->hud.num_flushes++;
#define SVGA_QUERY_NUM_RESOURCES_MAPPED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
#define SVGA_QUERY_NUM_BYTES_UPLOADED (PIPE_QUERY_DRIVER_SPECIFIC + 6)
#define SVGA_QUERY_COMMAND_BUFFER_SIZE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
+#define SVGA_QUERY_FLUSH_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 8)
/* running total counters */
-#define SVGA_QUERY_MEMORY_USED (PIPE_QUERY_DRIVER_SPECIFIC + 8)
-#define SVGA_QUERY_NUM_SHADERS (PIPE_QUERY_DRIVER_SPECIFIC + 9)
-#define SVGA_QUERY_NUM_RESOURCES (PIPE_QUERY_DRIVER_SPECIFIC + 10)
-#define SVGA_QUERY_NUM_STATE_OBJECTS (PIPE_QUERY_DRIVER_SPECIFIC + 11)
-#define SVGA_QUERY_NUM_SURFACE_VIEWS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
-#define SVGA_QUERY_NUM_GENERATE_MIPMAP (PIPE_QUERY_DRIVER_SPECIFIC + 13)
+#define SVGA_QUERY_MEMORY_USED (PIPE_QUERY_DRIVER_SPECIFIC + 9)
+#define SVGA_QUERY_NUM_SHADERS (PIPE_QUERY_DRIVER_SPECIFIC + 10)
+#define SVGA_QUERY_NUM_RESOURCES (PIPE_QUERY_DRIVER_SPECIFIC + 11)
+#define SVGA_QUERY_NUM_STATE_OBJECTS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
+#define SVGA_QUERY_NUM_SURFACE_VIEWS (PIPE_QUERY_DRIVER_SPECIFIC + 13)
+#define SVGA_QUERY_NUM_GENERATE_MIPMAP (PIPE_QUERY_DRIVER_SPECIFIC + 14)
/*SVGA_QUERY_MAX has to be last because it is size of an array*/
-#define SVGA_QUERY_MAX (PIPE_QUERY_DRIVER_SPECIFIC + 14)
+#define SVGA_QUERY_MAX (PIPE_QUERY_DRIVER_SPECIFIC + 15)
/**
* Maximum supported number of constant buffers per shader
uint64_t map_buffer_time; /**< SVGA_QUERY_MAP_BUFFER_TIME */
uint64_t num_resources_mapped; /**< SVGA_QUERY_NUM_RESOURCES_MAPPED */
uint64_t command_buffer_size; /**< SVGA_QUERY_COMMAND_BUFFER_SIZE */
+ uint64_t flush_time; /**< SVGA_QUERY_FLUSH_TIME */
uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */
uint64_t num_state_objects; /**< SVGA_QUERY_NUM_STATE_OBJECTS */
uint64_t num_surface_views; /**< SVGA_QUERY_NUM_SURFACE_VIEWS */
case SVGA_QUERY_NUM_RESOURCES_MAPPED:
case SVGA_QUERY_NUM_BYTES_UPLOADED:
case SVGA_QUERY_COMMAND_BUFFER_SIZE:
+ case SVGA_QUERY_FLUSH_TIME:
case SVGA_QUERY_MEMORY_USED:
case SVGA_QUERY_NUM_SHADERS:
case SVGA_QUERY_NUM_RESOURCES:
case SVGA_QUERY_NUM_RESOURCES_MAPPED:
case SVGA_QUERY_NUM_BYTES_UPLOADED:
case SVGA_QUERY_COMMAND_BUFFER_SIZE:
+ case SVGA_QUERY_FLUSH_TIME:
case SVGA_QUERY_MEMORY_USED:
case SVGA_QUERY_NUM_SHADERS:
case SVGA_QUERY_NUM_RESOURCES:
case SVGA_QUERY_COMMAND_BUFFER_SIZE:
sq->begin_count = svga->hud.command_buffer_size;
break;
+ case SVGA_QUERY_FLUSH_TIME:
+ sq->begin_count = svga->hud.flush_time;
+ break;
case SVGA_QUERY_MEMORY_USED:
case SVGA_QUERY_NUM_SHADERS:
case SVGA_QUERY_NUM_RESOURCES:
case SVGA_QUERY_COMMAND_BUFFER_SIZE:
sq->end_count = svga->hud.command_buffer_size;
break;
+ case SVGA_QUERY_FLUSH_TIME:
+ sq->end_count = svga->hud.flush_time;
+ break;
case SVGA_QUERY_MEMORY_USED:
case SVGA_QUERY_NUM_SHADERS:
case SVGA_QUERY_NUM_RESOURCES:
case SVGA_QUERY_NUM_RESOURCES_MAPPED:
case SVGA_QUERY_NUM_BYTES_UPLOADED:
case SVGA_QUERY_COMMAND_BUFFER_SIZE:
+ case SVGA_QUERY_FLUSH_TIME:
vresult->u64 = sq->end_count - sq->begin_count;
break;
/* These are running total counters */
PIPE_DRIVER_QUERY_TYPE_BYTES),
QUERY("command-buffer-size", SVGA_QUERY_COMMAND_BUFFER_SIZE,
PIPE_DRIVER_QUERY_TYPE_BYTES),
+ QUERY("flush-time", SVGA_QUERY_FLUSH_TIME,
+ PIPE_DRIVER_QUERY_TYPE_MICROSECONDS),
/* running total counters */
QUERY("memory-used", SVGA_QUERY_MEMORY_USED,