i965/gen8: Use the generic ISL-based path for texture surfaces
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 7 Jun 2016 03:31:38 +0000 (20:31 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 15 Jul 2016 23:01:41 +0000 (16:01 -0700)
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
src/mesa/drivers/dri/i965/gen8_surface_state.c

index bd9e2a1661924dd935fbda2cf9779f2244fb8f12..ed262714abcd9d8cd5eefcdc0e66f4b05988edaa 100644 (file)
 #include "brw_wm.h"
 #include "isl/isl.h"
 
-/**
- * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
- * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED).  The mappings are
- *
- * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
- *         0          1          2          3             4            5
- *         4          5          6          7             0            1
- *   SCS_RED, SCS_GREEN,  SCS_BLUE, SCS_ALPHA,     SCS_ZERO,     SCS_ONE
- *
- * which is simply adding 4 then modding by 8 (or anding with 7).
- */
-static unsigned
-swizzle_to_scs(unsigned swizzle)
-{
-   return (swizzle + 4) & 7;
-}
-
 static uint32_t
 surface_tiling_resource_mode(uint32_t tr_mode)
 {
@@ -224,200 +207,6 @@ gen8_get_aux_mode(const struct brw_context *brw,
    return GEN8_SURFACE_AUX_MODE_MCS;
 }
 
-static void
-gen8_emit_texture_surface_state(struct brw_context *brw,
-                                struct intel_mipmap_tree *mt,
-                                GLenum target,
-                                unsigned min_layer, unsigned max_layer,
-                                unsigned min_level, unsigned max_level,
-                                unsigned format,
-                                unsigned swizzle,
-                                uint32_t *surf_offset, int surf_index,
-                                bool rw, bool for_gather)
-{
-   const unsigned depth = max_layer - min_layer;
-   struct intel_mipmap_tree *aux_mt = mt->mcs_mt;
-   uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
-   unsigned tiling_mode, pitch;
-   const unsigned tr_mode = surface_tiling_resource_mode(mt->tr_mode);
-   const uint32_t surf_type = translate_tex_target(target);
-   uint32_t aux_mode = gen8_get_aux_mode(brw, mt);
-
-   if (mt->format == MESA_FORMAT_S_UINT8) {
-      tiling_mode = GEN8_SURFACE_TILING_W;
-      pitch = 2 * mt->pitch;
-   } else {
-      tiling_mode = gen8_surface_tiling_mode(mt->tiling);
-      pitch = mt->pitch;
-   }
-
-   /* Prior to Gen9, MCS is not uploaded for single-sampled surfaces because
-    * the color buffer should always have been resolved before it is used as
-    * a texture so there is no need for it. On Gen9 it will be uploaded when
-    * the surface is losslessly compressed (CCS_E).
-    * However, sampling engine is not capable of re-interpreting the
-    * underlying color buffer in non-compressible formats when the surface
-    * is configured as compressed. Therefore state upload has made sure the
-    * buffer is in resolved state allowing the surface to be configured as
-    * non-compressed.
-    */
-   if (mt->num_samples <= 1 &&
-       (aux_mode != GEN9_SURFACE_AUX_MODE_CCS_E ||
-        !isl_format_supports_lossless_compression(
-            brw->intelScreen->devinfo, format))) {
-      assert(!mt->mcs_mt ||
-             mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED);
-      aux_mt = NULL;
-      aux_mode = GEN8_SURFACE_AUX_MODE_NONE;
-   }
-
-   uint32_t *surf = gen8_allocate_surface_state(brw, surf_offset, surf_index);
-
-   surf[0] = SET_FIELD(surf_type, BRW_SURFACE_TYPE) |
-             format << BRW_SURFACE_FORMAT_SHIFT |
-             gen8_vertical_alignment(brw, mt, surf_type) |
-             gen8_horizontal_alignment(brw, mt, surf_type) |
-             tiling_mode;
-
-   if (surf_type == BRW_SURFACE_CUBE) {
-      surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES;
-   }
-
-   /* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0
-    * bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes):
-    *
-    *    This bit must be set for the following surface types: BC2_UNORM
-    *    BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM
-    */
-   if ((brw->gen >= 9 || brw->is_cherryview) &&
-       (format == BRW_SURFACEFORMAT_BC2_UNORM ||
-        format == BRW_SURFACEFORMAT_BC3_UNORM ||
-        format == BRW_SURFACEFORMAT_BC5_UNORM ||
-        format == BRW_SURFACEFORMAT_BC5_SNORM ||
-        format == BRW_SURFACEFORMAT_BC7_UNORM))
-      surf[0] |= GEN8_SURFACE_SAMPLER_L2_BYPASS_DISABLE;
-
-   if (mt->target != GL_TEXTURE_3D)
-      surf[0] |= GEN8_SURFACE_IS_ARRAY;
-
-   surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
-
-   surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
-             SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
-
-   surf[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
-
-   surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
-             SET_FIELD(min_layer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
-             SET_FIELD(depth - 1, GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
-
-   surf[5] = SET_FIELD(min_level - mt->first_level, GEN7_SURFACE_MIN_LOD) |
-             (max_level - min_level - 1); /* mip count */
-
-   if (brw->gen >= 9) {
-      surf[5] |= SET_FIELD(tr_mode, GEN9_SURFACE_TRMODE);
-      /* Disable Mip Tail by setting a large value. */
-      surf[5] |= SET_FIELD(15, GEN9_SURFACE_MIP_TAIL_START_LOD);
-   }
-
-   if (aux_mt) {
-      uint32_t tile_w, tile_h;
-      assert(aux_mt->tiling == I915_TILING_Y);
-      intel_get_tile_dims(aux_mt->tiling, aux_mt->tr_mode,
-                          aux_mt->cpp, &tile_w, &tile_h);
-      surf[6] = SET_FIELD(aux_mt->qpitch / 4, GEN8_SURFACE_AUX_QPITCH) |
-                SET_FIELD((aux_mt->pitch / tile_w) - 1,
-                          GEN8_SURFACE_AUX_PITCH) |
-                aux_mode;
-   }
-
-   gen8_emit_fast_clear_color(brw, mt, surf);
-   surf[7] |=
-      SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0)), GEN7_SURFACE_SCS_R) |
-      SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1)), GEN7_SURFACE_SCS_G) |
-      SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2)), GEN7_SURFACE_SCS_B) |
-      SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3)), GEN7_SURFACE_SCS_A);
-
-   *((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
-
-   if (aux_mt) {
-      *((uint64_t *) &surf[10]) = aux_mt->bo->offset64;
-      drm_intel_bo_emit_reloc(brw->batch.bo, *surf_offset + 10 * 4,
-                              aux_mt->bo, 0,
-                              I915_GEM_DOMAIN_SAMPLER,
-                              (rw ? I915_GEM_DOMAIN_SAMPLER : 0));
-   }
-
-   /* Emit relocation to surface contents */
-   drm_intel_bo_emit_reloc(brw->batch.bo,
-                           *surf_offset + 8 * 4,
-                           mt->bo,
-                           mt->offset,
-                           I915_GEM_DOMAIN_SAMPLER,
-                           (rw ? I915_GEM_DOMAIN_SAMPLER : 0));
-}
-
-static void
-gen8_update_texture_surface(struct gl_context *ctx,
-                            unsigned unit,
-                            uint32_t *surf_offset,
-                            bool for_gather,
-                            uint32_t plane)
-{
-   struct brw_context *brw = brw_context(ctx);
-   struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current;
-
-   if (obj->Target == GL_TEXTURE_BUFFER) {
-      brw_update_buffer_texture_surface(ctx, unit, surf_offset);
-
-   } else {
-      struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel];
-      struct intel_texture_object *intel_obj = intel_texture_object(obj);
-      struct intel_mipmap_tree *mt = intel_obj->mt;
-
-      if (plane > 0) {
-         if (mt->plane[plane - 1] == NULL)
-            return;
-         mt = mt->plane[plane - 1];
-      }
-
-      struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
-      /* If this is a view with restricted NumLayers, then our effective depth
-       * is not just the miptree depth.
-       */
-      const unsigned depth = (obj->Immutable && obj->Target != GL_TEXTURE_3D ?
-                              obj->NumLayers : mt->logical_depth0);
-
-      /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
-       * texturing functions that return a float, as our code generation always
-       * selects the .x channel (which would always be 0).
-       */
-      const bool alpha_depth = obj->DepthMode == GL_ALPHA &&
-         (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
-          firstImage->_BaseFormat == GL_DEPTH_STENCIL);
-      const unsigned swizzle = (unlikely(alpha_depth) ? SWIZZLE_XYZW :
-                                brw_get_texture_swizzle(&brw->ctx, obj));
-
-      mesa_format mesa_fmt = plane == 0 ? intel_obj->_Format : mt->format;
-      unsigned format = translate_tex_format(brw, mesa_fmt,
-                                             sampler->sRGBDecode);
-
-      if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
-         mt = mt->stencil_mt;
-         format = BRW_SURFACEFORMAT_R8_UINT;
-      }
-
-      const int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
-
-      gen8_emit_texture_surface_state(brw, mt, obj->Target,
-                                      obj->MinLayer, obj->MinLayer + depth,
-                                      obj->MinLevel + obj->BaseLevel,
-                                      obj->MinLevel + intel_obj->_MaxLevel + 1,
-                                      format, swizzle, surf_offset,
-                                      surf_index, false, for_gather);
-   }
-}
-
 /**
  * Creates a null surface.
  *
@@ -576,9 +365,8 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
 void
 gen8_init_vtable_surface_functions(struct brw_context *brw)
 {
-   brw->vtbl.update_texture_surface = gen8_update_texture_surface;
+   brw->vtbl.update_texture_surface = brw_update_texture_surface;
    brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
    brw->vtbl.emit_null_surface_state = gen8_emit_null_surface_state;
-   brw->vtbl.emit_texture_surface_state = gen8_emit_texture_surface_state;
    brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
 }