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r600g: remove dead code in r600_update_derived_state
author
Marek Olšák
<maraeo@gmail.com>
Tue, 3 Apr 2012 15:09:47 +0000
(17:09 +0200)
committer
Marek Olšák
<maraeo@gmail.com>
Tue, 3 Apr 2012 15:09:47 +0000
(17:09 +0200)
src/gallium/drivers/r600/r600_state_common.c
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diff --git
a/src/gallium/drivers/r600/r600_state_common.c
b/src/gallium/drivers/r600/r600_state_common.c
index f3b63cfe92cd989af2d76178bf17560feec59a39..396b93d21d6a14a988eb3c45e1cd94af1ee0bafe 100644
(file)
--- a/
src/gallium/drivers/r600/r600_state_common.c
+++ b/
src/gallium/drivers/r600/r600_state_common.c
@@
-752,12
+752,6
@@
static int r600_shader_rebuild(struct pipe_context * ctx, struct r600_pipe_shade
static void r600_update_derived_state(struct r600_context *rctx)
{
struct pipe_context * ctx = (struct pipe_context*)rctx;
- struct r600_pipe_state rstate;
-
- rstate.nregs = 0;
-
- if (rstate.nregs)
- r600_context_pipe_state_set(rctx, &rstate);
if (!rctx->blitter->running) {
if (rctx->have_depth_fb || rctx->have_depth_texture)