return unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
}
-static LLVMValueRef
-get_tcs_out_patch_stride(struct si_shader_context *ctx)
-{
- return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
-}
-
static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
{
assert(ctx->type == PIPE_SHADER_TESS_CTRL);
return LLVMConstInt(ctx->i32, stride, 0);
}
+static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
+{
+ if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
+ return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+
+ const struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+ unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx);
+ unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written);
+ unsigned patch_dw_stride = tcs_out_vertices * vertex_dw_stride +
+ num_patch_outputs * 4;
+ return LLVMConstInt(ctx->i32, patch_dw_stride, 0);
+}
+
static LLVMValueRef
get_tcs_out_patch0_offset(struct si_shader_context *ctx)
{