debug_assert(info->dst.box.height >= 0);
debug_assert(info->dst.box.depth >= 0);
- /* We could probably blit between resources with equal sample count.. */
fail_if(info->dst.resource->nr_samples > 1);
- /* CP_BLIT supports resolving, but seems to pick one only of the samples
- * (no blending). This doesn't work for RGBA resolves, so we fall back in
- * that case. However, GL/GLES spec says:
- *
- * "If the source formats are integer types or stencil values, a single
- * sample’s value is selected for each pixel. If the source formats are
- * floating-point or normalized types, the sample values for each pixel
- * are resolved in an implementationdependent manner. If the source
- * formats are depth values, sample values are resolved in an
- * implementation-dependent manner where the result will be between the
- * minimum and maximum depth values in the pixel."
- *
- * so do those with CP_BLIT.
- *
- * TODO since we re-write z/s blits to RGBA, we'll fail this check in some
- * cases where we don't need to.
- */
- fail_if((info->mask & PIPE_MASK_RGBA) &&
- info->src.resource->nr_samples > 1);
-
fail_if(info->window_rectangle_include);
fail_if(util_format_is_srgb(info->src.format));
OUT_RING(ring, A6XX_SP_PS_2D_SRC_INFO_COLOR_FORMAT(sfmt) |
A6XX_SP_PS_2D_SRC_INFO_TILE_MODE(stile) |
A6XX_SP_PS_2D_SRC_INFO_COLOR_SWAP(sswap) |
- A6XX_SP_PS_2D_SRC_INFO_SAMPLES(samples) |
- COND(subwc_enabled, A6XX_SP_PS_2D_SRC_INFO_FLAGS) |
- 0x500000 | filter);
+ A6XX_SP_PS_2D_SRC_INFO_SAMPLES(samples) |
+ COND(samples > MSAA_ONE && (info->mask & PIPE_MASK_RGBA),
+ A6XX_SP_PS_2D_SRC_INFO_SAMPLES_AVERAGE) |
+ COND(subwc_enabled, A6XX_SP_PS_2D_SRC_INFO_FLAGS) |
+ 0x500000 | filter);
OUT_RING(ring, A6XX_SP_PS_2D_SRC_SIZE_WIDTH(width) |
A6XX_SP_PS_2D_SRC_SIZE_HEIGHT(height)); /* SP_PS_2D_SRC_SIZE */
OUT_RELOC(ring, src->bo, soff, 0, 0); /* SP_PS_2D_SRC_LO/HI */